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-rw-r--r--indra/newview/llhudicon.cpp72
1 files changed, 34 insertions, 38 deletions
diff --git a/indra/newview/llhudicon.cpp b/indra/newview/llhudicon.cpp
index 3535fe185c..aea8c5928b 100644
--- a/indra/newview/llhudicon.cpp
+++ b/indra/newview/llhudicon.cpp
@@ -2,31 +2,25 @@
* @file llhudicon.cpp
* @brief LLHUDIcon class implementation
*
- * $LicenseInfo:firstyear=2006&license=viewergpl$
- *
- * Copyright (c) 2006-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -40,7 +34,7 @@
#include "llviewerobject.h"
#include "lldrawable.h"
#include "llviewercamera.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "llviewerwindow.h"
//-----------------------------------------------------------------------------
@@ -103,28 +97,29 @@ void LLHUDIcon::renderIcon(BOOL for_select)
// put icon above object, and in front
// RN: don't use drawable radius, it's fricking HUGE
- LLVector3 icon_relative_pos = (LLViewerCamera::getInstance()->getUpAxis() * ~mSourceObject->getRenderRotation());
+ LLViewerCamera* camera = LLViewerCamera::getInstance();
+ LLVector3 icon_relative_pos = (camera->getUpAxis() * ~mSourceObject->getRenderRotation());
icon_relative_pos.abs();
F32 distance_scale = llmin(mSourceObject->getScale().mV[VX] / icon_relative_pos.mV[VX],
mSourceObject->getScale().mV[VY] / icon_relative_pos.mV[VY],
mSourceObject->getScale().mV[VZ] / icon_relative_pos.mV[VZ]);
F32 up_distance = 0.5f * distance_scale;
- LLVector3 icon_position = obj_position + (up_distance * LLViewerCamera::getInstance()->getUpAxis()) * 1.2f;
+ LLVector3 icon_position = obj_position + (up_distance * camera->getUpAxis()) * 1.2f;
LLVector3 icon_to_cam = LLViewerCamera::getInstance()->getOrigin() - icon_position;
icon_to_cam.normVec();
icon_position += icon_to_cam * mSourceObject->mDrawable->getRadius() * 1.1f;
- mDistance = dist_vec(icon_position, LLViewerCamera::getInstance()->getOrigin());
+ mDistance = dist_vec(icon_position, camera->getOrigin());
F32 alpha_factor = for_select ? 1.f : clamp_rescale(mDistance, DIST_START_FADE, DIST_END_FADE, 1.f, 0.f);
LLVector3 x_pixel_vec;
LLVector3 y_pixel_vec;
- LLViewerCamera::getInstance()->getPixelVectors(icon_position, y_pixel_vec, x_pixel_vec);
+ camera->getPixelVectors(icon_position, y_pixel_vec, x_pixel_vec);
F32 scale_factor = 1.f;
if (mAnimTimer.getElapsedTimeF32() < ANIM_TIME)
@@ -144,9 +139,9 @@ void LLHUDIcon::renderIcon(BOOL for_select)
alpha_factor *= clamp_rescale(time_elapsed, MAX_VISIBLE_TIME - FADE_OUT_TIME, MAX_VISIBLE_TIME, 1.f, 0.f);
}
- F32 image_aspect = (F32)mImagep->mFullWidth / (F32)mImagep->mFullHeight;
- LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * x_pixel_vec;
- LLVector3 y_scale = (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * y_pixel_vec;
+ F32 image_aspect = (F32)mImagep->getFullWidth() / (F32)mImagep->getFullHeight() ;
+ LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * x_pixel_vec;
+ LLVector3 y_scale = (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * y_pixel_vec;
LLVector3 lower_left = icon_position - (x_scale * 0.5f);
LLVector3 lower_right = icon_position + (x_scale * 0.5f);
@@ -164,7 +159,7 @@ void LLHUDIcon::renderIcon(BOOL for_select)
LLColor4 icon_color = LLColor4::white;
icon_color.mV[VALPHA] = alpha_factor;
gGL.color4fv(icon_color.mV);
- gGL.getTexUnit(0)->bind(mImagep.get());
+ gGL.getTexUnit(0)->bind(mImagep);
}
gGL.begin(LLRender::QUADS);
@@ -181,7 +176,7 @@ void LLHUDIcon::renderIcon(BOOL for_select)
gGL.end();
}
-void LLHUDIcon::setImage(LLViewerImage* imagep)
+void LLHUDIcon::setImage(LLViewerTexture* imagep)
{
mImagep = imagep;
mImagep->setAddressMode(LLTexUnit::TAM_CLAMP);
@@ -226,26 +221,27 @@ BOOL LLHUDIcon::lineSegmentIntersect(const LLVector3& start, const LLVector3& en
// put icon above object, and in front
// RN: don't use drawable radius, it's fricking HUGE
- LLVector3 icon_relative_pos = (LLViewerCamera::getInstance()->getUpAxis() * ~mSourceObject->getRenderRotation());
+ LLViewerCamera* camera = LLViewerCamera::getInstance();
+ LLVector3 icon_relative_pos = (camera->getUpAxis() * ~mSourceObject->getRenderRotation());
icon_relative_pos.abs();
F32 distance_scale = llmin(mSourceObject->getScale().mV[VX] / icon_relative_pos.mV[VX],
mSourceObject->getScale().mV[VY] / icon_relative_pos.mV[VY],
mSourceObject->getScale().mV[VZ] / icon_relative_pos.mV[VZ]);
F32 up_distance = 0.5f * distance_scale;
- LLVector3 icon_position = obj_position + (up_distance * LLViewerCamera::getInstance()->getUpAxis()) * 1.2f;
+ LLVector3 icon_position = obj_position + (up_distance * camera->getUpAxis()) * 1.2f;
LLVector3 icon_to_cam = LLViewerCamera::getInstance()->getOrigin() - icon_position;
icon_to_cam.normVec();
icon_position += icon_to_cam * mSourceObject->mDrawable->getRadius() * 1.1f;
- mDistance = dist_vec(icon_position, LLViewerCamera::getInstance()->getOrigin());
+ mDistance = dist_vec(icon_position, camera->getOrigin());
LLVector3 x_pixel_vec;
LLVector3 y_pixel_vec;
- LLViewerCamera::getInstance()->getPixelVectors(icon_position, y_pixel_vec, x_pixel_vec);
+ camera->getPixelVectors(icon_position, y_pixel_vec, x_pixel_vec);
F32 scale_factor = 1.f;
if (mAnimTimer.getElapsedTimeF32() < ANIM_TIME)
@@ -260,9 +256,9 @@ BOOL LLHUDIcon::lineSegmentIntersect(const LLVector3& start, const LLVector3& en
return FALSE;
}
- F32 image_aspect = (F32)mImagep->mFullWidth / (F32)mImagep->mFullHeight;
- LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * x_pixel_vec;
- LLVector3 y_scale = (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * y_pixel_vec;
+ F32 image_aspect = (F32)mImagep->getFullWidth() / (F32)mImagep->getFullHeight() ;
+ LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * x_pixel_vec;
+ LLVector3 y_scale = (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * y_pixel_vec;
LLVector3 lower_left = icon_position - (x_scale * 0.5f);
LLVector3 lower_right = icon_position + (x_scale * 0.5f);