diff options
Diffstat (limited to 'indra/newview/llhudeffectpointat.cpp')
-rw-r--r-- | indra/newview/llhudeffectpointat.cpp | 432 |
1 files changed, 432 insertions, 0 deletions
diff --git a/indra/newview/llhudeffectpointat.cpp b/indra/newview/llhudeffectpointat.cpp new file mode 100644 index 0000000000..f72c5b06de --- /dev/null +++ b/indra/newview/llhudeffectpointat.cpp @@ -0,0 +1,432 @@ +/** + * @file llhudeffectpointat.cpp + * @brief LLHUDEffectPointAt class implementation + * + * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llhudeffectpointat.h" + +#include "llgl.h" + +#include "llagent.h" +#include "lldrawable.h" +#include "llviewerobjectlist.h" +#include "llvoavatar.h" +#include "message.h" + +// packet layout +const S32 SOURCE_AVATAR = 0; +const S32 TARGET_OBJECT = 16; +const S32 TARGET_POS = 32; +const S32 POINTAT_TYPE = 56; +const S32 PKT_SIZE = 57; + +// throttle +const F32 MAX_SENDS_PER_SEC = 4.f; + +const F32 MIN_DELTAPOS_FOR_UPDATE = 0.05f; + +// timeouts +// can't use actual F32_MAX, because we add this to the current frametime +const F32 MAX_TIMEOUT = F32_MAX / 4.f; + +const F32 POINTAT_TIMEOUTS[POINTAT_NUM_TARGETS] = +{ + MAX_TIMEOUT, //POINTAT_TARGET_NONE + MAX_TIMEOUT, //POINTAT_TARGET_SELECT + MAX_TIMEOUT, //POINTAT_TARGET_GRAB + 0.f, //POINTAT_TARGET_CLEAR +}; + +const S32 POINTAT_PRIORITIES[POINTAT_NUM_TARGETS] = +{ + 0, //POINTAT_TARGET_NONE + 1, //POINTAT_TARGET_SELECT + 2, //POINTAT_TARGET_GRAB + 3, //POINTAT_TARGET_CLEAR +}; + +// statics + +BOOL LLHUDEffectPointAt::sDebugPointAt; + + +//----------------------------------------------------------------------------- +// LLHUDEffectPointAt() +//----------------------------------------------------------------------------- +LLHUDEffectPointAt::LLHUDEffectPointAt(const U8 type) : + LLHUDEffect(type), + mKillTime(0.f), + mLastSendTime(0.f) +{ + clearPointAtTarget(); +} + +//----------------------------------------------------------------------------- +// ~LLHUDEffectPointAt() +//----------------------------------------------------------------------------- +LLHUDEffectPointAt::~LLHUDEffectPointAt() +{ +} + +//----------------------------------------------------------------------------- +// packData() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::packData(LLMessageSystem *mesgsys) +{ + // Pack the default data + LLHUDEffect::packData(mesgsys); + + // Pack the type-specific data. Uses a fun packed binary format. Whee! + U8 packed_data[PKT_SIZE]; + memset(packed_data, 0, PKT_SIZE); + + if (mSourceObject) + { + htonmemcpy(&(packed_data[SOURCE_AVATAR]), mSourceObject->mID.mData, MVT_LLUUID, 16); + } + else + { + htonmemcpy(&(packed_data[SOURCE_AVATAR]), LLUUID::null.mData, MVT_LLUUID, 16); + } + + // pack both target object and position + // position interpreted as offset if target object is non-null + if (mTargetObject) + { + htonmemcpy(&(packed_data[TARGET_OBJECT]), mTargetObject->mID.mData, MVT_LLUUID, 16); + } + else + { + htonmemcpy(&(packed_data[TARGET_OBJECT]), LLUUID::null.mData, MVT_LLUUID, 16); + } + + htonmemcpy(&(packed_data[TARGET_POS]), mTargetOffsetGlobal.mdV, MVT_LLVector3d, 24); + + U8 pointAtTypePacked = (U8)mTargetType; + htonmemcpy(&(packed_data[POINTAT_TYPE]), &pointAtTypePacked, MVT_U8, 1); + + mesgsys->addBinaryDataFast(_PREHASH_TypeData, packed_data, PKT_SIZE); + + mLastSendTime = mTimer.getElapsedTimeF32(); +} + +//FIXME: avatar selection does a weird double take + +//----------------------------------------------------------------------------- +// unpackData() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::unpackData(LLMessageSystem *mesgsys, S32 blocknum) +{ + LLVector3d new_target; + U8 packed_data[PKT_SIZE]; + + LLUUID dataId; + mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, dataId, blocknum); + + // ignore messages from ourselves + if (!gAgent.mPointAt.isNull() && dataId == gAgent.mPointAt->getID()) + { + return; + } + + LLHUDEffect::unpackData(mesgsys, blocknum); + LLUUID source_id; + LLUUID target_id; + S32 size = mesgsys->getSizeFast(_PREHASH_Effect, blocknum, _PREHASH_TypeData); + if (size != PKT_SIZE) + { + llwarns << "PointAt effect with bad size " << size << llendl; + return; + } + mesgsys->getBinaryDataFast(_PREHASH_Effect, _PREHASH_TypeData, packed_data, PKT_SIZE, blocknum); + + htonmemcpy(source_id.mData, &(packed_data[SOURCE_AVATAR]), MVT_LLUUID, 16); + + LLViewerObject *objp = gObjectList.findObject(source_id); + if (objp && objp->isAvatar()) + { + setSourceObject(objp); + } + else + { + //llwarns << "Could not find source avatar for pointat effect" << llendl; + return; + } + + htonmemcpy(target_id.mData, &(packed_data[TARGET_OBJECT]), MVT_LLUUID, 16); + + objp = gObjectList.findObject(target_id); + + htonmemcpy(new_target.mdV, &(packed_data[TARGET_POS]), MVT_LLVector3d, 24); + + if (objp) + { + setTargetObjectAndOffset(objp, new_target); + } + else if (target_id.isNull()) + { + setTargetPosGlobal(new_target); + } + + U8 pointAtTypeUnpacked = 0; + htonmemcpy(&pointAtTypeUnpacked, &(packed_data[POINTAT_TYPE]), MVT_U8, 1); + mTargetType = (EPointAtType)pointAtTypeUnpacked; + +// mKillTime = mTimer.getElapsedTimeF32() + mDuration; + update(); +} + +//----------------------------------------------------------------------------- +// setTargetObjectAndOffset() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::setTargetObjectAndOffset(LLViewerObject *objp, LLVector3d offset) +{ + mTargetObject = objp; + mTargetOffsetGlobal = offset; +} + +//----------------------------------------------------------------------------- +// setTargetPosGlobal() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::setTargetPosGlobal(const LLVector3d &target_pos_global) +{ + mTargetObject = NULL; + mTargetOffsetGlobal = target_pos_global; +} + +//----------------------------------------------------------------------------- +// setPointAt() +// called by agent logic to set look at behavior locally, and propagate to sim +//----------------------------------------------------------------------------- +BOOL LLHUDEffectPointAt::setPointAt(EPointAtType target_type, LLViewerObject *object, LLVector3 position) +{ + if (!mSourceObject) + { + return FALSE; + } + + llassert(target_type < POINTAT_NUM_TARGETS); + + // must be same or higher priority than existing effect + if (POINTAT_PRIORITIES[target_type] < POINTAT_PRIORITIES[mTargetType]) + { + return FALSE; + } + + F32 current_time = mTimer.getElapsedTimeF32(); + + // type of pointat behavior or target object has changed + BOOL targetTypeChanged = (target_type != mTargetType) || + (object != mTargetObject); + + BOOL targetPosChanged = (dist_vec(position, mLastSentOffsetGlobal) > MIN_DELTAPOS_FOR_UPDATE) && + ((current_time - mLastSendTime) > (1.f / MAX_SENDS_PER_SEC)); + + if (targetTypeChanged || targetPosChanged) + { + mLastSentOffsetGlobal = position; + setDuration(POINTAT_TIMEOUTS[target_type]); + setNeedsSendToSim(TRUE); +// llinfos << "Sending pointat data" << llendl; + } + + if (target_type == POINTAT_TARGET_CLEAR) + { + clearPointAtTarget(); + } + else + { + mTargetType = target_type; + mTargetObject = object; + if (object) + { + mTargetOffsetGlobal.setVec(position); + } + else + { + mTargetOffsetGlobal = gAgent.getPosGlobalFromAgent(position); + } + + mKillTime = mTimer.getElapsedTimeF32() + mDuration; + + //set up requisite animation data + update(); + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// clearPointAtTarget() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::clearPointAtTarget() +{ + mTargetObject = NULL; + mTargetOffsetGlobal.clearVec(); + mTargetType = POINTAT_TARGET_NONE; +} + +//----------------------------------------------------------------------------- +// markDead() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::markDead() +{ + if (!mSourceObject.isNull() && mSourceObject->isAvatar()) + { + ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->removeAnimationData("PointAtPoint"); + } + + clearPointAtTarget(); + LLHUDEffect::markDead(); +} + +void LLHUDEffectPointAt::setSourceObject(LLViewerObject* objectp) +{ + // restrict source objects to avatars + if (objectp && objectp->isAvatar()) + { + LLHUDEffect::setSourceObject(objectp); + } +} + +//----------------------------------------------------------------------------- +// render() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::render() +{ + update(); + if (sDebugPointAt && mTargetType != POINTAT_TARGET_NONE) + { + LLGLSNoTexture gls_no_texture; + + LLVector3 target = mTargetPos + mSourceObject->getRenderPosition(); + glPushMatrix(); + glTranslatef(target.mV[VX], target.mV[VY], target.mV[VZ]); + glScalef(0.3f, 0.3f, 0.3f); + glBegin(GL_LINES); + { + glColor3f(1.f, 0.f, 0.f); + glVertex3f(-1.f, 0.f, 0.f); + glVertex3f(1.f, 0.f, 0.f); + + glVertex3f(0.f, -1.f, 0.f); + glVertex3f(0.f, 1.f, 0.f); + + glVertex3f(0.f, 0.f, -1.f); + glVertex3f(0.f, 0.f, 1.f); + } glEnd(); + glPopMatrix(); + } +} + +//----------------------------------------------------------------------------- +// update() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::update() +{ + // If the target object is dead, set the target object to NULL + if (!mTargetObject.isNull() && mTargetObject->isDead()) + { + clearPointAtTarget(); + } + + if (mSourceObject.isNull() || mSourceObject->isDead()) + { + markDead(); + return; + } + + F32 time = mTimer.getElapsedTimeF32(); + + // clear out the effect if time is up + if (mKillTime != 0.f && time > mKillTime) + { + mTargetType = POINTAT_TARGET_NONE; + } + + if (mSourceObject->isAvatar()) + { + if (mTargetType == POINTAT_TARGET_NONE) + { + ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->removeAnimationData("PointAtPoint"); + } + else + { + calcTargetPosition(); + + ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->startMotion(ANIM_AGENT_EDITING); + } + } +} + +//----------------------------------------------------------------------------- +// calcTargetPosition() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::calcTargetPosition() +{ + LLViewerObject *targetObject = (LLViewerObject *)mTargetObject; + LLVector3 local_offset; + + if (targetObject) + { + local_offset.setVec(mTargetOffsetGlobal); + } + else + { + local_offset = gAgent.getPosAgentFromGlobal(mTargetOffsetGlobal); + } + + if (targetObject && targetObject->mDrawable.notNull()) + { + LLQuaternion objRot; + if (targetObject->isAvatar()) + { + LLVOAvatar *avatarp = (LLVOAvatar *)targetObject; + mTargetPos = avatarp->mHeadp->getWorldPosition(); + objRot = avatarp->mPelvisp->getWorldRotation(); + } + else + { + if (targetObject->mDrawable->getGeneration() == -1) + { + mTargetPos = targetObject->getPositionAgent(); + objRot = targetObject->getWorldRotation(); + } + else + { + mTargetPos = targetObject->getRenderPosition(); + objRot = targetObject->getRenderRotation(); + } + } + + mTargetPos += (local_offset * objRot); + } + else + { + mTargetPos = local_offset; + } + + mTargetPos -= mSourceObject->getRenderPosition(); + + if (mSourceObject->isAvatar()) + { + ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->setAnimationData("PointAtPoint", (void *)&mTargetPos); + } +} + +const LLVector3d LLHUDEffectPointAt::getPointAtPosGlobal() +{ + LLVector3d global_pos; + global_pos.setVec(mTargetPos); + if (mSourceObject.notNull()) + { + global_pos += mSourceObject->getPositionGlobal(); + } + + return global_pos; +} |