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-rw-r--r--indra/newview/llhudeffectlookat.cpp49
1 files changed, 23 insertions, 26 deletions
diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp
index 3a5bec2be0..8cf7d23f88 100644
--- a/indra/newview/llhudeffectlookat.cpp
+++ b/indra/newview/llhudeffectlookat.cpp
@@ -2,31 +2,25 @@
* @file llhudeffectlookat.cpp
* @brief LLHUDEffectLookAt class implementation
*
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -38,6 +32,7 @@
#include "message.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llvoavatar.h"
#include "lldrawable.h"
#include "llviewerobjectlist.h"
@@ -316,7 +311,7 @@ void LLHUDEffectLookAt::unpackData(LLMessageSystem *mesgsys, S32 blocknum)
LLUUID dataId;
mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, dataId, blocknum);
- if (!gAgent.mLookAt.isNull() && dataId == gAgent.mLookAt->getID())
+ if (!gAgentCamera.mLookAt.isNull() && dataId == gAgentCamera.mLookAt->getID())
{
return;
}
@@ -421,8 +416,8 @@ BOOL LLHUDEffectLookAt::setLookAt(ELookAtType target_type, LLViewerObject *objec
BOOL lookAtChanged = (target_type != mTargetType) || (object != mTargetObject);
// lookat position has moved a certain amount and we haven't just sent an update
- lookAtChanged = lookAtChanged || (dist_vec(position, mLastSentOffsetGlobal) > MIN_DELTAPOS_FOR_UPDATE) &&
- ((current_time - mLastSendTime) > (1.f / MAX_SENDS_PER_SEC));
+ lookAtChanged = lookAtChanged || ((dist_vec(position, mLastSentOffsetGlobal) > MIN_DELTAPOS_FOR_UPDATE) &&
+ ((current_time - mLastSendTime) > (1.f / MAX_SENDS_PER_SEC)));
if (lookAtChanged)
{
@@ -610,7 +605,9 @@ bool LLHUDEffectLookAt::calcTargetPosition()
}
LLVOAvatar* source_avatar = (LLVOAvatar*)(LLViewerObject*)mSourceObject;
-
+ if (!source_avatar->isBuilt())
+ return false;
+
if (target_obj && target_obj->mDrawable.notNull())
{
LLQuaternion target_rot;
@@ -635,7 +632,7 @@ bool LLHUDEffectLookAt::calcTargetPosition()
// mouselook and freelook target offsets are absolute
target_rot = LLQuaternion::DEFAULT;
}
- else if (looking_at_self && gAgent.cameraCustomizeAvatar())
+ else if (looking_at_self && gAgentCamera.cameraCustomizeAvatar())
{
// *NOTE: We have to do this because animation
// overrides do not set lookat behavior.