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-rw-r--r--indra/newview/llhudeffectbeam.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llhudeffectbeam.cpp b/indra/newview/llhudeffectbeam.cpp
index 069986eb77..2b9b07a9e3 100644
--- a/indra/newview/llhudeffectbeam.cpp
+++ b/indra/newview/llhudeffectbeam.cpp
@@ -350,9 +350,9 @@ void LLHUDEffectBeam::setupParticle(const S32 i)
// Generate a random offset for the target point.
const F32 SCALE = 0.5f;
F32 x, y, z;
- x = frand(SCALE) - 0.5f*SCALE;
- y = frand(SCALE) - 0.5f*SCALE;
- z = frand(SCALE) - 0.5f*SCALE;
+ x = ll_frand(SCALE) - 0.5f*SCALE;
+ y = ll_frand(SCALE) - 0.5f*SCALE;
+ z = ll_frand(SCALE) - 0.5f*SCALE;
LLVector3d target_pos_global(mTargetPos);
target_pos_global += LLVector3d(x, y, z);