diff options
Diffstat (limited to 'indra/newview/llheroprobemanager.h')
-rw-r--r-- | indra/newview/llheroprobemanager.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/indra/newview/llheroprobemanager.h b/indra/newview/llheroprobemanager.h index e45b0049b2..c8d505f4c3 100644 --- a/indra/newview/llheroprobemanager.h +++ b/indra/newview/llheroprobemanager.h @@ -51,18 +51,18 @@ class alignas(16) LLHeroProbeManager { LL_ALIGN_NEW public: - enum class DetailLevel + enum class DetailLevel { STATIC_ONLY = 0, STATIC_AND_DYNAMIC, REALTIME = 2 }; - // allocate an environment map of the given resolution + // allocate an environment map of the given resolution LLHeroProbeManager(); ~LLHeroProbeManager(); - // release any GL state + // release any GL state void cleanup(); // maintain reflection probes @@ -90,11 +90,11 @@ public: LLVector3 mMirrorPosition; LLVector3 mMirrorNormal; HeroProbeData mHeroData; - + private: friend class LLPipeline; friend class LLReflectionMapManager; - + // update UBO used for rendering (call only once per render pipe flush) void updateUniforms(); @@ -103,7 +103,7 @@ private: // render target for cube snapshots // used to generate mipmaps without doing a copy-to-texture LLRenderTarget mRenderTarget; - + LLRenderTarget mHeroRenderTarget; std::vector<LLRenderTarget> mMipChain; @@ -120,7 +120,7 @@ private: // update the specified face of the specified probe void updateProbeFace(LLReflectionMap* probe, U32 face, bool is_dynamic, F32 near_clip); void generateRadiance(LLReflectionMap *probe); - + // list of active reflection maps std::vector<LLPointer<LLReflectionMap>> mProbes; @@ -136,10 +136,10 @@ private: // resolution of reflection probes U32 mProbeResolution = 1024; - + // maximum LoD of reflection probes (mip levels - 1) F32 mMaxProbeLOD = 6.f; - + F32 mHeroProbeStrength = 1.f; bool mIsInTransition = false; @@ -148,9 +148,9 @@ private: bool mRenderingMirror = false; std::map<int, int> mFaceUpdateList; - + U32 mCurrentProbeUpdateFrame = 0; - + std::vector<LLPointer<LLVOVolume>> mHeroVOList; LLPointer<LLVOVolume> mNearestHero; |