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-rw-r--r--indra/newview/llheroprobemanager.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/indra/newview/llheroprobemanager.h b/indra/newview/llheroprobemanager.h
index e45b0049b2..c8d505f4c3 100644
--- a/indra/newview/llheroprobemanager.h
+++ b/indra/newview/llheroprobemanager.h
@@ -51,18 +51,18 @@ class alignas(16) LLHeroProbeManager
{
LL_ALIGN_NEW
public:
- enum class DetailLevel
+ enum class DetailLevel
{
STATIC_ONLY = 0,
STATIC_AND_DYNAMIC,
REALTIME = 2
};
- // allocate an environment map of the given resolution
+ // allocate an environment map of the given resolution
LLHeroProbeManager();
~LLHeroProbeManager();
- // release any GL state
+ // release any GL state
void cleanup();
// maintain reflection probes
@@ -90,11 +90,11 @@ public:
LLVector3 mMirrorPosition;
LLVector3 mMirrorNormal;
HeroProbeData mHeroData;
-
+
private:
friend class LLPipeline;
friend class LLReflectionMapManager;
-
+
// update UBO used for rendering (call only once per render pipe flush)
void updateUniforms();
@@ -103,7 +103,7 @@ private:
// render target for cube snapshots
// used to generate mipmaps without doing a copy-to-texture
LLRenderTarget mRenderTarget;
-
+
LLRenderTarget mHeroRenderTarget;
std::vector<LLRenderTarget> mMipChain;
@@ -120,7 +120,7 @@ private:
// update the specified face of the specified probe
void updateProbeFace(LLReflectionMap* probe, U32 face, bool is_dynamic, F32 near_clip);
void generateRadiance(LLReflectionMap *probe);
-
+
// list of active reflection maps
std::vector<LLPointer<LLReflectionMap>> mProbes;
@@ -136,10 +136,10 @@ private:
// resolution of reflection probes
U32 mProbeResolution = 1024;
-
+
// maximum LoD of reflection probes (mip levels - 1)
F32 mMaxProbeLOD = 6.f;
-
+
F32 mHeroProbeStrength = 1.f;
bool mIsInTransition = false;
@@ -148,9 +148,9 @@ private:
bool mRenderingMirror = false;
std::map<int, int> mFaceUpdateList;
-
+
U32 mCurrentProbeUpdateFrame = 0;
-
+
std::vector<LLPointer<LLVOVolume>> mHeroVOList;
LLPointer<LLVOVolume> mNearestHero;