diff options
Diffstat (limited to 'indra/newview/llheroprobemanager.cpp')
-rw-r--r-- | indra/newview/llheroprobemanager.cpp | 43 |
1 files changed, 36 insertions, 7 deletions
diff --git a/indra/newview/llheroprobemanager.cpp b/indra/newview/llheroprobemanager.cpp index 2a81919856..0d9efb860a 100644 --- a/indra/newview/llheroprobemanager.cpp +++ b/indra/newview/llheroprobemanager.cpp @@ -155,6 +155,25 @@ void LLHeroProbeManager::update() probe_pos.load3(point.mV); + + // Collect the list of faces that need updating based upon the camera's rotation. + LLVector3 cam_direction = LLVector3(-1, -1, -1) * LLViewerCamera::instance().getQuaternion(); + + static LLVector3 cubeFaces[6] = { + LLVector3(1, 0, 0), + LLVector3(-1, 0, 0), + LLVector3(0, 1, 0), + LLVector3(0, -1, 0), + LLVector3(0, 0, 1), + LLVector3(0, 0, -1) + }; + + for (int i = 0; i < 6; i++) + { + bool shouldUpdate = (cam_direction * cubeFaces[i]) > 0; + + mFaceUpdateList[i] = shouldUpdate; + } } else { @@ -185,8 +204,10 @@ void LLHeroProbeManager::update() { for (U32 i = 0; i < 6; ++i) { - updateProbeFace(mProbes[j], i, near_clip); + if (mFaceUpdateList[i]) + updateProbeFace(mProbes[j], i, near_clip); } + generateRadiance(mProbes[j]); } mRenderingMirror = false; @@ -242,7 +263,7 @@ void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, F32 n LLRenderTarget *screen_rt = &gPipeline.mHeroProbeRT.screen; LLRenderTarget *depth_rt = &gPipeline.mHeroProbeRT.deferredScreen; - + // perform a gaussian blur on the super sampled render before downsampling { gGaussianProgram.bind(); @@ -318,14 +339,22 @@ void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, F32 n gGL.getTexUnit(diffuseChannel)->unbind(LLTexUnit::TT_TEXTURE); gReflectionMipProgram.unbind(); } +} - if (face == 5) +void LLHeroProbeManager::generateRadiance(LLReflectionMap* probe) +{ + S32 sourceIdx = mReflectionProbeCount; + + // Unlike the reflectionmap manager, all probes are considered "realtime" for hero probes. + sourceIdx += 1; { mMipChain[0].bindTarget(); static LLStaticHashedString sSourceIdx("sourceIdx"); { - //generate radiance map (even if this is not the irradiance map, we need the mip chain for the irradiance map) + + + // generate radiance map (even if this is not the irradiance map, we need the mip chain for the irradiance map) gHeroRadianceGenProgram.bind(); mVertexBuffer->setBuffer(); @@ -334,10 +363,10 @@ void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, F32 n gHeroRadianceGenProgram.uniform1i(sSourceIdx, sourceIdx); gHeroRadianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_MAX_LOD, mMaxProbeLOD); gHeroRadianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_STRENGTH, mHeroProbeStrength); - + U32 res = mMipChain[0].getWidth(); - for (int i = 0; i < mMipChain.size(); ++i) + for (int i = 0; i < mMipChain.size() / 4; ++i) { LL_PROFILE_GPU_ZONE("probe radiance gen"); static LLStaticHashedString sMipLevel("mipLevel"); @@ -351,7 +380,7 @@ void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, F32 n gHeroRadianceGenProgram.uniform1f(sStrength, 1); for (int cf = 0; cf < 6; ++cf) - { // for each cube face + { // for each cube face LLCoordFrame frame; frame.lookAt(LLVector3(0, 0, 0), LLCubeMapArray::sClipToCubeLookVecs[cf], LLCubeMapArray::sClipToCubeUpVecs[cf]); |