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path: root/indra/newview/llglsandbox.cpp
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Diffstat (limited to 'indra/newview/llglsandbox.cpp')
-rw-r--r--indra/newview/llglsandbox.cpp44
1 files changed, 20 insertions, 24 deletions
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 842911ecc0..1208c9378e 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -115,7 +115,7 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask)
S32 center_y = (top + bottom) / 2;
// save drawing mode
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
BOOL limit_select_distance = gSavedSettings.getBOOL("LimitSelectDistance");
@@ -230,9 +230,9 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask)
}
// restore drawing mode
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
// restore camera
LLViewerCamera::getInstance()->setFar(old_far_plane);
@@ -240,7 +240,7 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask)
gViewerWindow->setup3DRender();
}
-const F32 WIND_ALTITUDE = 180.f;
+const F32 WIND_RELATIVE_ALTITUDE = 25.f;
void LLWind::renderVectors()
{
@@ -254,13 +254,13 @@ void LLWind::renderVectors()
gGL.pushMatrix();
LLVector3 origin_agent;
origin_agent = gAgent.getPosAgentFromGlobal(mOriginGlobal);
- gGL.translatef(origin_agent.mV[VX], origin_agent.mV[VY], WIND_ALTITUDE);
+ gGL.translatef(origin_agent.mV[VX], origin_agent.mV[VY], gAgent.getPositionAgent().mV[VZ] + WIND_RELATIVE_ALTITUDE);
for (j = 0; j < mSize; j++)
{
for (i = 0; i < mSize; i++)
{
- x = mCloudVelX[i + j*mSize] * WIND_SCALE_HACK;
- y = mCloudVelY[i + j*mSize] * WIND_SCALE_HACK;
+ x = mVelX[i + j*mSize] * WIND_SCALE_HACK;
+ y = mVelY[i + j*mSize] * WIND_SCALE_HACK;
gGL.pushMatrix();
gGL.translatef((F32)i * region_width_meters/mSize, (F32)j * region_width_meters/mSize, 0.0);
gGL.color3f(0,1,0);
@@ -620,7 +620,7 @@ void LLViewerParcelMgr::renderCollisionSegments(U8* segments, BOOL use_pass, LLV
F32 pos_y = pos.mV[VY];
LLGLSUIDefault gls_ui;
- LLGLDepthTest gls_depth(GL_TRUE);
+ LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
LLGLDisable cull(GL_CULL_FACE);
if (mCollisionBanned == BA_BANNED)
@@ -777,13 +777,17 @@ void LLViewerObjectList::renderObjectBeacons()
LLGLSUIDefault gls_ui;
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
+
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
S32 last_line_width = -1;
// gGL.begin(LLRender::LINES); // Always happens in (line_width != last_line_width)
- BOOL flush = FALSE;
for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter)
{
const LLDebugBeacon &debug_beacon = *iter;
@@ -792,18 +796,14 @@ void LLViewerObjectList::renderObjectBeacons()
S32 line_width = debug_beacon.mLineWidth;
if (line_width != last_line_width)
{
- if (flush)
- {
- gGL.end();
- }
- flush = TRUE;
gGL.flush();
glLineWidth( (F32)line_width );
last_line_width = line_width;
- gGL.begin(LLRender::LINES);
}
const LLVector3 &thisline = debug_beacon.mPositionAgent;
+
+ gGL.begin(LLRender::LINES);
gGL.color4fv(color.mV);
gGL.vertex3f(thisline.mV[VX],thisline.mV[VY],thisline.mV[VZ] - 50.f);
gGL.vertex3f(thisline.mV[VX],thisline.mV[VY],thisline.mV[VZ] + 50.f);
@@ -813,8 +813,9 @@ void LLViewerObjectList::renderObjectBeacons()
gGL.vertex3f(thisline.mV[VX],thisline.mV[VY] + 2.f,thisline.mV[VZ]);
draw_line_cube(0.10f, thisline);
+
+ gGL.end();
}
- gGL.end();
}
{
@@ -824,7 +825,6 @@ void LLViewerObjectList::renderObjectBeacons()
S32 last_line_width = -1;
// gGL.begin(LLRender::LINES); // Always happens in (line_width != last_line_width)
- BOOL flush = FALSE;
for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter)
{
const LLDebugBeacon &debug_beacon = *iter;
@@ -832,18 +832,13 @@ void LLViewerObjectList::renderObjectBeacons()
S32 line_width = debug_beacon.mLineWidth;
if (line_width != last_line_width)
{
- if (flush)
- {
- gGL.end();
- }
- flush = TRUE;
gGL.flush();
glLineWidth( (F32)line_width );
last_line_width = line_width;
- gGL.begin(LLRender::LINES);
}
const LLVector3 &thisline = debug_beacon.mPositionAgent;
+ gGL.begin(LLRender::LINES);
gGL.color4fv(debug_beacon.mColor.mV);
gGL.vertex3f(thisline.mV[VX],thisline.mV[VY],thisline.mV[VZ] - 0.5f);
gGL.vertex3f(thisline.mV[VX],thisline.mV[VY],thisline.mV[VZ] + 0.5f);
@@ -853,9 +848,10 @@ void LLViewerObjectList::renderObjectBeacons()
gGL.vertex3f(thisline.mV[VX],thisline.mV[VY] + 0.5f,thisline.mV[VZ]);
draw_line_cube(0.10f, thisline);
+
+ gGL.end();
}
- gGL.end();
gGL.flush();
glLineWidth(1.f);