diff options
Diffstat (limited to 'indra/newview/llgesturemgr.cpp')
-rw-r--r-- | indra/newview/llgesturemgr.cpp | 146 |
1 files changed, 69 insertions, 77 deletions
diff --git a/indra/newview/llgesturemgr.cpp b/indra/newview/llgesturemgr.cpp index 0ba7bdf613..f658287fb1 100644 --- a/indra/newview/llgesturemgr.cpp +++ b/indra/newview/llgesturemgr.cpp @@ -2,31 +2,25 @@ * @file llgesturemgr.cpp * @brief Manager for playing gestures on the viewer * - * $LicenseInfo:firstyear=2004&license=viewergpl$ - * - * Copyright (c) 2004-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -67,19 +61,18 @@ static const LLUUID& get_linked_uuid(const LLUUID& item_id); // Lightweight constructor. // init() does the heavy lifting. -LLGestureManager::LLGestureManager() +LLGestureMgr::LLGestureMgr() : mValid(FALSE), mPlaying(), mActive(), mLoadingCount(0) { - mRetryIfMissing = true; gInventory.addObserver(this); } // We own the data for gestures, so clean them up. -LLGestureManager::~LLGestureManager() +LLGestureMgr::~LLGestureMgr() { item_map_t::iterator it; for (it = mActive.begin(); it != mActive.end(); ++it) @@ -93,14 +86,14 @@ LLGestureManager::~LLGestureManager() } -void LLGestureManager::init() +void LLGestureMgr::init() { // TODO } -void LLGestureManager::changed(U32 mask) +void LLGestureMgr::changed(U32 mask) { - LLInventoryFetchObserver::changed(mask); + LLInventoryFetchItemsObserver::changed(mask); if (mask & LLInventoryObserver::GESTURE) { @@ -136,10 +129,12 @@ void LLGestureManager::changed(U32 mask) // Use this version when you have the item_id but not the asset_id, // and you KNOW the inventory is loaded. -void LLGestureManager::activateGesture(const LLUUID& item_id) +void LLGestureMgr::activateGesture(const LLUUID& item_id) { LLViewerInventoryItem* item = gInventory.getItem(item_id); if (!item) return; + if (item->getType() != LLAssetType::AT_GESTURE) + return; LLUUID asset_id = item->getAssetUUID(); @@ -152,7 +147,7 @@ void LLGestureManager::activateGesture(const LLUUID& item_id) } -void LLGestureManager::activateGestures(LLViewerInventoryItem::item_array_t& items) +void LLGestureMgr::activateGestures(LLViewerInventoryItem::item_array_t& items) { // Load up the assets S32 count = 0; @@ -248,7 +243,7 @@ struct LLLoadInfo /** * It will load a gesture from remote storage */ -void LLGestureManager::activateGestureWithAsset(const LLUUID& item_id, +void LLGestureMgr::activateGestureWithAsset(const LLUUID& item_id, const LLUUID& asset_id, BOOL inform_server, BOOL deactivate_similar) @@ -257,7 +252,7 @@ void LLGestureManager::activateGestureWithAsset(const LLUUID& item_id, if( !gAssetStorage ) { - llwarns << "LLGestureManager::activateGestureWithAsset without valid gAssetStorage" << llendl; + llwarns << "LLGestureMgr::activateGestureWithAsset without valid gAssetStorage" << llendl; return; } // If gesture is already active, nothing to do. @@ -299,7 +294,7 @@ void LLGestureManager::activateGestureWithAsset(const LLUUID& item_id, } -void LLGestureManager::deactivateGesture(const LLUUID& item_id) +void LLGestureMgr::deactivateGesture(const LLUUID& item_id) { const LLUUID& base_item_id = get_linked_uuid(item_id); item_map_t::iterator it = mActive.find(base_item_id); @@ -338,16 +333,16 @@ void LLGestureManager::deactivateGesture(const LLUUID& item_id) gAgent.sendReliableMessage(); - LLAppearanceManager::instance().removeCOFItemLinks(base_item_id, false); + LLAppearanceMgr::instance().removeCOFItemLinks(base_item_id, false); notifyObservers(); } -void LLGestureManager::deactivateSimilarGestures(LLMultiGesture* in, const LLUUID& in_item_id) +void LLGestureMgr::deactivateSimilarGestures(LLMultiGesture* in, const LLUUID& in_item_id) { const LLUUID& base_in_item_id = get_linked_uuid(in_item_id); - std::vector<LLUUID> gest_item_ids; + uuid_vec_t gest_item_ids; // Deactivate all gestures that match item_map_t::iterator it; @@ -386,7 +381,7 @@ void LLGestureManager::deactivateSimilarGestures(LLMultiGesture* in, const LLUUI // Inform database of the change LLMessageSystem* msg = gMessageSystem; BOOL start_message = TRUE; - std::vector<LLUUID>::const_iterator vit = gest_item_ids.begin(); + uuid_vec_t::const_iterator vit = gest_item_ids.begin(); while (vit != gest_item_ids.end()) { if (start_message) @@ -431,7 +426,7 @@ void LLGestureManager::deactivateSimilarGestures(LLMultiGesture* in, const LLUUI } -BOOL LLGestureManager::isGestureActive(const LLUUID& item_id) +BOOL LLGestureMgr::isGestureActive(const LLUUID& item_id) { const LLUUID& base_item_id = get_linked_uuid(item_id); item_map_t::iterator it = mActive.find(base_item_id); @@ -439,7 +434,7 @@ BOOL LLGestureManager::isGestureActive(const LLUUID& item_id) } -BOOL LLGestureManager::isGesturePlaying(const LLUUID& item_id) +BOOL LLGestureMgr::isGesturePlaying(const LLUUID& item_id) { const LLUUID& base_item_id = get_linked_uuid(item_id); @@ -452,7 +447,7 @@ BOOL LLGestureManager::isGesturePlaying(const LLUUID& item_id) return gesture->mPlaying; } -BOOL LLGestureManager::isGesturePlaying(LLMultiGesture* gesture) +BOOL LLGestureMgr::isGesturePlaying(LLMultiGesture* gesture) { if(!gesture) { @@ -462,7 +457,7 @@ BOOL LLGestureManager::isGesturePlaying(LLMultiGesture* gesture) return gesture->mPlaying; } -void LLGestureManager::replaceGesture(const LLUUID& item_id, LLMultiGesture* new_gesture, const LLUUID& asset_id) +void LLGestureMgr::replaceGesture(const LLUUID& item_id, LLMultiGesture* new_gesture, const LLUUID& asset_id) { const LLUUID& base_item_id = get_linked_uuid(item_id); @@ -504,11 +499,11 @@ void LLGestureManager::replaceGesture(const LLUUID& item_id, LLMultiGesture* new notifyObservers(); } -void LLGestureManager::replaceGesture(const LLUUID& item_id, const LLUUID& new_asset_id) +void LLGestureMgr::replaceGesture(const LLUUID& item_id, const LLUUID& new_asset_id) { const LLUUID& base_item_id = get_linked_uuid(item_id); - item_map_t::iterator it = LLGestureManager::instance().mActive.find(base_item_id); + item_map_t::iterator it = LLGestureMgr::instance().mActive.find(base_item_id); if (it == mActive.end()) { llwarns << "replaceGesture for inactive gesture " << base_item_id << llendl; @@ -517,10 +512,10 @@ void LLGestureManager::replaceGesture(const LLUUID& item_id, const LLUUID& new_a // mActive owns this gesture pointer, so clean up memory. LLMultiGesture* gesture = (*it).second; - LLGestureManager::instance().replaceGesture(base_item_id, gesture, new_asset_id); + LLGestureMgr::instance().replaceGesture(base_item_id, gesture, new_asset_id); } -void LLGestureManager::playGesture(LLMultiGesture* gesture) +void LLGestureMgr::playGesture(LLMultiGesture* gesture) { if (!gesture) return; @@ -539,7 +534,7 @@ void LLGestureManager::playGesture(LLMultiGesture* gesture) // Convenience function that looks up the item_id for you. -void LLGestureManager::playGesture(const LLUUID& item_id) +void LLGestureMgr::playGesture(const LLUUID& item_id) { const LLUUID& base_item_id = get_linked_uuid(item_id); @@ -556,7 +551,7 @@ void LLGestureManager::playGesture(const LLUUID& item_id) // Iterates through space delimited tokens in string, triggering any gestures found. // Generates a revised string that has the found tokens replaced by their replacement strings // and (as a minor side effect) has multiple spaces in a row replaced by single spaces. -BOOL LLGestureManager::triggerAndReviseString(const std::string &utf8str, std::string* revised_string) +BOOL LLGestureMgr::triggerAndReviseString(const std::string &utf8str, std::string* revised_string) { std::string tokenized = utf8str; @@ -649,7 +644,7 @@ BOOL LLGestureManager::triggerAndReviseString(const std::string &utf8str, std::s } -BOOL LLGestureManager::triggerGesture(KEY key, MASK mask) +BOOL LLGestureMgr::triggerGesture(KEY key, MASK mask) { std::vector <LLMultiGesture *> matching; item_map_t::iterator it; @@ -683,7 +678,7 @@ BOOL LLGestureManager::triggerGesture(KEY key, MASK mask) } -S32 LLGestureManager::getPlayingCount() const +S32 LLGestureMgr::getPlayingCount() const { return mPlaying.size(); } @@ -697,7 +692,7 @@ struct IsGesturePlaying : public std::unary_function<LLMultiGesture*, bool> } }; -void LLGestureManager::update() +void LLGestureMgr::update() { S32 i; for (i = 0; i < (S32)mPlaying.size(); ++i) @@ -740,14 +735,13 @@ void LLGestureManager::update() // Run all steps until you're either done or hit a wait. -void LLGestureManager::stepGesture(LLMultiGesture* gesture) +void LLGestureMgr::stepGesture(LLMultiGesture* gesture) { if (!gesture) { return; } - LLVOAvatar* avatar = gAgent.getAvatarObject(); - if (!avatar) return; + if (!isAgentAvatarValid()) return; // Of the ones that started playing, have any stopped? @@ -758,8 +752,8 @@ void LLGestureManager::stepGesture(LLMultiGesture* gesture) { // look in signaled animations (simulator's view of what is // currently playing. - LLVOAvatar::AnimIterator play_it = avatar->mSignaledAnimations.find(*gest_it); - if (play_it != avatar->mSignaledAnimations.end()) + LLVOAvatar::AnimIterator play_it = gAgentAvatarp->mSignaledAnimations.find(*gest_it); + if (play_it != gAgentAvatarp->mSignaledAnimations.end()) { ++gest_it; } @@ -777,8 +771,8 @@ void LLGestureManager::stepGesture(LLMultiGesture* gesture) gest_it != gesture->mRequestedAnimIDs.end(); ) { - LLVOAvatar::AnimIterator play_it = avatar->mSignaledAnimations.find(*gest_it); - if (play_it != avatar->mSignaledAnimations.end()) + LLVOAvatar::AnimIterator play_it = gAgentAvatarp->mSignaledAnimations.find(*gest_it); + if (play_it != gAgentAvatarp->mSignaledAnimations.end()) { // Hooray, this animation has started playing! // Copy into playing. @@ -888,7 +882,7 @@ void LLGestureManager::stepGesture(LLMultiGesture* gesture) } -void LLGestureManager::runStep(LLMultiGesture* gesture, LLGestureStep* step) +void LLGestureMgr::runStep(LLMultiGesture* gesture, LLGestureStep* step) { switch(step->getType()) { @@ -975,7 +969,7 @@ void LLGestureManager::runStep(LLMultiGesture* gesture, LLGestureStep* step) // static -void LLGestureManager::onLoadComplete(LLVFS *vfs, +void LLGestureMgr::onLoadComplete(LLVFS *vfs, const LLUUID& asset_uuid, LLAssetType::EType type, void* user_data, S32 status, LLExtStat ext_status) @@ -988,7 +982,7 @@ void LLGestureManager::onLoadComplete(LLVFS *vfs, delete info; info = NULL; - LLGestureManager& self = LLGestureManager::instance(); + LLGestureMgr& self = LLGestureMgr::instance(); self.mLoadingCount--; if (0 == status) @@ -1032,9 +1026,8 @@ void LLGestureManager::onLoadComplete(LLVFS *vfs, else { // Watch this item and set gesture name when item exists in inventory - item_ref_t ids; - ids.push_back(item_id); - self.fetchItems(ids); + self.setFetchID(item_id); + self.startFetch(); } self.mActive[item_id] = gesture; @@ -1094,12 +1087,12 @@ void LLGestureManager::onLoadComplete(LLVFS *vfs, llwarns << "Problem loading gesture: " << status << llendl; - LLGestureManager::instance().mActive.erase(item_id); + LLGestureMgr::instance().mActive.erase(item_id); } } -void LLGestureManager::stopGesture(LLMultiGesture* gesture) +void LLGestureMgr::stopGesture(LLMultiGesture* gesture) { if (!gesture) return; @@ -1139,7 +1132,7 @@ void LLGestureManager::stopGesture(LLMultiGesture* gesture) } -void LLGestureManager::stopGesture(const LLUUID& item_id) +void LLGestureMgr::stopGesture(const LLUUID& item_id) { const LLUUID& base_item_id = get_linked_uuid(item_id); @@ -1153,12 +1146,12 @@ void LLGestureManager::stopGesture(const LLUUID& item_id) } -void LLGestureManager::addObserver(LLGestureManagerObserver* observer) +void LLGestureMgr::addObserver(LLGestureManagerObserver* observer) { mObservers.push_back(observer); } -void LLGestureManager::removeObserver(LLGestureManagerObserver* observer) +void LLGestureMgr::removeObserver(LLGestureManagerObserver* observer) { std::vector<LLGestureManagerObserver*>::iterator it; it = std::find(mObservers.begin(), mObservers.end(), observer); @@ -1171,21 +1164,20 @@ void LLGestureManager::removeObserver(LLGestureManagerObserver* observer) // Call this method when it's time to update everyone on a new state. // Copy the list because an observer could respond by removing itself // from the list. -void LLGestureManager::notifyObservers() +void LLGestureMgr::notifyObservers() { - lldebugs << "LLGestureManager::notifyObservers" << llendl; - - std::vector<LLGestureManagerObserver*> observers = mObservers; + lldebugs << "LLGestureMgr::notifyObservers" << llendl; - std::vector<LLGestureManagerObserver*>::iterator it; - for (it = observers.begin(); it != observers.end(); ++it) + for(std::vector<LLGestureManagerObserver*>::iterator iter = mObservers.begin(); + iter != mObservers.end(); + ++iter) { - LLGestureManagerObserver* observer = *it; + LLGestureManagerObserver* observer = (*iter); observer->changed(); } } -BOOL LLGestureManager::matchPrefix(const std::string& in_str, std::string* out_str) +BOOL LLGestureMgr::matchPrefix(const std::string& in_str, std::string* out_str) { S32 in_len = in_str.length(); @@ -1216,7 +1208,7 @@ BOOL LLGestureManager::matchPrefix(const std::string& in_str, std::string* out_s } -void LLGestureManager::getItemIDs(std::vector<LLUUID>* ids) +void LLGestureMgr::getItemIDs(uuid_vec_t* ids) { item_map_t::const_iterator it; for (it = mActive.begin(); it != mActive.end(); ++it) @@ -1225,7 +1217,7 @@ void LLGestureManager::getItemIDs(std::vector<LLUUID>* ids) } } -void LLGestureManager::done() +void LLGestureMgr::done() { bool notify = false; for(item_map_t::iterator it = mActive.begin(); it != mActive.end(); ++it) |