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-rwxr-xr-x[-rw-r--r--]indra/newview/llgesturemgr.cpp265
1 files changed, 242 insertions, 23 deletions
diff --git a/indra/newview/llgesturemgr.cpp b/indra/newview/llgesturemgr.cpp
index f658287fb1..119872ec29 100644..100755
--- a/indra/newview/llgesturemgr.cpp
+++ b/indra/newview/llgesturemgr.cpp
@@ -33,8 +33,11 @@
#include <algorithm>
// library
+#include "llaudioengine.h"
#include "lldatapacker.h"
+#include "llfloaterreg.h"
#include "llinventory.h"
+#include "llkeyframemotion.h"
#include "llmultigesture.h"
#include "llnotificationsutil.h"
#include "llstl.h"
@@ -49,8 +52,9 @@
#include "llviewermessage.h"
#include "llvoavatarself.h"
#include "llviewerstats.h"
-#include "llnearbychatbar.h"
+#include "llfloaterimnearbychat.h"
#include "llappearancemgr.h"
+#include "llgesturelistener.h"
// Longest time, in seconds, to wait for all animations to stop playing
const F32 MAX_WAIT_ANIM_SECS = 30.f;
@@ -68,6 +72,7 @@ LLGestureMgr::LLGestureMgr()
mLoadingCount(0)
{
gInventory.addObserver(this);
+ mListener.reset(new LLGestureListener());
}
@@ -161,7 +166,7 @@ void LLGestureMgr::activateGestures(LLViewerInventoryItem::item_array_t& items)
continue;
}
else
- { // Make gesture active and persistent through login sessions. -spatters 07-12-06
+ { // Make gesture active and persistent through login sessions. -Aura 07-12-06
activateGesture(item->getUUID());
}
@@ -252,19 +257,19 @@ void LLGestureMgr::activateGestureWithAsset(const LLUUID& item_id,
if( !gAssetStorage )
{
- llwarns << "LLGestureMgr::activateGestureWithAsset without valid gAssetStorage" << llendl;
+ LL_WARNS() << "LLGestureMgr::activateGestureWithAsset without valid gAssetStorage" << LL_ENDL;
return;
}
// If gesture is already active, nothing to do.
if (isGestureActive(item_id))
{
- llwarns << "Tried to loadGesture twice " << item_id << llendl;
+ LL_WARNS() << "Tried to loadGesture twice " << item_id << LL_ENDL;
return;
}
// if (asset_id.isNull())
// {
-// llwarns << "loadGesture() - gesture has no asset" << llendl;
+// LL_WARNS() << "loadGesture() - gesture has no asset" << LL_ENDL;
// return;
// }
@@ -294,13 +299,19 @@ void LLGestureMgr::activateGestureWithAsset(const LLUUID& item_id,
}
+void notify_update_label(const LLUUID& base_item_id)
+{
+ gInventory.addChangedMask(LLInventoryObserver::LABEL, base_item_id);
+ LLGestureMgr::instance().notifyObservers();
+}
+
void LLGestureMgr::deactivateGesture(const LLUUID& item_id)
{
const LLUUID& base_item_id = get_linked_uuid(item_id);
item_map_t::iterator it = mActive.find(base_item_id);
if (it == mActive.end())
{
- llwarns << "deactivateGesture for inactive gesture " << item_id << llendl;
+ LL_WARNS() << "deactivateGesture for inactive gesture " << item_id << LL_ENDL;
return;
}
@@ -317,7 +328,6 @@ void LLGestureMgr::deactivateGesture(const LLUUID& item_id)
}
mActive.erase(it);
- gInventory.addChangedMask(LLInventoryObserver::LABEL, base_item_id);
// Inform the database of this change
LLMessageSystem* msg = gMessageSystem;
@@ -333,9 +343,11 @@ void LLGestureMgr::deactivateGesture(const LLUUID& item_id)
gAgent.sendReliableMessage();
- LLAppearanceMgr::instance().removeCOFItemLinks(base_item_id, false);
+ LLPointer<LLInventoryCallback> cb =
+ new LLBoostFuncInventoryCallback(no_op_inventory_func,
+ boost::bind(notify_update_label,base_item_id));
- notifyObservers();
+ LLAppearanceMgr::instance().removeCOFItemLinks(base_item_id, cb);
}
@@ -464,7 +476,7 @@ void LLGestureMgr::replaceGesture(const LLUUID& item_id, LLMultiGesture* new_ges
item_map_t::iterator it = mActive.find(base_item_id);
if (it == mActive.end())
{
- llwarns << "replaceGesture for inactive gesture " << base_item_id << llendl;
+ LL_WARNS() << "replaceGesture for inactive gesture " << base_item_id << LL_ENDL;
return;
}
@@ -506,7 +518,7 @@ void LLGestureMgr::replaceGesture(const LLUUID& item_id, const LLUUID& new_asset
item_map_t::iterator it = LLGestureMgr::instance().mActive.find(base_item_id);
if (it == mActive.end())
{
- llwarns << "replaceGesture for inactive gesture " << base_item_id << llendl;
+ LL_WARNS() << "replaceGesture for inactive gesture " << base_item_id << LL_ENDL;
return;
}
@@ -526,6 +538,66 @@ void LLGestureMgr::playGesture(LLMultiGesture* gesture)
gesture->mPlaying = TRUE;
mPlaying.push_back(gesture);
+ // Load all needed assets to minimize the delays
+ // when gesture is playing.
+ for (std::vector<LLGestureStep*>::iterator steps_it = gesture->mSteps.begin();
+ steps_it != gesture->mSteps.end();
+ ++steps_it)
+ {
+ LLGestureStep* step = *steps_it;
+ switch(step->getType())
+ {
+ case STEP_ANIMATION:
+ {
+ LLGestureStepAnimation* anim_step = (LLGestureStepAnimation*)step;
+ const LLUUID& anim_id = anim_step->mAnimAssetID;
+
+ // Don't request the animation if this step stops it or if it is already in Static VFS
+ if (!(anim_id.isNull()
+ || anim_step->mFlags & ANIM_FLAG_STOP
+ || gAssetStorage->hasLocalAsset(anim_id, LLAssetType::AT_ANIMATION)))
+ {
+ mLoadingAssets.insert(anim_id);
+
+ LLUUID* id = new LLUUID(gAgentID);
+ gAssetStorage->getAssetData(anim_id,
+ LLAssetType::AT_ANIMATION,
+ onAssetLoadComplete,
+ (void *)id,
+ TRUE);
+ }
+ break;
+ }
+ case STEP_SOUND:
+ {
+ LLGestureStepSound* sound_step = (LLGestureStepSound*)step;
+ const LLUUID& sound_id = sound_step->mSoundAssetID;
+ if (!(sound_id.isNull()
+ || gAssetStorage->hasLocalAsset(sound_id, LLAssetType::AT_SOUND)))
+ {
+ mLoadingAssets.insert(sound_id);
+
+ gAssetStorage->getAssetData(sound_id,
+ LLAssetType::AT_SOUND,
+ onAssetLoadComplete,
+ NULL,
+ TRUE);
+ }
+ break;
+ }
+ case STEP_CHAT:
+ case STEP_WAIT:
+ case STEP_EOF:
+ {
+ break;
+ }
+ default:
+ {
+ LL_WARNS() << "Unknown gesture step type: " << step->getType() << LL_ENDL;
+ }
+ }
+ }
+
// And get it going
stepGesture(gesture);
@@ -741,7 +813,7 @@ void LLGestureMgr::stepGesture(LLMultiGesture* gesture)
{
return;
}
- if (!isAgentAvatarValid()) return;
+ if (!isAgentAvatarValid() || hasLoadingAssets(gesture)) return;
// Of the ones that started playing, have any stopped?
@@ -842,8 +914,8 @@ void LLGestureMgr::stepGesture(LLMultiGesture* gesture)
else if (gesture->mWaitTimer.getElapsedTimeF32() > MAX_WAIT_ANIM_SECS)
{
// we've waited too long for an animation
- llinfos << "Waited too long for animations to stop, continuing gesture."
- << llendl;
+ LL_INFOS() << "Waited too long for animations to stop, continuing gesture."
+ << LL_ENDL;
gesture->mWaitingAnimations = FALSE;
gesture->mCurrentStep++;
}
@@ -933,7 +1005,8 @@ void LLGestureMgr::runStep(LLMultiGesture* gesture, LLGestureStep* step)
const BOOL animate = FALSE;
- LLNearbyChatBar::getInstance()->sendChatFromViewer(chat_text, CHAT_TYPE_NORMAL, animate);
+ (LLFloaterReg::getTypedInstance<LLFloaterIMNearbyChat>("nearby_chat"))->
+ sendChatFromViewer(chat_text, CHAT_TYPE_NORMAL, animate);
gesture->mCurrentStep++;
break;
@@ -1063,7 +1136,7 @@ void LLGestureMgr::onLoadComplete(LLVFS *vfs,
}
else
{
- llwarns << "Unable to load gesture" << llendl;
+ LL_WARNS() << "Unable to load gesture" << LL_ENDL;
self.mActive.erase(item_id);
@@ -1073,8 +1146,6 @@ void LLGestureMgr::onLoadComplete(LLVFS *vfs,
}
else
{
- LLViewerStats::getInstance()->incStat( LLViewerStats::ST_DOWNLOAD_FAILED );
-
if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status ||
LL_ERR_FILE_EMPTY == status)
{
@@ -1085,12 +1156,104 @@ void LLGestureMgr::onLoadComplete(LLVFS *vfs,
LLDelayedGestureError::gestureFailedToLoad( item_id );
}
- llwarns << "Problem loading gesture: " << status << llendl;
+ LL_WARNS() << "Problem loading gesture: " << status << LL_ENDL;
LLGestureMgr::instance().mActive.erase(item_id);
}
}
+// static
+void LLGestureMgr::onAssetLoadComplete(LLVFS *vfs,
+ const LLUUID& asset_uuid,
+ LLAssetType::EType type,
+ void* user_data, S32 status, LLExtStat ext_status)
+{
+ LLGestureMgr& self = LLGestureMgr::instance();
+
+ // Complete the asset loading process depending on the type and
+ // remove the asset id from pending downloads list.
+ switch(type)
+ {
+ case LLAssetType::AT_ANIMATION:
+ {
+ LLKeyframeMotion::onLoadComplete(vfs, asset_uuid, type, user_data, status, ext_status);
+
+ self.mLoadingAssets.erase(asset_uuid);
+
+ break;
+ }
+ case LLAssetType::AT_SOUND:
+ {
+ LLAudioEngine::assetCallback(vfs, asset_uuid, type, user_data, status, ext_status);
+
+ self.mLoadingAssets.erase(asset_uuid);
+
+ break;
+ }
+ default:
+ {
+ LL_WARNS() << "Unexpected asset type: " << type << LL_ENDL;
+
+ // We don't want to return from this callback without
+ // an animation or sound callback being fired
+ // and *user_data handled to avoid memory leaks.
+ llassert(type == LLAssetType::AT_ANIMATION || type == LLAssetType::AT_SOUND);
+ }
+ }
+}
+
+// static
+bool LLGestureMgr::hasLoadingAssets(LLMultiGesture* gesture)
+{
+ LLGestureMgr& self = LLGestureMgr::instance();
+
+ for (std::vector<LLGestureStep*>::iterator steps_it = gesture->mSteps.begin();
+ steps_it != gesture->mSteps.end();
+ ++steps_it)
+ {
+ LLGestureStep* step = *steps_it;
+ switch(step->getType())
+ {
+ case STEP_ANIMATION:
+ {
+ LLGestureStepAnimation* anim_step = (LLGestureStepAnimation*)step;
+ const LLUUID& anim_id = anim_step->mAnimAssetID;
+
+ if (!(anim_id.isNull()
+ || anim_step->mFlags & ANIM_FLAG_STOP
+ || self.mLoadingAssets.find(anim_id) == self.mLoadingAssets.end()))
+ {
+ return true;
+ }
+ break;
+ }
+ case STEP_SOUND:
+ {
+ LLGestureStepSound* sound_step = (LLGestureStepSound*)step;
+ const LLUUID& sound_id = sound_step->mSoundAssetID;
+
+ if (!(sound_id.isNull()
+ || self.mLoadingAssets.find(sound_id) == self.mLoadingAssets.end()))
+ {
+ return true;
+ }
+ break;
+ }
+ case STEP_CHAT:
+ case STEP_WAIT:
+ case STEP_EOF:
+ {
+ break;
+ }
+ default:
+ {
+ LL_WARNS() << "Unknown gesture step type: " << step->getType() << LL_ENDL;
+ }
+ }
+ }
+
+ return false;
+}
void LLGestureMgr::stopGesture(LLMultiGesture* gesture)
{
@@ -1166,7 +1329,7 @@ void LLGestureMgr::removeObserver(LLGestureManagerObserver* observer)
// from the list.
void LLGestureMgr::notifyObservers()
{
- lldebugs << "LLGestureMgr::notifyObservers" << llendl;
+ LL_DEBUGS() << "LLGestureMgr::notifyObservers" << LL_ENDL;
for(std::vector<LLGestureManagerObserver*>::iterator iter = mObservers.begin();
iter != mObservers.end();
@@ -1181,6 +1344,7 @@ BOOL LLGestureMgr::matchPrefix(const std::string& in_str, std::string* out_str)
{
S32 in_len = in_str.length();
+ //return whole trigger, if received text equals to it
item_map_t::iterator it;
for (it = mActive.begin(); it != mActive.end(); ++it)
{
@@ -1188,7 +1352,24 @@ BOOL LLGestureMgr::matchPrefix(const std::string& in_str, std::string* out_str)
if (gesture)
{
const std::string& trigger = gesture->getTrigger();
-
+ if (!LLStringUtil::compareInsensitive(in_str, trigger))
+ {
+ *out_str = trigger;
+ return TRUE;
+ }
+ }
+ }
+
+ //return common chars, if more than one trigger matches the prefix
+ std::string rest_of_match = "";
+ std::string buf = "";
+ for (it = mActive.begin(); it != mActive.end(); ++it)
+ {
+ LLMultiGesture* gesture = (*it).second;
+ if (gesture)
+ {
+ const std::string& trigger = gesture->getTrigger();
+
if (in_len > (S32)trigger.length())
{
// too short, bail out
@@ -1199,11 +1380,49 @@ BOOL LLGestureMgr::matchPrefix(const std::string& in_str, std::string* out_str)
LLStringUtil::truncate(trigger_trunc, in_len);
if (!LLStringUtil::compareInsensitive(in_str, trigger_trunc))
{
- *out_str = trigger;
- return TRUE;
+ if (rest_of_match.compare("") == 0)
+ {
+ rest_of_match = trigger.substr(in_str.size());
+ }
+ std::string cur_rest_of_match = trigger.substr(in_str.size());
+ buf = "";
+ S32 i=0;
+
+ while (i<rest_of_match.length() && i<cur_rest_of_match.length())
+ {
+ if (rest_of_match[i]==cur_rest_of_match[i])
+ {
+ buf.push_back(rest_of_match[i]);
+ }
+ else
+ {
+ if(i==0)
+ {
+ rest_of_match = "";
+ }
+ break;
+ }
+ i++;
+ }
+ if (rest_of_match.compare("") == 0)
+ {
+ return TRUE;
+ }
+ if (buf.compare("") != 0)
+ {
+ rest_of_match = buf;
+ }
+
}
}
}
+
+ if (rest_of_match.compare("") != 0)
+ {
+ *out_str = in_str+rest_of_match;
+ return TRUE;
+ }
+
return FALSE;
}