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Diffstat (limited to 'indra/newview/llfriendcard.cpp')
-rw-r--r-- | indra/newview/llfriendcard.cpp | 618 |
1 files changed, 618 insertions, 0 deletions
diff --git a/indra/newview/llfriendcard.cpp b/indra/newview/llfriendcard.cpp new file mode 100644 index 0000000000..2f856abe8f --- /dev/null +++ b/indra/newview/llfriendcard.cpp @@ -0,0 +1,618 @@ +/** + * @file llfriendcard.cpp + * @brief Implementation of classes to process Friends Cards + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llinventory.h" +#include "llinventoryfunctions.h" +#include "llinventoryobserver.h" +#include "lltrans.h" + +#include "llfriendcard.h" + +#include "llcallingcard.h" // for LLAvatarTracker +#include "llviewerinventory.h" +#include "llinventorymodel.h" + +// Constants; + +static const std::string INVENTORY_STRING_FRIENDS_SUBFOLDER = "Friends"; +static const std::string INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER = "All"; + +// helper functions + +// NOTE: For now Friends & All folders are created as protected folders of the LLFolderType::FT_CALLINGCARD type. +// So, their names will be processed in the LLFolderViewItem::refreshFromListener() to be localized +// using "InvFolder LABEL_NAME" as LLTrans::findString argument. + +// We must use in this file their hard-coded names to ensure found them on different locales. EXT-5829. +// These hard-coded names will be stored in InventoryItems but shown localized in FolderViewItems + +// If hack in the LLFolderViewItem::refreshFromListener() to localize protected folder is removed +// or these folders are not protected these names should be localized in another place/way. +inline const std::string get_friend_folder_name() +{ + return INVENTORY_STRING_FRIENDS_SUBFOLDER; +} + +inline const std::string get_friend_all_subfolder_name() +{ + return INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER; +} + +void move_from_to_arrays(LLInventoryModel::cat_array_t& from, LLInventoryModel::cat_array_t& to) +{ + while (from.count() > 0) + { + to.put(from.get(0)); + from.remove(0); + } +} + +const LLUUID& get_folder_uuid(const LLUUID& parentFolderUUID, LLInventoryCollectFunctor& matchFunctor) +{ + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + + gInventory.collectDescendentsIf(parentFolderUUID, cats, items, + LLInventoryModel::EXCLUDE_TRASH, matchFunctor); + + S32 cats_count = cats.count(); + + if (cats_count > 1) + { + LL_WARNS("LLFriendCardsManager") + << "There is more than one Friend card folder." + << "The first folder will be used." + << LL_ENDL; + } + + return (cats_count >= 1) ? cats.get(0)->getUUID() : LLUUID::null; +} + +/** + * Class for fetching initial friend cards data + * + * Implemented to fix an issue when Inventory folders are in incomplete state. + * See EXT-2320, EXT-2061, EXT-1935, EXT-813. + * Uses a callback to sync Inventory Friends/All folder with agent's Friends List. + */ +class LLInitialFriendCardsFetch : public LLInventoryFetchDescendentsObserver +{ +public: + typedef boost::function<void()> callback_t; + + LLInitialFriendCardsFetch(const LLUUID& folder_id, + callback_t cb) : + LLInventoryFetchDescendentsObserver(folder_id), + mCheckFolderCallback(cb) + {} + + /* virtual */ void done(); + +private: + callback_t mCheckFolderCallback; +}; + +void LLInitialFriendCardsFetch::done() +{ + // This observer is no longer needed. + gInventory.removeObserver(this); + + mCheckFolderCallback(); + + delete this; +} + +// LLFriendCardsManager Constructor / Destructor +LLFriendCardsManager::LLFriendCardsManager() +{ + LLAvatarTracker::instance().addObserver(this); +} + +LLFriendCardsManager::~LLFriendCardsManager() +{ + LLAvatarTracker::instance().removeObserver(this); +} + +void LLFriendCardsManager::putAvatarData(const LLUUID& avatarID) +{ + llinfos << "Store avatar data, avatarID: " << avatarID << llendl; + std::pair< avatar_uuid_set_t::iterator, bool > pr; + pr = mBuddyIDSet.insert(avatarID); + if (pr.second == false) + { + llwarns << "Trying to add avatar UUID for the stored avatar: " + << avatarID + << llendl; + } +} + +const LLUUID LLFriendCardsManager::extractAvatarID(const LLUUID& avatarID) +{ + LLUUID rv; + avatar_uuid_set_t::iterator it = mBuddyIDSet.find(avatarID); + if (mBuddyIDSet.end() == it) + { + llwarns << "Call method for non-existent avatar name in the map: " << avatarID << llendl; + } + else + { + rv = (*it); + mBuddyIDSet.erase(it); + } + return rv; +} + +bool LLFriendCardsManager::isItemInAnyFriendsList(const LLViewerInventoryItem* item) +{ + if (item->getType() != LLAssetType::AT_CALLINGCARD) + return false; + + LLInventoryModel::item_array_t items; + findMatchedFriendCards(item->getCreatorUUID(), items); + + return items.count() > 0; +} + + +bool LLFriendCardsManager::isObjDirectDescendentOfCategory(const LLInventoryObject* obj, + const LLViewerInventoryCategory* cat) const +{ + // we need both params to proceed. + if ( !obj || !cat ) + return false; + + // Need to check that target category is in the Calling Card/Friends folder. + // In other case function returns unpredictable result. + if ( !isCategoryInFriendFolder(cat) ) + return false; + + bool result = false; + + LLInventoryModel::item_array_t* items; + LLInventoryModel::cat_array_t* cats; + + gInventory.lockDirectDescendentArrays(cat->getUUID(), cats, items); + if ( items ) + { + if ( obj->getType() == LLAssetType::AT_CALLINGCARD ) + { + // For CALLINGCARD compare items by creator's id, if they are equal assume + // that it is same card and return true. Note: UUID's of compared items + // may be not equal. Also, we already know that obj should be type of LLInventoryItem, + // but in case inventory database is broken check what dynamic_cast returns. + const LLInventoryItem* item = dynamic_cast < const LLInventoryItem* > (obj); + if ( item ) + { + LLUUID creator_id = item->getCreatorUUID(); + LLViewerInventoryItem* cur_item = NULL; + for ( S32 i = items->count() - 1; i >= 0; --i ) + { + cur_item = items->get(i); + if ( creator_id == cur_item->getCreatorUUID() ) + { + result = true; + break; + } + } + } + } + else + { + // Else check that items have same type and name. + // Note: UUID's of compared items also may be not equal. + std::string obj_name = obj->getName(); + LLViewerInventoryItem* cur_item = NULL; + for ( S32 i = items->count() - 1; i >= 0; --i ) + { + cur_item = items->get(i); + if ( obj->getType() != cur_item->getType() ) + continue; + if ( obj_name == cur_item->getName() ) + { + result = true; + break; + } + } + } + } + if ( !result && cats ) + { + // There is no direct descendent in items, so check categories. + // If target obj and descendent category have same type and name + // then return true. Note: UUID's of compared items also may be not equal. + std::string obj_name = obj->getName(); + LLViewerInventoryCategory* cur_cat = NULL; + for ( S32 i = cats->count() - 1; i >= 0; --i ) + { + cur_cat = cats->get(i); + if ( obj->getType() != cur_cat->getType() ) + continue; + if ( obj_name == cur_cat->getName() ) + { + result = true; + break; + } + } + } + gInventory.unlockDirectDescendentArrays(cat->getUUID()); + + return result; +} + + +bool LLFriendCardsManager::isCategoryInFriendFolder(const LLViewerInventoryCategory* cat) const +{ + if (NULL == cat) + return false; + return TRUE == gInventory.isObjectDescendentOf(cat->getUUID(), findFriendFolderUUIDImpl()); +} + +bool LLFriendCardsManager::isAnyFriendCategory(const LLUUID& catID) const +{ + const LLUUID& friendFolderID = findFriendFolderUUIDImpl(); + if (catID == friendFolderID) + return true; + + return TRUE == gInventory.isObjectDescendentOf(catID, friendFolderID); +} + +void LLFriendCardsManager::syncFriendCardsFolders() +{ + const LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD); + + fetchAndCheckFolderDescendents(callingCardsFolderID, + boost::bind(&LLFriendCardsManager::ensureFriendsFolderExists, this)); +} + +void LLFriendCardsManager::collectFriendsLists(folderid_buddies_map_t& folderBuddiesMap) const +{ + folderBuddiesMap.clear(); + + static bool syncronize_friends_folders = true; + if (syncronize_friends_folders) + { + // Checks whether "Friends" and "Friends/All" folders exist in "Calling Cards" folder, + // fetches their contents if needed and synchronizes it with buddies list. + // If the folders are not found they are created. + LLFriendCardsManager::instance().syncFriendCardsFolders(); + syncronize_friends_folders = false; + } + + + LLInventoryModel::cat_array_t* listFolders; + LLInventoryModel::item_array_t* items; + + // get folders in the Friend folder. Items should be NULL due to Cards should be in lists. + gInventory.getDirectDescendentsOf(findFriendFolderUUIDImpl(), listFolders, items); + + if (NULL == listFolders) + return; + + LLInventoryModel::cat_array_t::const_iterator itCats; // to iterate Friend Lists (categories) + LLInventoryModel::item_array_t::const_iterator itBuddy; // to iterate Buddies in each List + LLInventoryModel::cat_array_t* fakeCatsArg; + for (itCats = listFolders->begin(); itCats != listFolders->end(); ++itCats) + { + if (items) + items->clear(); + + // *HACK: Only Friends/All content will be shown for now + // *TODO: Remove this hack, implement sorting if it will be needded by spec. + if ((*itCats)->getUUID() != findFriendAllSubfolderUUIDImpl()) + continue; + + gInventory.getDirectDescendentsOf((*itCats)->getUUID(), fakeCatsArg, items); + + if (NULL == items) + continue; + + uuid_vec_t buddyUUIDs; + for (itBuddy = items->begin(); itBuddy != items->end(); ++itBuddy) + { + buddyUUIDs.push_back((*itBuddy)->getCreatorUUID()); + } + + folderBuddiesMap.insert(make_pair((*itCats)->getUUID(), buddyUUIDs)); + } +} + + +/************************************************************************/ +/* Private Methods */ +/************************************************************************/ +const LLUUID& LLFriendCardsManager::findFriendFolderUUIDImpl() const +{ + const LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD); + + std::string friendFolderName = get_friend_folder_name(); + + return findChildFolderUUID(callingCardsFolderID, friendFolderName); +} + +const LLUUID& LLFriendCardsManager::findFriendAllSubfolderUUIDImpl() const +{ + LLUUID friendFolderUUID = findFriendFolderUUIDImpl(); + + std::string friendAllSubfolderName = get_friend_all_subfolder_name(); + + return findChildFolderUUID(friendFolderUUID, friendAllSubfolderName); +} + +const LLUUID& LLFriendCardsManager::findChildFolderUUID(const LLUUID& parentFolderUUID, const std::string& nonLocalizedName) const +{ + LLNameCategoryCollector matchFolderFunctor(nonLocalizedName); + + return get_folder_uuid(parentFolderUUID, matchFolderFunctor); +} +const LLUUID& LLFriendCardsManager::findFriendCardInventoryUUIDImpl(const LLUUID& avatarID) +{ + LLUUID friendAllSubfolderUUID = findFriendAllSubfolderUUIDImpl(); + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLInventoryModel::item_array_t::const_iterator it; + + // it is not necessary to check friendAllSubfolderUUID against NULL. It will be processed by collectDescendents + gInventory.collectDescendents(friendAllSubfolderUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH); + for (it = items.begin(); it != items.end(); ++it) + { + if ((*it)->getCreatorUUID() == avatarID) + return (*it)->getUUID(); + } + + return LLUUID::null; +} + +void LLFriendCardsManager::findMatchedFriendCards(const LLUUID& avatarID, LLInventoryModel::item_array_t& items) const +{ + LLInventoryModel::cat_array_t cats; + LLUUID friendFolderUUID = findFriendFolderUUIDImpl(); + + + LLViewerInventoryCategory* friendFolder = gInventory.getCategory(friendFolderUUID); + if (NULL == friendFolder) + return; + + LLParticularBuddyCollector matchFunctor(avatarID); + LLInventoryModel::cat_array_t subFolders; + subFolders.push_back(friendFolder); + + while (subFolders.count() > 0) + { + LLViewerInventoryCategory* cat = subFolders.get(0); + subFolders.remove(0); + + gInventory.collectDescendentsIf(cat->getUUID(), cats, items, + LLInventoryModel::EXCLUDE_TRASH, matchFunctor); + + move_from_to_arrays(cats, subFolders); + } +} + +void LLFriendCardsManager::fetchAndCheckFolderDescendents(const LLUUID& folder_id, callback_t cb) +{ + // This instance will be deleted in LLInitialFriendCardsFetch::done(). + LLInitialFriendCardsFetch* fetch = new LLInitialFriendCardsFetch(folder_id, cb); + fetch->startFetch(); + if(fetch->isFinished()) + { + // everything is already here - call done. + fetch->done(); + } + else + { + // it's all on it's way - add an observer, and the inventory + // will call done for us when everything is here. + gInventory.addObserver(fetch); + } +} + +// Make sure LLInventoryModel::buildParentChildMap() has been called before it. +// This method must be called before any actions with friends list. +void LLFriendCardsManager::ensureFriendsFolderExists() +{ + const LLUUID calling_cards_folder_ID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD); + + // If "Friends" folder exists in "Calling Cards" we should check if "All" sub-folder + // exists in "Friends", otherwise we create it. + LLUUID friends_folder_ID = findFriendFolderUUIDImpl(); + if (friends_folder_ID.notNull()) + { + fetchAndCheckFolderDescendents(friends_folder_ID, + boost::bind(&LLFriendCardsManager::ensureFriendsAllFolderExists, this)); + } + else + { + if (!gInventory.isCategoryComplete(calling_cards_folder_ID)) + { + LLViewerInventoryCategory* cat = gInventory.getCategory(calling_cards_folder_ID); + std::string cat_name = cat ? cat->getName() : "unknown"; + llwarns << "Failed to find \"" << cat_name << "\" category descendents in Category Tree." << llendl; + } + + friends_folder_ID = gInventory.createNewCategory(calling_cards_folder_ID, + LLFolderType::FT_CALLINGCARD, get_friend_folder_name()); + + gInventory.createNewCategory(friends_folder_ID, + LLFolderType::FT_CALLINGCARD, get_friend_all_subfolder_name()); + + // Now when we have all needed folders we can sync their contents with buddies list. + syncFriendsFolder(); + } +} + +// Make sure LLFriendCardsManager::ensureFriendsFolderExists() has been called before it. +void LLFriendCardsManager::ensureFriendsAllFolderExists() +{ + LLUUID friends_all_folder_ID = findFriendAllSubfolderUUIDImpl(); + if (friends_all_folder_ID.notNull()) + { + fetchAndCheckFolderDescendents(friends_all_folder_ID, + boost::bind(&LLFriendCardsManager::syncFriendsFolder, this)); + } + else + { + LLUUID friends_folder_ID = findFriendFolderUUIDImpl(); + + if (!gInventory.isCategoryComplete(friends_folder_ID)) + { + LLViewerInventoryCategory* cat = gInventory.getCategory(friends_folder_ID); + std::string cat_name = cat ? cat->getName() : "unknown"; + llwarns << "Failed to find \"" << cat_name << "\" category descendents in Category Tree." << llendl; + } + + friends_all_folder_ID = gInventory.createNewCategory(friends_folder_ID, + LLFolderType::FT_CALLINGCARD, get_friend_all_subfolder_name()); + + // Now when we have all needed folders we can sync their contents with buddies list. + syncFriendsFolder(); + } +} + +void LLFriendCardsManager::syncFriendsFolder() +{ + LLAvatarTracker::buddy_map_t all_buddies; + LLAvatarTracker::instance().copyBuddyList(all_buddies); + + // 1. Remove Friend Cards for non-friends + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + + gInventory.collectDescendents(findFriendAllSubfolderUUIDImpl(), cats, items, LLInventoryModel::EXCLUDE_TRASH); + + LLInventoryModel::item_array_t::const_iterator it; + for (it = items.begin(); it != items.end(); ++it) + { + lldebugs << "Check if buddy is in list: " << (*it)->getName() << " " << (*it)->getCreatorUUID() << llendl; + if (NULL == get_ptr_in_map(all_buddies, (*it)->getCreatorUUID())) + { + lldebugs << "NONEXISTS, so remove it" << llendl; + removeFriendCardFromInventory((*it)->getCreatorUUID()); + } + } + + // 2. Add missing Friend Cards for friends + LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin(); + llinfos << "try to build friends, count: " << all_buddies.size() << llendl; + for(; buddy_it != all_buddies.end(); ++buddy_it) + { + const LLUUID& buddy_id = (*buddy_it).first; + addFriendCardToInventory(buddy_id); + } +} + +class CreateFriendCardCallback : public LLInventoryCallback +{ +public: + void fire(const LLUUID& inv_item_id) + { + LLViewerInventoryItem* item = gInventory.getItem(inv_item_id); + + if (item) + LLFriendCardsManager::instance().extractAvatarID(item->getCreatorUUID()); + } +}; + +void LLFriendCardsManager::addFriendCardToInventory(const LLUUID& avatarID) +{ + + bool shouldBeAdded = true; + std::string name; + gCacheName->getFullName(avatarID, name); + + lldebugs << "Processing buddy name: " << name + << ", id: " << avatarID + << llendl; + + if (shouldBeAdded && findFriendCardInventoryUUIDImpl(avatarID).notNull()) + { + shouldBeAdded = false; + lldebugs << "is found in Inventory: " << name << llendl; + } + + if (shouldBeAdded && isAvatarDataStored(avatarID)) + { + shouldBeAdded = false; + lldebugs << "is found in sentRequests: " << name << llendl; + } + + if (shouldBeAdded) + { + putAvatarData(avatarID); + lldebugs << "Sent create_inventory_item for " << avatarID << ", " << name << llendl; + + // TODO: mantipov: Is CreateFriendCardCallback really needed? Probably not + LLPointer<LLInventoryCallback> cb = new CreateFriendCardCallback(); + + create_inventory_callingcard(avatarID, findFriendAllSubfolderUUIDImpl(), cb); + } +} + +void LLFriendCardsManager::removeFriendCardFromInventory(const LLUUID& avatarID) +{ + LLInventoryModel::item_array_t items; + findMatchedFriendCards(avatarID, items); + + LLInventoryModel::item_array_t::const_iterator it; + for (it = items.begin(); it != items.end(); ++ it) + { + gInventory.removeItem((*it)->getUUID()); + } +} + +void LLFriendCardsManager::onFriendListUpdate(U32 changed_mask) +{ + LLAvatarTracker& at = LLAvatarTracker::instance(); + + switch(changed_mask) { + case LLFriendObserver::ADD: + { + const std::set<LLUUID>& changed_items = at.getChangedIDs(); + std::set<LLUUID>::const_iterator id_it = changed_items.begin(); + std::set<LLUUID>::const_iterator id_end = changed_items.end(); + for (;id_it != id_end; ++id_it) + { + LLFriendCardsManager::instance().addFriendCardToInventory(*id_it); + } + } + break; + case LLFriendObserver::REMOVE: + { + const std::set<LLUUID>& changed_items = at.getChangedIDs(); + std::set<LLUUID>::const_iterator id_it = changed_items.begin(); + std::set<LLUUID>::const_iterator id_end = changed_items.end(); + for (;id_it != id_end; ++id_it) + { + LLFriendCardsManager::instance().removeFriendCardFromInventory(*id_it); + } + } + + default:; + } +} + +// EOF |