diff options
Diffstat (limited to 'indra/newview/llfriendcard.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llfriendcard.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llfriendcard.cpp b/indra/newview/llfriendcard.cpp index 11401d6c68..5c6ce9d311 100644..100755 --- a/indra/newview/llfriendcard.cpp +++ b/indra/newview/llfriendcard.cpp @@ -47,13 +47,13 @@ static const std::string INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER = "All"; // helper functions // NOTE: For now Friends & All folders are created as protected folders of the LLFolderType::FT_CALLINGCARD type. -// So, their names will be processed in the LLFolderViewItem::refreshFromListener() to be localized +// So, their names will be processed in the LLFolderViewItem::refresh() to be localized // using "InvFolder LABEL_NAME" as LLTrans::findString argument. // We must use in this file their hard-coded names to ensure found them on different locales. EXT-5829. // These hard-coded names will be stored in InventoryItems but shown localized in FolderViewItems -// If hack in the LLFolderViewItem::refreshFromListener() to localize protected folder is removed +// If hack in the LLFolderViewItem::refresh() to localize protected folder is removed // or these folders are not protected these names should be localized in another place/way. inline const std::string get_friend_folder_name() { @@ -521,7 +521,7 @@ public: void fire(const LLUUID& inv_item_id) { LLViewerInventoryItem* item = gInventory.getItem(inv_item_id); - + if (item) LLFriendCardsManager::instance().extractAvatarID(item->getCreatorUUID()); } @@ -533,7 +533,7 @@ void LLFriendCardsManager::addFriendCardToInventory(const LLUUID& avatarID) bool shouldBeAdded = true; LLAvatarName av_name; LLAvatarNameCache::get(avatarID, &av_name); - const std::string& name = av_name.mUsername; + const std::string& name = av_name.getAccountName(); lldebugs << "Processing buddy name: " << name << ", id: " << avatarID @@ -557,7 +557,7 @@ void LLFriendCardsManager::addFriendCardToInventory(const LLUUID& avatarID) lldebugs << "Sent create_inventory_item for " << avatarID << ", " << name << llendl; // TODO: mantipov: Is CreateFriendCardCallback really needed? Probably not - LLPointer<LLInventoryCallback> cb = new CreateFriendCardCallback(); + LLPointer<LLInventoryCallback> cb = new CreateFriendCardCallback; create_inventory_callingcard(avatarID, findFriendAllSubfolderUUIDImpl(), cb); } |