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+/**
+ * @file llfolderviewmodelinventory.h
+ * @brief view model implementation specific to inventory
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLFOLDERVIEWMODELINVENTORY_H
+#define LL_LLFOLDERVIEWMODELINVENTORY_H
+
+#include "llinventoryfilter.h"
+#include "llinventory.h"
+#include "llwearabletype.h"
+#include "lltooldraganddrop.h"
+
+class LLFolderViewModelItemInventory
+ : public LLFolderViewModelItemCommon
+{
+public:
+ LLFolderViewModelItemInventory(class LLFolderViewModelInventory& root_view_model);
+ virtual const LLUUID& getUUID() const = 0;
+ virtual time_t getCreationDate() const = 0; // UTC seconds
+ virtual void setCreationDate(time_t creation_date_utc) = 0;
+ virtual PermissionMask getPermissionMask() const = 0;
+ virtual LLFolderType::EType getPreferredType() const = 0;
+ virtual void showProperties(void) = 0;
+ virtual BOOL isItemInTrash( void) const { return FALSE; } // TODO: make into pure virtual.
+ virtual BOOL isUpToDate() const = 0;
+ virtual bool hasChildren() const = 0;
+ virtual LLInventoryType::EType getInventoryType() const = 0;
+ virtual void performAction(LLInventoryModel* model, std::string action) = 0;
+ virtual LLWearableType::EType getWearableType() const = 0;
+ virtual EInventorySortGroup getSortGroup() const = 0;
+ virtual LLInventoryObject* getInventoryObject() const = 0;
+ virtual void requestSort();
+ virtual void setPassedFilter(bool filtered, S32 filter_generation, std::string::size_type string_offset = std::string::npos, std::string::size_type string_size = 0);
+ virtual bool filter( LLFolderViewFilter& filter);
+ virtual bool filterChildItem( LLFolderViewModelItem* item, LLFolderViewFilter& filter);
+
+ virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) const = 0;
+ virtual LLToolDragAndDrop::ESource getDragSource() const = 0;
+
+protected:
+ bool mPrevPassedAllFilters;
+};
+
+class LLInventorySort
+{
+public:
+ struct Params : public LLInitParam::Block<Params>
+ {
+ Optional<S32> order;
+
+ Params()
+ : order("order", 0)
+ {}
+ };
+
+ LLInventorySort(S32 order = 0)
+ {
+ fromParams(Params().order(order));
+ }
+
+ bool isByDate() const { return mByDate; }
+ U32 getSortOrder() const { return mSortOrder; }
+ void toParams(Params& p) { p.order(mSortOrder);}
+ void fromParams(Params& p)
+ {
+ mSortOrder = p.order;
+ mByDate = (mSortOrder & LLInventoryFilter::SO_DATE);
+ mSystemToTop = (mSortOrder & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP);
+ mFoldersByName = (mSortOrder & LLInventoryFilter::SO_FOLDERS_BY_NAME);
+ }
+
+ bool operator()(const LLFolderViewModelItemInventory* const& a, const LLFolderViewModelItemInventory* const& b) const;
+private:
+ U32 mSortOrder;
+ bool mByDate;
+ bool mSystemToTop;
+ bool mFoldersByName;
+};
+
+class LLFolderViewModelInventory
+ : public LLFolderViewModel<LLInventorySort, LLFolderViewModelItemInventory, LLFolderViewModelItemInventory, LLInventoryFilter>
+{
+public:
+ typedef LLFolderViewModel<LLInventorySort, LLFolderViewModelItemInventory, LLFolderViewModelItemInventory, LLInventoryFilter> base_t;
+
+ void setTaskID(const LLUUID& id) {mTaskID = id;}
+
+ void sort(LLFolderViewFolder* folder);
+ bool contentsReady();
+ bool startDrag(std::vector<LLFolderViewModelItem*>& items);
+
+private:
+ LLUUID mTaskID;
+};
+#endif // LL_LLFOLDERVIEWMODELINVENTORY_H