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-rw-r--r--indra/newview/llfolderviewitem.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/indra/newview/llfolderviewitem.h b/indra/newview/llfolderviewitem.h
index 30387812a6..43a5fd8de5 100644
--- a/indra/newview/llfolderviewitem.h
+++ b/indra/newview/llfolderviewitem.h
@@ -45,6 +45,7 @@ class LLFolderViewListenerFunctor;
class LLInventoryFilter;
class LLMenuGL;
class LLUIImage;
+class LLViewerInventoryItem;
// These are grouping of inventory types.
// Order matters when sorting system folders to the top.
@@ -110,7 +111,7 @@ public:
// layout constants
static const S32 LEFT_PAD = 5;
- static const S32 LEFT_INDENTATION = 8;
+ static const S32 LEFT_INDENTATION = 2;
static const S32 ICON_PAD = 2;
static const S32 ICON_WIDTH = 16;
static const S32 TEXT_PAD = 1;
@@ -281,6 +282,9 @@ public:
const LLFolderViewEventListener* getListener( void ) const { return mListener; }
LLFolderViewEventListener* getListener( void ) { return mListener; }
+
+ // Gets the inventory item if it exists (null otherwise)
+ LLViewerInventoryItem * getInventoryItem(void);
// just rename the object.
void rename(const std::string& new_name);
@@ -319,7 +323,6 @@ public:
virtual BOOL handleHover( S32 x, S32 y, MASK mask );
virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask );
virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
- virtual BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
// virtual void handleDropped();
virtual void draw();
@@ -501,6 +504,9 @@ public:
void applyFunctorRecursively(LLFolderViewFunctor& functor);
virtual void applyListenerFunctorRecursively(LLFolderViewListenerFunctor& functor);
+ // Just apply this functor to the folder's immediate children.
+ void applyFunctorToChildren(LLFolderViewFunctor& functor);
+
virtual void openItem( void );
virtual BOOL addItem(LLFolderViewItem* item);
virtual BOOL addFolder( LLFolderViewFolder* folder);