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-rw-r--r--indra/newview/llfolderview.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp
index f74d912842..43743ec37a 100644
--- a/indra/newview/llfolderview.cpp
+++ b/indra/newview/llfolderview.cpp
@@ -39,6 +39,7 @@
#include "llinventoryclipboard.h" // *TODO: remove this once hack below gone.
#include "llinventoryfilter.h"
#include "llinventoryfunctions.h"
+#include "llinventorymodelbackgroundfetch.h"
#include "llinventorypanel.h"
#include "llfoldertype.h"
#include "llfloaterinventory.h"// hacked in for the bonus context menu items.
@@ -865,7 +866,7 @@ BOOL LLFolderView::getSelectionList(std::set<LLUUID> &selection) const
BOOL LLFolderView::startDrag(LLToolDragAndDrop::ESource source)
{
std::vector<EDragAndDropType> types;
- std::vector<LLUUID> cargo_ids;
+ uuid_vec_t cargo_ids;
selected_items_t::iterator item_it;
BOOL can_drag = TRUE;
if (!mSelectedItems.empty())
@@ -943,7 +944,7 @@ void LLFolderView::draw()
}
else
{
- if (gInventory.backgroundFetchActive() || mCompletedFilterGeneration < mFilter->getMinRequiredGeneration())
+ if (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive() || mCompletedFilterGeneration < mFilter->getMinRequiredGeneration())
{
mStatusText = LLTrans::getString("Searching");
//font->renderUTF8(mStatusText, 0, 2, 1, sSearchStatusColor, LLFontGL::LEFT, LLFontGL::TOP, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE );
@@ -979,7 +980,6 @@ void LLFolderView::finishRenamingItem( void )
if( mRenameItem )
{
setSelectionFromRoot( mRenameItem, TRUE );
- mRenameItem = NULL;
}
// List is re-sorted alphabeticly, so scroll to make sure the selected item is visible.