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-rw-r--r--indra/newview/llfolderview.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp
index c9c4c76da4..ab49739d58 100644
--- a/indra/newview/llfolderview.cpp
+++ b/indra/newview/llfolderview.cpp
@@ -39,11 +39,13 @@
#include "llinventoryclipboard.h" // *TODO: remove this once hack below gone.
#include "llinventoryfilter.h"
#include "llinventoryfunctions.h"
+#include "llinventorypanel.h"
#include "llfoldertype.h"
#include "llfloaterinventory.h"// hacked in for the bonus context menu items.
#include "llkeyboard.h"
#include "lllineeditor.h"
#include "llmenugl.h"
+#include "llpanel.h"
#include "llpreview.h"
#include "llscrollcontainer.h" // hack to allow scrolling
#include "lltooldraganddrop.h"
@@ -2014,12 +2016,14 @@ static LLFastTimer::DeclareTimer FTM_INVENTORY("Inventory");
// Main idle routine
void LLFolderView::doIdle()
{
- // Don't do anything until the inventory is loaded up.
- if (!gInventory.isInventoryUsable())
+ // If this is associated with the user's inventory, don't do anything
+ // until that inventory is loaded up.
+ const LLInventoryPanel *inventory_panel = dynamic_cast<LLInventoryPanel*>(mParentPanel);
+ if (inventory_panel && !inventory_panel->getIsViewsInitialized())
{
return;
}
-
+
LLFastTimer t2(FTM_INVENTORY);
BOOL debug_filters = gSavedSettings.getBOOL("DebugInventoryFilters");