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-rw-r--r--indra/newview/llfloaterwindlight.h113
1 files changed, 70 insertions, 43 deletions
diff --git a/indra/newview/llfloaterwindlight.h b/indra/newview/llfloaterwindlight.h
index b43edc2c11..c0fea2558c 100644
--- a/indra/newview/llfloaterwindlight.h
+++ b/indra/newview/llfloaterwindlight.h
@@ -2,25 +2,31 @@
* @file llfloaterwindlight.h
* @brief LLFloaterWindLight class definition
*
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2007&license=viewergpl$
+ *
+ * Copyright (c) 2007-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -35,77 +41,98 @@
#include <vector>
#include "llwlparamset.h"
+#include "llwlparammanager.h"
struct WLColorControl;
struct WLFloatControl;
-
/// Menuing system for all of windlight's functionality
class LLFloaterWindLight : public LLFloater
{
public:
-
- LLFloaterWindLight(const LLSD& key);
+ LLFloaterWindLight();
virtual ~LLFloaterWindLight();
- /*virtual*/ BOOL postBuild();
+
/// initialize all
void initCallbacks(void);
- bool newPromptCallback(const LLSD& notification, const LLSD& response);
+ /// one and one instance only
+ static LLFloaterWindLight* instance();
+
+ // help button stuff
+ static void onClickHelp(void* data);
+ void initHelpBtn(const std::string& name, const std::string& xml_alert);
+
+ static bool newPromptCallback(const LLSD& notification, const LLSD& response);
/// general purpose callbacks for dealing with color controllers
- void onColorControlRMoved(LLUICtrl* ctrl, WLColorControl* userData);
- void onColorControlGMoved(LLUICtrl* ctrl, WLColorControl* userData);
- void onColorControlBMoved(LLUICtrl* ctrl, WLColorControl* userData);
- void onColorControlIMoved(LLUICtrl* ctrl, WLColorControl* userData);
- void onFloatControlMoved(LLUICtrl* ctrl, WLFloatControl* userData);
+ static void onColorControlRMoved(LLUICtrl* ctrl, void* userData);
+ static void onColorControlGMoved(LLUICtrl* ctrl, void* userData);
+ static void onColorControlBMoved(LLUICtrl* ctrl, void* userData);
+ static void onColorControlIMoved(LLUICtrl* ctrl, void* userData);
+ static void onFloatControlMoved(LLUICtrl* ctrl, void* userData);
+ static void onBoolToggle(LLUICtrl* ctrl, void* userData);
/// lighting callbacks for glow
- void onGlowRMoved(LLUICtrl* ctrl, WLColorControl* userData);
+ static void onGlowRMoved(LLUICtrl* ctrl, void* userData);
//static void onGlowGMoved(LLUICtrl* ctrl, void* userData);
- void onGlowBMoved(LLUICtrl* ctrl, WLColorControl* userData);
+ static void onGlowBMoved(LLUICtrl* ctrl, void* userData);
/// lighting callbacks for sun
- void onSunMoved(LLUICtrl* ctrl, WLColorControl* userData);
+ static void onSunMoved(LLUICtrl* ctrl, void* userData);
+
+ /// handle if float is changed
+ static void onFloatTweakMoved(LLUICtrl* ctrl, void* userData);
/// for handling when the star slider is moved to adjust the alpha
- void onStarAlphaMoved(LLUICtrl* ctrl);
+ static void onStarAlphaMoved(LLUICtrl* ctrl, void* userData);
/// when user hits the load preset button
- void onNewPreset();
+ static void onNewPreset(void* userData);
/// when user hits the save preset button
- void onSavePreset();
+ static void onSavePreset(void* userData);
/// prompts a user when overwriting a preset
- bool saveAlertCallback(const LLSD& notification, const LLSD& response);
+ static bool saveAlertCallback(const LLSD& notification, const LLSD& response);
/// when user hits the save preset button
- void onDeletePreset();
+ static void onDeletePreset(void* userData);
/// prompts a user when overwriting a preset
bool deleteAlertCallback(const LLSD& notification, const LLSD& response);
/// what to do when you change the preset name
- void onChangePresetName(LLUICtrl* ctrl);
+ static void onChangePresetName(LLUICtrl* ctrl, void* userData);
/// when user hits the save preset button
- void onOpenDayCycle();
+ static void onOpenDayCycle(void* userData);
/// handle cloud scrolling
- void onCloudScrollXMoved(LLUICtrl* ctrl);
- void onCloudScrollYMoved(LLUICtrl* ctrl);
- void onCloudScrollXToggled(LLUICtrl* ctrl);
- void onCloudScrollYToggled(LLUICtrl* ctrl);
+ static void onCloudScrollXMoved(LLUICtrl* ctrl, void* userData);
+ static void onCloudScrollYMoved(LLUICtrl* ctrl, void* userData);
+ static void onCloudScrollXToggled(LLUICtrl* ctrl, void* userData);
+ static void onCloudScrollYToggled(LLUICtrl* ctrl, void* userData);
+
+ //// menu management
+
+ /// show off our menu
+ static void show(LLEnvKey::EScope scope = LLEnvKey::SCOPE_LOCAL);
+
+ /// return if the menu exists or not
+ static bool isOpen();
+
+ /// stuff to do on exit
+ virtual void onClose(bool app_quitting);
/// sync up sliders with parameters
void syncMenu();
- /// turn off animated skies
- static void deactivateAnimator();
-
private:
- static std::set<std::string> sDefaultPresets;
+ static LLFloaterWindLight* sWindLight; // one instance on the inside
+ static std::set<LLWLParamKey> sDefaultPresets;
+ static LLEnvKey::EScope sScope;
+ static std::string sOriginalTitle;
};