diff options
Diffstat (limited to 'indra/newview/llfloaterwindlight.h')
-rw-r--r-- | indra/newview/llfloaterwindlight.h | 113 |
1 files changed, 70 insertions, 43 deletions
diff --git a/indra/newview/llfloaterwindlight.h b/indra/newview/llfloaterwindlight.h index b43edc2c11..c0fea2558c 100644 --- a/indra/newview/llfloaterwindlight.h +++ b/indra/newview/llfloaterwindlight.h @@ -2,25 +2,31 @@ * @file llfloaterwindlight.h * @brief LLFloaterWindLight class definition * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2007&license=viewergpl$ + * + * Copyright (c) 2007-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -35,77 +41,98 @@ #include <vector> #include "llwlparamset.h" +#include "llwlparammanager.h" struct WLColorControl; struct WLFloatControl; - /// Menuing system for all of windlight's functionality class LLFloaterWindLight : public LLFloater { public: - - LLFloaterWindLight(const LLSD& key); + LLFloaterWindLight(); virtual ~LLFloaterWindLight(); - /*virtual*/ BOOL postBuild(); + /// initialize all void initCallbacks(void); - bool newPromptCallback(const LLSD& notification, const LLSD& response); + /// one and one instance only + static LLFloaterWindLight* instance(); + + // help button stuff + static void onClickHelp(void* data); + void initHelpBtn(const std::string& name, const std::string& xml_alert); + + static bool newPromptCallback(const LLSD& notification, const LLSD& response); /// general purpose callbacks for dealing with color controllers - void onColorControlRMoved(LLUICtrl* ctrl, WLColorControl* userData); - void onColorControlGMoved(LLUICtrl* ctrl, WLColorControl* userData); - void onColorControlBMoved(LLUICtrl* ctrl, WLColorControl* userData); - void onColorControlIMoved(LLUICtrl* ctrl, WLColorControl* userData); - void onFloatControlMoved(LLUICtrl* ctrl, WLFloatControl* userData); + static void onColorControlRMoved(LLUICtrl* ctrl, void* userData); + static void onColorControlGMoved(LLUICtrl* ctrl, void* userData); + static void onColorControlBMoved(LLUICtrl* ctrl, void* userData); + static void onColorControlIMoved(LLUICtrl* ctrl, void* userData); + static void onFloatControlMoved(LLUICtrl* ctrl, void* userData); + static void onBoolToggle(LLUICtrl* ctrl, void* userData); /// lighting callbacks for glow - void onGlowRMoved(LLUICtrl* ctrl, WLColorControl* userData); + static void onGlowRMoved(LLUICtrl* ctrl, void* userData); //static void onGlowGMoved(LLUICtrl* ctrl, void* userData); - void onGlowBMoved(LLUICtrl* ctrl, WLColorControl* userData); + static void onGlowBMoved(LLUICtrl* ctrl, void* userData); /// lighting callbacks for sun - void onSunMoved(LLUICtrl* ctrl, WLColorControl* userData); + static void onSunMoved(LLUICtrl* ctrl, void* userData); + + /// handle if float is changed + static void onFloatTweakMoved(LLUICtrl* ctrl, void* userData); /// for handling when the star slider is moved to adjust the alpha - void onStarAlphaMoved(LLUICtrl* ctrl); + static void onStarAlphaMoved(LLUICtrl* ctrl, void* userData); /// when user hits the load preset button - void onNewPreset(); + static void onNewPreset(void* userData); /// when user hits the save preset button - void onSavePreset(); + static void onSavePreset(void* userData); /// prompts a user when overwriting a preset - bool saveAlertCallback(const LLSD& notification, const LLSD& response); + static bool saveAlertCallback(const LLSD& notification, const LLSD& response); /// when user hits the save preset button - void onDeletePreset(); + static void onDeletePreset(void* userData); /// prompts a user when overwriting a preset bool deleteAlertCallback(const LLSD& notification, const LLSD& response); /// what to do when you change the preset name - void onChangePresetName(LLUICtrl* ctrl); + static void onChangePresetName(LLUICtrl* ctrl, void* userData); /// when user hits the save preset button - void onOpenDayCycle(); + static void onOpenDayCycle(void* userData); /// handle cloud scrolling - void onCloudScrollXMoved(LLUICtrl* ctrl); - void onCloudScrollYMoved(LLUICtrl* ctrl); - void onCloudScrollXToggled(LLUICtrl* ctrl); - void onCloudScrollYToggled(LLUICtrl* ctrl); + static void onCloudScrollXMoved(LLUICtrl* ctrl, void* userData); + static void onCloudScrollYMoved(LLUICtrl* ctrl, void* userData); + static void onCloudScrollXToggled(LLUICtrl* ctrl, void* userData); + static void onCloudScrollYToggled(LLUICtrl* ctrl, void* userData); + + //// menu management + + /// show off our menu + static void show(LLEnvKey::EScope scope = LLEnvKey::SCOPE_LOCAL); + + /// return if the menu exists or not + static bool isOpen(); + + /// stuff to do on exit + virtual void onClose(bool app_quitting); /// sync up sliders with parameters void syncMenu(); - /// turn off animated skies - static void deactivateAnimator(); - private: - static std::set<std::string> sDefaultPresets; + static LLFloaterWindLight* sWindLight; // one instance on the inside + static std::set<LLWLParamKey> sDefaultPresets; + static LLEnvKey::EScope sScope; + static std::string sOriginalTitle; }; |