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-rw-r--r--indra/newview/llfloaterwindlight.cpp169
1 files changed, 81 insertions, 88 deletions
diff --git a/indra/newview/llfloaterwindlight.cpp b/indra/newview/llfloaterwindlight.cpp
index c1b15c578c..ae98b2cf99 100644
--- a/indra/newview/llfloaterwindlight.cpp
+++ b/indra/newview/llfloaterwindlight.cpp
@@ -2,31 +2,25 @@
* @file llfloaterwindlight.cpp
* @brief LLFloaterWindLight class definition
*
- * $LicenseInfo:firstyear=2007&license=viewergpl$
- *
- * Copyright (c) 2007-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -72,7 +66,6 @@ static const F32 WL_SUN_AMBIENT_SLIDER_SCALE = 3.0f;
LLFloaterWindLight::LLFloaterWindLight(const LLSD& key)
: LLFloater(key)
{
- //LLUICtrlFactory::getInstance()->buildFloater(this, "floater_windlight_options.xml");
}
LLFloaterWindLight::~LLFloaterWindLight()
@@ -278,31 +271,31 @@ void LLFloaterWindLight::syncMenu()
// blue horizon
param_mgr->mBlueHorizon = currentParams.getVector(param_mgr->mBlueHorizon.mName, err);
- childSetValue("WLBlueHorizonR", param_mgr->mBlueHorizon.r / 2.0);
- childSetValue("WLBlueHorizonG", param_mgr->mBlueHorizon.g / 2.0);
- childSetValue("WLBlueHorizonB", param_mgr->mBlueHorizon.b / 2.0);
- childSetValue("WLBlueHorizonI",
+ getChild<LLUICtrl>("WLBlueHorizonR")->setValue(param_mgr->mBlueHorizon.r / 2.0);
+ getChild<LLUICtrl>("WLBlueHorizonG")->setValue(param_mgr->mBlueHorizon.g / 2.0);
+ getChild<LLUICtrl>("WLBlueHorizonB")->setValue(param_mgr->mBlueHorizon.b / 2.0);
+ getChild<LLUICtrl>("WLBlueHorizonI")->setValue(
std::max(param_mgr->mBlueHorizon.r / 2.0,
std::max(param_mgr->mBlueHorizon.g / 2.0,
param_mgr->mBlueHorizon.b / 2.0)));
// haze density, horizon, mult, and altitude
param_mgr->mHazeDensity = currentParams.getVector(param_mgr->mHazeDensity.mName, err);
- childSetValue("WLHazeDensity", param_mgr->mHazeDensity.r);
+ getChild<LLUICtrl>("WLHazeDensity")->setValue(param_mgr->mHazeDensity.r);
param_mgr->mHazeHorizon = currentParams.getVector(param_mgr->mHazeHorizon.mName, err);
- childSetValue("WLHazeHorizon", param_mgr->mHazeHorizon.r);
+ getChild<LLUICtrl>("WLHazeHorizon")->setValue(param_mgr->mHazeHorizon.r);
param_mgr->mDensityMult = currentParams.getVector(param_mgr->mDensityMult.mName, err);
- childSetValue("WLDensityMult", param_mgr->mDensityMult.x *
+ getChild<LLUICtrl>("WLDensityMult")->setValue(param_mgr->mDensityMult.x *
param_mgr->mDensityMult.mult);
param_mgr->mMaxAlt = currentParams.getVector(param_mgr->mMaxAlt.mName, err);
- childSetValue("WLMaxAltitude", param_mgr->mMaxAlt.x);
+ getChild<LLUICtrl>("WLMaxAltitude")->setValue(param_mgr->mMaxAlt.x);
// blue density
param_mgr->mBlueDensity = currentParams.getVector(param_mgr->mBlueDensity.mName, err);
- childSetValue("WLBlueDensityR", param_mgr->mBlueDensity.r / 2.0);
- childSetValue("WLBlueDensityG", param_mgr->mBlueDensity.g / 2.0);
- childSetValue("WLBlueDensityB", param_mgr->mBlueDensity.b / 2.0);
- childSetValue("WLBlueDensityI",
+ getChild<LLUICtrl>("WLBlueDensityR")->setValue(param_mgr->mBlueDensity.r / 2.0);
+ getChild<LLUICtrl>("WLBlueDensityG")->setValue(param_mgr->mBlueDensity.g / 2.0);
+ getChild<LLUICtrl>("WLBlueDensityB")->setValue(param_mgr->mBlueDensity.b / 2.0);
+ getChild<LLUICtrl>("WLBlueDensityI")->setValue(
std::max(param_mgr->mBlueDensity.r / 2.0,
std::max(param_mgr->mBlueDensity.g / 2.0, param_mgr->mBlueDensity.b / 2.0)));
@@ -310,93 +303,93 @@ void LLFloaterWindLight::syncMenu()
// sunlight
param_mgr->mSunlight = currentParams.getVector(param_mgr->mSunlight.mName, err);
- childSetValue("WLSunlightR", param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE);
- childSetValue("WLSunlightG", param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE);
- childSetValue("WLSunlightB", param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE);
- childSetValue("WLSunlightI",
+ getChild<LLUICtrl>("WLSunlightR")->setValue(param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE);
+ getChild<LLUICtrl>("WLSunlightG")->setValue(param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE);
+ getChild<LLUICtrl>("WLSunlightB")->setValue(param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE);
+ getChild<LLUICtrl>("WLSunlightI")->setValue(
std::max(param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE,
std::max(param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE)));
// glow
param_mgr->mGlow = currentParams.getVector(param_mgr->mGlow.mName, err);
- childSetValue("WLGlowR", 2 - param_mgr->mGlow.r / 20.0f);
- childSetValue("WLGlowB", -param_mgr->mGlow.b / 5.0f);
+ getChild<LLUICtrl>("WLGlowR")->setValue(2 - param_mgr->mGlow.r / 20.0f);
+ getChild<LLUICtrl>("WLGlowB")->setValue(-param_mgr->mGlow.b / 5.0f);
// ambient
param_mgr->mAmbient = currentParams.getVector(param_mgr->mAmbient.mName, err);
- childSetValue("WLAmbientR", param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE);
- childSetValue("WLAmbientG", param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE);
- childSetValue("WLAmbientB", param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE);
- childSetValue("WLAmbientI",
+ getChild<LLUICtrl>("WLAmbientR")->setValue(param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE);
+ getChild<LLUICtrl>("WLAmbientG")->setValue(param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE);
+ getChild<LLUICtrl>("WLAmbientB")->setValue(param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE);
+ getChild<LLUICtrl>("WLAmbientI")->setValue(
std::max(param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE,
std::max(param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE)));
- childSetValue("WLSunAngle", param_mgr->mCurParams.getFloat("sun_angle",err) / F_TWO_PI);
- childSetValue("WLEastAngle", param_mgr->mCurParams.getFloat("east_angle",err) / F_TWO_PI);
+ getChild<LLUICtrl>("WLSunAngle")->setValue(param_mgr->mCurParams.getFloat("sun_angle",err) / F_TWO_PI);
+ getChild<LLUICtrl>("WLEastAngle")->setValue(param_mgr->mCurParams.getFloat("east_angle",err) / F_TWO_PI);
// Clouds
// Cloud Color
param_mgr->mCloudColor = currentParams.getVector(param_mgr->mCloudColor.mName, err);
- childSetValue("WLCloudColorR", param_mgr->mCloudColor.r);
- childSetValue("WLCloudColorG", param_mgr->mCloudColor.g);
- childSetValue("WLCloudColorB", param_mgr->mCloudColor.b);
- childSetValue("WLCloudColorI",
+ getChild<LLUICtrl>("WLCloudColorR")->setValue(param_mgr->mCloudColor.r);
+ getChild<LLUICtrl>("WLCloudColorG")->setValue(param_mgr->mCloudColor.g);
+ getChild<LLUICtrl>("WLCloudColorB")->setValue(param_mgr->mCloudColor.b);
+ getChild<LLUICtrl>("WLCloudColorI")->setValue(
std::max(param_mgr->mCloudColor.r,
std::max(param_mgr->mCloudColor.g, param_mgr->mCloudColor.b)));
// Cloud
param_mgr->mCloudMain = currentParams.getVector(param_mgr->mCloudMain.mName, err);
- childSetValue("WLCloudX", param_mgr->mCloudMain.r);
- childSetValue("WLCloudY", param_mgr->mCloudMain.g);
- childSetValue("WLCloudDensity", param_mgr->mCloudMain.b);
+ getChild<LLUICtrl>("WLCloudX")->setValue(param_mgr->mCloudMain.r);
+ getChild<LLUICtrl>("WLCloudY")->setValue(param_mgr->mCloudMain.g);
+ getChild<LLUICtrl>("WLCloudDensity")->setValue(param_mgr->mCloudMain.b);
// Cloud Detail
param_mgr->mCloudDetail = currentParams.getVector(param_mgr->mCloudDetail.mName, err);
- childSetValue("WLCloudDetailX", param_mgr->mCloudDetail.r);
- childSetValue("WLCloudDetailY", param_mgr->mCloudDetail.g);
- childSetValue("WLCloudDetailDensity", param_mgr->mCloudDetail.b);
+ getChild<LLUICtrl>("WLCloudDetailX")->setValue(param_mgr->mCloudDetail.r);
+ getChild<LLUICtrl>("WLCloudDetailY")->setValue(param_mgr->mCloudDetail.g);
+ getChild<LLUICtrl>("WLCloudDetailDensity")->setValue(param_mgr->mCloudDetail.b);
// Cloud extras
param_mgr->mCloudCoverage = currentParams.getVector(param_mgr->mCloudCoverage.mName, err);
param_mgr->mCloudScale = currentParams.getVector(param_mgr->mCloudScale.mName, err);
- childSetValue("WLCloudCoverage", param_mgr->mCloudCoverage.x);
- childSetValue("WLCloudScale", param_mgr->mCloudScale.x);
+ getChild<LLUICtrl>("WLCloudCoverage")->setValue(param_mgr->mCloudCoverage.x);
+ getChild<LLUICtrl>("WLCloudScale")->setValue(param_mgr->mCloudScale.x);
// cloud scrolling
bool lockX = !param_mgr->mCurParams.getEnableCloudScrollX();
bool lockY = !param_mgr->mCurParams.getEnableCloudScrollY();
- childSetValue("WLCloudLockX", lockX);
- childSetValue("WLCloudLockY", lockY);
- childSetValue("DrawClassicClouds", gSavedSettings.getBOOL("SkyUseClassicClouds"));
+ getChild<LLUICtrl>("WLCloudLockX")->setValue(lockX);
+ getChild<LLUICtrl>("WLCloudLockY")->setValue(lockY);
+ getChild<LLUICtrl>("DrawClassicClouds")->setValue(gSavedSettings.getBOOL("SkyUseClassicClouds"));
// disable if locked, enable if not
if(lockX)
{
- childDisable("WLCloudScrollX");
+ getChildView("WLCloudScrollX")->setEnabled(FALSE);
} else {
- childEnable("WLCloudScrollX");
+ getChildView("WLCloudScrollX")->setEnabled(TRUE);
}
if(lockY)
{
- childDisable("WLCloudScrollY");
+ getChildView("WLCloudScrollY")->setEnabled(FALSE);
} else {
- childEnable("WLCloudScrollY");
+ getChildView("WLCloudScrollY")->setEnabled(TRUE);
}
// *HACK cloud scrolling is off my an additive of 10
- childSetValue("WLCloudScrollX", param_mgr->mCurParams.getCloudScrollX() - 10.0f);
- childSetValue("WLCloudScrollY", param_mgr->mCurParams.getCloudScrollY() - 10.0f);
+ getChild<LLUICtrl>("WLCloudScrollX")->setValue(param_mgr->mCurParams.getCloudScrollX() - 10.0f);
+ getChild<LLUICtrl>("WLCloudScrollY")->setValue(param_mgr->mCurParams.getCloudScrollY() - 10.0f);
param_mgr->mDistanceMult = currentParams.getVector(param_mgr->mDistanceMult.mName, err);
- childSetValue("WLDistanceMult", param_mgr->mDistanceMult.x);
+ getChild<LLUICtrl>("WLDistanceMult")->setValue(param_mgr->mDistanceMult.x);
// Tweak extras
param_mgr->mWLGamma = currentParams.getVector(param_mgr->mWLGamma.mName, err);
- childSetValue("WLGamma", param_mgr->mWLGamma.x);
+ getChild<LLUICtrl>("WLGamma")->setValue(param_mgr->mWLGamma.x);
- childSetValue("WLStarAlpha", param_mgr->mCurParams.getStarBrightness());
+ getChild<LLUICtrl>("WLStarAlpha")->setValue(param_mgr->mCurParams.getStarBrightness());
LLTabContainer* tab = getChild<LLTabContainer>("WindLight Tabs");
LLPanel* panel = getChild<LLPanel>("Scattering");
@@ -428,11 +421,11 @@ void LLFloaterWindLight::onColorControlRMoved(LLUICtrl* ctrl, WLColorControl* co
name.append("I");
if(colorControl->isSunOrAmbientColor) {
- childSetValue(name, colorControl->r / 3);
+ getChild<LLUICtrl>(name)->setValue(colorControl->r / 3);
} else if(colorControl->isBlueHorizonOrDensity) {
- childSetValue(name, colorControl->r / 2);
+ getChild<LLUICtrl>(name)->setValue(colorControl->r / 2);
} else {
- childSetValue(name, colorControl->r);
+ getChild<LLUICtrl>(name)->setValue(colorControl->r);
}
}
@@ -463,11 +456,11 @@ void LLFloaterWindLight::onColorControlGMoved(LLUICtrl* ctrl, WLColorControl* co
name.append("I");
if(colorControl->isSunOrAmbientColor) {
- childSetValue(name, colorControl->g / 3);
+ getChild<LLUICtrl>(name)->setValue(colorControl->g / 3);
} else if(colorControl->isBlueHorizonOrDensity) {
- childSetValue(name, colorControl->g / 2);
+ getChild<LLUICtrl>(name)->setValue(colorControl->g / 2);
} else {
- childSetValue(name, colorControl->g);
+ getChild<LLUICtrl>(name)->setValue(colorControl->g);
}
}
@@ -498,11 +491,11 @@ void LLFloaterWindLight::onColorControlBMoved(LLUICtrl* ctrl, WLColorControl* co
name.append("I");
if(colorControl->isSunOrAmbientColor) {
- childSetValue(name, colorControl->b / 3);
+ getChild<LLUICtrl>(name)->setValue(colorControl->b / 3);
} else if(colorControl->isBlueHorizonOrDensity) {
- childSetValue(name, colorControl->b / 2);
+ getChild<LLUICtrl>(name)->setValue(colorControl->b / 2);
} else {
- childSetValue(name, colorControl->b);
+ getChild<LLUICtrl>(name)->setValue(colorControl->b);
}
}
@@ -572,24 +565,24 @@ void LLFloaterWindLight::onColorControlIMoved(LLUICtrl* ctrl, WLColorControl* co
// divide sun color vals by three
if(colorControl->isSunOrAmbientColor)
{
- childSetValue(rName, colorControl->r/3);
- childSetValue(gName, colorControl->g/3);
- childSetValue(bName, colorControl->b/3);
+ getChild<LLUICtrl>(rName)->setValue(colorControl->r/3);
+ getChild<LLUICtrl>(gName)->setValue(colorControl->g/3);
+ getChild<LLUICtrl>(bName)->setValue(colorControl->b/3);
}
else if(colorControl->isBlueHorizonOrDensity)
{
- childSetValue(rName, colorControl->r/2);
- childSetValue(gName, colorControl->g/2);
- childSetValue(bName, colorControl->b/2);
+ getChild<LLUICtrl>(rName)->setValue(colorControl->r/2);
+ getChild<LLUICtrl>(gName)->setValue(colorControl->g/2);
+ getChild<LLUICtrl>(bName)->setValue(colorControl->b/2);
}
else
{
// set the sliders to the new vals
- childSetValue(rName, colorControl->r);
- childSetValue(gName, colorControl->g);
- childSetValue(bName, colorControl->b);
+ getChild<LLUICtrl>(rName)->setValue(colorControl->r);
+ getChild<LLUICtrl>(gName)->setValue(colorControl->g);
+ getChild<LLUICtrl>(bName)->setValue(colorControl->b);
}
}