diff options
Diffstat (limited to 'indra/newview/llfloaterwindlight.cpp')
-rw-r--r-- | indra/newview/llfloaterwindlight.cpp | 132 |
1 files changed, 66 insertions, 66 deletions
diff --git a/indra/newview/llfloaterwindlight.cpp b/indra/newview/llfloaterwindlight.cpp index c1b15c578c..c8ea6e406b 100644 --- a/indra/newview/llfloaterwindlight.cpp +++ b/indra/newview/llfloaterwindlight.cpp @@ -278,31 +278,31 @@ void LLFloaterWindLight::syncMenu() // blue horizon param_mgr->mBlueHorizon = currentParams.getVector(param_mgr->mBlueHorizon.mName, err); - childSetValue("WLBlueHorizonR", param_mgr->mBlueHorizon.r / 2.0); - childSetValue("WLBlueHorizonG", param_mgr->mBlueHorizon.g / 2.0); - childSetValue("WLBlueHorizonB", param_mgr->mBlueHorizon.b / 2.0); - childSetValue("WLBlueHorizonI", + getChild<LLUICtrl>("WLBlueHorizonR")->setValue(param_mgr->mBlueHorizon.r / 2.0); + getChild<LLUICtrl>("WLBlueHorizonG")->setValue(param_mgr->mBlueHorizon.g / 2.0); + getChild<LLUICtrl>("WLBlueHorizonB")->setValue(param_mgr->mBlueHorizon.b / 2.0); + getChild<LLUICtrl>("WLBlueHorizonI")->setValue( std::max(param_mgr->mBlueHorizon.r / 2.0, std::max(param_mgr->mBlueHorizon.g / 2.0, param_mgr->mBlueHorizon.b / 2.0))); // haze density, horizon, mult, and altitude param_mgr->mHazeDensity = currentParams.getVector(param_mgr->mHazeDensity.mName, err); - childSetValue("WLHazeDensity", param_mgr->mHazeDensity.r); + getChild<LLUICtrl>("WLHazeDensity")->setValue(param_mgr->mHazeDensity.r); param_mgr->mHazeHorizon = currentParams.getVector(param_mgr->mHazeHorizon.mName, err); - childSetValue("WLHazeHorizon", param_mgr->mHazeHorizon.r); + getChild<LLUICtrl>("WLHazeHorizon")->setValue(param_mgr->mHazeHorizon.r); param_mgr->mDensityMult = currentParams.getVector(param_mgr->mDensityMult.mName, err); - childSetValue("WLDensityMult", param_mgr->mDensityMult.x * + getChild<LLUICtrl>("WLDensityMult")->setValue(param_mgr->mDensityMult.x * param_mgr->mDensityMult.mult); param_mgr->mMaxAlt = currentParams.getVector(param_mgr->mMaxAlt.mName, err); - childSetValue("WLMaxAltitude", param_mgr->mMaxAlt.x); + getChild<LLUICtrl>("WLMaxAltitude")->setValue(param_mgr->mMaxAlt.x); // blue density param_mgr->mBlueDensity = currentParams.getVector(param_mgr->mBlueDensity.mName, err); - childSetValue("WLBlueDensityR", param_mgr->mBlueDensity.r / 2.0); - childSetValue("WLBlueDensityG", param_mgr->mBlueDensity.g / 2.0); - childSetValue("WLBlueDensityB", param_mgr->mBlueDensity.b / 2.0); - childSetValue("WLBlueDensityI", + getChild<LLUICtrl>("WLBlueDensityR")->setValue(param_mgr->mBlueDensity.r / 2.0); + getChild<LLUICtrl>("WLBlueDensityG")->setValue(param_mgr->mBlueDensity.g / 2.0); + getChild<LLUICtrl>("WLBlueDensityB")->setValue(param_mgr->mBlueDensity.b / 2.0); + getChild<LLUICtrl>("WLBlueDensityI")->setValue( std::max(param_mgr->mBlueDensity.r / 2.0, std::max(param_mgr->mBlueDensity.g / 2.0, param_mgr->mBlueDensity.b / 2.0))); @@ -310,93 +310,93 @@ void LLFloaterWindLight::syncMenu() // sunlight param_mgr->mSunlight = currentParams.getVector(param_mgr->mSunlight.mName, err); - childSetValue("WLSunlightR", param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE); - childSetValue("WLSunlightG", param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE); - childSetValue("WLSunlightB", param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE); - childSetValue("WLSunlightI", + getChild<LLUICtrl>("WLSunlightR")->setValue(param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE); + getChild<LLUICtrl>("WLSunlightG")->setValue(param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE); + getChild<LLUICtrl>("WLSunlightB")->setValue(param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE); + getChild<LLUICtrl>("WLSunlightI")->setValue( std::max(param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE, std::max(param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE))); // glow param_mgr->mGlow = currentParams.getVector(param_mgr->mGlow.mName, err); - childSetValue("WLGlowR", 2 - param_mgr->mGlow.r / 20.0f); - childSetValue("WLGlowB", -param_mgr->mGlow.b / 5.0f); + getChild<LLUICtrl>("WLGlowR")->setValue(2 - param_mgr->mGlow.r / 20.0f); + getChild<LLUICtrl>("WLGlowB")->setValue(-param_mgr->mGlow.b / 5.0f); // ambient param_mgr->mAmbient = currentParams.getVector(param_mgr->mAmbient.mName, err); - childSetValue("WLAmbientR", param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE); - childSetValue("WLAmbientG", param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE); - childSetValue("WLAmbientB", param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE); - childSetValue("WLAmbientI", + getChild<LLUICtrl>("WLAmbientR")->setValue(param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE); + getChild<LLUICtrl>("WLAmbientG")->setValue(param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE); + getChild<LLUICtrl>("WLAmbientB")->setValue(param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE); + getChild<LLUICtrl>("WLAmbientI")->setValue( std::max(param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE, std::max(param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE))); - childSetValue("WLSunAngle", param_mgr->mCurParams.getFloat("sun_angle",err) / F_TWO_PI); - childSetValue("WLEastAngle", param_mgr->mCurParams.getFloat("east_angle",err) / F_TWO_PI); + getChild<LLUICtrl>("WLSunAngle")->setValue(param_mgr->mCurParams.getFloat("sun_angle",err) / F_TWO_PI); + getChild<LLUICtrl>("WLEastAngle")->setValue(param_mgr->mCurParams.getFloat("east_angle",err) / F_TWO_PI); // Clouds // Cloud Color param_mgr->mCloudColor = currentParams.getVector(param_mgr->mCloudColor.mName, err); - childSetValue("WLCloudColorR", param_mgr->mCloudColor.r); - childSetValue("WLCloudColorG", param_mgr->mCloudColor.g); - childSetValue("WLCloudColorB", param_mgr->mCloudColor.b); - childSetValue("WLCloudColorI", + getChild<LLUICtrl>("WLCloudColorR")->setValue(param_mgr->mCloudColor.r); + getChild<LLUICtrl>("WLCloudColorG")->setValue(param_mgr->mCloudColor.g); + getChild<LLUICtrl>("WLCloudColorB")->setValue(param_mgr->mCloudColor.b); + getChild<LLUICtrl>("WLCloudColorI")->setValue( std::max(param_mgr->mCloudColor.r, std::max(param_mgr->mCloudColor.g, param_mgr->mCloudColor.b))); // Cloud param_mgr->mCloudMain = currentParams.getVector(param_mgr->mCloudMain.mName, err); - childSetValue("WLCloudX", param_mgr->mCloudMain.r); - childSetValue("WLCloudY", param_mgr->mCloudMain.g); - childSetValue("WLCloudDensity", param_mgr->mCloudMain.b); + getChild<LLUICtrl>("WLCloudX")->setValue(param_mgr->mCloudMain.r); + getChild<LLUICtrl>("WLCloudY")->setValue(param_mgr->mCloudMain.g); + getChild<LLUICtrl>("WLCloudDensity")->setValue(param_mgr->mCloudMain.b); // Cloud Detail param_mgr->mCloudDetail = currentParams.getVector(param_mgr->mCloudDetail.mName, err); - childSetValue("WLCloudDetailX", param_mgr->mCloudDetail.r); - childSetValue("WLCloudDetailY", param_mgr->mCloudDetail.g); - childSetValue("WLCloudDetailDensity", param_mgr->mCloudDetail.b); + getChild<LLUICtrl>("WLCloudDetailX")->setValue(param_mgr->mCloudDetail.r); + getChild<LLUICtrl>("WLCloudDetailY")->setValue(param_mgr->mCloudDetail.g); + getChild<LLUICtrl>("WLCloudDetailDensity")->setValue(param_mgr->mCloudDetail.b); // Cloud extras param_mgr->mCloudCoverage = currentParams.getVector(param_mgr->mCloudCoverage.mName, err); param_mgr->mCloudScale = currentParams.getVector(param_mgr->mCloudScale.mName, err); - childSetValue("WLCloudCoverage", param_mgr->mCloudCoverage.x); - childSetValue("WLCloudScale", param_mgr->mCloudScale.x); + getChild<LLUICtrl>("WLCloudCoverage")->setValue(param_mgr->mCloudCoverage.x); + getChild<LLUICtrl>("WLCloudScale")->setValue(param_mgr->mCloudScale.x); // cloud scrolling bool lockX = !param_mgr->mCurParams.getEnableCloudScrollX(); bool lockY = !param_mgr->mCurParams.getEnableCloudScrollY(); - childSetValue("WLCloudLockX", lockX); - childSetValue("WLCloudLockY", lockY); - childSetValue("DrawClassicClouds", gSavedSettings.getBOOL("SkyUseClassicClouds")); + getChild<LLUICtrl>("WLCloudLockX")->setValue(lockX); + getChild<LLUICtrl>("WLCloudLockY")->setValue(lockY); + getChild<LLUICtrl>("DrawClassicClouds")->setValue(gSavedSettings.getBOOL("SkyUseClassicClouds")); // disable if locked, enable if not if(lockX) { - childDisable("WLCloudScrollX"); + getChildView("WLCloudScrollX")->setEnabled(FALSE); } else { - childEnable("WLCloudScrollX"); + getChildView("WLCloudScrollX")->setEnabled(TRUE); } if(lockY) { - childDisable("WLCloudScrollY"); + getChildView("WLCloudScrollY")->setEnabled(FALSE); } else { - childEnable("WLCloudScrollY"); + getChildView("WLCloudScrollY")->setEnabled(TRUE); } // *HACK cloud scrolling is off my an additive of 10 - childSetValue("WLCloudScrollX", param_mgr->mCurParams.getCloudScrollX() - 10.0f); - childSetValue("WLCloudScrollY", param_mgr->mCurParams.getCloudScrollY() - 10.0f); + getChild<LLUICtrl>("WLCloudScrollX")->setValue(param_mgr->mCurParams.getCloudScrollX() - 10.0f); + getChild<LLUICtrl>("WLCloudScrollY")->setValue(param_mgr->mCurParams.getCloudScrollY() - 10.0f); param_mgr->mDistanceMult = currentParams.getVector(param_mgr->mDistanceMult.mName, err); - childSetValue("WLDistanceMult", param_mgr->mDistanceMult.x); + getChild<LLUICtrl>("WLDistanceMult")->setValue(param_mgr->mDistanceMult.x); // Tweak extras param_mgr->mWLGamma = currentParams.getVector(param_mgr->mWLGamma.mName, err); - childSetValue("WLGamma", param_mgr->mWLGamma.x); + getChild<LLUICtrl>("WLGamma")->setValue(param_mgr->mWLGamma.x); - childSetValue("WLStarAlpha", param_mgr->mCurParams.getStarBrightness()); + getChild<LLUICtrl>("WLStarAlpha")->setValue(param_mgr->mCurParams.getStarBrightness()); LLTabContainer* tab = getChild<LLTabContainer>("WindLight Tabs"); LLPanel* panel = getChild<LLPanel>("Scattering"); @@ -428,11 +428,11 @@ void LLFloaterWindLight::onColorControlRMoved(LLUICtrl* ctrl, WLColorControl* co name.append("I"); if(colorControl->isSunOrAmbientColor) { - childSetValue(name, colorControl->r / 3); + getChild<LLUICtrl>(name)->setValue(colorControl->r / 3); } else if(colorControl->isBlueHorizonOrDensity) { - childSetValue(name, colorControl->r / 2); + getChild<LLUICtrl>(name)->setValue(colorControl->r / 2); } else { - childSetValue(name, colorControl->r); + getChild<LLUICtrl>(name)->setValue(colorControl->r); } } @@ -463,11 +463,11 @@ void LLFloaterWindLight::onColorControlGMoved(LLUICtrl* ctrl, WLColorControl* co name.append("I"); if(colorControl->isSunOrAmbientColor) { - childSetValue(name, colorControl->g / 3); + getChild<LLUICtrl>(name)->setValue(colorControl->g / 3); } else if(colorControl->isBlueHorizonOrDensity) { - childSetValue(name, colorControl->g / 2); + getChild<LLUICtrl>(name)->setValue(colorControl->g / 2); } else { - childSetValue(name, colorControl->g); + getChild<LLUICtrl>(name)->setValue(colorControl->g); } } @@ -498,11 +498,11 @@ void LLFloaterWindLight::onColorControlBMoved(LLUICtrl* ctrl, WLColorControl* co name.append("I"); if(colorControl->isSunOrAmbientColor) { - childSetValue(name, colorControl->b / 3); + getChild<LLUICtrl>(name)->setValue(colorControl->b / 3); } else if(colorControl->isBlueHorizonOrDensity) { - childSetValue(name, colorControl->b / 2); + getChild<LLUICtrl>(name)->setValue(colorControl->b / 2); } else { - childSetValue(name, colorControl->b); + getChild<LLUICtrl>(name)->setValue(colorControl->b); } } @@ -572,24 +572,24 @@ void LLFloaterWindLight::onColorControlIMoved(LLUICtrl* ctrl, WLColorControl* co // divide sun color vals by three if(colorControl->isSunOrAmbientColor) { - childSetValue(rName, colorControl->r/3); - childSetValue(gName, colorControl->g/3); - childSetValue(bName, colorControl->b/3); + getChild<LLUICtrl>(rName)->setValue(colorControl->r/3); + getChild<LLUICtrl>(gName)->setValue(colorControl->g/3); + getChild<LLUICtrl>(bName)->setValue(colorControl->b/3); } else if(colorControl->isBlueHorizonOrDensity) { - childSetValue(rName, colorControl->r/2); - childSetValue(gName, colorControl->g/2); - childSetValue(bName, colorControl->b/2); + getChild<LLUICtrl>(rName)->setValue(colorControl->r/2); + getChild<LLUICtrl>(gName)->setValue(colorControl->g/2); + getChild<LLUICtrl>(bName)->setValue(colorControl->b/2); } else { // set the sliders to the new vals - childSetValue(rName, colorControl->r); - childSetValue(gName, colorControl->g); - childSetValue(bName, colorControl->b); + getChild<LLUICtrl>(rName)->setValue(colorControl->r); + getChild<LLUICtrl>(gName)->setValue(colorControl->g); + getChild<LLUICtrl>(bName)->setValue(colorControl->b); } } |