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-rw-r--r--indra/newview/llfloaterwindlight.cpp875
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diff --git a/indra/newview/llfloaterwindlight.cpp b/indra/newview/llfloaterwindlight.cpp
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index ae98b2cf99..0000000000
--- a/indra/newview/llfloaterwindlight.cpp
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-/**
- * @file llfloaterwindlight.cpp
- * @brief LLFloaterWindLight class definition
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llfloaterwindlight.h"
-
-#include "pipeline.h"
-#include "llsky.h"
-
-#include "llfloaterreg.h"
-#include "llsliderctrl.h"
-#include "llmultislider.h"
-#include "llmultisliderctrl.h"
-#include "llnotificationsutil.h"
-#include "llspinctrl.h"
-#include "llcheckboxctrl.h"
-#include "lluictrlfactory.h"
-#include "llviewercamera.h"
-#include "llcombobox.h"
-#include "lllineeditor.h"
-#include "llfloaterdaycycle.h"
-#include "llboost.h"
-
-#include "v4math.h"
-#include "llviewerdisplay.h"
-#include "llviewercontrol.h"
-#include "llviewerwindow.h"
-#include "llsavedsettingsglue.h"
-
-#include "llwlparamset.h"
-#include "llwlparammanager.h"
-#include "llpostprocess.h"
-#include "lltabcontainer.h"
-
-
-#undef max
-
-std::set<std::string> LLFloaterWindLight::sDefaultPresets;
-
-static const F32 WL_SUN_AMBIENT_SLIDER_SCALE = 3.0f;
-
-LLFloaterWindLight::LLFloaterWindLight(const LLSD& key)
- : LLFloater(key)
-{
-}
-
-LLFloaterWindLight::~LLFloaterWindLight()
-{
-}
-
-BOOL LLFloaterWindLight::postBuild()
-{
- // add the list of presets
- std::string def_days = getString("WLDefaultSkyNames");
-
- // no editing or deleting of the blank string
- sDefaultPresets.insert("");
- boost_tokenizer tokens(def_days, boost::char_separator<char>(":"));
- for (boost_tokenizer::iterator token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter)
- {
- std::string tok(*token_iter);
- sDefaultPresets.insert(tok);
- }
-
- // add the combo boxes
- LLComboBox* comboBox = getChild<LLComboBox>("WLPresetsCombo");
-
- if(comboBox != NULL) {
-
- std::map<std::string, LLWLParamSet>::iterator mIt =
- LLWLParamManager::instance()->mParamList.begin();
- for(; mIt != LLWLParamManager::instance()->mParamList.end(); mIt++)
- {
- comboBox->add(mIt->first);
- }
-
- // entry for when we're in estate time
- comboBox->add(LLStringUtil::null);
-
- // set defaults on combo boxes
- comboBox->selectByValue(LLSD("Default"));
- }
- // load it up
- initCallbacks();
-
- syncMenu();
-
- return TRUE;
-}
-void LLFloaterWindLight::initCallbacks(void) {
-
- LLWLParamManager * param_mgr = LLWLParamManager::instance();
-
- // blue horizon
- getChild<LLUICtrl>("WLBlueHorizonR")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, &param_mgr->mBlueHorizon));
- getChild<LLUICtrl>("WLBlueHorizonG")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlGMoved, this, _1, &param_mgr->mBlueHorizon));
- getChild<LLUICtrl>("WLBlueHorizonB")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlBMoved, this, _1, &param_mgr->mBlueHorizon));
- getChild<LLUICtrl>("WLBlueHorizonI")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlIMoved, this, _1, &param_mgr->mBlueHorizon));
-
- // haze density, horizon, mult, and altitude
- getChild<LLUICtrl>("WLHazeDensity")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, &param_mgr->mHazeDensity));
- getChild<LLUICtrl>("WLHazeHorizon")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, &param_mgr->mHazeHorizon));
- getChild<LLUICtrl>("WLDensityMult")->setCommitCallback(boost::bind(&LLFloaterWindLight::onFloatControlMoved, this, _1, &param_mgr->mDensityMult));
- getChild<LLUICtrl>("WLMaxAltitude")->setCommitCallback(boost::bind(&LLFloaterWindLight::onFloatControlMoved, this, _1, &param_mgr->mMaxAlt));
-
- // blue density
- getChild<LLUICtrl>("WLBlueDensityR")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, &param_mgr->mBlueDensity));
- getChild<LLUICtrl>("WLBlueDensityG")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlGMoved, this, _1, &param_mgr->mBlueDensity));
- getChild<LLUICtrl>("WLBlueDensityB")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlBMoved, this, _1, &param_mgr->mBlueDensity));
- getChild<LLUICtrl>("WLBlueDensityI")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlIMoved, this, _1, &param_mgr->mBlueDensity));
-
- // Lighting
-
- // sunlight
- getChild<LLUICtrl>("WLSunlightR")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, &param_mgr->mSunlight));
- getChild<LLUICtrl>("WLSunlightG")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlGMoved, this, _1, &param_mgr->mSunlight));
- getChild<LLUICtrl>("WLSunlightB")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlBMoved, this, _1, &param_mgr->mSunlight));
- getChild<LLUICtrl>("WLSunlightI")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlIMoved, this, _1, &param_mgr->mSunlight));
-
- // glow
- getChild<LLUICtrl>("WLGlowR")->setCommitCallback(boost::bind(&LLFloaterWindLight::onGlowRMoved, this, _1, &param_mgr->mGlow));
- getChild<LLUICtrl>("WLGlowB")->setCommitCallback(boost::bind(&LLFloaterWindLight::onGlowBMoved, this, _1, &param_mgr->mGlow));
-
- // ambient
- getChild<LLUICtrl>("WLAmbientR")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, &param_mgr->mAmbient));
- getChild<LLUICtrl>("WLAmbientG")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlGMoved, this, _1, &param_mgr->mAmbient));
- getChild<LLUICtrl>("WLAmbientB")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlBMoved, this, _1, &param_mgr->mAmbient));
- getChild<LLUICtrl>("WLAmbientI")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlIMoved, this, _1, &param_mgr->mAmbient));
-
- // time of day
- getChild<LLUICtrl>("WLSunAngle")->setCommitCallback(boost::bind(&LLFloaterWindLight::onSunMoved, this, _1, &param_mgr->mLightnorm));
- getChild<LLUICtrl>("WLEastAngle")->setCommitCallback(boost::bind(&LLFloaterWindLight::onSunMoved, this, _1, &param_mgr->mLightnorm));
-
- // Clouds
-
- // Cloud Color
- getChild<LLUICtrl>("WLCloudColorR")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, &param_mgr->mCloudColor));
- getChild<LLUICtrl>("WLCloudColorG")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlGMoved, this, _1, &param_mgr->mCloudColor));
- getChild<LLUICtrl>("WLCloudColorB")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlBMoved, this, _1, &param_mgr->mCloudColor));
- getChild<LLUICtrl>("WLCloudColorI")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlIMoved, this, _1, &param_mgr->mCloudColor));
-
- // Cloud
- getChild<LLUICtrl>("WLCloudX")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, &param_mgr->mCloudMain));
- getChild<LLUICtrl>("WLCloudY")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlGMoved, this, _1, &param_mgr->mCloudMain));
- getChild<LLUICtrl>("WLCloudDensity")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlBMoved, this, _1, &param_mgr->mCloudMain));
-
- // Cloud Detail
- getChild<LLUICtrl>("WLCloudDetailX")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, &param_mgr->mCloudDetail));
- getChild<LLUICtrl>("WLCloudDetailY")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlGMoved, this, _1, &param_mgr->mCloudDetail));
- getChild<LLUICtrl>("WLCloudDetailDensity")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlBMoved, this, _1, &param_mgr->mCloudDetail));
-
- // Cloud extras
- getChild<LLUICtrl>("WLCloudCoverage")->setCommitCallback(boost::bind(&LLFloaterWindLight::onFloatControlMoved, this, _1, &param_mgr->mCloudCoverage));
- getChild<LLUICtrl>("WLCloudScale")->setCommitCallback(boost::bind(&LLFloaterWindLight::onFloatControlMoved, this, _1, &param_mgr->mCloudScale));
- getChild<LLUICtrl>("WLCloudLockX")->setCommitCallback(boost::bind(&LLFloaterWindLight::onCloudScrollXToggled, this, _1));
- getChild<LLUICtrl>("WLCloudLockY")->setCommitCallback(boost::bind(&LLFloaterWindLight::onCloudScrollYToggled, this, _1));
- getChild<LLUICtrl>("WLCloudScrollX")->setCommitCallback(boost::bind(&LLFloaterWindLight::onCloudScrollXMoved, this, _1));
- getChild<LLUICtrl>("WLCloudScrollY")->setCommitCallback(boost::bind(&LLFloaterWindLight::onCloudScrollYMoved, this, _1));
- getChild<LLUICtrl>("WLDistanceMult")->setCommitCallback(boost::bind(&LLFloaterWindLight::onFloatControlMoved, this, _1, &param_mgr->mDistanceMult));
- getChild<LLUICtrl>("DrawClassicClouds")->setCommitCallback(boost::bind(LLSavedSettingsGlue::setBOOL, _1, "SkyUseClassicClouds"));
-
- // WL Top
- getChild<LLUICtrl>("WLDayCycleMenuButton")->setCommitCallback(boost::bind(&LLFloaterWindLight::onOpenDayCycle, this));
- // Load/save
- LLComboBox* comboBox = getChild<LLComboBox>("WLPresetsCombo");
-
- //childSetAction("WLLoadPreset", onLoadPreset, comboBox);
- getChild<LLUICtrl>("WLNewPreset")->setCommitCallback(boost::bind(&LLFloaterWindLight::onNewPreset, this));
- getChild<LLUICtrl>("WLSavePreset")->setCommitCallback(boost::bind(&LLFloaterWindLight::onSavePreset, this));
- getChild<LLUICtrl>("WLDeletePreset")->setCommitCallback(boost::bind(&LLFloaterWindLight::onDeletePreset, this));
-
- comboBox->setCommitCallback(boost::bind(&LLFloaterWindLight::onChangePresetName, this, _1));
-
-
- // Dome
- getChild<LLUICtrl>("WLGamma")->setCommitCallback(boost::bind(&LLFloaterWindLight::onFloatControlMoved, this, _1, &param_mgr->mWLGamma));
- getChild<LLUICtrl>("WLStarAlpha")->setCommitCallback(boost::bind(&LLFloaterWindLight::onStarAlphaMoved, this, _1));
-}
-
-bool LLFloaterWindLight::newPromptCallback(const LLSD& notification, const LLSD& response)
-{
- std::string text = response["message"].asString();
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- if(text == "")
- {
- return false;
- }
-
- if(option == 0) {
- LLComboBox* comboBox = getChild<LLComboBox>("WLPresetsCombo");
-
- LLFloaterDayCycle* day_cycle = LLFloaterReg::findTypedInstance<LLFloaterDayCycle>("env_day_cycle");
- LLComboBox* keyCombo = NULL;
- if(day_cycle)
- {
- keyCombo = day_cycle->getChild<LLComboBox>("WLKeyPresets");
- }
-
- // add the current parameters to the list
- // see if it's there first
- std::map<std::string, LLWLParamSet>::iterator mIt =
- LLWLParamManager::instance()->mParamList.find(text);
-
- // if not there, add a new one
- if(mIt == LLWLParamManager::instance()->mParamList.end())
- {
- LLWLParamManager::instance()->addParamSet(text,
- LLWLParamManager::instance()->mCurParams);
- comboBox->add(text);
- comboBox->sortByName();
-
- // add a blank to the bottom
- comboBox->selectFirstItem();
- if(comboBox->getSimple() == "")
- {
- comboBox->remove(0);
- }
- comboBox->add(LLStringUtil::null);
-
- comboBox->setSelectedByValue(text, true);
- if(keyCombo)
- {
- keyCombo->add(text);
- keyCombo->sortByName();
- }
- LLWLParamManager::instance()->savePreset(text);
-
- // otherwise, send a message to the user
- }
- else
- {
- LLNotificationsUtil::add("ExistsSkyPresetAlert");
- }
- }
- return false;
-}
-
-void LLFloaterWindLight::syncMenu()
-{
- bool err;
-
- LLWLParamManager * param_mgr = LLWLParamManager::instance();
-
- LLWLParamSet& currentParams = param_mgr->mCurParams;
- //std::map<std::string, LLVector4> & currentParams = param_mgr->mCurParams.mParamValues;
-
- // blue horizon
- param_mgr->mBlueHorizon = currentParams.getVector(param_mgr->mBlueHorizon.mName, err);
- getChild<LLUICtrl>("WLBlueHorizonR")->setValue(param_mgr->mBlueHorizon.r / 2.0);
- getChild<LLUICtrl>("WLBlueHorizonG")->setValue(param_mgr->mBlueHorizon.g / 2.0);
- getChild<LLUICtrl>("WLBlueHorizonB")->setValue(param_mgr->mBlueHorizon.b / 2.0);
- getChild<LLUICtrl>("WLBlueHorizonI")->setValue(
- std::max(param_mgr->mBlueHorizon.r / 2.0,
- std::max(param_mgr->mBlueHorizon.g / 2.0,
- param_mgr->mBlueHorizon.b / 2.0)));
-
- // haze density, horizon, mult, and altitude
- param_mgr->mHazeDensity = currentParams.getVector(param_mgr->mHazeDensity.mName, err);
- getChild<LLUICtrl>("WLHazeDensity")->setValue(param_mgr->mHazeDensity.r);
- param_mgr->mHazeHorizon = currentParams.getVector(param_mgr->mHazeHorizon.mName, err);
- getChild<LLUICtrl>("WLHazeHorizon")->setValue(param_mgr->mHazeHorizon.r);
- param_mgr->mDensityMult = currentParams.getVector(param_mgr->mDensityMult.mName, err);
- getChild<LLUICtrl>("WLDensityMult")->setValue(param_mgr->mDensityMult.x *
- param_mgr->mDensityMult.mult);
- param_mgr->mMaxAlt = currentParams.getVector(param_mgr->mMaxAlt.mName, err);
- getChild<LLUICtrl>("WLMaxAltitude")->setValue(param_mgr->mMaxAlt.x);
-
- // blue density
- param_mgr->mBlueDensity = currentParams.getVector(param_mgr->mBlueDensity.mName, err);
- getChild<LLUICtrl>("WLBlueDensityR")->setValue(param_mgr->mBlueDensity.r / 2.0);
- getChild<LLUICtrl>("WLBlueDensityG")->setValue(param_mgr->mBlueDensity.g / 2.0);
- getChild<LLUICtrl>("WLBlueDensityB")->setValue(param_mgr->mBlueDensity.b / 2.0);
- getChild<LLUICtrl>("WLBlueDensityI")->setValue(
- std::max(param_mgr->mBlueDensity.r / 2.0,
- std::max(param_mgr->mBlueDensity.g / 2.0, param_mgr->mBlueDensity.b / 2.0)));
-
- // Lighting
-
- // sunlight
- param_mgr->mSunlight = currentParams.getVector(param_mgr->mSunlight.mName, err);
- getChild<LLUICtrl>("WLSunlightR")->setValue(param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE);
- getChild<LLUICtrl>("WLSunlightG")->setValue(param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE);
- getChild<LLUICtrl>("WLSunlightB")->setValue(param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE);
- getChild<LLUICtrl>("WLSunlightI")->setValue(
- std::max(param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE,
- std::max(param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE)));
-
- // glow
- param_mgr->mGlow = currentParams.getVector(param_mgr->mGlow.mName, err);
- getChild<LLUICtrl>("WLGlowR")->setValue(2 - param_mgr->mGlow.r / 20.0f);
- getChild<LLUICtrl>("WLGlowB")->setValue(-param_mgr->mGlow.b / 5.0f);
-
- // ambient
- param_mgr->mAmbient = currentParams.getVector(param_mgr->mAmbient.mName, err);
- getChild<LLUICtrl>("WLAmbientR")->setValue(param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE);
- getChild<LLUICtrl>("WLAmbientG")->setValue(param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE);
- getChild<LLUICtrl>("WLAmbientB")->setValue(param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE);
- getChild<LLUICtrl>("WLAmbientI")->setValue(
- std::max(param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE,
- std::max(param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE)));
-
- getChild<LLUICtrl>("WLSunAngle")->setValue(param_mgr->mCurParams.getFloat("sun_angle",err) / F_TWO_PI);
- getChild<LLUICtrl>("WLEastAngle")->setValue(param_mgr->mCurParams.getFloat("east_angle",err) / F_TWO_PI);
-
- // Clouds
-
- // Cloud Color
- param_mgr->mCloudColor = currentParams.getVector(param_mgr->mCloudColor.mName, err);
- getChild<LLUICtrl>("WLCloudColorR")->setValue(param_mgr->mCloudColor.r);
- getChild<LLUICtrl>("WLCloudColorG")->setValue(param_mgr->mCloudColor.g);
- getChild<LLUICtrl>("WLCloudColorB")->setValue(param_mgr->mCloudColor.b);
- getChild<LLUICtrl>("WLCloudColorI")->setValue(
- std::max(param_mgr->mCloudColor.r,
- std::max(param_mgr->mCloudColor.g, param_mgr->mCloudColor.b)));
-
- // Cloud
- param_mgr->mCloudMain = currentParams.getVector(param_mgr->mCloudMain.mName, err);
- getChild<LLUICtrl>("WLCloudX")->setValue(param_mgr->mCloudMain.r);
- getChild<LLUICtrl>("WLCloudY")->setValue(param_mgr->mCloudMain.g);
- getChild<LLUICtrl>("WLCloudDensity")->setValue(param_mgr->mCloudMain.b);
-
- // Cloud Detail
- param_mgr->mCloudDetail = currentParams.getVector(param_mgr->mCloudDetail.mName, err);
- getChild<LLUICtrl>("WLCloudDetailX")->setValue(param_mgr->mCloudDetail.r);
- getChild<LLUICtrl>("WLCloudDetailY")->setValue(param_mgr->mCloudDetail.g);
- getChild<LLUICtrl>("WLCloudDetailDensity")->setValue(param_mgr->mCloudDetail.b);
-
- // Cloud extras
- param_mgr->mCloudCoverage = currentParams.getVector(param_mgr->mCloudCoverage.mName, err);
- param_mgr->mCloudScale = currentParams.getVector(param_mgr->mCloudScale.mName, err);
- getChild<LLUICtrl>("WLCloudCoverage")->setValue(param_mgr->mCloudCoverage.x);
- getChild<LLUICtrl>("WLCloudScale")->setValue(param_mgr->mCloudScale.x);
-
- // cloud scrolling
- bool lockX = !param_mgr->mCurParams.getEnableCloudScrollX();
- bool lockY = !param_mgr->mCurParams.getEnableCloudScrollY();
- getChild<LLUICtrl>("WLCloudLockX")->setValue(lockX);
- getChild<LLUICtrl>("WLCloudLockY")->setValue(lockY);
- getChild<LLUICtrl>("DrawClassicClouds")->setValue(gSavedSettings.getBOOL("SkyUseClassicClouds"));
-
- // disable if locked, enable if not
- if(lockX)
- {
- getChildView("WLCloudScrollX")->setEnabled(FALSE);
- } else {
- getChildView("WLCloudScrollX")->setEnabled(TRUE);
- }
- if(lockY)
- {
- getChildView("WLCloudScrollY")->setEnabled(FALSE);
- } else {
- getChildView("WLCloudScrollY")->setEnabled(TRUE);
- }
-
- // *HACK cloud scrolling is off my an additive of 10
- getChild<LLUICtrl>("WLCloudScrollX")->setValue(param_mgr->mCurParams.getCloudScrollX() - 10.0f);
- getChild<LLUICtrl>("WLCloudScrollY")->setValue(param_mgr->mCurParams.getCloudScrollY() - 10.0f);
-
- param_mgr->mDistanceMult = currentParams.getVector(param_mgr->mDistanceMult.mName, err);
- getChild<LLUICtrl>("WLDistanceMult")->setValue(param_mgr->mDistanceMult.x);
-
- // Tweak extras
-
- param_mgr->mWLGamma = currentParams.getVector(param_mgr->mWLGamma.mName, err);
- getChild<LLUICtrl>("WLGamma")->setValue(param_mgr->mWLGamma.x);
-
- getChild<LLUICtrl>("WLStarAlpha")->setValue(param_mgr->mCurParams.getStarBrightness());
-
- LLTabContainer* tab = getChild<LLTabContainer>("WindLight Tabs");
- LLPanel* panel = getChild<LLPanel>("Scattering");
-
- tab->enableTabButton(tab->getIndexForPanel(panel), gSavedSettings.getBOOL("RenderDeferredGI"));
-}
-
-
-// color control callbacks
-void LLFloaterWindLight::onColorControlRMoved(LLUICtrl* ctrl, WLColorControl* colorControl)
-{
- deactivateAnimator();
-
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
-
- colorControl->r = sldrCtrl->getValueF32();
- if(colorControl->isSunOrAmbientColor) {
- colorControl->r *= 3;
- }
- if(colorControl->isBlueHorizonOrDensity) {
- colorControl->r *= 2;
- }
-
- // move i if it's the max
- if(colorControl->r >= colorControl->g && colorControl->r >= colorControl->b
- && colorControl->hasSliderName) {
- colorControl->i = colorControl->r;
- std::string name = colorControl->mSliderName;
- name.append("I");
-
- if(colorControl->isSunOrAmbientColor) {
- getChild<LLUICtrl>(name)->setValue(colorControl->r / 3);
- } else if(colorControl->isBlueHorizonOrDensity) {
- getChild<LLUICtrl>(name)->setValue(colorControl->r / 2);
- } else {
- getChild<LLUICtrl>(name)->setValue(colorControl->r);
- }
- }
-
- colorControl->update(LLWLParamManager::instance()->mCurParams);
-
- LLWLParamManager::instance()->propagateParameters();
-}
-
-void LLFloaterWindLight::onColorControlGMoved(LLUICtrl* ctrl, WLColorControl* colorControl)
-{
- deactivateAnimator();
-
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
-
- colorControl->g = sldrCtrl->getValueF32();
- if(colorControl->isSunOrAmbientColor) {
- colorControl->g *= 3;
- }
- if(colorControl->isBlueHorizonOrDensity) {
- colorControl->g *= 2;
- }
-
- // move i if it's the max
- if(colorControl->g >= colorControl->r && colorControl->g >= colorControl->b
- && colorControl->hasSliderName) {
- colorControl->i = colorControl->g;
- std::string name = colorControl->mSliderName;
- name.append("I");
-
- if(colorControl->isSunOrAmbientColor) {
- getChild<LLUICtrl>(name)->setValue(colorControl->g / 3);
- } else if(colorControl->isBlueHorizonOrDensity) {
- getChild<LLUICtrl>(name)->setValue(colorControl->g / 2);
- } else {
- getChild<LLUICtrl>(name)->setValue(colorControl->g);
- }
- }
-
- colorControl->update(LLWLParamManager::instance()->mCurParams);
-
- LLWLParamManager::instance()->propagateParameters();
-}
-
-void LLFloaterWindLight::onColorControlBMoved(LLUICtrl* ctrl, WLColorControl* colorControl)
-{
- deactivateAnimator();
-
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
-
- colorControl->b = sldrCtrl->getValueF32();
- if(colorControl->isSunOrAmbientColor) {
- colorControl->b *= 3;
- }
- if(colorControl->isBlueHorizonOrDensity) {
- colorControl->b *= 2;
- }
-
- // move i if it's the max
- if(colorControl->b >= colorControl->r && colorControl->b >= colorControl->g
- && colorControl->hasSliderName) {
- colorControl->i = colorControl->b;
- std::string name = colorControl->mSliderName;
- name.append("I");
-
- if(colorControl->isSunOrAmbientColor) {
- getChild<LLUICtrl>(name)->setValue(colorControl->b / 3);
- } else if(colorControl->isBlueHorizonOrDensity) {
- getChild<LLUICtrl>(name)->setValue(colorControl->b / 2);
- } else {
- getChild<LLUICtrl>(name)->setValue(colorControl->b);
- }
- }
-
- colorControl->update(LLWLParamManager::instance()->mCurParams);
-
- LLWLParamManager::instance()->propagateParameters();
-}
-
-void LLFloaterWindLight::onColorControlIMoved(LLUICtrl* ctrl, WLColorControl* colorControl)
-{
- deactivateAnimator();
-
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
-
- colorControl->i = sldrCtrl->getValueF32();
-
- // only for sliders where we pass a name
- if(colorControl->hasSliderName) {
-
- // set it to the top
- F32 maxVal = std::max(std::max(colorControl->r, colorControl->g), colorControl->b);
- F32 iVal;
-
- if(colorControl->isSunOrAmbientColor)
- {
- iVal = colorControl->i * 3;
- }
- else if(colorControl->isBlueHorizonOrDensity)
- {
- iVal = colorControl->i * 2;
- }
- else
- {
- iVal = colorControl->i;
- }
-
- // get the names of the other sliders
- std::string rName = colorControl->mSliderName;
- rName.append("R");
- std::string gName = colorControl->mSliderName;
- gName.append("G");
- std::string bName = colorControl->mSliderName;
- bName.append("B");
-
- // handle if at 0
- if(iVal == 0) {
- colorControl->r = 0;
- colorControl->g = 0;
- colorControl->b = 0;
-
- // if all at the start
- // set them all to the intensity
- } else if (maxVal == 0) {
- colorControl->r = iVal;
- colorControl->g = iVal;
- colorControl->b = iVal;
-
- } else {
-
- // add delta amounts to each
- F32 delta = (iVal - maxVal) / maxVal;
- colorControl->r *= (1.0f + delta);
- colorControl->g *= (1.0f + delta);
- colorControl->b *= (1.0f + delta);
- }
-
- // divide sun color vals by three
- if(colorControl->isSunOrAmbientColor)
- {
- getChild<LLUICtrl>(rName)->setValue(colorControl->r/3);
- getChild<LLUICtrl>(gName)->setValue(colorControl->g/3);
- getChild<LLUICtrl>(bName)->setValue(colorControl->b/3);
-
- }
- else if(colorControl->isBlueHorizonOrDensity)
- {
- getChild<LLUICtrl>(rName)->setValue(colorControl->r/2);
- getChild<LLUICtrl>(gName)->setValue(colorControl->g/2);
- getChild<LLUICtrl>(bName)->setValue(colorControl->b/2);
-
- }
- else
- {
- // set the sliders to the new vals
- getChild<LLUICtrl>(rName)->setValue(colorControl->r);
- getChild<LLUICtrl>(gName)->setValue(colorControl->g);
- getChild<LLUICtrl>(bName)->setValue(colorControl->b);
- }
- }
-
- // now update the current parameters and send them to shaders
- colorControl->update(LLWLParamManager::instance()->mCurParams);
- LLWLParamManager::instance()->propagateParameters();
-}
-
-/// GLOW SPECIFIC CODE
-void LLFloaterWindLight::onGlowRMoved(LLUICtrl* ctrl, WLColorControl* colorControl)
-{
- deactivateAnimator();
-
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
-
- // scaled by 20
- colorControl->r = (2 - sldrCtrl->getValueF32()) * 20;
-
- colorControl->update(LLWLParamManager::instance()->mCurParams);
- LLWLParamManager::instance()->propagateParameters();
-}
-
-/// \NOTE that we want NEGATIVE (-) B
-void LLFloaterWindLight::onGlowBMoved(LLUICtrl* ctrl, WLColorControl* colorControl)
-{
- deactivateAnimator();
-
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
-
- /// \NOTE that we want NEGATIVE (-) B and NOT by 20 as 20 is too big
- colorControl->b = -sldrCtrl->getValueF32() * 5;
-
- colorControl->update(LLWLParamManager::instance()->mCurParams);
- LLWLParamManager::instance()->propagateParameters();
-}
-
-void LLFloaterWindLight::onFloatControlMoved(LLUICtrl* ctrl, WLFloatControl* floatControl)
-{
- deactivateAnimator();
-
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
-
- floatControl->x = sldrCtrl->getValueF32() / floatControl->mult;
-
- floatControl->update(LLWLParamManager::instance()->mCurParams);
- LLWLParamManager::instance()->propagateParameters();
-}
-
-// Lighting callbacks
-
-// time of day
-void LLFloaterWindLight::onSunMoved(LLUICtrl* ctrl, WLColorControl* colorControl)
-{
- deactivateAnimator();
-
- LLSliderCtrl* sunSldr = getChild<LLSliderCtrl>("WLSunAngle");
- LLSliderCtrl* eastSldr = getChild<LLSliderCtrl>("WLEastAngle");
-
- // get the two angles
- LLWLParamManager * param_mgr = LLWLParamManager::instance();
-
- param_mgr->mCurParams.setSunAngle(F_TWO_PI * sunSldr->getValueF32());
- param_mgr->mCurParams.setEastAngle(F_TWO_PI * eastSldr->getValueF32());
-
- // set the sun vector
- colorControl->r = -sin(param_mgr->mCurParams.getEastAngle()) *
- cos(param_mgr->mCurParams.getSunAngle());
- colorControl->g = sin(param_mgr->mCurParams.getSunAngle());
- colorControl->b = cos(param_mgr->mCurParams.getEastAngle()) *
- cos(param_mgr->mCurParams.getSunAngle());
- colorControl->i = 1.f;
-
- colorControl->update(param_mgr->mCurParams);
- param_mgr->propagateParameters();
-}
-
-void LLFloaterWindLight::onStarAlphaMoved(LLUICtrl* ctrl)
-{
- deactivateAnimator();
-
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
-
- LLWLParamManager::instance()->mCurParams.setStarBrightness(sldrCtrl->getValueF32());
-}
-
-void LLFloaterWindLight::onNewPreset()
-{
- LLNotificationsUtil::add("NewSkyPreset", LLSD(), LLSD(), boost::bind(&LLFloaterWindLight::newPromptCallback, this, _1, _2));
-}
-
-void LLFloaterWindLight::onSavePreset()
-{
- // get the name
- LLComboBox* comboBox = getChild<LLComboBox>(
- "WLPresetsCombo");
-
- // don't save the empty name
- if(comboBox->getSelectedItemLabel() == "")
- {
- return;
- }
-
- // check to see if it's a default and shouldn't be overwritten
- std::set<std::string>::iterator sIt = sDefaultPresets.find(
- comboBox->getSelectedItemLabel());
- if(sIt != sDefaultPresets.end() && !gSavedSettings.getBOOL("SkyEditPresets"))
- {
- LLNotificationsUtil::add("WLNoEditDefault");
- return;
- }
-
- LLWLParamManager::instance()->mCurParams.mName =
- comboBox->getSelectedItemLabel();
-
- LLNotificationsUtil::add("WLSavePresetAlert", LLSD(), LLSD(), boost::bind(&LLFloaterWindLight::saveAlertCallback, this, _1, _2));
-}
-
-bool LLFloaterWindLight::saveAlertCallback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- // if they choose save, do it. Otherwise, don't do anything
- if(option == 0)
- {
- LLWLParamManager * param_mgr = LLWLParamManager::instance();
-
- param_mgr->setParamSet(param_mgr->mCurParams.mName, param_mgr->mCurParams);
-
- // comment this back in to save to file
- param_mgr->savePreset(param_mgr->mCurParams.mName);
- }
- return false;
-}
-
-void LLFloaterWindLight::onDeletePreset()
-{
- LLComboBox* combo_box = getChild<LLComboBox>(
- "WLPresetsCombo");
-
- if(combo_box->getSelectedValue().asString() == "")
- {
- return;
- }
-
- LLSD args;
- args["SKY"] = combo_box->getSelectedValue().asString();
- LLNotificationsUtil::add("WLDeletePresetAlert", args, LLSD(),
- boost::bind(&LLFloaterWindLight::deleteAlertCallback, this, _1, _2));
-}
-
-bool LLFloaterWindLight::deleteAlertCallback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- // if they choose delete, do it. Otherwise, don't do anything
- if(option == 0)
- {
- LLComboBox* combo_box = getChild<LLComboBox>("WLPresetsCombo");
- LLFloaterDayCycle* day_cycle = LLFloaterReg::findTypedInstance<LLFloaterDayCycle>("env_day_cycle");
- LLComboBox* key_combo = NULL;
-
- if (day_cycle)
- {
- key_combo = day_cycle->getChild<LLComboBox>("WLKeyPresets");
- }
-
- std::string name(combo_box->getSelectedValue().asString());
-
- // check to see if it's a default and shouldn't be deleted
- std::set<std::string>::iterator sIt = sDefaultPresets.find(name);
- if(sIt != sDefaultPresets.end())
- {
- LLNotificationsUtil::add("WLNoEditDefault");
- return false;
- }
-
- LLWLParamManager::instance()->removeParamSet(name, true);
-
- // remove and choose another
- S32 new_index = combo_box->getCurrentIndex();
-
- combo_box->remove(name);
- if(key_combo != NULL)
- {
- key_combo->remove(name);
-
- // remove from slider, as well
- day_cycle->deletePreset(name);
- }
-
- // pick the previously selected index after delete
- if(new_index > 0)
- {
- new_index--;
- }
-
- if(combo_box->getItemCount() > 0)
- {
- combo_box->setCurrentByIndex(new_index);
- }
- }
- return false;
-}
-
-
-void LLFloaterWindLight::onChangePresetName(LLUICtrl* ctrl)
-{
- deactivateAnimator();
-
- std::string data = ctrl->getValue().asString();
- if(!data.empty())
- {
- LLWLParamManager::instance()->loadPreset( data);
- syncMenu();
- }
-}
-
-void LLFloaterWindLight::onOpenDayCycle()
-{
- LLFloaterReg::showInstance("env_day_cycle");
-}
-
-// Clouds
-void LLFloaterWindLight::onCloudScrollXMoved(LLUICtrl* ctrl)
-{
- deactivateAnimator();
-
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
- // *HACK all cloud scrolling is off by an additive of 10.
- LLWLParamManager::instance()->mCurParams.setCloudScrollX(sldrCtrl->getValueF32() + 10.0f);
-}
-
-void LLFloaterWindLight::onCloudScrollYMoved(LLUICtrl* ctrl)
-{
- deactivateAnimator();
-
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
-
- // *HACK all cloud scrolling is off by an additive of 10.
- LLWLParamManager::instance()->mCurParams.setCloudScrollY(sldrCtrl->getValueF32() + 10.0f);
-}
-
-void LLFloaterWindLight::onCloudScrollXToggled(LLUICtrl* ctrl)
-{
- deactivateAnimator();
-
- LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl);
-
- bool lock = cbCtrl->get();
- LLWLParamManager::instance()->mCurParams.setEnableCloudScrollX(!lock);
-
- LLSliderCtrl* sldr = getChild<LLSliderCtrl>(
- "WLCloudScrollX");
-
- if(cbCtrl->get())
- {
- sldr->setEnabled(false);
- }
- else
- {
- sldr->setEnabled(true);
- }
-
-}
-
-void LLFloaterWindLight::onCloudScrollYToggled(LLUICtrl* ctrl)
-{
- deactivateAnimator();
-
- LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl);
- bool lock = cbCtrl->get();
- LLWLParamManager::instance()->mCurParams.setEnableCloudScrollY(!lock);
-
- LLSliderCtrl* sldr = getChild<LLSliderCtrl>(
- "WLCloudScrollY");
-
- if(cbCtrl->get())
- {
- sldr->setEnabled(false);
- }
- else
- {
- sldr->setEnabled(true);
- }
-}
-
-void LLFloaterWindLight::deactivateAnimator()
-{
- LLWLParamManager::instance()->mAnimator.mIsRunning = false;
- LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
-}