diff options
Diffstat (limited to 'indra/newview/llfloaterwater.h')
-rw-r--r-- | indra/newview/llfloaterwater.h | 109 |
1 files changed, 41 insertions, 68 deletions
diff --git a/indra/newview/llfloaterwater.h b/indra/newview/llfloaterwater.h index 50fd7dd450..e3db91e80d 100644 --- a/indra/newview/llfloaterwater.h +++ b/indra/newview/llfloaterwater.h @@ -2,31 +2,25 @@ * @file llfloaterwindlight.h * @brief LLFloaterWater class definition * - * $LicenseInfo:firstyear=2007&license=viewergpl$ - * - * Copyright (c) 2007-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -42,91 +36,70 @@ #include <vector> #include "llwlparamset.h" +struct WaterVector2Control; +struct WaterVector3Control; struct WaterColorControl; -struct WaterloatControl; - +struct WaterFloatControl; +struct WaterExpFloatControl; /// Menuing system for all of windlight's functionality class LLFloaterWater : public LLFloater { public: - LLFloaterWater(); + LLFloaterWater(const LLSD& key); virtual ~LLFloaterWater(); /*virtual*/ BOOL postBuild(); /// initialize all void initCallbacks(void); - /// one and one instance only - static LLFloaterWater* instance(); - - // help button stuff - static void onClickHelp(void* data); - void initHelpBtn(const std::string& name, const std::string& xml_alert); - - static bool newPromptCallback(const LLSD& notification, const LLSD& response); + bool newPromptCallback(const LLSD& notification, const LLSD& response); /// general purpose callbacks for dealing with color controllers - static void onColorControlRMoved(LLUICtrl* ctrl, void* userData); - static void onColorControlGMoved(LLUICtrl* ctrl, void* userData); - static void onColorControlBMoved(LLUICtrl* ctrl, void* userData); - static void onColorControlAMoved(LLUICtrl* ctrl, void* userData); - static void onColorControlIMoved(LLUICtrl* ctrl, void* userData); - - static void onVector3ControlXMoved(LLUICtrl* ctrl, void* userData); - static void onVector3ControlYMoved(LLUICtrl* ctrl, void* userData); - static void onVector3ControlZMoved(LLUICtrl* ctrl, void* userData); + void onColorControlRMoved(LLUICtrl* ctrl, WaterColorControl* colorControl); + void onColorControlGMoved(LLUICtrl* ctrl, WaterColorControl* colorControl); + void onColorControlBMoved(LLUICtrl* ctrl, WaterColorControl* colorControl); + void onColorControlAMoved(LLUICtrl* ctrl, WaterColorControl* colorControl); + void onColorControlIMoved(LLUICtrl* ctrl, WaterColorControl* colorControl); - static void onVector2ControlXMoved(LLUICtrl* ctrl, void* userData); - static void onVector2ControlYMoved(LLUICtrl* ctrl, void* userData); + void onVector3ControlXMoved(LLUICtrl* ctrl, WaterVector3Control* vectorControl); + void onVector3ControlYMoved(LLUICtrl* ctrl, WaterVector3Control* vectorControl); + void onVector3ControlZMoved(LLUICtrl* ctrl, WaterVector3Control* vectorControl); - static void onFloatControlMoved(LLUICtrl* ctrl, void* userData); + void onVector2ControlXMoved(LLUICtrl* ctrl, WaterVector2Control* vectorControl); + void onVector2ControlYMoved(LLUICtrl* ctrl, WaterVector2Control* vectorControl); + + void onFloatControlMoved(LLUICtrl* ctrl, WaterFloatControl* floatControl); - static void onExpFloatControlMoved(LLUICtrl* ctrl, void* userData); + void onExpFloatControlMoved(LLUICtrl* ctrl, WaterExpFloatControl* expFloatControl); - static void onWaterFogColorMoved(LLUICtrl* ctrl, void* userData); - - static void onBoolToggle(LLUICtrl* ctrl, void* userData); + void onWaterFogColorMoved(LLUICtrl* ctrl, WaterColorControl* colorControl); /// handle if they choose a new normal map - static void onNormalMapPicked(LLUICtrl* ctrl, void* userData); + void onNormalMapPicked(LLUICtrl* ctrl); /// when user hits the load preset button - static void onNewPreset(void* userData); + void onNewPreset(); /// when user hits the save preset button - static void onSavePreset(void* userData); + void onSavePreset(); /// prompts a user when overwriting a preset - static bool saveAlertCallback(const LLSD& notification, const LLSD& response); + bool saveAlertCallback(const LLSD& notification, const LLSD& response); /// when user hits the save preset button - static void onDeletePreset(void* userData); + void onDeletePreset(); /// prompts a user when overwriting a preset - static bool deleteAlertCallback(const LLSD& notification, const LLSD& response); + bool deleteAlertCallback(const LLSD& notification, const LLSD& response); /// what to do when you change the preset name void onChangePresetName(LLUICtrl* ctrl); - //// menu management - - /// show off our menu - static void show(); - - /// return if the menu exists or not - static bool isOpen(); - - /// stuff to do on exit - virtual void onClose(bool app_quitting); - /// sync up sliders with parameters void syncMenu(); private: - // one instance on the inside - static LLFloaterWater* sWaterMenu; - static std::set<std::string> sDefaultPresets; }; |