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path: root/indra/newview/llfloaterwater.cpp
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Diffstat (limited to 'indra/newview/llfloaterwater.cpp')
-rw-r--r--indra/newview/llfloaterwater.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/indra/newview/llfloaterwater.cpp b/indra/newview/llfloaterwater.cpp
index ebcd9d40f2..9c3f943013 100644
--- a/indra/newview/llfloaterwater.cpp
+++ b/indra/newview/llfloaterwater.cpp
@@ -204,7 +204,7 @@ void LLFloaterWater::syncMenu()
param_mgr->mFogColor = current_params.getVector4(param_mgr->mFogColor.mName, err);
LLColor4 col = param_mgr->getFogColor();
- childSetValue("WaterGlow", col.mV[3]);
+ getChild<LLUICtrl>("WaterGlow")->setValue(col.mV[3]);
col.mV[3] = 1.0f;
LLColorSwatchCtrl* colCtrl = getChild<LLColorSwatchCtrl>("WaterFogColor");
@@ -215,41 +215,41 @@ void LLFloaterWater::syncMenu()
log(current_params.getFloat(param_mgr->mFogDensity.mName, err)) /
log(param_mgr->mFogDensity.mBase);
param_mgr->setDensitySliderValue(param_mgr->mFogDensity.mExp);
- childSetValue("WaterFogDensity", param_mgr->mFogDensity.mExp);
+ getChild<LLUICtrl>("WaterFogDensity")->setValue(param_mgr->mFogDensity.mExp);
param_mgr->mUnderWaterFogMod.mX =
current_params.getFloat(param_mgr->mUnderWaterFogMod.mName, err);
- childSetValue("WaterUnderWaterFogMod", param_mgr->mUnderWaterFogMod.mX);
+ getChild<LLUICtrl>("WaterUnderWaterFogMod")->setValue(param_mgr->mUnderWaterFogMod.mX);
param_mgr->mNormalScale = current_params.getVector3(param_mgr->mNormalScale.mName, err);
- childSetValue("WaterNormalScaleX", param_mgr->mNormalScale.mX);
- childSetValue("WaterNormalScaleY", param_mgr->mNormalScale.mY);
- childSetValue("WaterNormalScaleZ", param_mgr->mNormalScale.mZ);
+ getChild<LLUICtrl>("WaterNormalScaleX")->setValue(param_mgr->mNormalScale.mX);
+ getChild<LLUICtrl>("WaterNormalScaleY")->setValue(param_mgr->mNormalScale.mY);
+ getChild<LLUICtrl>("WaterNormalScaleZ")->setValue(param_mgr->mNormalScale.mZ);
// Fresnel
param_mgr->mFresnelScale.mX = current_params.getFloat(param_mgr->mFresnelScale.mName, err);
- childSetValue("WaterFresnelScale", param_mgr->mFresnelScale.mX);
+ getChild<LLUICtrl>("WaterFresnelScale")->setValue(param_mgr->mFresnelScale.mX);
param_mgr->mFresnelOffset.mX = current_params.getFloat(param_mgr->mFresnelOffset.mName, err);
- childSetValue("WaterFresnelOffset", param_mgr->mFresnelOffset.mX);
+ getChild<LLUICtrl>("WaterFresnelOffset")->setValue(param_mgr->mFresnelOffset.mX);
// Scale Above/Below
param_mgr->mScaleAbove.mX = current_params.getFloat(param_mgr->mScaleAbove.mName, err);
- childSetValue("WaterScaleAbove", param_mgr->mScaleAbove.mX);
+ getChild<LLUICtrl>("WaterScaleAbove")->setValue(param_mgr->mScaleAbove.mX);
param_mgr->mScaleBelow.mX = current_params.getFloat(param_mgr->mScaleBelow.mName, err);
- childSetValue("WaterScaleBelow", param_mgr->mScaleBelow.mX);
+ getChild<LLUICtrl>("WaterScaleBelow")->setValue(param_mgr->mScaleBelow.mX);
// blur mult
param_mgr->mBlurMultiplier.mX = current_params.getFloat(param_mgr->mBlurMultiplier.mName, err);
- childSetValue("WaterBlurMult", param_mgr->mBlurMultiplier.mX);
+ getChild<LLUICtrl>("WaterBlurMult")->setValue(param_mgr->mBlurMultiplier.mX);
// wave directions
param_mgr->mWave1Dir = current_params.getVector2(param_mgr->mWave1Dir.mName, err);
- childSetValue("WaterWave1DirX", param_mgr->mWave1Dir.mX);
- childSetValue("WaterWave1DirY", param_mgr->mWave1Dir.mY);
+ getChild<LLUICtrl>("WaterWave1DirX")->setValue(param_mgr->mWave1Dir.mX);
+ getChild<LLUICtrl>("WaterWave1DirY")->setValue(param_mgr->mWave1Dir.mY);
param_mgr->mWave2Dir = current_params.getVector2(param_mgr->mWave2Dir.mName, err);
- childSetValue("WaterWave2DirX", param_mgr->mWave2Dir.mX);
- childSetValue("WaterWave2DirY", param_mgr->mWave2Dir.mY);
+ getChild<LLUICtrl>("WaterWave2DirX")->setValue(param_mgr->mWave2Dir.mX);
+ getChild<LLUICtrl>("WaterWave2DirY")->setValue(param_mgr->mWave2Dir.mY);
LLTextureCtrl* textCtrl = getChild<LLTextureCtrl>("WaterNormalMap");
textCtrl->setImageAssetID(param_mgr->getNormalMapID());
@@ -333,7 +333,7 @@ void LLFloaterWater::onColorControlRMoved(LLUICtrl* ctrl, WaterColorControl* col
std::string name = colorControl->mSliderName;
name.append("I");
- childSetValue(name, colorControl->mR);
+ getChild<LLUICtrl>(name)->setValue(colorControl->mR);
}
colorControl->update(LLWaterParamManager::instance()->mCurParams);
@@ -356,7 +356,7 @@ void LLFloaterWater::onColorControlGMoved(LLUICtrl* ctrl, WaterColorControl* col
std::string name = colorControl->mSliderName;
name.append("I");
- childSetValue(name, colorControl->mG);
+ getChild<LLUICtrl>(name)->setValue(colorControl->mG);
}
@@ -380,7 +380,7 @@ void LLFloaterWater::onColorControlBMoved(LLUICtrl* ctrl, WaterColorControl* col
std::string name = colorControl->mSliderName;
name.append("I");
- childSetValue(name, colorControl->mB);
+ getChild<LLUICtrl>(name)->setValue(colorControl->mB);
}
colorControl->update(LLWaterParamManager::instance()->mCurParams);
@@ -449,9 +449,9 @@ void LLFloaterWater::onColorControlIMoved(LLUICtrl* ctrl, WaterColorControl* col
}
// set the sliders to the new vals
- childSetValue(rName, colorControl->mR);
- childSetValue(gName, colorControl->mG);
- childSetValue(bName, colorControl->mB);
+ getChild<LLUICtrl>(rName)->setValue(colorControl->mR);
+ getChild<LLUICtrl>(gName)->setValue(colorControl->mG);
+ getChild<LLUICtrl>(bName)->setValue(colorControl->mB);
}
// now update the current parameters and send them to shaders