diff options
Diffstat (limited to 'indra/newview/llfloatervoicevolume.cpp')
-rw-r--r-- | indra/newview/llfloatervoicevolume.cpp | 224 |
1 files changed, 112 insertions, 112 deletions
diff --git a/indra/newview/llfloatervoicevolume.cpp b/indra/newview/llfloatervoicevolume.cpp index 23f19dd5aa..ec1a09f877 100644 --- a/indra/newview/llfloatervoicevolume.cpp +++ b/indra/newview/llfloatervoicevolume.cpp @@ -1,24 +1,24 @@ -/** +/** * @file llfloatervoicevolume.cpp * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2012, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -52,67 +52,67 @@ class LLAvatarName; // the 3D world. class LLFloaterVoiceVolume : public LLInspect, LLTransientFloater { - friend class LLFloaterReg; - + friend class LLFloaterReg; + public: - // avatar_id - Avatar ID for which to show information - // Inspector will be positioned relative to current mouse position - LLFloaterVoiceVolume(const LLSD& avatar_id); - virtual ~LLFloaterVoiceVolume(); - - /*virtual*/ BOOL postBuild(void); - - // Because floater is single instance, need to re-parse data on each spawn - // (for example, inspector about same avatar but in different position) - /*virtual*/ void onOpen(const LLSD& avatar_id); - - /*virtual*/ LLTransientFloaterMgr::ETransientGroup getGroup() { return LLTransientFloaterMgr::GLOBAL; } + // avatar_id - Avatar ID for which to show information + // Inspector will be positioned relative to current mouse position + LLFloaterVoiceVolume(const LLSD& avatar_id); + virtual ~LLFloaterVoiceVolume(); + + /*virtual*/ BOOL postBuild(void); + + // Because floater is single instance, need to re-parse data on each spawn + // (for example, inspector about same avatar but in different position) + /*virtual*/ void onOpen(const LLSD& avatar_id); + + /*virtual*/ LLTransientFloaterMgr::ETransientGroup getGroup() { return LLTransientFloaterMgr::GLOBAL; } private: - // Set the volume slider to this user's current client-side volume setting, - // hiding/disabling if the user is not nearby. - void updateVolumeControls(); - - void onClickMuteVolume(); - void onVolumeChange(const LLSD& data); - void onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name); - + // Set the volume slider to this user's current client-side volume setting, + // hiding/disabling if the user is not nearby. + void updateVolumeControls(); + + void onClickMuteVolume(); + void onVolumeChange(const LLSD& data); + void onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name); + private: - LLUUID mAvatarID; - // Need avatar name information to spawn friend add request - LLAvatarName mAvatarName; - boost::signals2::connection mAvatarNameCacheConnection; + LLUUID mAvatarID; + // Need avatar name information to spawn friend add request + LLAvatarName mAvatarName; + boost::signals2::connection mAvatarNameCacheConnection; }; LLFloaterVoiceVolume::LLFloaterVoiceVolume(const LLSD& sd) -: LLInspect(LLSD()) // single_instance, doesn't really need key -, mAvatarID() // set in onOpen() *Note: we used to show partner's name but we dont anymore --angela 3rd Dec* -, mAvatarName() +: LLInspect(LLSD()) // single_instance, doesn't really need key +, mAvatarID() // set in onOpen() *Note: we used to show partner's name but we dont anymore --angela 3rd Dec* +, mAvatarName() , mAvatarNameCacheConnection() { - LLTransientFloaterMgr::getInstance()->addControlView(LLTransientFloaterMgr::GLOBAL, this); - LLTransientFloater::init(this); + LLTransientFloaterMgr::getInstance()->addControlView(LLTransientFloaterMgr::GLOBAL, this); + LLTransientFloater::init(this); } LLFloaterVoiceVolume::~LLFloaterVoiceVolume() { - if (mAvatarNameCacheConnection.connected()) - { - mAvatarNameCacheConnection.disconnect(); - } - LLTransientFloaterMgr::getInstance()->removeControlView(this); + if (mAvatarNameCacheConnection.connected()) + { + mAvatarNameCacheConnection.disconnect(); + } + LLTransientFloaterMgr::getInstance()->removeControlView(this); } /*virtual*/ BOOL LLFloaterVoiceVolume::postBuild(void) { - getChild<LLUICtrl>("mute_btn")->setCommitCallback( - boost::bind(&LLFloaterVoiceVolume::onClickMuteVolume, this) ); + getChild<LLUICtrl>("mute_btn")->setCommitCallback( + boost::bind(&LLFloaterVoiceVolume::onClickMuteVolume, this) ); - getChild<LLUICtrl>("volume_slider")->setCommitCallback( - boost::bind(&LLFloaterVoiceVolume::onVolumeChange, this, _2)); + getChild<LLUICtrl>("volume_slider")->setCommitCallback( + boost::bind(&LLFloaterVoiceVolume::onVolumeChange, this, _2)); - return TRUE; + return TRUE; } @@ -121,93 +121,93 @@ BOOL LLFloaterVoiceVolume::postBuild(void) //virtual void LLFloaterVoiceVolume::onOpen(const LLSD& data) { - // Start open animation - LLInspect::onOpen(data); + // Start open animation + LLInspect::onOpen(data); - // Extract appropriate avatar id - mAvatarID = data["avatar_id"]; + // Extract appropriate avatar id + mAvatarID = data["avatar_id"]; - LLInspect::repositionInspector(data); + LLInspect::repositionInspector(data); - getChild<LLUICtrl>("avatar_name")->setValue(""); - updateVolumeControls(); + getChild<LLUICtrl>("avatar_name")->setValue(""); + updateVolumeControls(); - if (mAvatarNameCacheConnection.connected()) - { - mAvatarNameCacheConnection.disconnect(); - } - mAvatarNameCacheConnection = LLAvatarNameCache::get(mAvatarID, boost::bind(&LLFloaterVoiceVolume::onAvatarNameCache, this, _1, _2)); + if (mAvatarNameCacheConnection.connected()) + { + mAvatarNameCacheConnection.disconnect(); + } + mAvatarNameCacheConnection = LLAvatarNameCache::get(mAvatarID, boost::bind(&LLFloaterVoiceVolume::onAvatarNameCache, this, _1, _2)); } void LLFloaterVoiceVolume::updateVolumeControls() { - bool voice_enabled = LLVoiceClient::getInstance()->getVoiceEnabled(mAvatarID); - - LLUICtrl* mute_btn = getChild<LLUICtrl>("mute_btn"); - LLUICtrl* volume_slider = getChild<LLUICtrl>("volume_slider"); - - // Do not display volume slider and mute button if it - // is ourself or we are not in a voice channel together - if (!voice_enabled || (mAvatarID == gAgent.getID())) - { - mute_btn->setVisible(false); - volume_slider->setVisible(false); - } - else - { - mute_btn->setVisible(true); - volume_slider->setVisible(true); - - // By convention, we only display and toggle voice mutes, not all mutes - bool is_muted = LLAvatarActions::isVoiceMuted(mAvatarID); - bool is_linden = LLStringUtil::endsWith(mAvatarName.getUserName(), " Linden"); - - mute_btn->setEnabled(!is_linden); - mute_btn->setValue(is_muted); - - volume_slider->setEnabled(!is_muted); - - F32 volume; - if (is_muted) - { - // it's clearer to display their volume as zero - volume = 0.f; - } - else - { - // actual volume - volume = LLVoiceClient::getInstance()->getUserVolume(mAvatarID); - } - volume_slider->setValue((F64)volume); - } + bool voice_enabled = LLVoiceClient::getInstance()->getVoiceEnabled(mAvatarID); + + LLUICtrl* mute_btn = getChild<LLUICtrl>("mute_btn"); + LLUICtrl* volume_slider = getChild<LLUICtrl>("volume_slider"); + + // Do not display volume slider and mute button if it + // is ourself or we are not in a voice channel together + if (!voice_enabled || (mAvatarID == gAgent.getID())) + { + mute_btn->setVisible(false); + volume_slider->setVisible(false); + } + else + { + mute_btn->setVisible(true); + volume_slider->setVisible(true); + + // By convention, we only display and toggle voice mutes, not all mutes + bool is_muted = LLAvatarActions::isVoiceMuted(mAvatarID); + bool is_linden = LLStringUtil::endsWith(mAvatarName.getUserName(), " Linden"); + + mute_btn->setEnabled(!is_linden); + mute_btn->setValue(is_muted); + + volume_slider->setEnabled(!is_muted); + + F32 volume; + if (is_muted) + { + // it's clearer to display their volume as zero + volume = 0.f; + } + else + { + // actual volume + volume = LLVoiceClient::getInstance()->getUserVolume(mAvatarID); + } + volume_slider->setValue((F64)volume); + } } void LLFloaterVoiceVolume::onClickMuteVolume() { - LLAvatarActions::toggleMuteVoice(mAvatarID); - updateVolumeControls(); + LLAvatarActions::toggleMuteVoice(mAvatarID); + updateVolumeControls(); } void LLFloaterVoiceVolume::onVolumeChange(const LLSD& data) { - F32 volume = (F32)data.asReal(); - LLVoiceClient::getInstance()->setUserVolume(mAvatarID, volume); + F32 volume = (F32)data.asReal(); + LLVoiceClient::getInstance()->setUserVolume(mAvatarID, volume); } void LLFloaterVoiceVolume::onAvatarNameCache( - const LLUUID& agent_id, - const LLAvatarName& av_name) + const LLUUID& agent_id, + const LLAvatarName& av_name) { - mAvatarNameCacheConnection.disconnect(); + mAvatarNameCacheConnection.disconnect(); - if (agent_id != mAvatarID) - { - return; - } + if (agent_id != mAvatarID) + { + return; + } - getChild<LLUICtrl>("avatar_name")->setValue(av_name.getCompleteName()); - mAvatarName = av_name; + getChild<LLUICtrl>("avatar_name")->setValue(av_name.getCompleteName()); + mAvatarName = av_name; } ////////////////////////////////////////////////////////////////////////////// @@ -215,6 +215,6 @@ void LLFloaterVoiceVolume::onAvatarNameCache( ////////////////////////////////////////////////////////////////////////////// void LLFloaterVoiceVolumeUtil::registerFloater() { - LLFloaterReg::add("floater_voice_volume", "floater_voice_volume.xml", - &LLFloaterReg::build<LLFloaterVoiceVolume>); + LLFloaterReg::add("floater_voice_volume", "floater_voice_volume.xml", + &LLFloaterReg::build<LLFloaterVoiceVolume>); } |