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-rw-r--r--indra/newview/llfloaterurldisplay.cpp103
1 files changed, 0 insertions, 103 deletions
diff --git a/indra/newview/llfloaterurldisplay.cpp b/indra/newview/llfloaterurldisplay.cpp
deleted file mode 100644
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--- a/indra/newview/llfloaterurldisplay.cpp
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-/**
- * @file llfloaterurldisplay.h
- * @brief Probably should be called LLFloaterTeleport, or LLFloaterLandmark
- * as it gives you a preview of a potential teleport location.
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llregionhandle.h"
-#include "v3dmath.h"
-
-#include "llfloaterurldisplay.h"
-
-#include "llpanelplace.h"
-#include "lluictrlfactory.h"
-
-////////////////////////////////////////////////////////////////////////////
-// LLFloaterURLDisplay
-
-
-LLFloaterURLDisplay::LLFloaterURLDisplay(const LLSD& sd)
- : LLFloater(sd)
-{
- mFactoryMap["place_details_panel"] = LLCallbackMap(LLFloaterURLDisplay::createPlaceDetail, this);
-// LLUICtrlFactory::getInstance()->buildFloater(this, "floater_preview_url.xml");
-
- // If positioned at 0,0 the teleport button is behind the toolbar.
- LLRect r = getRect();
- if (r.mBottom == 0 && r.mLeft == 0)
- {
- // first use, center it
- center();
- }
- else
- {
- gFloaterView->adjustToFitScreen(this, FALSE);
- }
-}
-
-LLFloaterURLDisplay::~LLFloaterURLDisplay()
-{
-}
-
-void LLFloaterURLDisplay::displayParcelInfo(U64 region_handle, const LLVector3& pos_local)
-{
- mRegionHandle = region_handle;
- mRegionPosition = pos_local;
- LLVector3d pos_global = from_region_handle(region_handle);
- pos_global += (LLVector3d)pos_local;
-
- LLUUID region_id; // don't know this
- LLUUID landmark_asset_id; // don't know this either
- mPlacePanel->displayParcelInfo(pos_local, landmark_asset_id, region_id, pos_global);
-
- this->setVisible(true);
- this->setFrontmost(true);
-}
-
-void LLFloaterURLDisplay::setSnapshotDisplay(const LLUUID& snapshot_id)
-{
- mPlacePanel->setSnapshot(snapshot_id);
-}
-
-void LLFloaterURLDisplay::setName(const std::string& name)
-{ // Set the name and also clear description
- mPlacePanel->resetName(name);
-}
-
-void LLFloaterURLDisplay::setLocationString(const std::string& name)
-{
- mPlacePanel->setLocationString(name);
-}
-
-// static
-void* LLFloaterURLDisplay::createPlaceDetail(void* userdata)
-{
- LLFloaterURLDisplay *self = (LLFloaterURLDisplay*)userdata;
- self->mPlacePanel = new LLPanelPlace();
- LLUICtrlFactory::getInstance()->buildPanel(self->mPlacePanel, "panel_place.xml");
-
- return self->mPlacePanel;
-}