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+/**
+ * @file llfloaterurldisplay.h
+ * @brief Probably should be called LLFloaterTeleport, or LLFloaterLandmark
+ * as it gives you a preview of a potential teleport location.
+ *
+ * $LicenseInfo:firstyear=2007&license=viewergpl$
+ *
+ * Copyright (c) 2007-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llregionhandle.h"
+#include "v3dmath.h"
+
+#include "llfloaterurldisplay.h"
+
+#include "llpanelplace.h"
+#include "lluictrlfactory.h"
+
+////////////////////////////////////////////////////////////////////////////
+// LLFloaterURLDisplay
+
+
+LLFloaterURLDisplay::LLFloaterURLDisplay(const LLSD& sd)
+ : LLFloater(sd)
+{
+ mFactoryMap["place_details_panel"] = LLCallbackMap(LLFloaterURLDisplay::createPlaceDetail, this);
+// LLUICtrlFactory::getInstance()->buildFloater(this, "floater_preview_url.xml");
+
+ // If positioned at 0,0 the teleport button is behind the toolbar.
+ LLRect r = getRect();
+ if (r.mBottom == 0 && r.mLeft == 0)
+ {
+ // first use, center it
+ center();
+ }
+ else
+ {
+ gFloaterView->adjustToFitScreen(this, FALSE);
+ }
+}
+
+LLFloaterURLDisplay::~LLFloaterURLDisplay()
+{
+}
+
+void LLFloaterURLDisplay::displayParcelInfo(U64 region_handle, const LLVector3& pos_local)
+{
+ mRegionHandle = region_handle;
+ mRegionPosition = pos_local;
+ LLVector3d pos_global = from_region_handle(region_handle);
+ pos_global += (LLVector3d)pos_local;
+
+ LLUUID region_id; // don't know this
+ LLUUID landmark_asset_id; // don't know this either
+ mPlacePanel->displayParcelInfo(pos_local, landmark_asset_id, region_id, pos_global);
+
+ this->setVisible(true);
+ this->setFrontmost(true);
+}
+
+void LLFloaterURLDisplay::setSnapshotDisplay(const LLUUID& snapshot_id)
+{
+ mPlacePanel->setSnapshot(snapshot_id);
+}
+
+void LLFloaterURLDisplay::setName(const std::string& name)
+{ // Set the name and also clear description
+ mPlacePanel->resetName(name);
+}
+
+void LLFloaterURLDisplay::setLocationString(const std::string& name)
+{
+ mPlacePanel->setLocationString(name);
+}
+
+// static
+void* LLFloaterURLDisplay::createPlaceDetail(void* userdata)
+{
+ LLFloaterURLDisplay *self = (LLFloaterURLDisplay*)userdata;
+ self->mPlacePanel = new LLPanelPlace();
+ LLUICtrlFactory::getInstance()->buildPanel(self->mPlacePanel, "panel_place.xml");
+
+ return self->mPlacePanel;
+}