diff options
Diffstat (limited to 'indra/newview/llfloatertools.cpp')
-rw-r--r-- | indra/newview/llfloatertools.cpp | 154 |
1 files changed, 112 insertions, 42 deletions
diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp index 364fbad193..73c1f99fa0 100644 --- a/indra/newview/llfloatertools.cpp +++ b/indra/newview/llfloatertools.cpp @@ -32,6 +32,7 @@ #include "llcoord.h" //#include "llgl.h" +#include "llagent.h" #include "llagentcamera.h" #include "llbutton.h" #include "llcheckboxctrl.h" @@ -420,27 +421,83 @@ void LLFloaterTools::refresh() // Refresh object and prim count labels LLLocale locale(LLLocale::USER_LOCALE); - std::string obj_count_string; - LLResMgr::getInstance()->getIntegerString(obj_count_string, LLSelectMgr::getInstance()->getSelection()->getRootObjectCount()); - getChild<LLUICtrl>("obj_count")->setTextArg("[COUNT]", obj_count_string); - std::string prim_count_string; - LLResMgr::getInstance()->getIntegerString(prim_count_string, LLSelectMgr::getInstance()->getSelection()->getObjectCount()); - getChild<LLUICtrl>("prim_count")->setTextArg("[COUNT]", prim_count_string); - - // calculate selection rendering cost - if (sShowObjectCost) - { - std::string prim_cost_string; - LLResMgr::getInstance()->getIntegerString(prim_cost_string, calcRenderCost()); - getChild<LLUICtrl>("RenderingCost")->setTextArg("[COUNT]", prim_cost_string); + + if ((gAgent.getRegion() && gAgent.getRegion()->getCapability("GetMesh").empty()) || !gSavedSettings.getBOOL("MeshEnabled")) + { + std::string obj_count_string; + LLResMgr::getInstance()->getIntegerString(obj_count_string, LLSelectMgr::getInstance()->getSelection()->getRootObjectCount()); + getChild<LLUICtrl>("obj_count")->setTextArg("[COUNT]", obj_count_string); + std::string prim_count_string; + LLResMgr::getInstance()->getIntegerString(prim_count_string, LLSelectMgr::getInstance()->getSelection()->getObjectCount()); + getChild<LLUICtrl>("prim_count")->setTextArg("[COUNT]", prim_count_string); + + // calculate selection rendering cost + if (sShowObjectCost) + { + std::string prim_cost_string; + LLResMgr::getInstance()->getIntegerString(prim_cost_string, calcRenderCost()); + getChild<LLUICtrl>("RenderingCost")->setTextArg("[COUNT]", prim_cost_string); + } + + // disable the object and prim counts if nothing selected + bool have_selection = ! LLSelectMgr::getInstance()->getSelection()->isEmpty(); + getChildView("obj_count")->setEnabled(have_selection); + getChildView("prim_count")->setEnabled(have_selection); + getChildView("RenderingCost")->setEnabled(have_selection && sShowObjectCost); } + else + { + // Get the number of objects selected + std::string root_object_count_string; + std::string object_count_string; + + LLResMgr::getInstance()->getIntegerString( + root_object_count_string, + LLSelectMgr::getInstance()->getSelection()->getRootObjectCount()); + LLResMgr::getInstance()->getIntegerString( + object_count_string, + LLSelectMgr::getInstance()->getSelection()->getObjectCount()); + + F32 obj_cost = + LLSelectMgr::getInstance()->getSelection()->getSelectedObjectCost(); + F32 link_cost = + LLSelectMgr::getInstance()->getSelection()->getSelectedLinksetCost(); + F32 obj_physics_cost = + LLSelectMgr::getInstance()->getSelection()->getSelectedPhysicsCost(); + F32 link_physics_cost = + LLSelectMgr::getInstance()->getSelection()->getSelectedLinksetPhysicsCost(); + + // Update the text for the counts + childSetTextArg( + "linked_set_count", + "[COUNT]", + root_object_count_string); + childSetTextArg("object_count", "[COUNT]", object_count_string); + + // Update the text for the resource costs + childSetTextArg("linked_set_cost","[COST]",llformat("%.1f", link_cost)); + childSetTextArg("object_cost", "[COST]", llformat("%.1f", obj_cost)); + childSetTextArg("linked_set_cost","[PHYSICS]",llformat("%.1f", link_physics_cost)); + childSetTextArg("object_cost", "[PHYSICS]", llformat("%.1f", obj_physics_cost)); + + // Display rendering cost if needed + if (sShowObjectCost) + { + std::string prim_cost_string; + LLResMgr::getInstance()->getIntegerString(prim_cost_string, calcRenderCost()); + getChild<LLUICtrl>("RenderingCost")->setTextArg("[COUNT]", prim_cost_string); + } - // disable the object and prim counts if nothing selected - bool have_selection = ! LLSelectMgr::getInstance()->getSelection()->isEmpty(); - getChildView("obj_count")->setEnabled(have_selection); - getChildView("prim_count")->setEnabled(have_selection); - getChildView("RenderingCost")->setEnabled(have_selection && sShowObjectCost); + // disable the object and prim counts if nothing selected + bool have_selection = ! LLSelectMgr::getInstance()->getSelection()->isEmpty(); + childSetEnabled("linked_set_count", have_selection); + childSetEnabled("object_count", have_selection); + childSetEnabled("linked_set_cost", have_selection); + childSetEnabled("object_cost", have_selection); + getChildView("RenderingCost")->setEnabled(have_selection && sShowObjectCost); + } + // Refresh child tabs mPanelPermissions->refresh(); @@ -730,8 +787,18 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask) getChildView("Strength:")->setVisible( land_visible); } - getChildView("obj_count")->setVisible( !land_visible); - getChildView("prim_count")->setVisible( !land_visible); + bool show_mesh_cost = gAgent.getRegion() && + !gAgent.getRegion()->getCapability("GetMesh").empty() && + gSavedSettings.getBOOL("MeshEnabled"); + + getChildView("obj_count")->setVisible( !land_visible && !show_mesh_cost); + getChildView("prim_count")->setVisible( !land_visible && !show_mesh_cost); + getChildView("linked_set_count")->setVisible( !land_visible && show_mesh_cost); + getChildView("linked_set_cost")->setVisible( !land_visible && show_mesh_cost); + getChildView("object_count")->setVisible( !land_visible && show_mesh_cost); + getChildView("object_cost")->setVisible( !land_visible && show_mesh_cost); + getChildView("RenderingCost")->setVisible( !land_visible && sShowObjectCost); + mTab->setVisible(!land_visible); mPanelLandInfo->setVisible(land_visible); } @@ -988,30 +1055,33 @@ void LLFloaterTools::onClickGridOptions() S32 LLFloaterTools::calcRenderCost() { - S32 cost = 0; - std::set<LLUUID> textures; - - for (LLObjectSelection::iterator selection_iter = LLSelectMgr::getInstance()->getSelection()->begin(); - selection_iter != LLSelectMgr::getInstance()->getSelection()->end(); - ++selection_iter) - { - LLSelectNode *select_node = *selection_iter; - if (select_node) - { - LLVOVolume *viewer_volume = (LLVOVolume*)select_node->getObject(); - if (viewer_volume) - { - cost += viewer_volume->getRenderCost(textures); - cost += textures.size() * LLVOVolume::ARC_TEXTURE_COST; - textures.clear(); - } - } - } - - - return cost; + S32 cost = 0; + std::set<LLUUID> textures; + + for (LLObjectSelection::iterator selection_iter = LLSelectMgr::getInstance()->getSelection()->begin(); + selection_iter != LLSelectMgr::getInstance()->getSelection()->end(); + ++selection_iter) + { + LLSelectNode *select_node = *selection_iter; + if (select_node) + { + LLViewerObject *vobj = select_node->getObject(); + if (vobj->getVolume()) + { + LLVOVolume* volume = (LLVOVolume*) vobj; + + cost += volume->getRenderCost(textures); + cost += textures.size() * LLVOVolume::ARC_TEXTURE_COST; + textures.clear(); + } + } + } + + + return cost; } + // static void LLFloaterTools::setEditTool(void* tool_pointer) { |