summaryrefslogtreecommitdiff
path: root/indra/newview/llfloatertexturefetchdebugger.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llfloatertexturefetchdebugger.cpp')
-rw-r--r--indra/newview/llfloatertexturefetchdebugger.cpp472
1 files changed, 472 insertions, 0 deletions
diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp
new file mode 100644
index 0000000000..9157389187
--- /dev/null
+++ b/indra/newview/llfloatertexturefetchdebugger.cpp
@@ -0,0 +1,472 @@
+/**
+ * @file llfloatertexturefetchdebugger.cpp
+ * @brief LLFloaterTextureFetchDebugger class definition
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloatertexturefetchdebugger.h"
+
+#include "lluictrlfactory.h"
+#include "llbutton.h"
+#include "llspinctrl.h"
+#include "llresmgr.h"
+
+#include "llmath.h"
+#include "llviewerwindow.h"
+#include "llappviewer.h"
+#include "lltexturefetch.h"
+#include "llviewercontrol.h"
+
+LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key)
+ : LLFloater(key),
+ mDebugger(NULL)
+{
+ setTitle("Texture Fetching Debugger Floater");
+
+ mCommitCallbackRegistrar.add("TexFetchDebugger.ChangeTexelPixelRatio", boost::bind(&LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio, this));
+
+ mCommitCallbackRegistrar.add("TexFetchDebugger.Start", boost::bind(&LLFloaterTextureFetchDebugger::onClickStart, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.Clear", boost::bind(&LLFloaterTextureFetchDebugger::onClickClear, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.Close", boost::bind(&LLFloaterTextureFetchDebugger::onClickClose, this));
+
+ mCommitCallbackRegistrar.add("TexFetchDebugger.CacheRead", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheRead, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.CacheWrite", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheWrite, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.HTTPLoad", boost::bind(&LLFloaterTextureFetchDebugger::onClickHTTPLoad, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.Decode", boost::bind(&LLFloaterTextureFetchDebugger::onClickDecode, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.GLTexture", boost::bind(&LLFloaterTextureFetchDebugger::onClickGLTexture, this));
+
+ mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisCache, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchAllCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchAllCache, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchAllHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchAllHTTP, this));
+}
+//----------------------------------------------
+
+BOOL LLFloaterTextureFetchDebugger::postBuild(void)
+{
+ mDebugger = LLAppViewer::getTextureFetch()->getFetchDebugger();
+ mStartStatus = (S32)LLTextureFetchDebugger::IDLE;
+
+ //set states for buttons
+ mButtonStateMap["start_btn"] = true;
+ mButtonStateMap["close_btn"] = true;
+ mButtonStateMap["clear_btn"] = true;
+ mButtonStateMap["cacheread_btn"] = false;
+ mButtonStateMap["cachewrite_btn"] = false;
+ mButtonStateMap["http_btn"] = false;
+ mButtonStateMap["decode_btn"] = false;
+ mButtonStateMap["gl_btn"] = false;
+
+ mButtonStateMap["refetchviscache_btn"] = false;
+ mButtonStateMap["refetchvishttp_btn"] = false;
+ mButtonStateMap["refetchallcache_btn"] = false;
+ mButtonStateMap["refetchallhttp_btn"] = false;
+
+ updateButtons();
+
+ getChild<LLUICtrl>("texel_pixel_ratio")->setValue(gSavedSettings.getF32("TexelPixelRatio"));
+
+ return TRUE ;
+}
+
+LLFloaterTextureFetchDebugger::~LLFloaterTextureFetchDebugger()
+{
+ //stop everything
+ mDebugger->setStopDebug();
+}
+
+void LLFloaterTextureFetchDebugger::updateButtons()
+{
+ for(std::map<std::string, bool>::iterator iter = mButtonStateMap.begin(); iter != mButtonStateMap.end(); ++iter)
+ {
+ if(iter->second)
+ {
+ childEnable(iter->first.c_str());
+ }
+ else
+ {
+ childDisable(iter->first.c_str());
+ }
+ }
+}
+
+void LLFloaterTextureFetchDebugger::disableButtons()
+{
+ childDisable("start_btn");
+ childDisable("clear_btn");
+ childDisable("cacheread_btn");
+ childDisable("cachewrite_btn");
+ childDisable("http_btn");
+ childDisable("decode_btn");
+ childDisable("gl_btn");
+ childDisable("refetchviscache_btn");
+ childDisable("refetchvishttp_btn");
+ childDisable("refetchallcache_btn");
+ childDisable("refetchallhttp_btn");
+}
+void LLFloaterTextureFetchDebugger::setStartStatus(S32 status)
+{
+ llassert_always(LLTextureFetchDebugger::IDLE == (LLTextureFetchDebugger::e_debug_state)mStartStatus) ;
+ mStartStatus = status;
+}
+
+bool LLFloaterTextureFetchDebugger::idleStart()
+{
+ if(mStartStatus != (S32)LLTextureFetchDebugger::IDLE)
+ {
+ mDebugger->startWork((LLTextureFetchDebugger::e_debug_state)mStartStatus);
+ mStartStatus = (S32)LLTextureFetchDebugger::IDLE;
+ return true;
+ }
+
+ return false;
+}
+
+void LLFloaterTextureFetchDebugger::idle()
+{
+ if(idleStart())
+ {
+ return;
+ }
+
+ const F32 max_time = 0.005f; //5ms
+ LLTextureFetchDebugger::e_debug_state state = mDebugger->getState();
+ if(mDebugger->update(max_time))
+ {
+ switch(state)
+ {
+ case LLTextureFetchDebugger::IDLE:
+ break;
+ case LLTextureFetchDebugger::START_DEBUG:
+ mButtonStateMap["cacheread_btn"] = true;
+ mButtonStateMap["http_btn"] = true;
+ mButtonStateMap["refetchviscache_btn"] = true;
+ mButtonStateMap["refetchvishttp_btn"] = true;
+ mButtonStateMap["refetchallcache_btn"] = true;
+ mButtonStateMap["refetchallhttp_btn"] = true;
+ break;
+ case LLTextureFetchDebugger::READ_CACHE:
+ mButtonStateMap["decode_btn"] = true;
+ break;
+ case LLTextureFetchDebugger::WRITE_CACHE:
+ break;
+ case LLTextureFetchDebugger::DECODING:
+ mButtonStateMap["gl_btn"] = true;
+ break;
+ case LLTextureFetchDebugger::HTTP_FETCHING:
+ mButtonStateMap["cacheread_btn"] = true;
+ mButtonStateMap["cachewrite_btn"] = true;
+ mButtonStateMap["decode_btn"] = true;
+ break;
+ case LLTextureFetchDebugger::GL_TEX:
+ break;
+ case LLTextureFetchDebugger::REFETCH_VIS_CACHE:
+ break;
+ case LLTextureFetchDebugger::REFETCH_VIS_HTTP:
+ break;
+ case LLTextureFetchDebugger::REFETCH_ALL_CACHE:
+ break;
+ case LLTextureFetchDebugger::REFETCH_ALL_HTTP:
+ break;
+ default:
+ break;
+ }
+
+ if(state != LLTextureFetchDebugger::IDLE)
+ {
+ updateButtons();
+ }
+ }
+}
+
+//----------------------
+void LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio()
+{
+ gSavedSettings.setF32("TexelPixelRatio", getChild<LLUICtrl>("texel_pixel_ratio")->getValue().asReal());
+}
+
+void LLFloaterTextureFetchDebugger::onClickStart()
+{
+ disableButtons();
+
+ setStartStatus((S32)LLTextureFetchDebugger::START_DEBUG);
+
+ mButtonStateMap["start_btn"] = false;
+
+ updateButtons();
+}
+
+void LLFloaterTextureFetchDebugger::onClickClose()
+{
+ setVisible(FALSE);
+
+ //stop everything
+ mDebugger->setStopDebug();
+
+ delete this;
+}
+
+void LLFloaterTextureFetchDebugger::onClickClear()
+{
+ mButtonStateMap["start_btn"] = true;
+ mButtonStateMap["close_btn"] = true;
+ mButtonStateMap["clear_btn"] = true;
+ mButtonStateMap["cacheread_btn"] = false;
+ mButtonStateMap["cachewrite_btn"] = false;
+ mButtonStateMap["http_btn"] = false;
+ mButtonStateMap["decode_btn"] = false;
+ mButtonStateMap["gl_btn"] = false;
+ mButtonStateMap["refetchviscache_btn"] = true;
+ mButtonStateMap["refetchvishttp_btn"] = true;
+ updateButtons();
+
+ //stop everything
+ mDebugger->setStopDebug();
+ mDebugger->clearHistory();
+}
+
+void LLFloaterTextureFetchDebugger::onClickCacheRead()
+{
+ disableButtons();
+
+ setStartStatus((S32)LLTextureFetchDebugger::READ_CACHE);
+}
+
+void LLFloaterTextureFetchDebugger::onClickCacheWrite()
+{
+ disableButtons();
+
+ setStartStatus((S32)LLTextureFetchDebugger::WRITE_CACHE);
+}
+
+void LLFloaterTextureFetchDebugger::onClickHTTPLoad()
+{
+ disableButtons();
+
+ setStartStatus((S32)LLTextureFetchDebugger::HTTP_FETCHING);
+}
+
+void LLFloaterTextureFetchDebugger::onClickDecode()
+{
+ disableButtons();
+
+ setStartStatus((S32)LLTextureFetchDebugger::DECODING);
+}
+
+void LLFloaterTextureFetchDebugger::onClickGLTexture()
+{
+ disableButtons();
+
+ setStartStatus((S32)LLTextureFetchDebugger::GL_TEX);
+}
+
+void LLFloaterTextureFetchDebugger::onClickRefetchVisCache()
+{
+ disableButtons();
+
+ setStartStatus((S32)LLTextureFetchDebugger::REFETCH_VIS_CACHE);
+}
+
+void LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP()
+{
+ disableButtons();
+
+ setStartStatus((S32)LLTextureFetchDebugger::REFETCH_VIS_HTTP);
+}
+
+void LLFloaterTextureFetchDebugger::onClickRefetchAllCache()
+{
+ disableButtons();
+
+ setStartStatus((S32)LLTextureFetchDebugger::REFETCH_ALL_CACHE);
+}
+
+void LLFloaterTextureFetchDebugger::onClickRefetchAllHTTP()
+{
+ disableButtons();
+
+ setStartStatus((S32)LLTextureFetchDebugger::REFETCH_ALL_HTTP);
+}
+
+void LLFloaterTextureFetchDebugger::draw()
+{
+ //total number of fetched textures
+ {
+ getChild<LLUICtrl>("total_num_fetched_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchedTextures()));
+ }
+
+ //total number of fetching requests
+ {
+ getChild<LLUICtrl>("total_num_fetching_requests_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchingRequests()));
+ }
+
+ //total number of cache hits
+ {
+ getChild<LLUICtrl>("total_num_cache_hits_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumCacheHits()));
+ }
+
+ //total number of visible textures
+ {
+ getChild<LLUICtrl>("total_num_visible_tex_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchedTextures()));
+ }
+
+ //total number of visible texture fetching requests
+ {
+ getChild<LLUICtrl>("total_num_visible_tex_fetch_req_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchingRequests()));
+ }
+
+ //total number of fetched data
+ {
+ getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getFetchedData() >> 10));
+ getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getDecodedData() >> 10));
+ getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getFetchedPixels() / 1000000.f));
+ }
+
+ //total number of visible fetched data
+ {
+ getChild<LLUICtrl>("total_fetched_vis_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getVisibleFetchedData() >> 10));
+ getChild<LLUICtrl>("total_fetched_vis_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getVisibleDecodedData() >> 10));
+ }
+
+ //total number of rendered fetched data
+ {
+ getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getRenderedData() >> 10));
+ getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getRenderedDecodedData() >> 10));
+ getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRenderedPixels() / 1000000.f));
+ }
+
+ //total time on cache readings
+ if(mDebugger->getCacheReadTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_cache_read_label")->setTextArg("[TIME]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_cache_read_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheReadTime()));
+ }
+
+ //total time on cache writings
+ if(mDebugger->getCacheWriteTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_cache_write_label")->setTextArg("[TIME]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_cache_write_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheWriteTime()));
+ }
+
+ //total time on decoding
+ if(mDebugger->getDecodeTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_decode_label")->setTextArg("[TIME]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_decode_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getDecodeTime()));
+ }
+
+ //total time on gl texture creation
+ if(mDebugger->getGLCreationTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_gl_label")->setTextArg("[TIME]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_gl_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getGLCreationTime()));
+ }
+
+ //total time on HTTP fetching
+ if(mDebugger->getHTTPTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_http_label")->setTextArg("[TIME]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getHTTPTime()));
+ }
+
+ //total time on entire fetching
+ {
+ getChild<LLUICtrl>("total_time_fetch_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getTotalFetchingTime()));
+ }
+
+ //total time on refetching visible textures from cache
+ if(mDebugger->getRefetchVisCacheTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", std::string("----"));
+ getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", std::string("----"));
+ getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisCacheTime()));
+ getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedVisData() >> 10));
+ getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedVisPixels() / 1000000.f));
+ }
+
+ //total time on refetching all textures from cache
+ if(mDebugger->getRefetchAllCacheTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[TIME]", std::string("----"));
+ getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[SIZE]", std::string("----"));
+ getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[PIXEL]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchAllCacheTime()));
+ getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedAllData() >> 10));
+ getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedAllPixels() / 1000000.f));
+ }
+
+ //total time on refetching visible textures from http
+ if(mDebugger->getRefetchVisHTTPTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[TIME]", std::string("----"));
+ getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", std::string("----"));
+ getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisHTTPTime()));
+ getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedVisData() >> 10));
+ getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedVisPixels() / 1000000.f));
+ }
+
+ //total time on refetching all textures from http
+ if(mDebugger->getRefetchAllHTTPTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[TIME]", std::string("----"));
+ getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[SIZE]", std::string("----"));
+ getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[PIXEL]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchAllHTTPTime()));
+ getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedAllData() >> 10));
+ getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedAllPixels() / 1000000.f));
+ }
+
+ LLFloater::draw();
+}