diff options
Diffstat (limited to 'indra/newview/llfloatertexturefetchdebugger.cpp')
-rwxr-xr-x | indra/newview/llfloatertexturefetchdebugger.cpp | 472 |
1 files changed, 472 insertions, 0 deletions
diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp new file mode 100755 index 0000000000..9a23d99802 --- /dev/null +++ b/indra/newview/llfloatertexturefetchdebugger.cpp @@ -0,0 +1,472 @@ +/** + * @file llfloatertexturefetchdebugger.cpp + * @brief LLFloaterTextureFetchDebugger class definition + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2012, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloatertexturefetchdebugger.h" + +#include "lluictrlfactory.h" +#include "llbutton.h" +#include "llspinctrl.h" +#include "llresmgr.h" + +#include "llmath.h" +#include "llviewerwindow.h" +#include "llappviewer.h" +#include "lltexturefetch.h" +#include "llviewercontrol.h" + +LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key) + : LLFloater(key), + mDebugger(NULL) +{ + setTitle("Texture Fetching Debugger Floater"); + + mCommitCallbackRegistrar.add("TexFetchDebugger.ChangeTexelPixelRatio", boost::bind(&LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio, this)); + + mCommitCallbackRegistrar.add("TexFetchDebugger.Start", boost::bind(&LLFloaterTextureFetchDebugger::onClickStart, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.Clear", boost::bind(&LLFloaterTextureFetchDebugger::onClickClear, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.Close", boost::bind(&LLFloaterTextureFetchDebugger::onClickClose, this)); + + mCommitCallbackRegistrar.add("TexFetchDebugger.CacheRead", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheRead, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.CacheWrite", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheWrite, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.HTTPLoad", boost::bind(&LLFloaterTextureFetchDebugger::onClickHTTPLoad, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.Decode", boost::bind(&LLFloaterTextureFetchDebugger::onClickDecode, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.GLTexture", boost::bind(&LLFloaterTextureFetchDebugger::onClickGLTexture, this)); + + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisCache, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchAllCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchAllCache, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchAllHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchAllHTTP, this)); +} +//---------------------------------------------- + +BOOL LLFloaterTextureFetchDebugger::postBuild(void) +{ + mDebugger = LLAppViewer::getTextureFetch()->getFetchDebugger(); + mStartStatus = (S32)LLTextureFetchDebugger::IDLE; + + //set states for buttons + mButtonStateMap["start_btn"] = true; + mButtonStateMap["close_btn"] = true; + mButtonStateMap["clear_btn"] = true; + mButtonStateMap["cacheread_btn"] = false; + mButtonStateMap["cachewrite_btn"] = false; + mButtonStateMap["http_btn"] = false; + mButtonStateMap["decode_btn"] = false; + mButtonStateMap["gl_btn"] = false; + + mButtonStateMap["refetchviscache_btn"] = false; + mButtonStateMap["refetchvishttp_btn"] = false; + mButtonStateMap["refetchallcache_btn"] = false; + mButtonStateMap["refetchallhttp_btn"] = false; + + updateButtons(); + + getChild<LLUICtrl>("texel_pixel_ratio")->setValue(gSavedSettings.getF32("TexelPixelRatio")); + + return TRUE ; +} + +LLFloaterTextureFetchDebugger::~LLFloaterTextureFetchDebugger() +{ + //stop everything + mDebugger->setStopDebug(); +} + +void LLFloaterTextureFetchDebugger::updateButtons() +{ + for(std::map<std::string, bool>::iterator iter = mButtonStateMap.begin(); iter != mButtonStateMap.end(); ++iter) + { + if(iter->second) + { + childEnable(iter->first.c_str()); + } + else + { + childDisable(iter->first.c_str()); + } + } +} + +void LLFloaterTextureFetchDebugger::disableButtons() +{ + childDisable("start_btn"); + childDisable("clear_btn"); + childDisable("cacheread_btn"); + childDisable("cachewrite_btn"); + childDisable("http_btn"); + childDisable("decode_btn"); + childDisable("gl_btn"); + childDisable("refetchviscache_btn"); + childDisable("refetchvishttp_btn"); + childDisable("refetchallcache_btn"); + childDisable("refetchallhttp_btn"); +} +void LLFloaterTextureFetchDebugger::setStartStatus(S32 status) +{ + llassert_always(LLTextureFetchDebugger::IDLE == (LLTextureFetchDebugger::e_debug_state)mStartStatus) ; + mStartStatus = status; +} + +bool LLFloaterTextureFetchDebugger::idleStart() +{ + if(mStartStatus != (S32)LLTextureFetchDebugger::IDLE) + { + mDebugger->startWork((LLTextureFetchDebugger::e_debug_state)mStartStatus); + mStartStatus = (S32)LLTextureFetchDebugger::IDLE; + return true; + } + + return false; +} + +void LLFloaterTextureFetchDebugger::idle() +{ + if(idleStart()) + { + return; + } + + const F32 max_time = 0.005f; //5ms + LLTextureFetchDebugger::e_debug_state state = mDebugger->getState(); + if(mDebugger->update(max_time)) + { + switch(state) + { + case LLTextureFetchDebugger::IDLE: + break; + case LLTextureFetchDebugger::START_DEBUG: + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["http_btn"] = true; + mButtonStateMap["refetchviscache_btn"] = true; + mButtonStateMap["refetchvishttp_btn"] = true; + mButtonStateMap["refetchallcache_btn"] = true; + mButtonStateMap["refetchallhttp_btn"] = true; + break; + case LLTextureFetchDebugger::READ_CACHE: + mButtonStateMap["decode_btn"] = true; + break; + case LLTextureFetchDebugger::WRITE_CACHE: + break; + case LLTextureFetchDebugger::DECODING: + mButtonStateMap["gl_btn"] = true; + break; + case LLTextureFetchDebugger::HTTP_FETCHING: + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["cachewrite_btn"] = true; + mButtonStateMap["decode_btn"] = true; + break; + case LLTextureFetchDebugger::GL_TEX: + break; + case LLTextureFetchDebugger::REFETCH_VIS_CACHE: + break; + case LLTextureFetchDebugger::REFETCH_VIS_HTTP: + break; + case LLTextureFetchDebugger::REFETCH_ALL_CACHE: + break; + case LLTextureFetchDebugger::REFETCH_ALL_HTTP: + break; + default: + break; + } + + if(state != LLTextureFetchDebugger::IDLE) + { + updateButtons(); + } + } +} + +//---------------------- +void LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio() +{ + gSavedSettings.setF32("TexelPixelRatio", getChild<LLUICtrl>("texel_pixel_ratio")->getValue().asReal()); +} + +void LLFloaterTextureFetchDebugger::onClickStart() +{ + disableButtons(); + + setStartStatus((S32)LLTextureFetchDebugger::START_DEBUG); + + mButtonStateMap["start_btn"] = false; + + updateButtons(); +} + +void LLFloaterTextureFetchDebugger::onClickClose() +{ + setVisible(FALSE); + + //stop everything + mDebugger->setStopDebug(); + + delete this; +} + +void LLFloaterTextureFetchDebugger::onClickClear() +{ + mButtonStateMap["start_btn"] = true; + mButtonStateMap["close_btn"] = true; + mButtonStateMap["clear_btn"] = true; + mButtonStateMap["cacheread_btn"] = false; + mButtonStateMap["cachewrite_btn"] = false; + mButtonStateMap["http_btn"] = false; + mButtonStateMap["decode_btn"] = false; + mButtonStateMap["gl_btn"] = false; + mButtonStateMap["refetchviscache_btn"] = true; + mButtonStateMap["refetchvishttp_btn"] = true; + updateButtons(); + + //stop everything + mDebugger->setStopDebug(); + mDebugger->clearHistory(); +} + +void LLFloaterTextureFetchDebugger::onClickCacheRead() +{ + disableButtons(); + + setStartStatus((S32)LLTextureFetchDebugger::READ_CACHE); +} + +void LLFloaterTextureFetchDebugger::onClickCacheWrite() +{ + disableButtons(); + + setStartStatus((S32)LLTextureFetchDebugger::WRITE_CACHE); +} + +void LLFloaterTextureFetchDebugger::onClickHTTPLoad() +{ + disableButtons(); + + setStartStatus((S32)LLTextureFetchDebugger::HTTP_FETCHING); +} + +void LLFloaterTextureFetchDebugger::onClickDecode() +{ + disableButtons(); + + setStartStatus((S32)LLTextureFetchDebugger::DECODING); +} + +void LLFloaterTextureFetchDebugger::onClickGLTexture() +{ + disableButtons(); + + setStartStatus((S32)LLTextureFetchDebugger::GL_TEX); +} + +void LLFloaterTextureFetchDebugger::onClickRefetchVisCache() +{ + disableButtons(); + + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_VIS_CACHE); +} + +void LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP() +{ + disableButtons(); + + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_VIS_HTTP); +} + +void LLFloaterTextureFetchDebugger::onClickRefetchAllCache() +{ + disableButtons(); + + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_ALL_CACHE); +} + +void LLFloaterTextureFetchDebugger::onClickRefetchAllHTTP() +{ + disableButtons(); + + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_ALL_HTTP); +} + +void LLFloaterTextureFetchDebugger::draw() +{ + //total number of fetched textures + { + getChild<LLUICtrl>("total_num_fetched_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchedTextures())); + } + + //total number of fetching requests + { + getChild<LLUICtrl>("total_num_fetching_requests_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchingRequests())); + } + + //total number of cache hits + { + getChild<LLUICtrl>("total_num_cache_hits_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumCacheHits())); + } + + //total number of visible textures + { + getChild<LLUICtrl>("total_num_visible_tex_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchedTextures())); + } + + //total number of visible texture fetching requests + { + getChild<LLUICtrl>("total_num_visible_tex_fetch_req_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchingRequests())); + } + + //total number of fetched data + { + getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getFetchedData() >> 10)); + getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getDecodedData() >> 10)); + getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getFetchedPixels() / 1000000.f)); + } + + //total number of visible fetched data + { + getChild<LLUICtrl>("total_fetched_vis_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getVisibleFetchedData() >> 10)); + getChild<LLUICtrl>("total_fetched_vis_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getVisibleDecodedData() >> 10)); + } + + //total number of rendered fetched data + { + getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getRenderedData() >> 10)); + getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getRenderedDecodedData() >> 10)); + getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRenderedPixels() / 1000000.f)); + } + + //total time on cache readings + if(mDebugger->getCacheReadTime() < 0.f) + { + getChild<LLUICtrl>("total_time_cache_read_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_cache_read_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheReadTime())); + } + + //total time on cache writings + if(mDebugger->getCacheWriteTime() < 0.f) + { + getChild<LLUICtrl>("total_time_cache_write_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_cache_write_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheWriteTime())); + } + + //total time on decoding + if(mDebugger->getDecodeTime() < 0.f) + { + getChild<LLUICtrl>("total_time_decode_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_decode_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getDecodeTime())); + } + + //total time on gl texture creation + if(mDebugger->getGLCreationTime() < 0.f) + { + getChild<LLUICtrl>("total_time_gl_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_gl_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getGLCreationTime())); + } + + //total time on HTTP fetching + if(mDebugger->getHTTPTime() < 0.f) + { + getChild<LLUICtrl>("total_time_http_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getHTTPTime())); + } + + //total time on entire fetching + { + getChild<LLUICtrl>("total_time_fetch_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getTotalFetchingTime())); + } + + //total time on refetching visible textures from cache + if(mDebugger->getRefetchVisCacheTime() < 0.f) + { + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisCacheTime())); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedVisData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedVisPixels() / 1000000.f)); + } + + //total time on refetching all textures from cache + if(mDebugger->getRefetchAllCacheTime() < 0.f) + { + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[TIME]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[SIZE]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchAllCacheTime())); + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedAllData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedAllPixels() / 1000000.f)); + } + + //total time on refetching visible textures from http + if(mDebugger->getRefetchVisHTTPTime() < 0.f) + { + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[TIME]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisHTTPTime())); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedVisData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedVisPixels() / 1000000.f)); + } + + //total time on refetching all textures from http + if(mDebugger->getRefetchAllHTTPTime() < 0.f) + { + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[TIME]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[SIZE]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchAllHTTPTime())); + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedAllData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedAllPixels() / 1000000.f)); + } + + LLFloater::draw(); +} |