summaryrefslogtreecommitdiff
path: root/indra/newview/llfloatersnapshot.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llfloatersnapshot.cpp')
-rw-r--r--indra/newview/llfloatersnapshot.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp
index 00dc7b1627..a6678b9fee 100644
--- a/indra/newview/llfloatersnapshot.cpp
+++ b/indra/newview/llfloatersnapshot.cpp
@@ -445,9 +445,9 @@ void LLSnapshotLivePreview::draw()
// calculate UV scale
F32 uv_width = mImageScaled[mCurImageIndex] ? 1.f : llmin((F32)mWidth[mCurImageIndex] / (F32)mViewerImage[mCurImageIndex]->getWidth(), 1.f);
F32 uv_height = mImageScaled[mCurImageIndex] ? 1.f : llmin((F32)mHeight[mCurImageIndex] / (F32)mViewerImage[mCurImageIndex]->getHeight(), 1.f);
- glPushMatrix();
+ gGL.pushMatrix();
{
- glTranslatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f);
+ gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f);
gGL.begin(LLRender::QUADS);
{
gGL.texCoord2f(uv_width, uv_height);
@@ -464,7 +464,7 @@ void LLSnapshotLivePreview::draw()
}
gGL.end();
}
- glPopMatrix();
+ gGL.popMatrix();
gGL.color4f(1.f, 1.f, 1.f, mFlashAlpha);
gl_rect_2d(getRect());
@@ -580,11 +580,11 @@ void LLSnapshotLivePreview::draw()
BOOL rescale = !mImageScaled[old_image_index] && mViewerImage[mCurImageIndex].notNull();
F32 uv_width = rescale ? llmin((F32)mWidth[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getWidth(), 1.f) : 1.f;
F32 uv_height = rescale ? llmin((F32)mHeight[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getHeight(), 1.f) : 1.f;
- glPushMatrix();
+ gGL.pushMatrix();
{
LLRect& rect = mImageRect[old_image_index];
- glTranslatef((F32)rect.mLeft, (F32)rect.mBottom - llround(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f);
- glRotatef(-45.f * fall_interp, 0.f, 0.f, 1.f);
+ gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom - llround(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f);
+ gGL.rotatef(-45.f * fall_interp, 0.f, 0.f, 1.f);
gGL.begin(LLRender::QUADS);
{
gGL.texCoord2f(uv_width, uv_height);
@@ -601,7 +601,7 @@ void LLSnapshotLivePreview::draw()
}
gGL.end();
}
- glPopMatrix();
+ gGL.popMatrix();
}
}
}
@@ -2226,7 +2226,7 @@ void LLFloaterSnapshot::draw()
S32 offset_x = (getRect().getWidth() - previewp->getThumbnailWidth()) / 2 ;
S32 offset_y = thumbnail_rect.mBottom + (thumbnail_rect.getHeight() - previewp->getThumbnailHeight()) / 2 ;
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
// Apply floater transparency to the texture unless the floater is focused.
F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency();
gl_draw_scaled_image(offset_x, offset_y,