diff options
Diffstat (limited to 'indra/newview/llfloatersnapshot.cpp')
-rw-r--r-- | indra/newview/llfloatersnapshot.cpp | 43 |
1 files changed, 40 insertions, 3 deletions
diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 36e8ad9dfc..add591895b 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -1212,8 +1212,6 @@ LLViewerWindow::ESnapshotType LLFloaterSnapshot::Impl::getLayerType(LLFloaterSna type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; else if (id == "depth") type = LLViewerWindow::SNAPSHOT_TYPE_DEPTH; - else if (id == "objects") - type = LLViewerWindow::SNAPSHOT_TYPE_OBJECT_ID; return type; } @@ -1365,6 +1363,36 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) floater->getChildView("auto_snapshot_check")->setVisible( is_advance); floater->getChildView("image_quality_slider")->setVisible( is_advance && show_slider); + if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot")) + { //clamp snapshot resolution to window size when showing UI or HUD in snapshot + + LLSpinCtrl* width_ctrl = floater->getChild<LLSpinCtrl>("snapshot_width"); + LLSpinCtrl* height_ctrl = floater->getChild<LLSpinCtrl>("snapshot_height"); + + S32 width = gViewerWindow->getWindowWidthRaw(); + S32 height = gViewerWindow->getWindowHeightRaw(); + + width_ctrl->setMaxValue(width); + + height_ctrl->setMaxValue(height); + + if (width_ctrl->getValue().asInteger() > width) + { + width_ctrl->forceSetValue(width); + } + if (height_ctrl->getValue().asInteger() > height) + { + height_ctrl->forceSetValue(height); + } + } + else + { + LLSpinCtrl* width = floater->getChild<LLSpinCtrl>("snapshot_width"); + width->setMaxValue(6016); + LLSpinCtrl* height = floater->getChild<LLSpinCtrl>("snapshot_height"); + height->setMaxValue(6016); + } + LLSnapshotLivePreview* previewp = getPreviewView(floater); BOOL got_bytes = previewp && previewp->getDataSize() > 0; BOOL got_snap = previewp && previewp->getSnapshotUpToDate(); @@ -1812,6 +1840,13 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL previewp->getSize(width, height); + if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot")) + { //clamp snapshot resolution to window size when showing UI or HUD in snapshot + width = llmin(width, gViewerWindow->getWindowWidthRaw()); + height = llmin(height, gViewerWindow->getWindowHeightRaw()); + } + + if(checkImageSize(previewp, width, height, TRUE, previewp->getMaxImageSize())) { resetSnapshotSizeOnUI(view, width, height) ; @@ -2191,9 +2226,11 @@ void LLFloaterSnapshot::draw() S32 offset_y = thumbnail_rect.mBottom + (thumbnail_rect.getHeight() - previewp->getThumbnailHeight()) / 2 ; glMatrixMode(GL_MODELVIEW); + // Apply floater transparency to the texture unless the floater is focused. + F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); gl_draw_scaled_image(offset_x, offset_y, previewp->getThumbnailWidth(), previewp->getThumbnailHeight(), - previewp->getThumbnailImage(), LLColor4::white); + previewp->getThumbnailImage(), LLColor4::white % alpha); previewp->drawPreviewRect(offset_x, offset_y) ; } |