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-rw-r--r--indra/newview/llfloaterprofiletexture.cpp211
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diff --git a/indra/newview/llfloaterprofiletexture.cpp b/indra/newview/llfloaterprofiletexture.cpp
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+/**
+ * @file llfloaterprofiletexture.cpp
+ * @brief LLFloaterProfileTexture class implementation
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2022, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterprofiletexture.h"
+
+#include "llbutton.h"
+#include "llfloaterreg.h"
+#include "llpreview.h" // fors constants
+#include "lltrans.h"
+#include "llviewercontrol.h"
+#include "lltextureview.h"
+#include "llviewertexture.h"
+#include "llviewertexturelist.h"
+
+
+const S32 CLIENT_RECT_VPAD = 4;
+const F32 PREVIEW_TEXTURE_MAX_ASPECT = 20.f;
+const F32 PREVIEW_TEXTURE_MIN_ASPECT = 0.5f;
+
+
+LLFloaterProfileTexture::LLFloaterProfileTexture(LLView* owner)
+ : LLFloater(LLSD())
+ , mUpdateDimensions(TRUE)
+ , mLastHeight(0)
+ , mLastWidth(0)
+ , mImage(NULL)
+ , mImageOldBoostLevel(LLGLTexture::BOOST_NONE)
+ , mOwnerHandle(owner->getHandle())
+{
+ buildFromFile("floater_profile_texture.xml");
+}
+
+LLFloaterProfileTexture::~LLFloaterProfileTexture()
+{
+ if (mImage.notNull())
+ {
+ mImage->setBoostLevel(mImageOldBoostLevel);
+ mImage = NULL;
+ }
+}
+
+// virtual
+BOOL LLFloaterProfileTexture::postBuild()
+{
+ pProfileIcon = getChild<LLIconCtrl>("profile_pic");
+
+ getChild<LLButton>("close_btn")->setCommitCallback([this](LLUICtrl*, void*) { closeFloater(); }, nullptr);
+
+ return TRUE;
+}
+
+// virtual
+void LLFloaterProfileTexture::reshape(S32 width, S32 height, BOOL called_from_parent)
+{
+ LLFloater::reshape(width, height, called_from_parent);
+}
+
+// It takes a while until we get height and width information.
+// When we receive it, reshape the window accordingly.
+void LLFloaterProfileTexture::updateDimensions()
+{
+ if (mImage.isNull())
+ {
+ return;
+ }
+ if ((mImage->getFullWidth() * mImage->getFullHeight()) == 0)
+ {
+ return;
+ }
+
+ S32 img_width = mImage->getFullWidth();
+ S32 img_height = mImage->getFullHeight();
+
+ if (mAssetStatus != LLPreview::PREVIEW_ASSET_LOADED
+ || mLastWidth != img_width
+ || mLastHeight != img_height)
+ {
+ mAssetStatus = LLPreview::PREVIEW_ASSET_LOADED;
+ // Asset has been fully loaded
+ mUpdateDimensions = TRUE;
+ }
+
+ mLastHeight = img_height;
+ mLastWidth = img_width;
+
+ // Reshape the floater only when required
+ if (mUpdateDimensions)
+ {
+ mUpdateDimensions = FALSE;
+
+ LLRect old_floater_rect = getRect();
+ LLRect old_image_rect = pProfileIcon->getRect();
+ S32 width = old_floater_rect.getWidth() - old_image_rect.getWidth() + mLastWidth;
+ S32 height = old_floater_rect.getHeight() - old_image_rect.getHeight() + mLastHeight;
+
+ //reshape floater
+ reshape(width, height);
+
+ gFloaterView->adjustToFitScreen(this, FALSE);
+ }
+}
+
+void LLFloaterProfileTexture::draw()
+{
+ // drawFrustum
+ LLView *owner = mOwnerHandle.get();
+ static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f);
+ drawConeToOwner(mContextConeOpacity, max_opacity, owner);
+
+ LLFloater::draw();
+}
+
+void LLFloaterProfileTexture::resetAsset()
+{
+ pProfileIcon->setValue("Generic_Person_Large");
+ mImageID = LLUUID::null;
+ if (mImage.notNull())
+ {
+ mImage->setBoostLevel(mImageOldBoostLevel);
+ mImage = NULL;
+ }
+}
+void LLFloaterProfileTexture::loadAsset(const LLUUID &image_id)
+{
+ if (mImageID != image_id)
+ {
+ if (mImage.notNull())
+ {
+ mImage->setBoostLevel(mImageOldBoostLevel);
+ mImage = NULL;
+ }
+ }
+ else
+ {
+ return;
+ }
+
+ pProfileIcon->setValue(image_id);
+ mImageID = image_id;
+ mImage = LLViewerTextureManager::getFetchedTexture(mImageID, FTT_DEFAULT, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ mImageOldBoostLevel = mImage->getBoostLevel();
+
+ if ((mImage->getFullWidth() * mImage->getFullHeight()) == 0)
+ {
+ mImage->setLoadedCallback(LLFloaterProfileTexture::onTextureLoaded,
+ 0, TRUE, FALSE, new LLHandle<LLFloater>(getHandle()), &mCallbackTextureList);
+
+ mImage->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
+ mAssetStatus = LLPreview::PREVIEW_ASSET_LOADING;
+ }
+ else
+ {
+ mAssetStatus = LLPreview::PREVIEW_ASSET_LOADED;
+ }
+
+ mUpdateDimensions = TRUE;
+ updateDimensions();
+}
+
+// static
+void LLFloaterProfileTexture::onTextureLoaded(
+ BOOL success,
+ LLViewerFetchedTexture *src_vi,
+ LLImageRaw* src,
+ LLImageRaw* aux_src,
+ S32 discard_level,
+ BOOL final,
+ void* userdata)
+{
+ LLHandle<LLFloater>* handle = (LLHandle<LLFloater>*)userdata;
+
+ if (!handle->isDead())
+ {
+ LLFloaterProfileTexture* floater = static_cast<LLFloaterProfileTexture*>(handle->get());
+ if (floater && success)
+ {
+ floater->mUpdateDimensions = TRUE;
+ floater->updateDimensions();
+ }
+ }
+
+ if (final || !success)
+ {
+ delete handle;
+ }
+}