diff options
Diffstat (limited to 'indra/newview/llfloaterpreference.cpp')
-rwxr-xr-x | indra/newview/llfloaterpreference.cpp | 631 |
1 files changed, 525 insertions, 106 deletions
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index f7861fb4fd..718b068c8a 100755 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -50,7 +50,6 @@ #include "llfloaterreg.h" #include "llfloaterabout.h" #include "llfavoritesbar.h" -#include "llfloaterhardwaresettings.h" #include "llfloatersidepanelcontainer.h" #include "llfloaterimsession.h" #include "llkeyboard.h" @@ -112,6 +111,11 @@ #include "lllogininstance.h" // to check if logged in yet #include "llsdserialize.h" +#include "llpresetsmanager.h" +#include "llviewercontrol.h" +#include "llpresetsmanager.h" +#include "llfeaturemanager.h" +#include "llviewertexturelist.h" const F32 BANDWIDTH_UPDATER_TIMEOUT = 0.5f; char const* const VISIBILITY_DEFAULT = "default"; @@ -120,6 +124,18 @@ char const* const VISIBILITY_HIDDEN = "hidden"; //control value for middle mouse as talk2push button const static std::string MIDDLE_MOUSE_CV = "MiddleMouse"; +/// This must equal the maximum value set for the IndirectMaxComplexity slider in panel_preferences_graphics1.xml +static const U32 INDIRECT_MAX_ARC_OFF = 101; // all the way to the right == disabled +static const U32 MIN_INDIRECT_ARC_LIMIT = 1; // must match minimum of IndirectMaxComplexity in panel_preferences_graphics1.xml +static const U32 MAX_INDIRECT_ARC_LIMIT = INDIRECT_MAX_ARC_OFF-1; // one short of all the way to the right... + +/// These are the effective range of values for RenderAvatarMaxComplexity +static const F32 MIN_ARC_LIMIT = 20000.0f; +static const F32 MAX_ARC_LIMIT = 300000.0f; +static const F32 MIN_ARC_LOG = log(MIN_ARC_LIMIT); +static const F32 MAX_ARC_LOG = log(MAX_ARC_LIMIT); +static const F32 ARC_LIMIT_MAP_SCALE = (MAX_ARC_LOG - MIN_ARC_LOG) / (MAX_INDIRECT_ARC_LIMIT - MIN_INDIRECT_ARC_LIMIT); + class LLVoiceSetKeyDialog : public LLModalDialog { public: @@ -329,9 +345,8 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) registered_dialog = true; } - mCommitCallbackRegistrar.add("Pref.Apply", boost::bind(&LLFloaterPreference::onBtnApply, this)); - mCommitCallbackRegistrar.add("Pref.Cancel", boost::bind(&LLFloaterPreference::onBtnCancel, this)); - mCommitCallbackRegistrar.add("Pref.OK", boost::bind(&LLFloaterPreference::onBtnOK, this)); + mCommitCallbackRegistrar.add("Pref.Cancel", boost::bind(&LLFloaterPreference::onBtnCancel, this, _2)); + mCommitCallbackRegistrar.add("Pref.OK", boost::bind(&LLFloaterPreference::onBtnOK, this, _2)); mCommitCallbackRegistrar.add("Pref.ClearCache", boost::bind(&LLFloaterPreference::onClickClearCache, this)); mCommitCallbackRegistrar.add("Pref.WebClearCache", boost::bind(&LLFloaterPreference::onClickBrowserClearCache, this)); @@ -345,8 +360,8 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) mCommitCallbackRegistrar.add("Pref.ClickEnablePopup", boost::bind(&LLFloaterPreference::onClickEnablePopup, this)); mCommitCallbackRegistrar.add("Pref.ClickDisablePopup", boost::bind(&LLFloaterPreference::onClickDisablePopup, this)); mCommitCallbackRegistrar.add("Pref.LogPath", boost::bind(&LLFloaterPreference::onClickLogPath, this)); - mCommitCallbackRegistrar.add("Pref.HardwareSettings", boost::bind(&LLFloaterPreference::onOpenHardwareSettings, this)); mCommitCallbackRegistrar.add("Pref.HardwareDefaults", boost::bind(&LLFloaterPreference::setHardwareDefaults, this)); + mCommitCallbackRegistrar.add("Pref.AvatarImpostorsEnable", boost::bind(&LLFloaterPreference::onAvatarImpostorsEnable, this)); mCommitCallbackRegistrar.add("Pref.VertexShaderEnable", boost::bind(&LLFloaterPreference::onVertexShaderEnable, this)); mCommitCallbackRegistrar.add("Pref.WindowedMod", boost::bind(&LLFloaterPreference::onCommitWindowedMode, this)); mCommitCallbackRegistrar.add("Pref.UpdateSliderText", boost::bind(&LLFloaterPreference::refreshUI,this)); @@ -360,6 +375,7 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) mCommitCallbackRegistrar.add("Pref.AutoReplace", boost::bind(&LLFloaterPreference::onClickAutoReplace, this)); mCommitCallbackRegistrar.add("Pref.PermsDefault", boost::bind(&LLFloaterPreference::onClickPermsDefault, this)); mCommitCallbackRegistrar.add("Pref.SpellChecker", boost::bind(&LLFloaterPreference::onClickSpellChecker, this)); + mCommitCallbackRegistrar.add("Pref.Advanced", boost::bind(&LLFloaterPreference::onClickAdvanced, this)); sSkin = gSavedSettings.getString("SkinCurrent"); @@ -556,12 +572,6 @@ void LLFloaterPreference::apply() if (panel) panel->apply(); } - // hardware menu apply - LLFloaterHardwareSettings* hardware_settings = LLFloaterReg::getTypedInstance<LLFloaterHardwareSettings>("prefs_hardware_settings"); - if (hardware_settings) - { - hardware_settings->apply(); - } gViewerWindow->requestResolutionUpdate(); // for UIScaleFactor @@ -638,13 +648,9 @@ void LLFloaterPreference::cancel() // hide spellchecker settings folder LLFloaterReg::hideInstance("prefs_spellchecker"); - - // cancel hardware menu - LLFloaterHardwareSettings* hardware_settings = LLFloaterReg::getTypedInstance<LLFloaterHardwareSettings>("prefs_hardware_settings"); - if (hardware_settings) - { - hardware_settings->cancel(); - } + + // hide advancede floater + LLFloaterReg::hideInstance("prefs_graphics_advanced"); // reverts any changes to current skin gSavedSettings.setString("SkinCurrent", sSkin); @@ -667,11 +673,17 @@ void LLFloaterPreference::cancel() LLFloaterPathfindingConsole* pPathfindingConsole = pathfindingConsoleHandle.get(); pPathfindingConsole->onRegionBoundaryCross(); } + + if (!mSavedGraphicsPreset.empty()) + { + gSavedSettings.setString("PresetGraphicActive", mSavedGraphicsPreset); + LLPresetsManager::getInstance()->triggerChangeSignal(); + } } void LLFloaterPreference::onOpen(const LLSD& key) { - + // this variable and if that follows it are used to properly handle do not disturb mode response message static bool initialized = FALSE; // if user is logged in and we haven't initialized do not disturb mode response yet, do it @@ -749,6 +761,19 @@ void LLFloaterPreference::onOpen(const LLSD& key) // when the floater is opened. That will make cancel do its // job saveSettings(); + + // Make sure there is a default preference file + LLPresetsManager::getInstance()->createMissingDefault(); + + bool started = (LLStartUp::getStartupState() == STATE_STARTED); + + LLButton* load_btn = findChild<LLButton>("PrefLoadButton"); + LLButton* save_btn = findChild<LLButton>("PrefSaveButton"); + LLButton* delete_btn = findChild<LLButton>("PrefDeleteButton"); + + load_btn->setEnabled(started); + save_btn->setEnabled(started); + delete_btn->setEnabled(started); } void LLFloaterPreference::onVertexShaderEnable() @@ -756,6 +781,27 @@ void LLFloaterPreference::onVertexShaderEnable() refreshEnabledGraphics(); } +void LLFloaterPreferenceGraphicsAdvanced::onVertexShaderEnable() +{ + LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); + if (instance) + { + instance->refresh(); + } + + refreshEnabledGraphics(); +} + +void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledGraphics() +{ + refreshEnabledState(); +} + +void LLFloaterPreference::onAvatarImpostorsEnable() +{ + refreshEnabledGraphics(); +} + //static void LLFloaterPreference::initDoNotDisturbResponse() { @@ -779,7 +825,14 @@ void LLFloaterPreference::updateShowFavoritesCheckbox(bool val) void LLFloaterPreference::setHardwareDefaults() { LLFeatureManager::getInstance()->applyRecommendedSettings(); + + // reset indirects before refresh because we may have changed what they control + LLFloaterPreferenceGraphicsAdvanced::setIndirectControls(); + refreshEnabledGraphics(); + gSavedSettings.setString("PresetGraphicActive", ""); + LLPresetsManager::getInstance()->triggerChangeSignal(); + LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); child_list_t::const_iterator iter = tabcontainer->getChildList()->begin(); child_list_t::const_iterator end = tabcontainer->getChildList()->end(); @@ -788,7 +841,47 @@ void LLFloaterPreference::setHardwareDefaults() LLView* view = *iter; LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view); if (panel) + { panel->setHardwareDefaults(); + } + } +} + +void LLFloaterPreference::getControlNames(std::vector<std::string>& names) +{ + LLView* view = findChild<LLView>("display"); + LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); + if (view && advanced) + { + std::list<LLView*> stack; + stack.push_back(view); + stack.push_back(advanced); + while(!stack.empty()) + { + // Process view on top of the stack + LLView* curview = stack.front(); + stack.pop_front(); + + LLUICtrl* ctrl = dynamic_cast<LLUICtrl*>(curview); + if (ctrl) + { + LLControlVariable* control = ctrl->getControlVariable(); + if (control) + { + std::string control_name = control->getName(); + if (std::find(names.begin(), names.end(), control_name) == names.end()) + { + names.push_back(control_name); + } + } + } + + for (child_list_t::const_iterator iter = curview->getChildList()->begin(); + iter != curview->getChildList()->end(); ++iter) + { + stack.push_back(*iter); + } + } } } @@ -803,13 +896,8 @@ void LLFloaterPreference::onClose(bool app_quitting) } } -void LLFloaterPreference::onOpenHardwareSettings() -{ - LLFloater* floater = LLFloaterReg::showInstance("prefs_hardware_settings"); - addDependentFloater(floater, FALSE); -} // static -void LLFloaterPreference::onBtnOK() +void LLFloaterPreference::onBtnOK(const LLSD& userdata) { // commit any outstanding text entry if (hasFocus()) @@ -825,7 +913,15 @@ void LLFloaterPreference::onBtnOK() { saveSettings(); apply(); - closeFloater(false); + + if (userdata.asString() == "closeadvanced") + { + LLFloaterReg::hideInstance("prefs_graphics_advanced"); + } + else + { + closeFloater(false); + } //Conversation transcript and log path changed so reload conversations based on new location if(mPriorInstantMessageLogPath.length()) @@ -867,11 +963,10 @@ void LLFloaterPreference::onBtnOK() LLFloaterPathfindingConsole* pPathfindingConsole = pathfindingConsoleHandle.get(); pPathfindingConsole->onRegionBoundaryCross(); } - } // static -void LLFloaterPreference::onBtnApply( ) +void LLFloaterPreference::onBtnCancel(const LLSD& userdata) { if (hasFocus()) { @@ -880,27 +975,18 @@ void LLFloaterPreference::onBtnApply( ) { cur_focus->onCommit(); } + refresh(); } - apply(); - saveSettings(); - - LLPanelLogin::updateLocationSelectorsVisibility(); -} + cancel(); -// static -void LLFloaterPreference::onBtnCancel() -{ - if (hasFocus()) + if (userdata.asString() == "closeadvanced") { - LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus()); - if (cur_focus && cur_focus->acceptsTextInput()) - { - cur_focus->onCommit(); - } - refresh(); + LLFloaterReg::hideInstance("prefs_graphics_advanced"); + } + else + { + closeFloater(); } - cancel(); - closeFloater(); } // static @@ -913,19 +999,18 @@ void LLFloaterPreference::updateUserInfo(const std::string& visibility, bool im_ } } - void LLFloaterPreference::refreshEnabledGraphics() { LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); if (instance) { instance->refresh(); - //instance->refreshEnabledState(); } - LLFloaterHardwareSettings* hardware_settings = LLFloaterReg::getTypedInstance<LLFloaterHardwareSettings>("prefs_hardware_settings"); - if (hardware_settings) + + LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); + if (advanced) { - hardware_settings->refreshEnabledState(); + advanced->refresh(); } } @@ -1108,23 +1193,52 @@ void LLFloaterPreference::buildPopupLists() } void LLFloaterPreference::refreshEnabledState() -{ +{ + LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders"); + LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); + + // if vertex shaders off, disable all shader related products + if (!LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable") || + !LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders")) + { + ctrl_wind_light->setEnabled(FALSE); + ctrl_wind_light->setValue(FALSE); + } + else + { + ctrl_wind_light->setEnabled(gSavedSettings.getBOOL("VertexShaderEnable")); + } + + //Deferred/SSAO/Shadows + BOOL bumpshiny = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump") && gSavedSettings.getBOOL("RenderObjectBump"); + BOOL shaders = gSavedSettings.getBOOL("WindLightUseAtmosShaders") && gSavedSettings.getBOOL("VertexShaderEnable"); + BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && + bumpshiny && + shaders && + gGLManager.mHasFramebufferObject && + gSavedSettings.getBOOL("RenderAvatarVP") && + (ctrl_wind_light->get()) ? TRUE : FALSE; + + ctrl_deferred->setEnabled(enabled); +} + +void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState() +{ LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections"); - LLRadioGroup* radio_reflection_detail = getChild<LLRadioGroup>("ReflectionDetailRadio"); - + LLTextBox* reflections_text = getChild<LLTextBox>("ReflectionsText"); + // Reflections BOOL reflections = gSavedSettings.getBOOL("VertexShaderEnable") && gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps; ctrl_reflections->setEnabled(reflections); + reflections_text->setEnabled(reflections); // Bump & Shiny LLCheckBoxCtrl* bumpshiny_ctrl = getChild<LLCheckBoxCtrl>("BumpShiny"); bool bumpshiny = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump"); bumpshiny_ctrl->setEnabled(bumpshiny ? TRUE : FALSE); - radio_reflection_detail->setEnabled(reflections); - // Avatar Mode // Enable Avatar Shaders LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram"); @@ -1143,43 +1257,48 @@ void LLFloaterPreference::refreshEnabledState() if (gSavedSettings.getBOOL("VertexShaderEnable") == FALSE || gSavedSettings.getBOOL("RenderAvatarVP") == FALSE) { - ctrl_avatar_cloth->setEnabled(false); + ctrl_avatar_cloth->setEnabled(FALSE); } else { - ctrl_avatar_cloth->setEnabled(true); + ctrl_avatar_cloth->setEnabled(TRUE); } // Vertex Shaders // Global Shader Enable LLCheckBoxCtrl* ctrl_shader_enable = getChild<LLCheckBoxCtrl>("BasicShaders"); - // radio set for terrain detail mode - LLRadioGroup* mRadioTerrainDetail = getChild<LLRadioGroup>("TerrainDetailRadio"); // can be linked with control var - + LLSliderCtrl* terrain_detail = getChild<LLSliderCtrl>("TerrainDetail"); // can be linked with control var + LLTextBox* terrain_text = getChild<LLTextBox>("TerrainDetailText"); + ctrl_shader_enable->setEnabled(LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable")); BOOL shaders = ctrl_shader_enable->get(); if (shaders) { - mRadioTerrainDetail->setValue(1); - mRadioTerrainDetail->setEnabled(FALSE); + terrain_detail->setValue(1); + terrain_detail->setEnabled(FALSE); + terrain_text->setEnabled(FALSE); } else { - mRadioTerrainDetail->setEnabled(TRUE); + terrain_detail->setEnabled(TRUE); + terrain_text->setEnabled(TRUE); } // WindLight LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders"); - + LLSliderCtrl* sky = getChild<LLSliderCtrl>("SkyMeshDetail"); + LLTextBox* sky_text = getChild<LLTextBox>("SkyMeshDetailText"); + // *HACK just checks to see if we can use shaders... // maybe some cards that use shaders, but don't support windlight ctrl_wind_light->setEnabled(ctrl_shader_enable->getEnabled() && shaders); + sky->setEnabled(ctrl_wind_light->get() && shaders); + sky_text->setEnabled(ctrl_wind_light->get() && shaders); + //Deferred/SSAO/Shadows LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); - LLCheckBoxCtrl* ctrl_deferred2 = getChild<LLCheckBoxCtrl>("UseLightShaders2"); - BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && ((bumpshiny_ctrl && bumpshiny_ctrl->get()) ? TRUE : FALSE) && @@ -1189,11 +1308,11 @@ void LLFloaterPreference::refreshEnabledState() (ctrl_wind_light->get()) ? TRUE : FALSE; ctrl_deferred->setEnabled(enabled); - ctrl_deferred2->setEnabled(enabled); LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF"); LLComboBox* ctrl_shadow = getChild<LLComboBox>("ShadowDetail"); + LLTextBox* shadow_text = getChild<LLTextBox>("RenderShadowDetailText"); // note, okay here to get from ctrl_deferred as it's twin, ctrl_deferred2 will alway match it enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO") && (ctrl_deferred->get() ? TRUE : FALSE); @@ -1206,7 +1325,33 @@ void LLFloaterPreference::refreshEnabledState() enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail"); ctrl_shadow->setEnabled(enabled); - + shadow_text->setEnabled(enabled); + + // Hardware settings + F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple"); + S32Megabytes min_tex_mem = LLViewerTextureList::getMinVideoRamSetting(); + S32Megabytes max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(false, mem_multiplier); + getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMinValue(min_tex_mem.value()); + getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMaxValue(max_tex_mem.value()); + + if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderVBOEnable") || + !gGLManager.mHasVertexBufferObject) + { + getChildView("vbo")->setEnabled(FALSE); + } + + if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderCompressTextures") || + !gGLManager.mHasVertexBufferObject) + { + getChildView("texture compression")->setEnabled(FALSE); + } + + // if no windlight shaders, turn off nighttime brightness, gamma, and fog distance + LLUICtrl* gamma_ctrl = getChild<LLUICtrl>("gamma"); + gamma_ctrl->setEnabled(!gPipeline.canUseWindLightShaders()); + getChildView("(brightness, lower is brighter)")->setEnabled(!gPipeline.canUseWindLightShaders()); + getChildView("fog")->setEnabled(!gPipeline.canUseWindLightShaders()); + getChildView("antialiasing restart")->setVisible(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred")); // now turn off any features that are unavailable disableUnavailableSettings(); @@ -1217,19 +1362,63 @@ void LLFloaterPreference::refreshEnabledState() getChild<LLButton>("default_creation_permissions")->setEnabled(LLStartUp::getStartupState() < STATE_STARTED ? false : true); } -void LLFloaterPreference::disableUnavailableSettings() +// static +void LLFloaterPreferenceGraphicsAdvanced::setIndirectControls() +{ + /* + * We have controls that have an indirect relationship between the control + * values and adjacent text and the underlying setting they influence. + * In each case, the control and its associated setting are named Indirect<something> + * This method interrogates the controlled setting and establishes the + * appropriate value for the indirect control. It must be called whenever the + * underlying setting may have changed other than through the indirect control, + * such as when the 'Reset all to recommended settings' button is used... + */ + setIndirectMaxNonImpostors(); + setIndirectMaxArc(); +} + +// static +void LLFloaterPreferenceGraphicsAdvanced::setIndirectMaxNonImpostors() +{ + U32 max_non_impostors = gSavedSettings.getU32("RenderAvatarMaxNonImpostors"); + // for this one, we just need to make zero, which means off, the max value of the slider + U32 indirect_max_non_impostors = (0 == max_non_impostors) ? LLVOAvatar::IMPOSTORS_OFF : max_non_impostors; + gSavedSettings.setU32("IndirectMaxNonImpostors", indirect_max_non_impostors); +} + +void LLFloaterPreferenceGraphicsAdvanced::setIndirectMaxArc() +{ + U32 max_arc = gSavedSettings.getU32("RenderAvatarMaxComplexity"); + U32 indirect_max_arc; + if (0 == max_arc) + { + // the off position is all the way to the right, so set to control max + indirect_max_arc = INDIRECT_MAX_ARC_OFF; + } + else + { + // This is the inverse of the calculation in updateMaxComplexity + indirect_max_arc = (U32)((log(max_arc) - MIN_ARC_LOG) / ARC_LIMIT_MAP_SCALE) + MIN_INDIRECT_ARC_LIMIT; + } + gSavedSettings.setU32("IndirectMaxComplexity", indirect_max_arc); +} + +void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings() { LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections"); + LLTextBox* reflections_text = getChild<LLTextBox>("ReflectionsText"); LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram"); LLCheckBoxCtrl* ctrl_avatar_cloth = getChild<LLCheckBoxCtrl>("AvatarCloth"); LLCheckBoxCtrl* ctrl_shader_enable = getChild<LLCheckBoxCtrl>("BasicShaders"); LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders"); - LLCheckBoxCtrl* ctrl_avatar_impostors = getChild<LLCheckBoxCtrl>("AvatarImpostors"); LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); - LLCheckBoxCtrl* ctrl_deferred2 = getChild<LLCheckBoxCtrl>("UseLightShaders2"); LLComboBox* ctrl_shadows = getChild<LLComboBox>("ShadowDetail"); + LLTextBox* shadows_text = getChild<LLTextBox>("RenderShadowDetailText"); LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF"); + LLSliderCtrl* sky = getChild<LLSliderCtrl>("SkyMeshDetail"); + LLTextBox* sky_text = getChild<LLTextBox>("SkyMeshDetailText"); // if vertex shaders off, disable all shader related products if (!LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable")) @@ -1239,9 +1428,13 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_wind_light->setEnabled(FALSE); ctrl_wind_light->setValue(FALSE); - + + sky->setEnabled(FALSE); + sky_text->setEnabled(FALSE); + ctrl_reflections->setEnabled(FALSE); ctrl_reflections->setValue(0); + reflections_text->setEnabled(FALSE); ctrl_avatar_vp->setEnabled(FALSE); ctrl_avatar_vp->setValue(FALSE); @@ -1251,6 +1444,7 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_shadows->setEnabled(FALSE); ctrl_shadows->setValue(0); + shadows_text->setEnabled(FALSE); ctrl_ssao->setEnabled(FALSE); ctrl_ssao->setValue(FALSE); @@ -1260,8 +1454,6 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); - ctrl_deferred2->setEnabled(FALSE); - ctrl_deferred2->setValue(FALSE); } // disabled windlight @@ -1270,9 +1462,13 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_wind_light->setEnabled(FALSE); ctrl_wind_light->setValue(FALSE); + sky->setEnabled(FALSE); + sky_text->setEnabled(FALSE); + //deferred needs windlight, disable deferred ctrl_shadows->setEnabled(FALSE); ctrl_shadows->setValue(0); + shadows_text->setEnabled(FALSE); ctrl_ssao->setEnabled(FALSE); ctrl_ssao->setValue(FALSE); @@ -1282,8 +1478,6 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); - ctrl_deferred2->setEnabled(FALSE); - ctrl_deferred2->setValue(FALSE); } // disabled deferred @@ -1292,6 +1486,7 @@ void LLFloaterPreference::disableUnavailableSettings() { ctrl_shadows->setEnabled(FALSE); ctrl_shadows->setValue(0); + shadows_text->setEnabled(FALSE); ctrl_ssao->setEnabled(FALSE); ctrl_ssao->setValue(FALSE); @@ -1301,8 +1496,6 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); - ctrl_deferred2->setEnabled(FALSE); - ctrl_deferred2->setValue(FALSE); } // disabled deferred SSAO @@ -1317,6 +1510,7 @@ void LLFloaterPreference::disableUnavailableSettings() { ctrl_shadows->setEnabled(FALSE); ctrl_shadows->setValue(0); + shadows_text->setEnabled(FALSE); } // disabled reflections @@ -1324,6 +1518,7 @@ void LLFloaterPreference::disableUnavailableSettings() { ctrl_reflections->setEnabled(FALSE); ctrl_reflections->setValue(FALSE); + reflections_text->setEnabled(FALSE); } // disabled av @@ -1338,6 +1533,7 @@ void LLFloaterPreference::disableUnavailableSettings() //deferred needs AvatarVP, disable deferred ctrl_shadows->setEnabled(FALSE); ctrl_shadows->setValue(0); + shadows_text->setEnabled(FALSE); ctrl_ssao->setEnabled(FALSE); ctrl_ssao->setValue(FALSE); @@ -1347,8 +1543,6 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); - ctrl_deferred2->setEnabled(FALSE); - ctrl_deferred2->setValue(FALSE); } // disabled cloth @@ -1357,18 +1551,22 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_avatar_cloth->setEnabled(FALSE); ctrl_avatar_cloth->setValue(FALSE); } +} - // disabled impostors - if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderUseImpostors")) +void LLFloaterPreference::refresh() +{ + LLPanel::refresh(); + refreshEnabledState(); + LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); + if (advanced) { - ctrl_avatar_impostors->setEnabled(FALSE); - ctrl_avatar_impostors->setValue(FALSE); + advanced->refresh(); } } -void LLFloaterPreference::refresh() +void LLFloaterPreferenceGraphicsAdvanced::refresh() { - LLPanel::refresh(); + getChild<LLUICtrl>("fsaa")->setValue((LLSD::Integer) gSavedSettings.getU32("RenderFSAASamples")); // sliders and their text boxes // mPostProcess = gSavedSettings.getS32("RenderGlowResolutionPow"); @@ -1377,12 +1575,14 @@ void LLFloaterPreference::refresh() updateSliderText(getChild<LLSliderCtrl>("FlexibleMeshDetail", true), getChild<LLTextBox>("FlexibleMeshDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("TreeMeshDetail", true), getChild<LLTextBox>("TreeMeshDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail", true), getChild<LLTextBox>("AvatarMeshDetailText", true)); - updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail2", true), getChild<LLTextBox>("AvatarMeshDetailText2", true)); updateSliderText(getChild<LLSliderCtrl>("AvatarPhysicsDetail", true), getChild<LLTextBox>("AvatarPhysicsDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("TerrainMeshDetail", true), getChild<LLTextBox>("TerrainMeshDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("RenderPostProcess", true), getChild<LLTextBox>("PostProcessText", true)); updateSliderText(getChild<LLSliderCtrl>("SkyMeshDetail", true), getChild<LLTextBox>("SkyMeshDetailText", true)); - + updateSliderText(getChild<LLSliderCtrl>("TerrainDetail", true), getChild<LLTextBox>("TerrainDetailText", true)); + setIndirectControls(); + setMaxNonImpostorsText(gSavedSettings.getU32("RenderAvatarMaxNonImpostors"),getChild<LLTextBox>("IndirectMaxNonImpostorsText", true)); + setMaxComplexityText(gSavedSettings.getU32("RenderAvatarMaxComplexity"),getChild<LLTextBox>("IndirectMaxComplexityText", true)); refreshEnabledState(); } @@ -1627,6 +1827,7 @@ void LLFloaterPreference::setPersonalInfo(const std::string& visibility, bool im getChildView("favorites_on_login_check")->setEnabled(TRUE); getChildView("log_path_button")->setEnabled(TRUE); getChildView("chat_font_size")->setEnabled(TRUE); + getChildView("conversation_log_combo")->setEnabled(TRUE); } @@ -1635,11 +1836,11 @@ void LLFloaterPreference::refreshUI() refresh(); } -void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box) +void LLFloaterPreferenceGraphicsAdvanced::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box) { if (text_box == NULL || ctrl== NULL) return; - + // get range and points when text should change F32 value = (F32)ctrl->getValue().asReal(); F32 min = ctrl->getMinValue(); @@ -1648,7 +1849,7 @@ void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_b llassert(range > 0); F32 midPoint = min + range / 3.0f; F32 highPoint = min + (2.0f * range / 3.0f); - + // choose the right text if (value < midPoint) { @@ -1664,6 +1865,72 @@ void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_b } } +void LLFloaterPreferenceGraphicsAdvanced::updateMaxNonImpostors() +{ + // Called when the IndirectMaxNonImpostors control changes + // Responsible for fixing the slider label (IndirectMaxNonImpostorsText) and setting RenderAvatarMaxNonImpostors + LLSliderCtrl* ctrl = getChild<LLSliderCtrl>("IndirectMaxNonImpostors",true); + U32 value = ctrl->getValue().asInteger(); + + if (0 == value || LLVOAvatar::IMPOSTORS_OFF <= value) + { + value=0; + } + gSavedSettings.setU32("RenderAvatarMaxNonImpostors", value); + LLVOAvatar::updateImpostorRendering(value); // make it effective immediately + setMaxNonImpostorsText(value, getChild<LLTextBox>("IndirectMaxNonImpostorsText")); +} + +void LLFloaterPreferenceGraphicsAdvanced::setMaxNonImpostorsText(U32 value, LLTextBox* text_box) +{ + if (0 == value) + { + text_box->setText(LLTrans::getString("no_limit")); + } + else + { + text_box->setText(llformat("%d", value)); + } +} + +void LLFloaterPreferenceGraphicsAdvanced::updateMaxComplexity() +{ + // Called when the IndirectMaxComplexity control changes + // Responsible for fixing the slider label (IndirectMaxComplexityText) and setting RenderAvatarMaxComplexity + LLSliderCtrl* ctrl = getChild<LLSliderCtrl>("IndirectMaxComplexity"); + U32 indirect_value = ctrl->getValue().asInteger(); + U32 max_arc; + + if (INDIRECT_MAX_ARC_OFF == indirect_value) + { + // The 'off' position is when the slider is all the way to the right, + // which is a value of INDIRECT_MAX_ARC_OFF, + // so it is necessary to set max_arc to 0 disable muted avatars. + max_arc = 0; + } + else + { + // if this is changed, the inverse calculation in setIndirectMaxArc + // must be changed to match + max_arc = (U32)exp(MIN_ARC_LOG + (ARC_LIMIT_MAP_SCALE * (indirect_value - MIN_INDIRECT_ARC_LIMIT))); + } + + gSavedSettings.setU32("RenderAvatarMaxComplexity", (U32)max_arc); + setMaxComplexityText(max_arc, getChild<LLTextBox>("IndirectMaxComplexityText")); +} + +void LLFloaterPreferenceGraphicsAdvanced::setMaxComplexityText(U32 value, LLTextBox* text_box) +{ + if (0 == value) + { + text_box->setText(LLTrans::getString("no_limit")); + } + else + { + text_box->setText(llformat("%d", value)); + } +} + void LLFloaterPreference::onChangeMaturity() { U8 sim_access = gSavedSettings.getU32("PreferredMaturity"); @@ -1706,6 +1973,23 @@ void LLFloaterPreference::onClickSpellChecker() LLFloaterReg::showInstance("prefs_spellchecker"); } +void LLFloaterPreference::onClickAdvanced() +{ + LLFloaterReg::showInstance("prefs_graphics_advanced"); + + LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); + for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin(); + iter != tabcontainer->getChildList()->end(); ++iter) + { + LLView* view = *iter; + LLPanelPreferenceGraphics* panel = dynamic_cast<LLPanelPreferenceGraphics*>(view); + if (panel) + { + panel->resetDirtyChilds(); + } + } +} + void LLFloaterPreference::onClickActionChange() { mClickActionDirty = true; @@ -1810,6 +2094,11 @@ void LLFloaterPreference::changed() } +void LLFloaterPreference::saveGraphicsPreset(std::string& preset) +{ + mSavedGraphicsPreset = preset; +} + //------------------------------Updater--------------------------------------- static bool handleBandwidthChanged(const LLSD& newvalue) @@ -1863,6 +2152,9 @@ LLPanelPreference::LLPanelPreference() { mCommitCallbackRegistrar.add("Pref.setControlFalse", boost::bind(&LLPanelPreference::setControlFalse,this, _2)); mCommitCallbackRegistrar.add("Pref.updateMediaAutoPlayCheckbox", boost::bind(&LLPanelPreference::updateMediaAutoPlayCheckbox, this, _1)); + mCommitCallbackRegistrar.add("Pref.PrefDelete", boost::bind(&LLPanelPreference::deletePreset, this, _2)); + mCommitCallbackRegistrar.add("Pref.PrefSave", boost::bind(&LLPanelPreference::savePreset, this, _2)); + mCommitCallbackRegistrar.add("Pref.PrefLoad", boost::bind(&LLPanelPreference::loadPreset, this, _2)); } //virtual @@ -1971,10 +2263,16 @@ void LLPanelPreference::apply() void LLPanelPreference::saveSettings() { + LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); + // Save the value of all controls in the hierarchy mSavedValues.clear(); std::list<LLView*> view_stack; view_stack.push_back(this); + if (advanced) + { + view_stack.push_back(advanced); + } while(!view_stack.empty()) { // Process view on top of the stack @@ -2080,6 +2378,28 @@ void LLPanelPreference::updateMediaAutoPlayCheckbox(LLUICtrl* ctrl) } } +void LLPanelPreference::deletePreset(const LLSD& user_data) +{ + std::string subdirectory = user_data.asString(); + LLFloaterReg::showInstance("delete_pref_preset", subdirectory); +} + +void LLPanelPreference::savePreset(const LLSD& user_data) +{ + std::string subdirectory = user_data.asString(); + LLFloaterReg::showInstance("save_pref_preset", subdirectory); +} + +void LLPanelPreference::loadPreset(const LLSD& user_data) +{ + std::string subdirectory = user_data.asString(); + LLFloaterReg::showInstance("load_pref_preset", subdirectory); +} + +void LLPanelPreference::setHardwareDefaults() +{ +} + class LLPanelPreferencePrivacy : public LLPanelPreference { public: @@ -2123,25 +2443,88 @@ static LLPanelInjector<LLPanelPreferencePrivacy> t_pref_privacy("panel_preferenc BOOL LLPanelPreferenceGraphics::postBuild() { + LLFloaterReg::showInstance("prefs_graphics_advanced"); + LLFloaterReg::hideInstance("prefs_graphics_advanced"); + +// Don't do this on Mac as their braindead GL versioning +// sets this when 8x and 16x are indeed available +// +#if !LL_DARWIN + if (gGLManager.mIsIntel || gGLManager.mGLVersion < 3.f) + { //remove FSAA settings above "4x" + LLComboBox* combo = getChild<LLComboBox>("fsaa"); + combo->remove("8x"); + combo->remove("16x"); + } +#endif + + resetDirtyChilds(); + setPresetText(); + + LLPresetsManager* presetsMgr = LLPresetsManager::getInstance(); + presetsMgr->setPresetListChangeCallback(boost::bind(&LLPanelPreferenceGraphics::onPresetsListChange, this)); + presetsMgr->createMissingDefault(); // a no-op after the first time, but that's ok + return LLPanelPreference::postBuild(); } + void LLPanelPreferenceGraphics::draw() { + setPresetText(); LLPanelPreference::draw(); - - LLButton* button_apply = findChild<LLButton>("Apply"); - - if (button_apply && button_apply->getVisible()) +} + +void LLPanelPreferenceGraphics::onPresetsListChange() +{ + resetDirtyChilds(); + setPresetText(); +} + +void LLPanelPreferenceGraphics::setPresetText() +{ + LLTextBox* preset_text = getChild<LLTextBox>("preset_text"); + + std::string preset_graphic_active = gSavedSettings.getString("PresetGraphicActive"); + + if (hasDirtyChilds() && !preset_graphic_active.empty()) { - bool enable = hasDirtyChilds(); + LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); + if (instance) + { + instance->saveGraphicsPreset(preset_graphic_active); + } + gSavedSettings.setString("PresetGraphicActive", ""); + preset_graphic_active.clear(); + // This doesn't seem to cause an infinite recursion. This trigger is needed to cause the pulldown + // panel to update. + LLPresetsManager::getInstance()->triggerChangeSignal(); + } - button_apply->setEnabled(enable); + if (!preset_graphic_active.empty()) + { + if (preset_graphic_active == PRESETS_DEFAULT) + { + preset_graphic_active = LLTrans::getString("Default"); + } + preset_text->setText(preset_graphic_active); } + else + { + preset_text->setText(LLTrans::getString("none_paren_cap")); + } + + preset_text->resetDirty(); } + bool LLPanelPreferenceGraphics::hasDirtyChilds() { + LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); std::list<LLView*> view_stack; view_stack.push_back(this); + if (advanced) + { + view_stack.push_back(advanced); + } while(!view_stack.empty()) { // Process view on top of the stack @@ -2152,7 +2535,17 @@ bool LLPanelPreferenceGraphics::hasDirtyChilds() if (ctrl) { if (ctrl->isDirty()) - return true; + { + LLControlVariable* control = ctrl->getControlVariable(); + if (control) + { + std::string control_name = control->getName(); + if (!control_name.empty()) + { + return true; + } + } + } } // Push children onto the end of the work stack for (child_list_t::const_iterator iter = curview->getChildList()->begin(); @@ -2160,14 +2553,20 @@ bool LLPanelPreferenceGraphics::hasDirtyChilds() { view_stack.push_back(*iter); } - } + } + return false; } void LLPanelPreferenceGraphics::resetDirtyChilds() { + LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); std::list<LLView*> view_stack; view_stack.push_back(this); + if (advanced) + { + view_stack.push_back(advanced); + } while(!view_stack.empty()) { // Process view on top of the stack @@ -2187,14 +2586,9 @@ void LLPanelPreferenceGraphics::resetDirtyChilds() } } } -void LLPanelPreferenceGraphics::apply() -{ - resetDirtyChilds(); - LLPanelPreference::apply(); -} + void LLPanelPreferenceGraphics::cancel() { - resetDirtyChilds(); LLPanelPreference::cancel(); } void LLPanelPreferenceGraphics::saveSettings() @@ -2205,7 +2599,18 @@ void LLPanelPreferenceGraphics::saveSettings() void LLPanelPreferenceGraphics::setHardwareDefaults() { resetDirtyChilds(); - LLPanelPreference::setHardwareDefaults(); +} + +LLFloaterPreferenceGraphicsAdvanced::LLFloaterPreferenceGraphicsAdvanced(const LLSD& key) + : LLFloater(key) +{ + mCommitCallbackRegistrar.add("Pref.VertexShaderEnable", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onVertexShaderEnable, this)); + mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxNonImpostors", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxNonImpostors,this)); + mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxComplexity", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxComplexity,this)); +} + +LLFloaterPreferenceGraphicsAdvanced::~LLFloaterPreferenceGraphicsAdvanced() +{ } LLFloaterPreferenceProxy::LLFloaterPreferenceProxy(const LLSD& key) @@ -2217,6 +2622,20 @@ LLFloaterPreferenceProxy::LLFloaterPreferenceProxy(const LLSD& key) mCommitCallbackRegistrar.add("Proxy.Change", boost::bind(&LLFloaterPreferenceProxy::onChangeSocksSettings, this)); } +void LLFloaterPreferenceGraphicsAdvanced::onOpen(const LLSD& key) +{ + refresh(); +} + +void LLFloaterPreferenceGraphicsAdvanced::onClickCloseBtn(bool app_quitting) +{ + LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); + if (instance) + { + instance->cancel(); + } +} + LLFloaterPreferenceProxy::~LLFloaterPreferenceProxy() { } |