diff options
Diffstat (limited to 'indra/newview/llfloaterpreference.cpp')
-rw-r--r-- | indra/newview/llfloaterpreference.cpp | 1213 |
1 files changed, 1085 insertions, 128 deletions
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index d60d41ae3c..0c96c93d31 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -54,6 +54,7 @@ #include "llfloaterperformance.h" #include "llfloatersidepanelcontainer.h" #include "llfloaterimsession.h" +#include "llgamecontrol.h" #include "llkeyboard.h" #include "llmodaldialog.h" #include "llnavigationbar.h" @@ -401,6 +402,7 @@ void LLFloaterPreference::saveAvatarProperties( void ) } } +// static void LLFloaterPreference::saveAvatarPropertiesCoro(const std::string cap_url, bool allow_publish) { LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID); @@ -438,6 +440,7 @@ bool LLFloaterPreference::postBuild() mDisabledPopups = getChild<LLScrollListCtrl>("disabled_popups"); mEnablePopupBtn = getChild<LLButton>("enable_this_popup"); mDisablePopupBtn = getChild<LLButton>("disable_this_popup"); + setPanelVisibility("game_control", LLGameControl::isEnabled()); gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&LLFloaterIMSessionTab::processChatHistoryStyleUpdate, false)); @@ -562,21 +565,19 @@ void LLFloaterPreference::draw() void LLFloaterPreference::saveSettings() { LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); - child_list_t::const_iterator iter = tabcontainer->getChildList()->begin(); - child_list_t::const_iterator end = tabcontainer->getChildList()->end(); - for ( ; iter != end; ++iter) + for (LLView* view : *tabcontainer->getChildList()) { - LLView* view = *iter; - LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view); - if (panel) + if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view)) + { panel->saveSettings(); + } } saveIgnoredNotifications(); } void LLFloaterPreference::apply() { - LLAvatarPropertiesProcessor::getInstance()->addObserver( gAgent.getID(), this ); + LLAvatarPropertiesProcessor::getInstance()->addObserver(gAgent.getID(), this); LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); if (sSkin != gSavedSettings.getString("SkinCurrent")) @@ -584,14 +585,14 @@ void LLFloaterPreference::apply() LLNotificationsUtil::add("ChangeSkin"); refreshSkin(this); } + // Call apply() on all panels that derive from LLPanelPreference - for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin(); - iter != tabcontainer->getChildList()->end(); ++iter) + for (LLView* view : *tabcontainer->getChildList()) { - LLView* view = *iter; - LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view); - if (panel) + if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view)) + { panel->apply(); + } } gViewerWindow->requestResolutionUpdate(); // for UIScaleFactor @@ -605,7 +606,7 @@ void LLFloaterPreference::apply() LLViewerMedia::getInstance()->setCookiesEnabled(getChild<LLUICtrl>("cookies_enabled")->getValue()); - if (hasChild("web_proxy_enabled", true) &&hasChild("web_proxy_editor", true) && hasChild("web_proxy_port", true)) + if (hasChild("web_proxy_enabled", true) && hasChild("web_proxy_editor", true) && hasChild("web_proxy_port", true)) { bool proxy_enable = getChild<LLUICtrl>("web_proxy_enabled")->getValue(); std::string proxy_address = getChild<LLUICtrl>("web_proxy_editor")->getValue(); @@ -642,13 +643,12 @@ void LLFloaterPreference::cancel(const std::vector<std::string> settings_to_skip { LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); // Call cancel() on all panels that derive from LLPanelPreference - for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin(); - iter != tabcontainer->getChildList()->end(); ++iter) + for (LLView* view : *tabcontainer->getChildList()) { - LLView* view = *iter; - LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view); - if (panel) + if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view)) + { panel->cancel(settings_to_skip); + } } // hide joystick pref floater LLFloaterReg::hideInstance("pref_joystick"); @@ -677,7 +677,7 @@ void LLFloaterPreference::cancel(const std::vector<std::string> settings_to_skip } //Need to reload the navmesh if the pathing console is up LLHandle<LLFloaterPathfindingConsole> pathfindingConsoleHandle = LLFloaterPathfindingConsole::getInstanceHandle(); - if ( !pathfindingConsoleHandle.isDead() ) + if (!pathfindingConsoleHandle.isDead()) { LLFloaterPathfindingConsole* pPathfindingConsole = pathfindingConsoleHandle.get(); pPathfindingConsole->onRegionBoundaryCross(); @@ -694,6 +694,15 @@ void LLFloaterPreference::cancel(const std::vector<std::string> settings_to_skip void LLFloaterPreference::onOpen(const LLSD& key) { + LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); + for (LLView* view : *tabcontainer->getChildList()) + { + if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view)) + { + panel->onOpen(key); + } + } + // this variable and if that follows it are used to properly handle do not disturb mode response message static bool initialized = false; // if user is logged in and we haven't initialized do not disturb mode response yet, do it @@ -761,8 +770,7 @@ void LLFloaterPreference::onOpen(const LLSD& key) // while preferences floater was closed. buildPopupLists(); - - //get the options that were checked + // get the options that were checked onNotificationsChange("FriendIMOptions"); onNotificationsChange("NonFriendIMOptions"); onNotificationsChange("ConferenceIMOptions"); @@ -774,8 +782,7 @@ void LLFloaterPreference::onOpen(const LLSD& key) refresh(); // Make sure the current state of prefs are saved away when - // when the floater is opened. That will make cancel do its - // job + // the floater is opened. That will make cancel() do its job saveSettings(); // Make sure there is a default preference file @@ -975,9 +982,9 @@ void LLFloaterPreference::onBtnOK(const LLSD& userdata) } //Conversation transcript and log path changed so reload conversations based on new location - if(mPriorInstantMessageLogPath.length()) + if (mPriorInstantMessageLogPath.length()) { - if(moveTranscriptsAndLog()) + if (moveTranscriptsAndLog()) { //When floaters are empty but have a chat history files, reload chat history into them LLFloaterIMSessionTab::reloadEmptyFloaters(); @@ -994,11 +1001,14 @@ void LLFloaterPreference::onBtnOK(const LLSD& userdata) LLUIColorTable::instance().saveUserSettings(); gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), true); - //Only save once logged in and loaded per account settings - if(mGotPersonalInfo) + // save current config to settings + LLGameControl::saveToSettings(); + + // Only save once logged in and loaded per account settings + if (mGotPersonalInfo) { gSavedPerAccountSettings.saveToFile(gSavedSettings.getString("PerAccountSettingsFile"), true); - } + } } else { @@ -1039,28 +1049,38 @@ void LLFloaterPreference::onBtnCancel(const LLSD& userdata) cancel(); closeFloater(); } + + // restore config from settings + LLGameControl::loadFromSettings(); +} + +//static +void LLFloaterPreference::refreshInstance() +{ + if (LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences")) + { + instance->refresh(); + } } // static void LLFloaterPreference::updateUserInfo(const std::string& visibility) { - LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); - if (instance) + if (LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences")) { instance->setPersonalInfo(visibility); } } +// static void LLFloaterPreference::refreshEnabledGraphics() { - LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); - if (instance) + if (LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences")) { instance->refresh(); } - LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); - if (advanced) + if (LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced")) { advanced->refresh(); } @@ -1095,7 +1115,7 @@ void LLFloaterPreference::onNotificationsChange(const std::string& OptionName) bool show_notifications_alert = true; for (notifications_map::iterator it_notification = mNotificationOptions.begin(); it_notification != mNotificationOptions.end(); it_notification++) { - if(it_notification->second != "No action") + if (it_notification->second != "No action") { show_notifications_alert = false; break; @@ -1107,8 +1127,7 @@ void LLFloaterPreference::onNotificationsChange(const std::string& OptionName) void LLFloaterPreference::onNameTagOpacityChange(const LLSD& newvalue) { - LLColorSwatchCtrl* color_swatch = findChild<LLColorSwatchCtrl>("background"); - if (color_swatch) + if (LLColorSwatchCtrl* color_swatch = findChild<LLColorSwatchCtrl>("background")) { LLColor4 new_color = color_swatch->get(); color_swatch->set(new_color.setAlpha((F32)newvalue.asReal())); @@ -1289,7 +1308,17 @@ void LLAvatarComplexityControls::setIndirectMaxArc() void LLFloaterPreference::refresh() { - LLPanel::refresh(); + setPanelVisibility("game_control", LLGameControl::isEnabled()); + LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); + for (LLView* view : *tabcontainer->getChildList()) + { + if (LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view)) + { + panel->refresh(); + break; + } + } + LLFloater::refresh(); setMaxNonImpostorsText( gSavedSettings.getU32("RenderAvatarMaxNonImpostors"), getChild<LLTextBox>("IndirectMaxNonImpostorsText", true)); @@ -1297,8 +1326,7 @@ void LLFloaterPreference::refresh() gSavedSettings.getU32("RenderAvatarMaxComplexity"), getChild<LLTextBox>("IndirectMaxComplexityText", true)); refreshEnabledState(); - LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); - if (advanced) + if (LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced")) { advanced->refresh(); } @@ -1312,7 +1340,7 @@ void LLFloaterPreference::onCommitWindowedMode() void LLFloaterPreference::onChangeQuality(const LLSD& data) { - U32 level = (U32)(data.asReal()); + U32 level = (U32)data.asReal(); LLFeatureManager::getInstance()->setGraphicsLevel(level, true); refreshEnabledGraphics(); refresh(); @@ -1392,7 +1420,6 @@ void LLFloaterPreference::onClickLogPath() std::string proposed_name(gSavedPerAccountSettings.getString("InstantMessageLogPath")); mPriorInstantMessageLogPath.clear(); - (new LLDirPickerThread(boost::bind(&LLFloaterPreference::changeLogPath, this, _1, _2), proposed_name))->getFile(); } @@ -1417,10 +1444,10 @@ bool LLFloaterPreference::moveTranscriptsAndLog() bool madeDirectory = false; //Does the directory really exist, if not then make it - if(!LLFile::isdir(chatLogPath)) + if (!LLFile::isdir(chatLogPath)) { //mkdir success is defined as zero - if(LLFile::mkdir(chatLogPath) != 0) + if (LLFile::mkdir(chatLogPath) != 0) { return false; } @@ -1430,10 +1457,10 @@ bool LLFloaterPreference::moveTranscriptsAndLog() std::string originalConversationLogDir = LLConversationLog::instance().getFileName(); std::string targetConversationLogDir = gDirUtilp->add(chatLogPath, "conversation.log"); //Try to move the conversation log - if(!LLConversationLog::instance().moveLog(originalConversationLogDir, targetConversationLogDir)) + if (!LLConversationLog::instance().moveLog(originalConversationLogDir, targetConversationLogDir)) { //Couldn't move the log and created a new directory so remove the new directory - if(madeDirectory) + if (madeDirectory) { LLFile::rmdir(chatLogPath); } @@ -1446,7 +1473,7 @@ bool LLFloaterPreference::moveTranscriptsAndLog() LLLogChat::getListOfTranscriptFiles(listOfTranscripts); - if(!LLLogChat::moveTranscripts(gDirUtilp->getChatLogsDir(), + if (!LLLogChat::moveTranscripts(gDirUtilp->getChatLogsDir(), instantMessageLogPath, listOfTranscripts, listOfFilesMoved)) @@ -1459,7 +1486,7 @@ bool LLFloaterPreference::moveTranscriptsAndLog() //Move the conversation log back LLConversationLog::instance().moveLog(targetConversationLogDir, originalConversationLogDir); - if(madeDirectory) + if (madeDirectory) { LLFile::rmdir(chatLogPath); } @@ -1506,7 +1533,6 @@ void LLFloaterPreference::setPersonalInfo(const std::string& visibility) getChild<LLUICtrl>("voice_call_friends_only_check")->setValue(gSavedPerAccountSettings.getBOOL("VoiceCallsFriendsOnly")); } - void LLFloaterPreference::refreshUI() { refresh(); @@ -1790,8 +1816,7 @@ void LLFloaterPreference::onClickActionChange() void LLFloaterPreference::onAtmosShaderChange() { - LLCheckBoxCtrl* ctrl_alm = getChild<LLCheckBoxCtrl>("UseLightShaders"); - if(ctrl_alm) + if (LLCheckBoxCtrl* ctrl_alm = getChild<LLCheckBoxCtrl>("UseLightShaders")) { //Deferred/SSAO/Shadows bool bumpshiny = LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump") && gSavedSettings.getBOOL("RenderObjectBump"); @@ -1852,12 +1877,9 @@ void LLFloaterPreference::updateClickActionControls() // In such case we won't need to do this 'dynamic_cast' nightmare. // updateTable() can also be avoided LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); - for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin(); - iter != tabcontainer->getChildList()->end(); ++iter) + for (LLView* view : *tabcontainer->getChildList()) { - LLView* view = *iter; - LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view); - if (panel) + if (LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view)) { panel->setKeyBind("walk_to", EMouseClickType::CLICK_LEFT, @@ -1891,12 +1913,9 @@ void LLFloaterPreference::updateClickActionViews() // Todo: This is a very ugly way to get access to keybindings. // Reconsider possible options. LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); - for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin(); - iter != tabcontainer->getChildList()->end(); ++iter) + for (LLView* view : *tabcontainer->getChildList()) { - LLView* view = *iter; - LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view); - if (panel) + if (LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view)) { click_to_walk = panel->canKeyBindHandle("walk_to", EMouseClickType::CLICK_LEFT, @@ -1952,6 +1971,16 @@ void LLFloaterPreference::selectPanel(const LLSD& name) } } +void LLFloaterPreference::setPanelVisibility(const LLSD& name, bool visible) +{ + LLTabContainer * tab_containerp = getChild<LLTabContainer>("pref core"); + LLPanel * panel = tab_containerp->getPanelByName(name.asStringRef()); + if (NULL != panel) + { + tab_containerp->setTabVisibility(panel, visible); + } +} + void LLFloaterPreference::selectPrivacyPanel() { selectPanel("im"); @@ -1968,7 +1997,6 @@ void LLFloaterPreference::changed() // set 'enable' property for 'Delete transcripts...' button updateDeleteTranscriptsButton(); - } void LLFloaterPreference::saveGraphicsPreset(std::string& preset) @@ -2076,7 +2104,6 @@ bool LLPanelPreference::postBuild() if (hasChild("media_enabled", true)) { bool media_enabled = gSavedSettings.getBOOL("AudioStreamingMedia"); - getChild<LLCheckBoxCtrl>("media_enabled")->set(media_enabled); getChild<LLCheckBoxCtrl>("autoplay_enabled")->setEnabled(media_enabled); } @@ -2133,41 +2160,41 @@ LLPanelPreference::~LLPanelPreference() delete mBandWidthUpdater; } } + +// virtual void LLPanelPreference::apply() { // no-op } +// virtual void LLPanelPreference::saveSettings() { - LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); - // Save the value of all controls in the hierarchy mSavedValues.clear(); std::list<LLView*> view_stack; view_stack.push_back(this); - if (advanced) + // Search for 'Advanced' panel and add it if found + if (LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced")) { view_stack.push_back(advanced); } - while(!view_stack.empty()) + + while (!view_stack.empty()) { // Process view on top of the stack LLView* curview = view_stack.front(); view_stack.pop_front(); - LLColorSwatchCtrl* color_swatch = dynamic_cast<LLColorSwatchCtrl *>(curview); - if (color_swatch) + if (LLColorSwatchCtrl* color_swatch = dynamic_cast<LLColorSwatchCtrl*>(curview)) { mSavedColors[color_swatch->getName()] = color_swatch->get(); } else { - LLUICtrl* ctrl = dynamic_cast<LLUICtrl*>(curview); - if (ctrl) + if (LLUICtrl* ctrl = dynamic_cast<LLUICtrl*>(curview)) { - LLControlVariable* control = ctrl->getControlVariable(); - if (control) + if (LLControlVariable* control = ctrl->getControlVariable()) { mSavedValues[control] = control->getValue(); } @@ -2175,10 +2202,9 @@ void LLPanelPreference::saveSettings() } // Push children onto the end of the work stack - for (child_list_t::const_iterator iter = curview->getChildList()->begin(); - iter != curview->getChildList()->end(); ++iter) + for (LLView* view : *curview->getChildList()) { - view_stack.push_back(*iter); + view_stack.push_back(view); } } @@ -2320,7 +2346,7 @@ public: mAccountIndependentSettings.push_back("AutoDisengageMic"); } - /*virtual*/ void saveSettings() + void saveSettings() override { LLPanelPreference::saveSettings(); @@ -2335,7 +2361,7 @@ public: if (find(mAccountIndependentSettings.begin(), mAccountIndependentSettings.end(), setting) == mAccountIndependentSettings.end()) { - mSavedValues.erase(it++); + it = mSavedValues.erase(it); } else { @@ -2499,9 +2525,11 @@ void LLPanelPreferenceGraphics::cancel(const std::vector<std::string> settings_t { LLPanelPreference::cancel(settings_to_skip); } + void LLPanelPreferenceGraphics::saveSettings() { resetDirtyChilds(); + std::string preset_graphic_active = gSavedSettings.getString("PresetGraphicActive"); if (preset_graphic_active.empty()) { @@ -2512,8 +2540,10 @@ void LLPanelPreferenceGraphics::saveSettings() instance->saveGraphicsPreset(preset_graphic_active); } } + LLPanelPreference::saveSettings(); } + void LLPanelPreferenceGraphics::setHardwareDefaults() { resetDirtyChilds(); @@ -2538,6 +2568,12 @@ LLPanelPreferenceControls::~LLPanelPreferenceControls() { } +void LLPanelPreferenceControls::refresh() +{ + populateControlTable(); + LLPanelPreference::refresh(); +} + bool LLPanelPreferenceControls::postBuild() { // populate list of controls @@ -2609,12 +2645,9 @@ bool LLPanelPreferenceControls::addControlTableRows(const std::string &filename) cell_params.column = ""; cell_params.value = ""; - - for (LLInitParam::ParamIterator<LLScrollListItem::Params>::const_iterator row_it = contents.rows.begin(); - row_it != contents.rows.end(); - ++row_it) + for (LLScrollListItem::Params& row_params : contents.rows) { - std::string control = row_it->value.getValue().asString(); + std::string control = row_params.value.getValue().asString(); if (!control.empty() && control != "menu_separator") { bool show = true; @@ -2633,7 +2666,7 @@ bool LLPanelPreferenceControls::addControlTableRows(const std::string &filename) if (show) { // At the moment viewer is hardcoded to assume that columns are named as lst_ctrl%d - LLScrollListItem::Params item_params(*row_it); + LLScrollListItem::Params item_params(row_params); item_params.enabled.setValue(enabled); S32 num_columns = pControlsTable->getNumColumns(); @@ -2658,7 +2691,7 @@ bool LLPanelPreferenceControls::addControlTableRows(const std::string &filename) // value = "menu_separator" // column = "lst_action" / > //</rows> - pControlsTable->addRow(*row_it, EAddPosition::ADD_BOTTOM); + pControlsTable->addRow(row_params, EAddPosition::ADD_BOTTOM); } } return true; @@ -2718,6 +2751,11 @@ void LLPanelPreferenceControls::populateControlTable() addControlTableRows("control_table_contents_movement.xml"); addControlTableSeparator(); addControlTableRows("control_table_contents_media.xml"); + addControlTableSeparator(); + if (LLGameControl::isEnabled()) + { + addControlTableRows("control_table_contents_game_control.xml"); + } } // MODE_THIRD_PERSON; MODE_EDIT_AVATAR; MODE_SITTING else if (mEditingMode < LLKeyConflictHandler::MODE_SAVED_SETTINGS) @@ -2734,6 +2772,12 @@ void LLPanelPreferenceControls::populateControlTable() addControlTableSeparator(); addControlTableRows("control_table_contents_media.xml"); + addControlTableSeparator(); + + if (LLGameControl::isEnabled()) + { + addControlTableRows("control_table_contents_game_control.xml"); + } } else { @@ -3109,6 +3153,7 @@ void LLPanelPreferenceControls::onDefaultKeyBind(bool all_modes) mConflictHandler[mEditingMode].saveToSettings(true); } } + updateTable(); if (mEditingMode == LLKeyConflictHandler::MODE_THIRD_PERSON || all_modes) @@ -3127,6 +3172,923 @@ void LLPanelPreferenceControls::onCancelKeyBind() pControlsTable->deselectAllItems(); } +//------------------------LLPanelPreferenceGameControl-------------------------------- + +// LLPanelPreferenceGameControl is effectively a singleton, so we track its instance +static LLPanelPreferenceGameControl* gGameControlPanel { nullptr }; +static LLScrollListCtrl* gSelectedGrid { nullptr }; +static LLScrollListItem* gSelectedItem { nullptr }; +static LLScrollListCell* gSelectedCell { nullptr }; + +// static +void LLPanelPreferenceGameControl::updateDeviceList() +{ + if (gGameControlPanel) + { + gGameControlPanel->updateDeviceListInternal(); + } +} + +LLPanelPreferenceGameControl::LLPanelPreferenceGameControl() +{ + gGameControlPanel = this; +} + +LLPanelPreferenceGameControl::~LLPanelPreferenceGameControl() +{ + gGameControlPanel = nullptr; +} + +static LLPanelInjector<LLPanelPreferenceGameControl> t_pref_game_control("panel_preference_game_control"); + +// Collect all UI control values into mSavedValues +void LLPanelPreferenceGameControl::saveSettings() +{ + LLPanelPreference::saveSettings(); + + std::vector<LLScrollListItem*> items = mActionTable->getAllData(); + + // Find the channel visually associated with the specified action + LLGameControl::getChannel_t getChannel = + [&](const std::string& action) -> LLGameControl::InputChannel + { + for (LLScrollListItem* item : items) + { + if (action == item->getValue() && (item->getNumColumns() >= 2)) + { + return LLGameControl::getChannelByName(item->getColumn(1)->getValue()); + } + } + return LLGameControl::InputChannel(); + }; + + // Use string formatting functions provided by class LLGameControl: + if (LLControlVariable* analogMappings = gSavedSettings.getControl("AnalogChannelMappings")) + { + analogMappings->set(LLGameControl::stringifyAnalogMappings(getChannel)); + mSavedValues[analogMappings] = analogMappings->getValue(); + } + + if (LLControlVariable* binaryMappings = gSavedSettings.getControl("BinaryChannelMappings")) + { + binaryMappings->set(LLGameControl::stringifyBinaryMappings(getChannel)); + mSavedValues[binaryMappings] = binaryMappings->getValue(); + } + + if (LLControlVariable* flycamMappings = gSavedSettings.getControl("FlycamChannelMappings")) + { + flycamMappings->set(LLGameControl::stringifyFlycamMappings(getChannel)); + mSavedValues[flycamMappings] = flycamMappings->getValue(); + } + + if (LLControlVariable* knownControllers = gSavedSettings.getControl("KnownGameControllers")) + { + LLSD deviceOptions(LLSD::emptyMap()); + for (auto& pair : mDeviceOptions) + { + pair.second.settings = pair.second.options.saveToString(pair.second.name); + if (!pair.second.settings.empty()) + { + deviceOptions.insert(pair.first, pair.second.settings); + } + } + knownControllers->set(deviceOptions); + mSavedValues[knownControllers] = deviceOptions; + } +} + +void LLPanelPreferenceGameControl::onGridSelect(LLUICtrl* ctrl) +{ + clearSelectionState(); + + LLScrollListCtrl* table = dynamic_cast<LLScrollListCtrl*>(ctrl); + if (!table || !table->getEnabled()) + return; + + if (LLScrollListItem* item = table->getFirstSelected()) + { + if (initCombobox(item, table)) + return; + + table->deselectAllItems(); + } +} + +bool LLPanelPreferenceGameControl::initCombobox(LLScrollListItem* item, LLScrollListCtrl* grid) +{ + if (item->getSelectedCell() != 1) + return false; + + LLScrollListText* cell = dynamic_cast<LLScrollListText*>(item->getColumn(1)); + if (!cell) + return false; + + LLComboBox* combobox = nullptr; + if (grid == mActionTable) + { + std::string action = item->getValue(); + LLGameControl::ActionNameType actionNameType = LLGameControl::getActionNameType(action); + combobox = + actionNameType == LLGameControl::ACTION_NAME_ANALOG ? mAnalogChannelSelector : + actionNameType == LLGameControl::ACTION_NAME_BINARY ? mBinaryChannelSelector : + actionNameType == LLGameControl::ACTION_NAME_FLYCAM ? mAnalogChannelSelector : + nullptr; + } + else if (grid == mAxisMappings) + { + combobox = mAxisSelector; + } + else if (grid == mButtonMappings) + { + combobox = mBinaryChannelSelector; + } + if (!combobox) + return false; + + // compute new rect for combobox + S32 row_index = grid->getItemIndex(item); + fitInRect(combobox, grid, row_index, 1); + + std::string channel_name = "NONE"; + std::string cell_value = cell->getValue(); + std::vector<LLScrollListItem*> items = combobox->getAllData(); + for (const LLScrollListItem* item : items) + { + if (item->getColumn(0)->getValue().asString() == cell_value) + { + channel_name = item->getValue().asString(); + break; + } + } + + std::string value; + LLGameControl::InputChannel channel = LLGameControl::getChannelByName(channel_name); + if (!channel.isNone()) + { + std::string channel_name = channel.getLocalName(); + std::string channel_label = getChannelLabel(channel_name, combobox->getAllData()); + if (combobox->itemExists(channel_label)) + { + value = channel_name; + } + } + if (value.empty()) + { + // Assign the last element in the dropdown list which is "NONE" + value = combobox->getAllData().back()->getValue().asString(); + } + + combobox->setValue(value); + combobox->setVisible(true); + combobox->showList(); + + gSelectedGrid = grid; + gSelectedItem = item; + gSelectedCell = cell; + + return true; +} + +void LLPanelPreferenceGameControl::onCommitInputChannel(LLUICtrl* ctrl) +{ + if (!gSelectedGrid || !gSelectedItem || !gSelectedCell) + return; + + LLComboBox* combobox = dynamic_cast<LLComboBox*>(ctrl); + llassert(combobox); + if (!combobox) + return; + + if (gSelectedGrid == mActionTable) + { + std::string value = combobox->getValue(); + std::string label = (value == "NONE") ? + LLStringUtil::null : combobox->getSelectedItemLabel(); + gSelectedCell->setValue(label); + } + else + { + S32 chosen_index = combobox->getCurrentIndex(); + if (chosen_index >= 0) + { + int row_index = gSelectedGrid->getItemIndex(gSelectedItem); + llassert(row_index >= 0); + LLGameControl::Options& deviceOptions = getSelectedDeviceOptions(); + std::vector<U8>& map = gSelectedGrid == mAxisMappings ? + deviceOptions.getAxisMap() : deviceOptions.getButtonMap(); + if (chosen_index >= map.size()) + { + chosen_index = row_index; + } + std::string label = chosen_index == row_index ? + LLStringUtil::null : combobox->getSelectedItemLabel(); + gSelectedCell->setValue(label); + map[row_index] = chosen_index; + } + } + gSelectedGrid->deselectAllItems(); + clearSelectionState(); +} + +bool LLPanelPreferenceGameControl::isWaitingForInputChannel() +{ + return gSelectedCell != nullptr; +} + +// static +void LLPanelPreferenceGameControl::applyGameControlInput() +{ + if (!gGameControlPanel || !gSelectedGrid || !gSelectedCell) + return; + + LLComboBox* combobox; + LLGameControl::InputChannel::Type expectedType; + if (gGameControlPanel->mAnalogChannelSelector->getVisible()) + { + combobox = gGameControlPanel->mAnalogChannelSelector; + expectedType = LLGameControl::InputChannel::TYPE_AXIS; + } + else if (gGameControlPanel->mBinaryChannelSelector->getVisible()) + { + combobox = gGameControlPanel->mBinaryChannelSelector; + expectedType = LLGameControl::InputChannel::TYPE_BUTTON; + } + else + { + return; + } + + LLGameControl::InputChannel channel = LLGameControl::getActiveInputChannel(); + if (channel.mType == expectedType) + { + std::string channel_name = channel.getLocalName(); + std::string channel_label = LLPanelPreferenceGameControl::getChannelLabel(channel_name, combobox->getAllData()); + gSelectedCell->setValue(channel_label); + gSelectedGrid->deselectAllItems(); + gGameControlPanel->clearSelectionState(); + } +} + +void LLPanelPreferenceGameControl::onAxisOptionsSelect() +{ + clearSelectionState(); + + if (LLScrollListItem* row = mAxisOptions->getFirstSelected()) + { + LLGameControl::Options& options = getSelectedDeviceOptions(); + S32 row_index = mAxisOptions->getItemIndex(row); + + { + // always update invert checkbox value because even though it may have been clicked + // the row does not know its cell has been selected + constexpr S32 invert_checkbox_column = 1; + bool invert = row->getColumn(invert_checkbox_column)->getValue().asBoolean(); + options.getAxisOptions()[row_index].mMultiplier = invert ? -1 : 1; + } + + S32 column_index = row->getSelectedCell(); + if (column_index == 2 || column_index == 3) + { + fitInRect(mNumericValueEditor, mAxisOptions, row_index, column_index); + if (column_index == 2) + { + mNumericValueEditor->setMinValue(0); + mNumericValueEditor->setMaxValue(LLGameControl::MAX_AXIS_DEAD_ZONE); + mNumericValueEditor->setValue(options.getAxisOptions()[row_index].mDeadZone); + } + else // column_index == 3 + { + mNumericValueEditor->setMinValue(-LLGameControl::MAX_AXIS_OFFSET); + mNumericValueEditor->setMaxValue(LLGameControl::MAX_AXIS_OFFSET); + mNumericValueEditor->setValue(options.getAxisOptions()[row_index].mOffset); + } + mNumericValueEditor->setVisible(true); + } + + initCombobox(row, mAxisOptions); + + LLGameControl::setDeviceOptions(mSelectedDeviceGUID, options); + } +} + +void LLPanelPreferenceGameControl::onCommitNumericValue() +{ + if (LLScrollListItem* row = mAxisOptions->getFirstSelected()) + { + LLGameControl::Options& deviceOptions = getSelectedDeviceOptions(); + S32 value = mNumericValueEditor->getValue().asInteger(); + S32 row_index = mAxisOptions->getItemIndex(row); + S32 column_index = row->getSelectedCell(); + llassert(column_index == 2 || column_index == 3); + if (column_index < 2 || column_index > 3) + return; + + if (column_index == 2) + { + value = std::clamp<S32>(value, 0, LLGameControl::MAX_AXIS_DEAD_ZONE); + deviceOptions.getAxisOptions()[row_index].mDeadZone = (U16)value; + } + else // column_index == 3 + { + value = std::clamp<S32>(value, -LLGameControl::MAX_AXIS_OFFSET, LLGameControl::MAX_AXIS_OFFSET); + deviceOptions.getAxisOptions()[row_index].mOffset = (S16)value; + } + setNumericLabel(row->getColumn(column_index), value); + LLGameControl::setDeviceOptions(mSelectedDeviceGUID, deviceOptions); + } +} + +bool LLPanelPreferenceGameControl::postBuild() +{ + // Above the tab container + mCheckGameControlToServer = getChild<LLCheckBoxCtrl>("game_control_to_server"); + mCheckGameControlToAgent = getChild<LLCheckBoxCtrl>("game_control_to_agent"); + mCheckAgentToGameControl = getChild<LLCheckBoxCtrl>("agent_to_game_control"); + + mCheckGameControlToServer->setCommitCallback([this](LLUICtrl*, const LLSD&) + { + LLGameControl::setSendToServer(mCheckGameControlToServer->getValue()); + updateActionTableState(); + }); + mCheckGameControlToAgent->setCommitCallback([this](LLUICtrl*, const LLSD&) + { + LLGameControl::setControlAgent(mCheckGameControlToAgent->getValue()); + updateActionTableState(); + }); + mCheckAgentToGameControl->setCommitCallback([this](LLUICtrl*, const LLSD&) + { + LLGameControl::setTranslateAgentActions(mCheckAgentToGameControl->getValue()); + updateActionTableState(); + }); + + getChild<LLTabContainer>("game_control_tabs")->setCommitCallback([this](LLUICtrl*, const LLSD&) { clearSelectionState(); }); + getChild<LLTabContainer>("device_settings_tabs")->setCommitCallback([this](LLUICtrl*, const LLSD&) { clearSelectionState(); }); + + // 1st tab "Channel mappings" + mTabChannelMappings = getChild<LLPanel>("tab_channel_mappings"); + mActionTable = getChild<LLScrollListCtrl>("action_table"); + mActionTable->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onGridSelect(ctrl); }); + + // 2nd tab "Device settings" + mTabDeviceSettings = getChild<LLPanel>("tab_device_settings"); + mNoDeviceMessage = getChild<LLTextBox>("nodevice_message"); + mDevicePrompt = getChild<LLTextBox>("device_prompt"); + mSingleDevice = getChild<LLTextBox>("single_device"); + mDeviceList = getChild<LLComboBox>("device_list"); + mCheckShowAllDevices = getChild<LLCheckBoxCtrl>("show_all_known_devices"); + mPanelDeviceSettings = getChild<LLPanel>("device_settings"); + + mCheckShowAllDevices->setCommitCallback([this](LLUICtrl*, const LLSD&) { populateDeviceTitle(); }); + mDeviceList->setCommitCallback([this](LLUICtrl*, const LLSD& value) { populateDeviceSettings(value); }); + + mTabAxisOptions = getChild<LLPanel>("tab_axis_options"); + mAxisOptions = getChild<LLScrollListCtrl>("axis_options"); + mAxisOptions->setCommitCallback([this](LLUICtrl*, const LLSD&) { onAxisOptionsSelect(); }); + + mTabAxisMappings = getChild<LLPanel>("tab_axis_mappings"); + mAxisMappings = getChild<LLScrollListCtrl>("axis_mappings"); + mAxisMappings->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onGridSelect(ctrl); }); + + mTabButtonMappings = getChild<LLPanel>("tab_button_mappings"); + mButtonMappings = getChild<LLScrollListCtrl>("button_mappings"); + mButtonMappings->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onGridSelect(ctrl); }); + + mResetToDefaults = getChild<LLButton>("reset_to_defaults"); + mResetToDefaults->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onResetToDefaults(); }); + + // Numeric value editor + mNumericValueEditor = getChild<LLSpinCtrl>("numeric_value_editor"); + mNumericValueEditor->setCommitCallback([this](LLUICtrl*, const LLSD&) { onCommitNumericValue(); }); + + // Channel selectors + mAnalogChannelSelector = getChild<LLComboBox>("analog_channel_selector"); + mAnalogChannelSelector->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onCommitInputChannel(ctrl); }); + + mBinaryChannelSelector = getChild<LLComboBox>("binary_channel_selector"); + mBinaryChannelSelector->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onCommitInputChannel(ctrl); }); + + mAxisSelector = getChild<LLComboBox>("axis_selector"); + mAxisSelector->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onCommitInputChannel(ctrl); }); + + // Setup the 1st tab + populateActionTableRows("game_control_table_rows.xml"); + addActionTableSeparator(); + populateActionTableRows("game_control_table_camera_rows.xml"); + + // Setup the 2nd tab + populateOptionsTableRows(); + populateMappingTableRows(mAxisMappings, mAxisSelector, LLGameControl::NUM_AXES); + populateMappingTableRows(mButtonMappings, mBinaryChannelSelector, LLGameControl::NUM_BUTTONS); + + // Workaround for the common bug: + // LLScrollListCtrl with draw_heading="true" initially has incorrect mTop (17 px higher) + LLRect rect = mAxisOptions->getRect(); + rect.mTop = mAxisOptions->getParent()->getRect().getHeight() - 1; + mAxisOptions->setRect(rect); + mAxisOptions->updateLayout(); + + return true; +} + +// Update all UI control values from real objects +// This function is called before floater is shown +void LLPanelPreferenceGameControl::onOpen(const LLSD& key) +{ + mCheckGameControlToServer->setValue(LLGameControl::getSendToServer()); + mCheckGameControlToAgent->setValue(LLGameControl::getControlAgent()); + mCheckAgentToGameControl->setValue(LLGameControl::getTranslateAgentActions()); + + clearSelectionState(); + + // Setup the 1st tab + populateActionTableCells(); + updateActionTableState(); + + updateDeviceListInternal(); + updateEnable(); +} + +void LLPanelPreferenceGameControl::updateDeviceListInternal() +{ + // Setup the 2nd tab + mDeviceOptions.clear(); + for (const auto& pair : LLGameControl::getDeviceOptions()) + { + DeviceOptions deviceOptions = { LLStringUtil::null, pair.second, LLGameControl::Options() }; + deviceOptions.options.loadFromString(deviceOptions.name, deviceOptions.settings); + mDeviceOptions.emplace(pair.first, deviceOptions); + } + // Add missing device settings/options even if they are default + for (const auto& device : LLGameControl::getDevices()) + { + if (mDeviceOptions.find(device.getGUID()) == mDeviceOptions.end()) + { + mDeviceOptions[device.getGUID()] = { device.getName(), device.saveOptionsToString(true), device.getOptions() }; + } + } + mCheckShowAllDevices->setValue(false); + populateDeviceTitle(); +} + +void LLPanelPreferenceGameControl::populateActionTableRows(const std::string& filename) +{ + LLScrollListCtrl::Contents contents; + if (!parseXmlFile(contents, filename, "rows")) + return; + + // init basic cell params + LLScrollListCell::Params second_cell_params; + second_cell_params.font = LLFontGL::getFontSansSerif(); + second_cell_params.font_halign = LLFontGL::LEFT; + second_cell_params.column = mActionTable->getColumn(1)->mName; + second_cell_params.value = ""; // Actual value is assigned in populateActionTableCells + + for (const LLScrollListItem::Params& row_params : contents.rows) + { + std::string name = row_params.value.getValue().asString(); + if (!name.empty() && name != "menu_separator") + { + LLScrollListItem::Params new_params(row_params); + new_params.enabled.setValue(true); + // item_params should already have one column that was defined + // in XUI config file, and now we want to add one more + if (new_params.columns.size() == 1) + { + new_params.columns.add(second_cell_params); + } + mActionTable->addRow(new_params, EAddPosition::ADD_BOTTOM); + } + else + { + mActionTable->addRow(row_params, EAddPosition::ADD_BOTTOM); + } + } +} + +void LLPanelPreferenceGameControl::populateActionTableCells() +{ + std::vector<LLScrollListItem*> rows = mActionTable->getAllData(); + std::vector<LLScrollListItem*> axes = mAnalogChannelSelector->getAllData(); + std::vector<LLScrollListItem*> btns = mBinaryChannelSelector->getAllData(); + + for (LLScrollListItem* row : rows) + { + if (row->getNumColumns() >= 2) // Skip separators + { + std::string name = row->getValue().asString(); + if (!name.empty() && name != "menu_separator") + { + LLGameControl::InputChannel channel = LLGameControl::getChannelByAction(name); + std::string channel_name = channel.getLocalName(); + std::string channel_label = + channel.isAxis() ? getChannelLabel(channel_name, axes) : + channel.isButton() ? getChannelLabel(channel_name, btns) : + LLStringUtil::null; + row->getColumn(1)->setValue(channel_label); + } + } + } +} + +// static +bool LLPanelPreferenceGameControl::parseXmlFile(LLScrollListCtrl::Contents& contents, + const std::string& filename, const std::string& what) +{ + LLXMLNodePtr xmlNode; + if (!LLUICtrlFactory::getLayeredXMLNode(filename, xmlNode)) + { + LL_WARNS("Preferences") << "Failed to populate " << what << " from '" << filename << "'" << LL_ENDL; + return false; + } + + LLXUIParser parser; + parser.readXUI(xmlNode, contents, filename); + if (!contents.validateBlock()) + { + LL_WARNS("Preferences") << "Failed to parse " << what << " from '" << filename << "'" << LL_ENDL; + return false; + } + + return true; +} + +void LLPanelPreferenceGameControl::populateDeviceTitle() +{ + mSelectedDeviceGUID.clear(); + + bool showAllDevices = mCheckShowAllDevices->getValue().asBoolean(); + std::size_t deviceCount = showAllDevices ? mDeviceOptions.size() : LLGameControl::getDevices().size(); + + mNoDeviceMessage->setVisible(!deviceCount); + mDevicePrompt->setVisible(deviceCount); + mSingleDevice->setVisible(deviceCount == 1); + mDeviceList->setVisible(deviceCount > 1); + mPanelDeviceSettings->setVisible(deviceCount); + + auto makeTitle = [](const std::string& guid, const std::string& name) -> std::string + { + return guid + ", " + name; + }; + + if (deviceCount == 1) + { + if (showAllDevices) + { + const std::pair<std::string, DeviceOptions>& pair = *mDeviceOptions.begin(); + mSingleDevice->setValue(makeTitle(pair.first, pair.second.name)); + populateDeviceSettings(pair.first); + } + else + { + const LLGameControl::Device& device = LLGameControl::getDevices().front(); + mSingleDevice->setValue(makeTitle(device.getGUID(), device.getName())); + populateDeviceSettings(device.getGUID()); + } + } + else if (deviceCount) + { + mDeviceList->clear(); + mDeviceList->clearRows(); + + auto makeListItem = [](const std::string& guid, const std::string& title) + { + return LLSD().with("value", guid).with("columns", LLSD().with("label", title)); + }; + + if (showAllDevices) + { + for (const auto& pair : mDeviceOptions) + { + mDeviceList->addElement(makeListItem(pair.first, makeTitle(pair.first, pair.second.name))); + } + } + else + { + for (const LLGameControl::Device& device : LLGameControl::getDevices()) + { + mDeviceList->addElement(makeListItem(device.getGUID(), makeTitle(device.getGUID(), device.getName()))); + } + } + + mDeviceList->selectNthItem(0); + populateDeviceSettings(mDeviceList->getValue()); + } +} + +void LLPanelPreferenceGameControl::populateDeviceSettings(const std::string& guid) +{ + LL_INFOS() << "guid: '" << guid << "'" << LL_ENDL; + + mSelectedDeviceGUID = guid; + auto options_it = mDeviceOptions.find(guid); + llassert_always(options_it != mDeviceOptions.end()); + const DeviceOptions& deviceOptions = options_it->second; + + populateOptionsTableCells(); + populateMappingTableCells(mAxisMappings, deviceOptions.options.getAxisMap(), mAxisSelector); + populateMappingTableCells(mButtonMappings, deviceOptions.options.getButtonMap(), mBinaryChannelSelector); +} + +void LLPanelPreferenceGameControl::populateOptionsTableRows() +{ + mAxisOptions->clearRows(); + + std::vector<LLScrollListItem*> items = mAnalogChannelSelector->getAllData(); + + LLScrollListItem::Params row_params; + LLScrollListCell::Params cell_params; + cell_params.font = LLFontGL::getFontMonospace(); + for (size_t i = 0; i < mAxisOptions->getNumColumns(); ++i) + { + row_params.columns.add(cell_params); + } + + row_params.columns(1).type = "checkbox"; + row_params.columns(2).font_halign = "right"; + row_params.columns(3).font_halign = "right"; + + for (size_t i = 0; i < LLGameControl::NUM_AXES; ++i) + { + LLScrollListItem* row = mAxisOptions->addRow(row_params); + row->getColumn(0)->setValue(items[i]->getColumn(0)->getValue()); + } +} + +void LLPanelPreferenceGameControl::populateOptionsTableCells() +{ + std::vector<LLScrollListItem*> rows = mAxisOptions->getAllData(); + const auto& all_axis_options = getSelectedDeviceOptions().getAxisOptions(); + llassert(rows.size() == all_axis_options.size()); + + for (size_t i = 0; i < rows.size(); ++i) + { + LLScrollListItem* row = rows[i]; + const LLGameControl::Options::AxisOptions& axis_options = all_axis_options[i]; + row->getColumn(1)->setValue(axis_options.mMultiplier == -1 ? true : false); + setNumericLabel(row->getColumn(2), axis_options.mDeadZone); + setNumericLabel(row->getColumn(3), axis_options.mOffset); + } +} + +void LLPanelPreferenceGameControl::populateMappingTableRows(LLScrollListCtrl* target, + const LLComboBox* source, size_t row_count) +{ + target->clearRows(); + + std::vector<LLScrollListItem*> items = source->getAllData(); + + LLScrollListItem::Params row_params; + LLScrollListCell::Params cell_params; + cell_params.font = LLFontGL::getFontMonospace(); + for (size_t i = 0; i < target->getNumColumns(); ++i) + { + row_params.columns.add(cell_params); + } + + for (size_t i = 0; i < row_count; ++i) + { + LLScrollListItem* row = target->addRow(row_params); + row->getColumn(0)->setValue(items[i]->getColumn(0)->getValue()); + } +} + +void LLPanelPreferenceGameControl::populateMappingTableCells(LLScrollListCtrl* target, + const std::vector<U8>& mappings, const LLComboBox* source) +{ + std::vector<LLScrollListItem*> rows = target->getAllData(); + std::vector<LLScrollListItem*> items = source->getAllData(); + llassert(rows.size() == mappings.size()); + + for (size_t i = 0; i < rows.size(); ++i) + { + U8 mapping = mappings[i]; + llassert(mapping < items.size()); + // Default values should look as empty cells + rows[i]->getColumn(1)->setValue(mapping == i ? LLSD() : + items[mapping]->getColumn(0)->getValue()); + } +} + +LLGameControl::Options& LLPanelPreferenceGameControl::getSelectedDeviceOptions() +{ + auto options_it = mDeviceOptions.find(mSelectedDeviceGUID); + llassert_always(options_it != mDeviceOptions.end()); + return options_it->second.options; +} + +// static +std::string LLPanelPreferenceGameControl::getChannelLabel(const std::string& channel_name, + const std::vector<LLScrollListItem*>& items) +{ + if (!channel_name.empty() && channel_name != "NONE") + { + for (LLScrollListItem* item : items) + { + if (item->getValue().asString() == channel_name) + { + if (item->getNumColumns()) + { + return item->getColumn(0)->getValue().asString(); + } + break; + } + } + } + return LLStringUtil::null; +} + +// static +void LLPanelPreferenceGameControl::setNumericLabel(LLScrollListCell* cell, S32 value) +{ + // Default values should look as empty cells + cell->setValue(value ? llformat("%d ", value) : LLStringUtil::null); +} + +void LLPanelPreferenceGameControl::fitInRect(LLUICtrl* ctrl, LLScrollListCtrl* grid, S32 row_index, S32 col_index) +{ + LLRect rect(grid->getCellRect(row_index, col_index)); + LLView* parent = grid->getParent(); + while (parent && parent != ctrl->getParent()) + { + rect.translate(parent->getRect().mLeft, parent->getRect().mBottom); + parent = parent->getParent(); + } + + ctrl->setRect(rect); + rect.translate(-rect.mLeft, -rect.mBottom); + for (LLView* child : *ctrl->getChildList()) + { + LLRect childRect(child->getRect()); + childRect.intersectWith(rect); + if (childRect.mRight < rect.mRight && + childRect.mRight > (rect.mLeft + rect.mRight) / 2) + { + childRect.mRight = rect.mRight; + } + child->setRect(childRect); + } +} + +void LLPanelPreferenceGameControl::clearSelectionState() +{ + gSelectedGrid = nullptr; + gSelectedItem = nullptr; + gSelectedCell = nullptr; + mNumericValueEditor->setVisible(false); + mAnalogChannelSelector->setVisible(false); + mBinaryChannelSelector->setVisible(false); + mAxisSelector->setVisible(false); +} + +void LLPanelPreferenceGameControl::addActionTableSeparator() +{ + LLScrollListItem::Params separator_params; + separator_params.enabled(false); + LLScrollListCell::Params column_params; + column_params.type = "icon"; + column_params.value = "menu_separator"; + column_params.column = "action"; + column_params.color = LLColor4(0.f, 0.f, 0.f, 0.7f); + column_params.font_halign = LLFontGL::HCENTER; + separator_params.columns.add(column_params); + mActionTable->addRow(separator_params, EAddPosition::ADD_BOTTOM); +} + +void LLPanelPreferenceGameControl::updateEnable() +{ + bool enabled = LLGameControl::isEnabled(); + LLGameControl::setEnabled(enabled); + + mCheckGameControlToServer->setEnabled(enabled); + mCheckGameControlToAgent->setEnabled(enabled); + mCheckAgentToGameControl->setEnabled(enabled); + + mActionTable->setEnabled(enabled); + mAxisOptions->setEnabled(enabled); + mAxisMappings->setEnabled(enabled); + mButtonMappings->setEnabled(enabled); + mDeviceList->setEnabled(enabled); + + if (!enabled) + { + //mActionTable->deselectAllItems(); + mAnalogChannelSelector->setVisible(false); + mBinaryChannelSelector->setVisible(false); + clearSelectionState(); + } +} + +void LLPanelPreferenceGameControl::updateActionTableState() +{ + // Enable the table if at least one of the GameControl<-->Agent options is enabled + bool enable_table = LLGameControl::isEnabled() && (mCheckGameControlToAgent->get() || mCheckAgentToGameControl->get()); + + mActionTable->deselectAllItems(); + mActionTable->setEnabled(enable_table); + mAnalogChannelSelector->setVisible(false); + mBinaryChannelSelector->setVisible(false); +} + +void LLPanelPreferenceGameControl::onResetToDefaults() +{ + clearSelectionState(); + if (mTabChannelMappings->getVisible()) + { + resetChannelMappingsToDefaults(); + } + else if (mTabDeviceSettings->getVisible() && !mSelectedDeviceGUID.empty()) + { + if (mTabAxisOptions->getVisible()) + { + resetAxisOptionsToDefaults(); + } + else if (mTabAxisMappings->getVisible()) + { + resetAxisMappingsToDefaults(); + } + else if (mTabButtonMappings->getVisible()) + { + resetButtonMappingsToDefaults(); + } + } +} + +void LLPanelPreferenceGameControl::resetChannelMappingsToDefaults() +{ + std::vector<std::pair<std::string, LLGameControl::InputChannel>> mappings; + LLGameControl::getDefaultMappings(mappings); + std::vector<LLScrollListItem*> rows = mActionTable->getAllData(); + std::vector<LLScrollListItem*> axes = mAnalogChannelSelector->getAllData(); + std::vector<LLScrollListItem*> btns = mBinaryChannelSelector->getAllData(); + for (LLScrollListItem* row : rows) + { + if (row->getNumColumns() >= 2) // Skip separators + { + std::string action_name = row->getValue().asString(); + if (!action_name.empty() && action_name != "menu_separator") + { + std::string channel_label; + for (const auto& mapping : mappings) + { + if (mapping.first == action_name) + { + std::string channel_name = mapping.second.getLocalName(); + channel_label = + mapping.second.isAxis() ? getChannelLabel(channel_name, axes) : + mapping.second.isButton() ? getChannelLabel(channel_name, btns) : + LLStringUtil::null; + break; + } + } + row->getColumn(1)->setValue(channel_label); + } + } + } +} + +void LLPanelPreferenceGameControl::resetAxisOptionsToDefaults() +{ + std::vector<LLScrollListItem*> rows = mAxisOptions->getAllData(); + llassert(rows.size() == LLGameControl::NUM_AXES); + LLGameControl::Options& options = getSelectedDeviceOptions(); + llassert(options.getAxisOptions().size() == LLGameControl::NUM_AXES); + for (U8 i = 0; i < LLGameControl::NUM_AXES; ++i) + { + rows[i]->getColumn(1)->setValue(false); + rows[i]->getColumn(2)->setValue(LLStringUtil::null); + rows[i]->getColumn(3)->setValue(LLStringUtil::null); + options.getAxisOptions()[i].resetToDefaults(); + } +} + +void LLPanelPreferenceGameControl::resetAxisMappingsToDefaults() +{ + std::vector<LLScrollListItem*> rows = mAxisMappings->getAllData(); + llassert(rows.size() == LLGameControl::NUM_AXES); + LLGameControl::Options& options = getSelectedDeviceOptions(); + llassert(options.getAxisMap().size() == LLGameControl::NUM_AXES); + for (U8 i = 0; i < LLGameControl::NUM_AXES; ++i) + { + rows[i]->getColumn(1)->setValue(LLStringUtil::null); + options.getAxisMap()[i] = i; + } +} + +void LLPanelPreferenceGameControl::resetButtonMappingsToDefaults() +{ + std::vector<LLScrollListItem*> rows = mButtonMappings->getAllData(); + llassert(rows.size() == LLGameControl::NUM_BUTTONS); + LLGameControl::Options& options = getSelectedDeviceOptions(); + llassert(options.getButtonMap().size() == LLGameControl::NUM_BUTTONS); + for (U8 i = 0; i < LLGameControl::NUM_BUTTONS; ++i) + { + rows[i]->getColumn(1)->setValue(LLStringUtil::null); + options.getButtonMap()[i] = i; + } +} + +//------------------------LLFloaterPreferenceProxy-------------------------------- + LLFloaterPreferenceProxy::LLFloaterPreferenceProxy(const LLSD& key) : LLFloater(key), mSocksSettingsDirty(false) @@ -3170,7 +4132,7 @@ void LLFloaterPreferenceProxy::onOpen(const LLSD& key) void LLFloaterPreferenceProxy::onClose(bool app_quitting) { - if(app_quitting) + if (app_quitting) { cancel(); } @@ -3194,7 +4156,7 @@ void LLFloaterPreferenceProxy::saveSettings() mSavedValues.clear(); std::list<LLView*> view_stack; view_stack.push_back(this); - while(!view_stack.empty()) + while (!view_stack.empty()) { // Process view on top of the stack LLView* curview = view_stack.front(); @@ -3281,13 +4243,9 @@ void LLFloaterPreferenceProxy::onClickCloseBtn(bool app_quitting) void LLFloaterPreferenceProxy::cancel() { - - for (control_values_map_t::iterator iter = mSavedValues.begin(); - iter != mSavedValues.end(); ++iter) + for (const auto& iter : mSavedValues) { - LLControlVariable* control = iter->first; - LLSD ctrl_value = iter->second; - control->set(ctrl_value); + iter.first->set(iter.second); } mSocksSettingsDirty = false; closeFloater(); @@ -3312,21 +4270,20 @@ void LLFloaterPreferenceProxy::onChangeSocksSettings() // Check for invalid states for the other HTTP proxy radio LLRadioGroup* otherHttpProxy = getChild<LLRadioGroup>("other_http_proxy_type"); if ((otherHttpProxy->getSelectedValue().asString() == "Socks" && - !getChild<LLCheckBoxCtrl>("socks_proxy_enabled")->get())||( + getChild<LLCheckBoxCtrl>("socks_proxy_enabled")->get() == false )||( otherHttpProxy->getSelectedValue().asString() == "Web" && - !getChild<LLCheckBoxCtrl>("web_proxy_enabled")->get())) + getChild<LLCheckBoxCtrl>("web_proxy_enabled")->get() == false ) ) { otherHttpProxy->selectFirstItem(); } - } void LLFloaterPreference::onUpdateFilterTerm(bool force) { - LLWString seachValue = utf8str_to_wstring(mFilterEdit->getValue()); - LLWStringUtil::toLower(seachValue); + LLWString seachValue = utf8str_to_wstring( mFilterEdit->getValue() ); + LLWStringUtil::toLower( seachValue ); - if (!mSearchData || (mSearchData->mLastFilter == seachValue && !force)) + if( !mSearchData || (mSearchData->mLastFilter == seachValue && !force)) return; if (mSearchDataDirty) @@ -3337,7 +4294,7 @@ void LLFloaterPreference::onUpdateFilterTerm(bool force) mSearchData->mLastFilter = seachValue; - if (!mSearchData->mRootTab) + if( !mSearchData->mRootTab ) return; mSearchData->mRootTab->hightlightAndHide( seachValue ); @@ -3360,10 +4317,10 @@ void LLFloaterPreference::filterIgnorableNotifications() void collectChildren( LLView const *aView, ll::prefs::PanelDataPtr aParentPanel, ll::prefs::TabContainerDataPtr aParentTabContainer ) { - if (!aView) + if( !aView ) return; - llassert_always(aParentPanel || aParentTabContainer); + llassert_always( aParentPanel || aParentTabContainer ); for (LLView* pView : *aView->getChildList()) { @@ -3373,56 +4330,56 @@ void collectChildren( LLView const *aView, ll::prefs::PanelDataPtr aParentPanel, ll::prefs::PanelDataPtr pCurPanelData = aParentPanel; ll::prefs::TabContainerDataPtr pCurTabContainer = aParentTabContainer; - LLPanel const *pPanel = dynamic_cast<LLPanel const*>(pView); - LLTabContainer const *pTabContainer = dynamic_cast<LLTabContainer const*>(pView); - ll::ui::SearchableControl const *pSCtrl = dynamic_cast<ll::ui::SearchableControl const*>( pView ); + LLPanel const *pPanel = dynamic_cast< LLPanel const *>( pView ); + LLTabContainer const *pTabContainer = dynamic_cast< LLTabContainer const *>( pView ); + ll::ui::SearchableControl const *pSCtrl = dynamic_cast< ll::ui::SearchableControl const *>( pView ); - if (pTabContainer) + if( pTabContainer ) { pCurPanelData.reset(); - pCurTabContainer = ll::prefs::TabContainerDataPtr(new ll::prefs::TabContainerData); - pCurTabContainer->mTabContainer = const_cast< LLTabContainer *>(pTabContainer); + pCurTabContainer = ll::prefs::TabContainerDataPtr( new ll::prefs::TabContainerData ); + pCurTabContainer->mTabContainer = const_cast< LLTabContainer *>( pTabContainer ); pCurTabContainer->mLabel = pTabContainer->getLabel(); pCurTabContainer->mPanel = 0; - if (aParentPanel) - aParentPanel->mChildPanel.push_back(pCurTabContainer); - if (aParentTabContainer) - aParentTabContainer->mChildPanel.push_back(pCurTabContainer); + if( aParentPanel ) + aParentPanel->mChildPanel.push_back( pCurTabContainer ); + if( aParentTabContainer ) + aParentTabContainer->mChildPanel.push_back( pCurTabContainer ); } - else if (pPanel) + else if( pPanel ) { pCurTabContainer.reset(); - pCurPanelData = ll::prefs::PanelDataPtr(new ll::prefs::PanelData); + pCurPanelData = ll::prefs::PanelDataPtr( new ll::prefs::PanelData ); pCurPanelData->mPanel = pPanel; pCurPanelData->mLabel = pPanel->getLabel(); llassert_always( aParentPanel || aParentTabContainer ); - if (aParentTabContainer) - aParentTabContainer->mChildPanel.push_back(pCurPanelData); - else if (aParentPanel) - aParentPanel->mChildPanel.push_back(pCurPanelData); + if( aParentTabContainer ) + aParentTabContainer->mChildPanel.push_back( pCurPanelData ); + else if( aParentPanel ) + aParentPanel->mChildPanel.push_back( pCurPanelData ); } - else if (pSCtrl && pSCtrl->getSearchText().size()) + else if( pSCtrl && pSCtrl->getSearchText().size() ) { - ll::prefs::SearchableItemPtr item = ll::prefs::SearchableItemPtr(new ll::prefs::SearchableItem()); + ll::prefs::SearchableItemPtr item = ll::prefs::SearchableItemPtr( new ll::prefs::SearchableItem() ); item->mView = pView; item->mCtrl = pSCtrl; - item->mLabel = utf8str_to_wstring(pSCtrl->getSearchText()); - LLWStringUtil::toLower(item->mLabel); + item->mLabel = utf8str_to_wstring( pSCtrl->getSearchText() ); + LLWStringUtil::toLower( item->mLabel ); - llassert_always(aParentPanel || aParentTabContainer); + llassert_always( aParentPanel || aParentTabContainer ); - if (aParentPanel) - aParentPanel->mChildren.push_back(item); - if (aParentTabContainer) - aParentTabContainer->mChildren.push_back(item); + if( aParentPanel ) + aParentPanel->mChildren.push_back( item ); + if( aParentTabContainer ) + aParentTabContainer->mChildren.push_back( item ); } - collectChildren(pView, pCurPanelData, pCurTabContainer); + collectChildren( pView, pCurPanelData, pCurTabContainer ); } } |