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path: root/indra/newview/llfloaterpreference.cpp
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Diffstat (limited to 'indra/newview/llfloaterpreference.cpp')
-rwxr-xr-xindra/newview/llfloaterpreference.cpp43
1 files changed, 31 insertions, 12 deletions
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index d3773767d0..3b64ffcf4c 100755
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -1099,8 +1099,7 @@ void LLFloaterPreference::buildPopupLists()
void LLFloaterPreference::refreshEnabledState()
{
- LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections");
- LLRadioGroup* radio_reflection_detail = getChild<LLRadioGroup>("ReflectionDetailRadio");
+ LLUICtrl* ctrl_reflections = getChild<LLUICtrl>("Reflections");
// Reflections
BOOL reflections = gSavedSettings.getBOOL("VertexShaderEnable")
@@ -1113,8 +1112,6 @@ void LLFloaterPreference::refreshEnabledState()
bool bumpshiny = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump");
bumpshiny_ctrl->setEnabled(bumpshiny ? TRUE : FALSE);
- radio_reflection_detail->setEnabled(reflections);
-
// Avatar Mode
// Enable Avatar Shaders
LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram");
@@ -1143,20 +1140,19 @@ void LLFloaterPreference::refreshEnabledState()
// Vertex Shaders
// Global Shader Enable
LLCheckBoxCtrl* ctrl_shader_enable = getChild<LLCheckBoxCtrl>("BasicShaders");
- // radio set for terrain detail mode
- LLRadioGroup* mRadioTerrainDetail = getChild<LLRadioGroup>("TerrainDetailRadio"); // can be linked with control var
+ LLSliderCtrl* terrain_detail = getChild<LLSliderCtrl>("TerrainDetail"); // can be linked with control var
ctrl_shader_enable->setEnabled(LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable"));
BOOL shaders = ctrl_shader_enable->get();
if (shaders)
{
- mRadioTerrainDetail->setValue(1);
- mRadioTerrainDetail->setEnabled(FALSE);
+ terrain_detail->setValue(1);
+ terrain_detail->setEnabled(FALSE);
}
else
{
- mRadioTerrainDetail->setEnabled(TRUE);
+ terrain_detail->setEnabled(TRUE);
}
// WindLight
@@ -1209,7 +1205,7 @@ void LLFloaterPreference::refreshEnabledState()
void LLFloaterPreference::disableUnavailableSettings()
{
- LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections");
+ LLUICtrl* ctrl_reflections = getChild<LLUICtrl>("Reflections");
LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram");
LLCheckBoxCtrl* ctrl_avatar_cloth = getChild<LLCheckBoxCtrl>("AvatarCloth");
LLCheckBoxCtrl* ctrl_shader_enable = getChild<LLCheckBoxCtrl>("BasicShaders");
@@ -1360,6 +1356,8 @@ void LLFloaterPreference::refresh()
{
LLPanel::refresh();
+ refreshEnabledState();
+
// sliders and their text boxes
// mPostProcess = gSavedSettings.getS32("RenderGlowResolutionPow");
// slider text boxes
@@ -1372,8 +1370,9 @@ void LLFloaterPreference::refresh()
updateSliderText(getChild<LLSliderCtrl>("TerrainMeshDetail", true), getChild<LLTextBox>("TerrainMeshDetailText", true));
updateSliderText(getChild<LLSliderCtrl>("RenderPostProcess", true), getChild<LLTextBox>("PostProcessText", true));
updateSliderText(getChild<LLSliderCtrl>("SkyMeshDetail", true), getChild<LLTextBox>("SkyMeshDetailText", true));
-
- refreshEnabledState();
+ updateSliderText(getChild<LLSliderCtrl>("TerrainDetail", true), getChild<LLTextBox>("TerrainDetailText", true));
+ updateReflectionsText(getChild<LLSliderCtrl>("Reflections", true), getChild<LLTextBox>("ReflectionsText", true));
+ updateRenderShadowDetailText(getChild<LLSliderCtrl>("RenderShadowDetail", true), getChild<LLTextBox>("RenderShadowDetailText", true));
}
void LLFloaterPreference::onCommitWindowedMode()
@@ -1625,6 +1624,23 @@ void LLFloaterPreference::refreshUI()
refresh();
}
+void LLFloaterPreference::updateReflectionsText(LLSliderCtrl* ctrl, LLTextBox* text_box)
+{
+ if (text_box == NULL || ctrl== NULL)
+ return;
+
+ U32 value = (U32)ctrl->getValue().asInteger();
+ text_box->setText(getString("Reflections" + llformat("%d", value)));
+}
+void LLFloaterPreference::updateRenderShadowDetailText(LLSliderCtrl* ctrl, LLTextBox* text_box)
+{
+ if (text_box == NULL || ctrl== NULL)
+ return;
+
+ U32 value = (U32)ctrl->getValue().asInteger();
+ text_box->setText(getString("RenderShadowDetail" + llformat("%d", value)));
+}
+
void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box)
{
if (text_box == NULL || ctrl== NULL)
@@ -2093,6 +2109,9 @@ static LLPanelInjector<LLPanelPreferencePrivacy> t_pref_privacy("panel_preferenc
BOOL LLPanelPreferenceGraphics::postBuild()
{
+ LLComboBox* graphic_preset = getChild<LLComboBox>("graphic_preset_combo");
+ graphic_preset->setLabel(getString("graphic_preset_combo_label"));
+
return LLPanelPreference::postBuild();
}
void LLPanelPreferenceGraphics::draw()