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path: root/indra/newview/llfloaterpreference.cpp
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Diffstat (limited to 'indra/newview/llfloaterpreference.cpp')
-rw-r--r--indra/newview/llfloaterpreference.cpp23
1 files changed, 22 insertions, 1 deletions
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index 7aff9fb586..43b359e003 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -811,6 +811,17 @@ void LLFloaterPreferenceGraphicsAdvanced::onVertexShaderEnable()
refreshEnabledGraphics();
}
+void LLFloaterPreferenceGraphicsAdvanced::onAdvancedAtmosphericsEnable()
+{
+ LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences");
+ if (instance)
+ {
+ instance->refresh();
+ }
+
+ refreshEnabledGraphics();
+}
+
void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledGraphics()
{
refreshEnabledState();
@@ -1351,6 +1362,13 @@ void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState()
ctrl_ssao->setEnabled(enabled);
ctrl_dof->setEnabled(enabled);
+#if USE_ADVANCED_ATMOSPHERICS
+ LLCheckBoxCtrl* ctrl_advanced_atmo = getChild<LLCheckBoxCtrl>("UseAdvancedAtmo");
+
+ bool advanced_atmo_enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderUseAdvancedAtmospherics");
+ ctrl_advanced_atmo->setEnabled(advanced_atmo_enabled);
+#endif
+
enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail");
ctrl_shadow->setEnabled(enabled);
@@ -2724,7 +2742,10 @@ void LLPanelPreferenceGraphics::setHardwareDefaults()
LLFloaterPreferenceGraphicsAdvanced::LLFloaterPreferenceGraphicsAdvanced(const LLSD& key)
: LLFloater(key)
{
- mCommitCallbackRegistrar.add("Pref.VertexShaderEnable", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onVertexShaderEnable, this));
+ mCommitCallbackRegistrar.add("Pref.VertexShaderEnable", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onVertexShaderEnable, this));
+#if USE_ADVANCED_ATMOSPHERICS
+ mCommitCallbackRegistrar.add("Pref.AdvancedAtmosphericsEnable", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onAdvancedAtmosphericsEnable, this));
+#endif
mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxNonImpostors", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxNonImpostors,this));
mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxComplexity", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxComplexity,this));
}