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path: root/indra/newview/llfloaterpreference.cpp
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Diffstat (limited to 'indra/newview/llfloaterpreference.cpp')
-rwxr-xr-xindra/newview/llfloaterpreference.cpp29
1 files changed, 18 insertions, 11 deletions
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index bbf88060c1..515d96e0e7 100755
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -337,7 +337,7 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key)
mCommitCallbackRegistrar.add("Pref.HardwareDefaults", boost::bind(&LLFloaterPreference::setHardwareDefaults, this));
mCommitCallbackRegistrar.add("Pref.VertexShaderEnable", boost::bind(&LLFloaterPreference::onVertexShaderEnable, this));
mCommitCallbackRegistrar.add("Pref.WindowedMod", boost::bind(&LLFloaterPreference::onCommitWindowedMode, this));
- mCommitCallbackRegistrar.add("Pref.UpdateSliderText", boost::bind(&LLFloaterPreference::onUpdateSliderText,this, _1,_2));
+ mCommitCallbackRegistrar.add("Pref.UpdateSliderText", boost::bind(&LLFloaterPreference::refreshUI,this));
mCommitCallbackRegistrar.add("Pref.QualityPerformance", boost::bind(&LLFloaterPreference::onChangeQuality, this, _2));
mCommitCallbackRegistrar.add("Pref.applyUIColor", boost::bind(&LLFloaterPreference::applyUIColor, this ,_1, _2));
mCommitCallbackRegistrar.add("Pref.getUIColor", boost::bind(&LLFloaterPreference::getUIColor, this ,_1, _2));
@@ -1147,6 +1147,8 @@ void LLFloaterPreference::refreshEnabledState()
//Deferred/SSAO/Shadows
LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders");
+ LLCheckBoxCtrl* ctrl_deferred2 = getChild<LLCheckBoxCtrl>("UseLightShaders2");
+
BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
shaders &&
@@ -1155,11 +1157,13 @@ void LLFloaterPreference::refreshEnabledState()
(ctrl_wind_light->get()) ? TRUE : FALSE;
ctrl_deferred->setEnabled(enabled);
-
+ ctrl_deferred2->setEnabled(enabled);
+
LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO");
LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF");
LLComboBox* ctrl_shadow = getChild<LLComboBox>("ShadowDetail");
+ // note, okay here to get from ctrl_deferred as it's twin, ctrl_deferred2 will alway match it
enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO") && (ctrl_deferred->get() ? TRUE : FALSE);
ctrl_ssao->setEnabled(enabled);
@@ -1185,6 +1189,7 @@ void LLFloaterPreference::disableUnavailableSettings()
LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders");
LLCheckBoxCtrl* ctrl_avatar_impostors = getChild<LLCheckBoxCtrl>("AvatarImpostors");
LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders");
+ LLCheckBoxCtrl* ctrl_deferred2 = getChild<LLCheckBoxCtrl>("UseLightShaders2");
LLComboBox* ctrl_shadows = getChild<LLComboBox>("ShadowDetail");
LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO");
LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF");
@@ -1218,6 +1223,8 @@ void LLFloaterPreference::disableUnavailableSettings()
ctrl_deferred->setEnabled(FALSE);
ctrl_deferred->setValue(FALSE);
+ ctrl_deferred2->setEnabled(FALSE);
+ ctrl_deferred2->setValue(FALSE);
}
// disabled windlight
@@ -1238,6 +1245,8 @@ void LLFloaterPreference::disableUnavailableSettings()
ctrl_deferred->setEnabled(FALSE);
ctrl_deferred->setValue(FALSE);
+ ctrl_deferred2->setEnabled(FALSE);
+ ctrl_deferred2->setValue(FALSE);
}
// disabled deferred
@@ -1255,6 +1264,8 @@ void LLFloaterPreference::disableUnavailableSettings()
ctrl_deferred->setEnabled(FALSE);
ctrl_deferred->setValue(FALSE);
+ ctrl_deferred2->setEnabled(FALSE);
+ ctrl_deferred2->setValue(FALSE);
}
// disabled deferred SSAO
@@ -1299,6 +1310,8 @@ void LLFloaterPreference::disableUnavailableSettings()
ctrl_deferred->setEnabled(FALSE);
ctrl_deferred->setValue(FALSE);
+ ctrl_deferred2->setEnabled(FALSE);
+ ctrl_deferred2->setValue(FALSE);
}
// disabled cloth
@@ -1327,6 +1340,7 @@ void LLFloaterPreference::refresh()
updateSliderText(getChild<LLSliderCtrl>("FlexibleMeshDetail", true), getChild<LLTextBox>("FlexibleMeshDetailText", true));
updateSliderText(getChild<LLSliderCtrl>("TreeMeshDetail", true), getChild<LLTextBox>("TreeMeshDetailText", true));
updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail", true), getChild<LLTextBox>("AvatarMeshDetailText", true));
+ updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail2", true), getChild<LLTextBox>("AvatarMeshDetailText2", true));
updateSliderText(getChild<LLSliderCtrl>("AvatarPhysicsDetail", true), getChild<LLTextBox>("AvatarPhysicsDetailText", true));
updateSliderText(getChild<LLSliderCtrl>("TerrainMeshDetail", true), getChild<LLTextBox>("TerrainMeshDetailText", true));
updateSliderText(getChild<LLSliderCtrl>("RenderPostProcess", true), getChild<LLTextBox>("PostProcessText", true));
@@ -1578,16 +1592,9 @@ void LLFloaterPreference::setPersonalInfo(const std::string& visibility, bool im
getChildView("chat_font_size")->setEnabled(TRUE);
}
-void LLFloaterPreference::onUpdateSliderText(LLUICtrl* ctrl, const LLSD& name)
+void LLFloaterPreference::refreshUI()
{
- std::string ctrl_name = name.asString();
-
- if ((ctrl_name =="" )|| !hasChild(ctrl_name, TRUE))
- return;
-
- LLTextBox* text_box = getChild<LLTextBox>(name.asString());
- LLSliderCtrl* slider = dynamic_cast<LLSliderCtrl*>(ctrl);
- updateSliderText(slider, text_box);
+ refresh();
}
void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box)