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+/**
+ * @file llfloaterperformance.h
+ *
+ * $LicenseInfo:firstyear=2021&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2021, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLFLOATERPERFORMANCE_H
+#define LL_LLFLOATERPERFORMANCE_H
+
+#include "llfloater.h"
+#include "lllistcontextmenu.h"
+
+class LLCharacter;
+class LLNameListCtrl;
+
+class LLFloaterPerformance : public LLFloater
+{
+public:
+ LLFloaterPerformance(const LLSD& key);
+ virtual ~LLFloaterPerformance();
+
+ /*virtual*/ BOOL postBuild();
+ /*virtual*/ void draw();
+
+ void showSelectedPanel(LLPanel* selected_panel);
+ void showMainPanel();
+ void hidePanels();
+ void showAutoadjustmentsPanel();
+
+ void detachItem(const LLUUID& item_id);
+
+ void onAvatarListRightClick(LLUICtrl* ctrl, S32 x, S32 y);
+
+ void onCustomAction (const LLSD& userdata, const LLUUID& av_id);
+ bool isActionChecked(const LLSD& userdata, const LLUUID& av_id);
+
+private:
+ void initBackBtn(LLPanel* panel);
+ void populateHUDList();
+ void populateObjectList();
+ void populateNearbyList();
+ void setFPSText();
+
+ void onClickAdvanced();
+ void onClickDefaults();
+ void onChangeQuality(const LLSD& data);
+ void onClickHideAvatars();
+ void onClickExceptions();
+ void onClickShadows();
+ void onClickAdvancedLighting();
+
+ void startAutotune();
+ void stopAutotune();
+ void updateAutotuneCtrls(bool autotune_enabled);
+ void enableAutotuneWarning();
+
+ void updateMaxRenderTime();
+
+ static void changeQualityLevel(const std::string& notif);
+
+ LLPanel* mMainPanel;
+ LLPanel* mNearbyPanel;
+ LLPanel* mComplexityPanel;
+ LLPanel* mHUDsPanel;
+ LLPanel* mSettingsPanel;
+ LLPanel* mAutoadjustmentsPanel;
+ LLNameListCtrl* mHUDList;
+ LLNameListCtrl* mObjectList;
+ LLNameListCtrl* mNearbyList;
+
+ LLButton* mStartAutotuneBtn;
+ LLButton* mStopAutotuneBtn;
+
+ LLListContextMenu* mContextMenu;
+
+ LLTimer* mUpdateTimer;
+
+ // maximum GPU time of nearby avatars in ms according to LLWorld::getNearbyAvatarsAndMaxGPUTime
+ // -1.f if no profile has happened yet
+ F32 mNearbyMaxGPUTime = -1.f;
+
+ boost::signals2::connection mMaxARTChangedSignal;
+};
+
+#endif // LL_LLFLOATERPERFORMANCE_H