diff options
Diffstat (limited to 'indra/newview/llfloaterperformance.cpp')
-rw-r--r-- | indra/newview/llfloaterperformance.cpp | 27 |
1 files changed, 15 insertions, 12 deletions
diff --git a/indra/newview/llfloaterperformance.cpp b/indra/newview/llfloaterperformance.cpp index 01579ac165..3eb0c849d3 100644 --- a/indra/newview/llfloaterperformance.cpp +++ b/indra/newview/llfloaterperformance.cpp @@ -152,6 +152,13 @@ bool LLFloaterPerformance::postBuild() mStartAutotuneBtn->setCommitCallback(boost::bind(&LLFloaterPerformance::startAutotune, this)); mStopAutotuneBtn->setCommitCallback(boost::bind(&LLFloaterPerformance::stopAutotune, this)); + mCheckTuneContinous = mAutoadjustmentsPanel->getChild<LLCheckBoxCtrl>("AutoTuneContinuous"); + mTextWIPDesc = mAutoadjustmentsPanel->getChild<LLTextBox>("wip_desc"); + mTextDisplayDesc = mAutoadjustmentsPanel->getChild<LLTextBox>("display_desc"); + + mTextFPSLabel = getChild<LLTextBox>("fps_lbl"); + mTextFPSValue = getChild<LLTextBox>("fps_value"); + gSavedPerAccountSettings.declareBOOL("HadEnabledAutoFPS", false, "User had enabled AutoFPS at least once", LLControlVariable::PERSIST_ALWAYS); return true; @@ -428,15 +435,12 @@ void LLFloaterPerformance::populateNearbyList() mNearbyList->updateColumns(true); static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAvatarMaxComplexity", 0); - std::vector<LLCharacter*> valid_nearby_avs; + std::vector<LLVOAvatar*> valid_nearby_avs; mNearbyMaxGPUTime = LLWorld::getInstance()->getNearbyAvatarsAndMaxGPUTime(valid_nearby_avs); - std::vector<LLCharacter*>::iterator char_iter = valid_nearby_avs.begin(); - - while (char_iter != valid_nearby_avs.end()) + for (LLVOAvatar* avatar : valid_nearby_avs) { - LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(*char_iter); - if (avatar && (LLVOAvatar::AOA_INVISIBLE != avatar->getOverallAppearance())) + if (LLVOAvatar::AOA_INVISIBLE != avatar->getOverallAppearance()) { F32 render_av_gpu_ms = avatar->getGPURenderTime(); @@ -501,7 +505,6 @@ void LLFloaterPerformance::populateNearbyList() } } } - char_iter++; } mNearbyList->sortByColumnIndex(1, false); mNearbyList->setScrollPos(prev_pos); @@ -512,7 +515,7 @@ void LLFloaterPerformance::setFPSText() { const S32 NUM_PERIODS = 50; S32 current_fps = (S32)llround(LLTrace::get_frame_recording().getPeriodMedianPerSec(LLStatViewer::FPS, NUM_PERIODS)); - getChild<LLTextBox>("fps_value")->setValue(current_fps); + mTextFPSValue->setValue(current_fps); std::string fps_text = getString("fps_text"); static LLCachedControl<bool> vsync_enabled(gSavedSettings, "RenderVSyncEnable", true); @@ -521,7 +524,7 @@ void LLFloaterPerformance::setFPSText() { fps_text += getString("max_text"); } - getChild<LLTextBox>("fps_lbl")->setValue(fps_text); + mTextFPSLabel->setValue(fps_text); } void LLFloaterPerformance::detachObject(const LLUUID& obj_id) @@ -726,10 +729,10 @@ void LLFloaterPerformance::updateAutotuneCtrls(bool autotune_enabled) static LLCachedControl<bool> auto_tune_locked(gSavedSettings, "AutoTuneLock"); mStartAutotuneBtn->setEnabled(!autotune_enabled && !auto_tune_locked); mStopAutotuneBtn->setEnabled(autotune_enabled && !auto_tune_locked); - getChild<LLCheckBoxCtrl>("AutoTuneContinuous")->setEnabled(!autotune_enabled || (autotune_enabled && auto_tune_locked)); + mCheckTuneContinous->setEnabled(!autotune_enabled || (autotune_enabled && auto_tune_locked)); - getChild<LLTextBox>("wip_desc")->setVisible(autotune_enabled && !auto_tune_locked); - getChild<LLTextBox>("display_desc")->setVisible(LLPerfStats::tunables.vsyncEnabled); + mTextWIPDesc->setVisible(autotune_enabled && !auto_tune_locked); + mTextDisplayDesc->setVisible(LLPerfStats::tunables.vsyncEnabled); } void LLFloaterPerformance::enableAutotuneWarning() |