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-rw-r--r--indra/newview/llfloaterperformance.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llfloaterperformance.cpp b/indra/newview/llfloaterperformance.cpp
index e35fa55564..c221da539c 100644
--- a/indra/newview/llfloaterperformance.cpp
+++ b/indra/newview/llfloaterperformance.cpp
@@ -143,7 +143,7 @@ BOOL LLFloaterPerformance::postBuild()
mNearbyPanel->getChild<LLSliderCtrl>("RenderAvatarMaxART")->setCommitCallback(boost::bind(&LLFloaterPerformance::updateMaxRenderTime, this));
// store the current setting as the users desired reflection detail and DD
- gSavedSettings.setS32("UserTargetReflections", LLPipeline::RenderReflectionDetail);
+ //gSavedSettings.setS32("UserTargetReflections", LLPipeline::RenderReflectionDetail);
if(!LLPerfStats::tunables.userAutoTuneEnabled)
{
gSavedSettings.setF32("AutoTuneRenderFarClipTarget", LLPipeline::RenderFarClip);
@@ -633,7 +633,7 @@ void LLFloaterPerformance::changeQualityLevel(const std::string& notif)
bool is_ALM_available()
{
- bool bumpshiny = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump") && gSavedSettings.getBOOL("RenderObjectBump");
+ bool bumpshiny = LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump") && gSavedSettings.getBOOL("RenderObjectBump");
bool shaders = gSavedSettings.getBOOL("WindLightUseAtmosShaders");
return LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&