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+/**
+ * @file llfloaterpay.h
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LLFLOATERPAY_H
+#define LLFLOATERPAY_H
+
+#include "llsafehandle.h"
+
+class LLObjectSelection;
+class LLUUID;
+class LLViewerRegion;
+
+typedef void (*money_callback)(const LLUUID&, LLViewerRegion*,S32,BOOL,S32,const std::string&);
+
+namespace LLFloaterPayUtil
+{
+ /// Register with LLFloaterReg
+ void registerFloater();
+
+ /// Pay into an in-world object, which will trigger scripts and eventually
+ /// transfer the L$ to the resident or group that owns the object.
+ /// Objects must be selected. Recipient (primary) object may be a child.
+ void payViaObject(money_callback callback,
+ LLSafeHandle<LLObjectSelection> selection);
+
+ /// Pay an avatar or group directly, not via an object in the world.
+ /// Scripts are not notified, L$ can be direcly transferred.
+ void payDirectly(money_callback callback,
+ const LLUUID& target_id,
+ bool is_group);
+}
+
+#endif // LLFLOATERPAY_H