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+/**
+ * @file llfloaterpay.h
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LLFLOATERPAY_H
+#define LLFLOATERPAY_H
+
+#include "lluuid.h"
+#include "llfloater.h"
+#include "lllslconstants.h"
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFloaterPay
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLViewerRegion;
+class LLLineEditor;
+class LLTextBox;
+class LLButton;
+class LLObjectSelection;
+struct LLGiveMoneyInfo;
+
+typedef void (*money_callback)(const LLUUID&, LLViewerRegion*,S32,BOOL,S32,const std::string&);
+
+class LLFloaterPay : public LLFloater
+{
+public:
+ LLFloaterPay(const LLSD& key);
+ virtual ~LLFloaterPay();
+ /*virtual*/ BOOL postBuild();
+
+ void setCallback(money_callback callback) { mCallback = callback; }
+
+ void onClose();
+
+ // Pay into an in-world object, which will trigger scripts and eventually
+ // transfer the L$ to the resident or group that owns the object.
+ // Object must be selected. It may be a child.
+ static void payViaObject(money_callback callback, LLSafeHandle<LLObjectSelection> selection);
+
+ // Pay an avatar or group directly, not via an object in the world.
+ // Scripts are not notified, L$ can be direcly transferred.
+ static void payDirectly(money_callback callback,
+ const LLUUID& target_id,
+ BOOL is_group);
+
+private:
+ static void onCancel(void* data);
+ static void onKeystroke(LLLineEditor* editor, void* data);
+ static void onGive(void* data);
+ void give(S32 amount);
+ static void processPayPriceReply(LLMessageSystem* msg, void **userdata);
+ void onCacheOwnerName(const LLUUID& owner_id,
+ const std::string& firstname,
+ const std::string& lastname,
+ BOOL is_group);
+ void finishPayUI(const LLUUID& target_id, BOOL is_group);
+
+protected:
+ std::vector<LLGiveMoneyInfo*> mCallbackData;
+ money_callback mCallback;
+ LLTextBox* mObjectNameText;
+ LLUUID mTargetUUID;
+ BOOL mTargetIsGroup;
+ BOOL mHaveName;
+
+ LLButton* mQuickPayButton[MAX_PAY_BUTTONS];
+ LLGiveMoneyInfo* mQuickPayInfo[MAX_PAY_BUTTONS];
+
+ LLSafeHandle<LLObjectSelection> mObjectSelection;
+
+ static S32 sLastAmount;
+};
+
+
+#endif // LLFLOATERPAY_H