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Diffstat (limited to 'indra/newview/llfloaterpay.cpp')
-rw-r--r-- | indra/newview/llfloaterpay.cpp | 571 |
1 files changed, 571 insertions, 0 deletions
diff --git a/indra/newview/llfloaterpay.cpp b/indra/newview/llfloaterpay.cpp new file mode 100644 index 0000000000..c2389e73a0 --- /dev/null +++ b/indra/newview/llfloaterpay.cpp @@ -0,0 +1,571 @@ +/** + * @file llfloaterpay.cpp + * @author Aaron Brashears, Kelly Washington, James Cook + * @brief Implementation of the LLFloaterPay class. + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloaterpay.h" + +#include "message.h" +#include "llfloater.h" +#include "lllslconstants.h" // MAX_PAY_BUTTONS +#include "lluuid.h" + +#include "llagent.h" +#include "llfloaterreg.h" +#include "llresmgr.h" +#include "lltextbox.h" +#include "lllineeditor.h" +#include "llmutelist.h" +#include "llfloaterreporter.h" +#include "llviewerobject.h" +#include "llviewerobjectlist.h" +#include "llviewerregion.h" +#include "llviewerwindow.h" +#include "llbutton.h" +#include "llselectmgr.h" +#include "lltransactiontypes.h" +#include "lluictrlfactory.h" + +///---------------------------------------------------------------------------- +/// Local function declarations, constants, enums, and typedefs +///---------------------------------------------------------------------------- + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLGiveMoneyInfo +// +// A small class used to track callback information +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLFloaterPay; + +struct LLGiveMoneyInfo +{ + LLFloaterPay* mFloater; + S32 mAmount; + LLGiveMoneyInfo(LLFloaterPay* floater, S32 amount) : + mFloater(floater), mAmount(amount){} +}; + +///---------------------------------------------------------------------------- +/// Class LLFloaterPay +///---------------------------------------------------------------------------- + +class LLFloaterPay : public LLFloater +{ +public: + LLFloaterPay(const LLSD& key); + virtual ~LLFloaterPay(); + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onClose(bool app_quitting); + + void setCallback(money_callback callback) { mCallback = callback; } + + + static void payViaObject(money_callback callback, LLSafeHandle<LLObjectSelection> selection); + + static void payDirectly(money_callback callback, + const LLUUID& target_id, + bool is_group); + +private: + static void onCancel(void* data); + static void onKeystroke(LLLineEditor* editor, void* data); + static void onGive(void* data); + void give(S32 amount); + static void processPayPriceReply(LLMessageSystem* msg, void **userdata); + void onCacheOwnerName(const LLUUID& owner_id, + const std::string& firstname, + const std::string& lastname, + BOOL is_group); + void finishPayUI(const LLUUID& target_id, BOOL is_group); + +protected: + std::vector<LLGiveMoneyInfo*> mCallbackData; + money_callback mCallback; + LLTextBox* mObjectNameText; + LLUUID mTargetUUID; + BOOL mTargetIsGroup; + BOOL mHaveName; + + LLButton* mQuickPayButton[MAX_PAY_BUTTONS]; + LLGiveMoneyInfo* mQuickPayInfo[MAX_PAY_BUTTONS]; + + LLSafeHandle<LLObjectSelection> mObjectSelection; + + static S32 sLastAmount; +}; + + +S32 LLFloaterPay::sLastAmount = 0; +const S32 MAX_AMOUNT_LENGTH = 10; +const S32 FASTPAY_BUTTON_WIDTH = 80; + +LLFloaterPay::LLFloaterPay(const LLSD& key) + : LLFloater(key), + mCallbackData(), + mCallback(NULL), + mObjectNameText(NULL), + mTargetUUID(key.asUUID()), + mTargetIsGroup(FALSE) +{ +} + +// Destroys the object +LLFloaterPay::~LLFloaterPay() +{ + std::for_each(mCallbackData.begin(), mCallbackData.end(), DeletePointer()); + // Name callbacks will be automatically disconnected since LLFloater is trackable +} + +BOOL LLFloaterPay::postBuild() +{ + S32 i = 0; + + LLGiveMoneyInfo* info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_0); + mCallbackData.push_back(info); + + childSetAction("fastpay 1",&LLFloaterPay::onGive,info); + childSetVisible("fastpay 1", FALSE); + + mQuickPayButton[i] = getChild<LLButton>("fastpay 1"); + mQuickPayInfo[i] = info; + ++i; + + info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_1); + mCallbackData.push_back(info); + + childSetAction("fastpay 5",&LLFloaterPay::onGive,info); + childSetVisible("fastpay 5", FALSE); + + mQuickPayButton[i] = getChild<LLButton>("fastpay 5"); + mQuickPayInfo[i] = info; + ++i; + + info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_2); + mCallbackData.push_back(info); + + childSetAction("fastpay 10",&LLFloaterPay::onGive,info); + childSetVisible("fastpay 10", FALSE); + + mQuickPayButton[i] = getChild<LLButton>("fastpay 10"); + mQuickPayInfo[i] = info; + ++i; + + info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_3); + mCallbackData.push_back(info); + + childSetAction("fastpay 20",&LLFloaterPay::onGive,info); + childSetVisible("fastpay 20", FALSE); + + mQuickPayButton[i] = getChild<LLButton>("fastpay 20"); + mQuickPayInfo[i] = info; + ++i; + + + childSetVisible("amount text", FALSE); + + std::string last_amount; + if(sLastAmount > 0) + { + last_amount = llformat("%d", sLastAmount); + } + + childSetVisible("amount", FALSE); + + getChild<LLLineEditor>("amount")->setKeystrokeCallback(&LLFloaterPay::onKeystroke, this); + childSetText("amount", last_amount); + childSetPrevalidate("amount", LLLineEditor::prevalidateNonNegativeS32); + + info = new LLGiveMoneyInfo(this, 0); + mCallbackData.push_back(info); + + childSetAction("pay btn",&LLFloaterPay::onGive,info); + setDefaultBtn("pay btn"); + childSetVisible("pay btn", FALSE); + childSetEnabled("pay btn", (sLastAmount > 0)); + + childSetAction("cancel btn",&LLFloaterPay::onCancel,this); + + return TRUE; +} + +// virtual +void LLFloaterPay::onClose(bool app_quitting) +{ + // Deselect the objects + mObjectSelection = NULL; +} + +// static +void LLFloaterPay::processPayPriceReply(LLMessageSystem* msg, void **userdata) +{ + LLFloaterPay* self = (LLFloaterPay*)userdata; + if (self) + { + S32 price; + LLUUID target; + + msg->getUUIDFast(_PREHASH_ObjectData,_PREHASH_ObjectID,target); + if (target != self->mTargetUUID) + { + // This is a message for a different object's pay info + return; + } + + msg->getS32Fast(_PREHASH_ObjectData,_PREHASH_DefaultPayPrice,price); + + if (PAY_PRICE_HIDE == price) + { + self->childSetVisible("amount", FALSE); + self->childSetVisible("pay btn", FALSE); + self->childSetVisible("amount text", FALSE); + } + else if (PAY_PRICE_DEFAULT == price) + { + self->childSetVisible("amount", TRUE); + self->childSetVisible("pay btn", TRUE); + self->childSetVisible("amount text", TRUE); + } + else + { + // PAY_PRICE_HIDE and PAY_PRICE_DEFAULT are negative values + // So we take the absolute value here after we have checked for those cases + + self->childSetVisible("amount", TRUE); + self->childSetVisible("pay btn", TRUE); + self->childSetEnabled("pay btn", TRUE); + self->childSetVisible("amount text", TRUE); + + self->childSetText("amount", llformat("%d", llabs(price))); + } + + S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_ButtonData); + S32 i = 0; + if (num_blocks > MAX_PAY_BUTTONS) num_blocks = MAX_PAY_BUTTONS; + + S32 max_pay_amount = 0; + S32 padding_required = 0; + + for (i=0;i<num_blocks;++i) + { + S32 pay_button; + msg->getS32Fast(_PREHASH_ButtonData,_PREHASH_PayButton,pay_button,i); + if (pay_button > 0) + { + std::string button_str = "L$"; + button_str += LLResMgr::getInstance()->getMonetaryString( pay_button ); + + self->mQuickPayButton[i]->setLabelSelected(button_str); + self->mQuickPayButton[i]->setLabelUnselected(button_str); + self->mQuickPayButton[i]->setVisible(TRUE); + self->mQuickPayInfo[i]->mAmount = pay_button; + self->childSetVisible("fastpay text",TRUE); + + if ( pay_button > max_pay_amount ) + { + max_pay_amount = pay_button; + } + } + else + { + self->mQuickPayButton[i]->setVisible(FALSE); + } + } + + // build a string containing the maximum value and calc nerw button width from it. + std::string balance_str = "L$"; + balance_str += LLResMgr::getInstance()->getMonetaryString( max_pay_amount ); + const LLFontGL* font = LLFontGL::getFontSansSerif(); + S32 new_button_width = font->getWidth( std::string(balance_str)); + new_button_width += ( 12 + 12 ); // padding + + // dialong is sized for 2 digit pay amounts - larger pay values need to be scaled + const S32 threshold = 100000; + if ( max_pay_amount >= threshold ) + { + S32 num_digits_threshold = (S32)log10((double)threshold) + 1; + S32 num_digits_max = (S32)log10((double)max_pay_amount) + 1; + + // calculate the extra width required by 2 buttons with max amount and some commas + padding_required = ( num_digits_max - num_digits_threshold + ( num_digits_max / 3 ) ) * font->getWidth( std::string("0") ); + }; + + // change in button width + S32 button_delta = new_button_width - FASTPAY_BUTTON_WIDTH; + if ( button_delta < 0 ) + button_delta = 0; + + // now we know the maximum amount, we can resize all the buttons to be + for (i=0;i<num_blocks;++i) + { + LLRect r; + r = self->mQuickPayButton[i]->getRect(); + + // RHS button colum needs to move further because LHS changed too + if ( i % 2 ) + { + r.setCenterAndSize( r.getCenterX() + ( button_delta * 3 ) / 2 , + r.getCenterY(), + r.getWidth() + button_delta, + r.getHeight() ); + } + else + { + r.setCenterAndSize( r.getCenterX() + button_delta / 2, + r.getCenterY(), + r.getWidth() + button_delta, + r.getHeight() ); + } + self->mQuickPayButton[i]->setRect( r ); + } + + for (i=num_blocks;i<MAX_PAY_BUTTONS;++i) + { + self->mQuickPayButton[i]->setVisible(FALSE); + } + + self->reshape( self->getRect().getWidth() + padding_required, self->getRect().getHeight(), FALSE ); + } + msg->setHandlerFunc("PayPriceReply",NULL,NULL); +} + +// static +void LLFloaterPay::payViaObject(money_callback callback, LLSafeHandle<LLObjectSelection> selection) +{ + // Object that lead to the selection, may be child + LLViewerObject* object = selection->getPrimaryObject(); + if (!object) + return; + + LLFloaterPay *floater = LLFloaterReg::showTypedInstance<LLFloaterPay>("pay_object", LLSD(object->getID())); + if (!floater) + return; + + floater->setCallback(callback); + // Hold onto the selection until we close + floater->mObjectSelection = selection; + + LLSelectNode* node = selection->getFirstRootNode(); + if (!node) + { + //FIXME: notify user object no longer exists + floater->closeFloater(); + return; + } + + LLHost target_region = object->getRegion()->getHost(); + + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_RequestPayPrice); + msg->nextBlockFast(_PREHASH_ObjectData); + msg->addUUIDFast(_PREHASH_ObjectID, object->getID()); + msg->sendReliable(target_region); + msg->setHandlerFuncFast(_PREHASH_PayPriceReply, processPayPriceReply,(void **)floater); + + LLUUID owner_id; + BOOL is_group = FALSE; + node->mPermissions->getOwnership(owner_id, is_group); + + floater->childSetText("object_name_text",node->mName); + + floater->finishPayUI(owner_id, is_group); +} + +void LLFloaterPay::payDirectly(money_callback callback, + const LLUUID& target_id, + bool is_group) +{ + LLFloaterPay *floater = LLFloaterReg::showTypedInstance<LLFloaterPay>("pay_resident", LLSD(target_id)); + if (!floater) + return; + + floater->setCallback(callback); + floater->mObjectSelection = NULL; + + floater->childSetVisible("amount", TRUE); + floater->childSetVisible("pay btn", TRUE); + floater->childSetVisible("amount text", TRUE); + + floater->childSetVisible("fastpay text",TRUE); + for(S32 i=0;i<MAX_PAY_BUTTONS;++i) + { + floater->mQuickPayButton[i]->setVisible(TRUE); + } + + floater->finishPayUI(target_id, is_group); +} + +void LLFloaterPay::finishPayUI(const LLUUID& target_id, BOOL is_group) +{ + gCacheName->get(target_id, is_group, boost::bind(&LLFloaterPay::onCacheOwnerName, this, _1, _2, _3, _4)); + + // Make sure the amount field has focus + + childSetFocus("amount", TRUE); + + LLLineEditor* amount = getChild<LLLineEditor>("amount"); + amount->selectAll(); + mTargetIsGroup = is_group; +} + +void LLFloaterPay::onCacheOwnerName(const LLUUID& owner_id, + const std::string& firstname, + const std::string& lastname, + BOOL is_group) +{ + if (is_group) + { + setTitle(getString("payee_group")); + } + else + { + setTitle(getString("payee_resident")); + } + + childSetTextArg("payee_name", "[FIRST]", firstname); + childSetTextArg("payee_name", "[LAST]", lastname); +} + +// static +void LLFloaterPay::onCancel(void* data) +{ + LLFloaterPay* self = reinterpret_cast<LLFloaterPay*>(data); + if(self) + { + self->closeFloater(); + } +} + +// static +void LLFloaterPay::onKeystroke(LLLineEditor*, void* data) +{ + LLFloaterPay* self = reinterpret_cast<LLFloaterPay*>(data); + if(self) + { + // enable the Pay button when amount is non-empty and positive, disable otherwise + std::string amtstr = self->childGetText("amount"); + self->childSetEnabled("pay btn", !amtstr.empty() && atoi(amtstr.c_str()) > 0); + } +} + +// static +void LLFloaterPay::onGive(void* data) +{ + LLGiveMoneyInfo* info = reinterpret_cast<LLGiveMoneyInfo*>(data); + if(info && info->mFloater) + { + info->mFloater->give(info->mAmount); + info->mFloater->closeFloater(); + } +} + +void LLFloaterPay::give(S32 amount) +{ + if(mCallback) + { + // if the amount is 0, that menas that we should use the + // text field. + if(amount == 0) + { + amount = atoi(childGetText("amount").c_str()); + } + sLastAmount = amount; + + // Try to pay an object. + if (mObjectSelection.notNull()) + { + LLViewerObject* dest_object = gObjectList.findObject(mTargetUUID); + if(dest_object) + { + LLViewerRegion* region = dest_object->getRegion(); + if (region) + { + // Find the name of the root object + LLSelectNode* node = mObjectSelection->getFirstRootNode(); + std::string object_name; + if (node) + { + object_name = node->mName; + } + S32 tx_type = TRANS_PAY_OBJECT; + if(dest_object->isAvatar()) tx_type = TRANS_GIFT; + mCallback(mTargetUUID, region, amount, FALSE, tx_type, object_name); + mObjectSelection = NULL; + + // request the object owner in order to check if the owner needs to be unmuted + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_RequestObjectPropertiesFamily); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_ObjectData); + msg->addU32Fast(_PREHASH_RequestFlags, OBJECT_PAY_REQUEST ); + msg->addUUIDFast(_PREHASH_ObjectID, mTargetUUID); + msg->sendReliable( region->getHost() ); + } + } + } + else + { + // just transfer the L$ + mCallback(mTargetUUID, gAgent.getRegion(), amount, mTargetIsGroup, TRANS_GIFT, LLStringUtil::null); + + // check if the payee needs to be unmuted + LLMuteList::getInstance()->autoRemove(mTargetUUID, LLMuteList::AR_MONEY); + } + } +} + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Namespace LLFloaterPayUtil +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +void LLFloaterPayUtil::registerFloater() +{ + // Sneaky, use same code but different XML for dialogs + LLFloaterReg::add("pay_resident", "floater_pay.xml", + &LLFloaterReg::build<LLFloaterPay>); + LLFloaterReg::add("pay_object", "floater_pay_object.xml", + &LLFloaterReg::build<LLFloaterPay>); +} + +void LLFloaterPayUtil::payViaObject(money_callback callback, + LLSafeHandle<LLObjectSelection> selection) +{ + LLFloaterPay::payViaObject(callback, selection); +} + +void LLFloaterPayUtil::payDirectly(money_callback callback, + const LLUUID& target_id, + bool is_group) +{ + LLFloaterPay::payDirectly(callback, target_id, is_group); +} |