summaryrefslogtreecommitdiff
path: root/indra/newview/llfloaterpay.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llfloaterpay.cpp')
-rw-r--r--indra/newview/llfloaterpay.cpp571
1 files changed, 571 insertions, 0 deletions
diff --git a/indra/newview/llfloaterpay.cpp b/indra/newview/llfloaterpay.cpp
new file mode 100644
index 0000000000..c2389e73a0
--- /dev/null
+++ b/indra/newview/llfloaterpay.cpp
@@ -0,0 +1,571 @@
+/**
+ * @file llfloaterpay.cpp
+ * @author Aaron Brashears, Kelly Washington, James Cook
+ * @brief Implementation of the LLFloaterPay class.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterpay.h"
+
+#include "message.h"
+#include "llfloater.h"
+#include "lllslconstants.h" // MAX_PAY_BUTTONS
+#include "lluuid.h"
+
+#include "llagent.h"
+#include "llfloaterreg.h"
+#include "llresmgr.h"
+#include "lltextbox.h"
+#include "lllineeditor.h"
+#include "llmutelist.h"
+#include "llfloaterreporter.h"
+#include "llviewerobject.h"
+#include "llviewerobjectlist.h"
+#include "llviewerregion.h"
+#include "llviewerwindow.h"
+#include "llbutton.h"
+#include "llselectmgr.h"
+#include "lltransactiontypes.h"
+#include "lluictrlfactory.h"
+
+///----------------------------------------------------------------------------
+/// Local function declarations, constants, enums, and typedefs
+///----------------------------------------------------------------------------
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLGiveMoneyInfo
+//
+// A small class used to track callback information
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLFloaterPay;
+
+struct LLGiveMoneyInfo
+{
+ LLFloaterPay* mFloater;
+ S32 mAmount;
+ LLGiveMoneyInfo(LLFloaterPay* floater, S32 amount) :
+ mFloater(floater), mAmount(amount){}
+};
+
+///----------------------------------------------------------------------------
+/// Class LLFloaterPay
+///----------------------------------------------------------------------------
+
+class LLFloaterPay : public LLFloater
+{
+public:
+ LLFloaterPay(const LLSD& key);
+ virtual ~LLFloaterPay();
+ /*virtual*/ BOOL postBuild();
+ /*virtual*/ void onClose(bool app_quitting);
+
+ void setCallback(money_callback callback) { mCallback = callback; }
+
+
+ static void payViaObject(money_callback callback, LLSafeHandle<LLObjectSelection> selection);
+
+ static void payDirectly(money_callback callback,
+ const LLUUID& target_id,
+ bool is_group);
+
+private:
+ static void onCancel(void* data);
+ static void onKeystroke(LLLineEditor* editor, void* data);
+ static void onGive(void* data);
+ void give(S32 amount);
+ static void processPayPriceReply(LLMessageSystem* msg, void **userdata);
+ void onCacheOwnerName(const LLUUID& owner_id,
+ const std::string& firstname,
+ const std::string& lastname,
+ BOOL is_group);
+ void finishPayUI(const LLUUID& target_id, BOOL is_group);
+
+protected:
+ std::vector<LLGiveMoneyInfo*> mCallbackData;
+ money_callback mCallback;
+ LLTextBox* mObjectNameText;
+ LLUUID mTargetUUID;
+ BOOL mTargetIsGroup;
+ BOOL mHaveName;
+
+ LLButton* mQuickPayButton[MAX_PAY_BUTTONS];
+ LLGiveMoneyInfo* mQuickPayInfo[MAX_PAY_BUTTONS];
+
+ LLSafeHandle<LLObjectSelection> mObjectSelection;
+
+ static S32 sLastAmount;
+};
+
+
+S32 LLFloaterPay::sLastAmount = 0;
+const S32 MAX_AMOUNT_LENGTH = 10;
+const S32 FASTPAY_BUTTON_WIDTH = 80;
+
+LLFloaterPay::LLFloaterPay(const LLSD& key)
+ : LLFloater(key),
+ mCallbackData(),
+ mCallback(NULL),
+ mObjectNameText(NULL),
+ mTargetUUID(key.asUUID()),
+ mTargetIsGroup(FALSE)
+{
+}
+
+// Destroys the object
+LLFloaterPay::~LLFloaterPay()
+{
+ std::for_each(mCallbackData.begin(), mCallbackData.end(), DeletePointer());
+ // Name callbacks will be automatically disconnected since LLFloater is trackable
+}
+
+BOOL LLFloaterPay::postBuild()
+{
+ S32 i = 0;
+
+ LLGiveMoneyInfo* info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_0);
+ mCallbackData.push_back(info);
+
+ childSetAction("fastpay 1",&LLFloaterPay::onGive,info);
+ childSetVisible("fastpay 1", FALSE);
+
+ mQuickPayButton[i] = getChild<LLButton>("fastpay 1");
+ mQuickPayInfo[i] = info;
+ ++i;
+
+ info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_1);
+ mCallbackData.push_back(info);
+
+ childSetAction("fastpay 5",&LLFloaterPay::onGive,info);
+ childSetVisible("fastpay 5", FALSE);
+
+ mQuickPayButton[i] = getChild<LLButton>("fastpay 5");
+ mQuickPayInfo[i] = info;
+ ++i;
+
+ info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_2);
+ mCallbackData.push_back(info);
+
+ childSetAction("fastpay 10",&LLFloaterPay::onGive,info);
+ childSetVisible("fastpay 10", FALSE);
+
+ mQuickPayButton[i] = getChild<LLButton>("fastpay 10");
+ mQuickPayInfo[i] = info;
+ ++i;
+
+ info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_3);
+ mCallbackData.push_back(info);
+
+ childSetAction("fastpay 20",&LLFloaterPay::onGive,info);
+ childSetVisible("fastpay 20", FALSE);
+
+ mQuickPayButton[i] = getChild<LLButton>("fastpay 20");
+ mQuickPayInfo[i] = info;
+ ++i;
+
+
+ childSetVisible("amount text", FALSE);
+
+ std::string last_amount;
+ if(sLastAmount > 0)
+ {
+ last_amount = llformat("%d", sLastAmount);
+ }
+
+ childSetVisible("amount", FALSE);
+
+ getChild<LLLineEditor>("amount")->setKeystrokeCallback(&LLFloaterPay::onKeystroke, this);
+ childSetText("amount", last_amount);
+ childSetPrevalidate("amount", LLLineEditor::prevalidateNonNegativeS32);
+
+ info = new LLGiveMoneyInfo(this, 0);
+ mCallbackData.push_back(info);
+
+ childSetAction("pay btn",&LLFloaterPay::onGive,info);
+ setDefaultBtn("pay btn");
+ childSetVisible("pay btn", FALSE);
+ childSetEnabled("pay btn", (sLastAmount > 0));
+
+ childSetAction("cancel btn",&LLFloaterPay::onCancel,this);
+
+ return TRUE;
+}
+
+// virtual
+void LLFloaterPay::onClose(bool app_quitting)
+{
+ // Deselect the objects
+ mObjectSelection = NULL;
+}
+
+// static
+void LLFloaterPay::processPayPriceReply(LLMessageSystem* msg, void **userdata)
+{
+ LLFloaterPay* self = (LLFloaterPay*)userdata;
+ if (self)
+ {
+ S32 price;
+ LLUUID target;
+
+ msg->getUUIDFast(_PREHASH_ObjectData,_PREHASH_ObjectID,target);
+ if (target != self->mTargetUUID)
+ {
+ // This is a message for a different object's pay info
+ return;
+ }
+
+ msg->getS32Fast(_PREHASH_ObjectData,_PREHASH_DefaultPayPrice,price);
+
+ if (PAY_PRICE_HIDE == price)
+ {
+ self->childSetVisible("amount", FALSE);
+ self->childSetVisible("pay btn", FALSE);
+ self->childSetVisible("amount text", FALSE);
+ }
+ else if (PAY_PRICE_DEFAULT == price)
+ {
+ self->childSetVisible("amount", TRUE);
+ self->childSetVisible("pay btn", TRUE);
+ self->childSetVisible("amount text", TRUE);
+ }
+ else
+ {
+ // PAY_PRICE_HIDE and PAY_PRICE_DEFAULT are negative values
+ // So we take the absolute value here after we have checked for those cases
+
+ self->childSetVisible("amount", TRUE);
+ self->childSetVisible("pay btn", TRUE);
+ self->childSetEnabled("pay btn", TRUE);
+ self->childSetVisible("amount text", TRUE);
+
+ self->childSetText("amount", llformat("%d", llabs(price)));
+ }
+
+ S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_ButtonData);
+ S32 i = 0;
+ if (num_blocks > MAX_PAY_BUTTONS) num_blocks = MAX_PAY_BUTTONS;
+
+ S32 max_pay_amount = 0;
+ S32 padding_required = 0;
+
+ for (i=0;i<num_blocks;++i)
+ {
+ S32 pay_button;
+ msg->getS32Fast(_PREHASH_ButtonData,_PREHASH_PayButton,pay_button,i);
+ if (pay_button > 0)
+ {
+ std::string button_str = "L$";
+ button_str += LLResMgr::getInstance()->getMonetaryString( pay_button );
+
+ self->mQuickPayButton[i]->setLabelSelected(button_str);
+ self->mQuickPayButton[i]->setLabelUnselected(button_str);
+ self->mQuickPayButton[i]->setVisible(TRUE);
+ self->mQuickPayInfo[i]->mAmount = pay_button;
+ self->childSetVisible("fastpay text",TRUE);
+
+ if ( pay_button > max_pay_amount )
+ {
+ max_pay_amount = pay_button;
+ }
+ }
+ else
+ {
+ self->mQuickPayButton[i]->setVisible(FALSE);
+ }
+ }
+
+ // build a string containing the maximum value and calc nerw button width from it.
+ std::string balance_str = "L$";
+ balance_str += LLResMgr::getInstance()->getMonetaryString( max_pay_amount );
+ const LLFontGL* font = LLFontGL::getFontSansSerif();
+ S32 new_button_width = font->getWidth( std::string(balance_str));
+ new_button_width += ( 12 + 12 ); // padding
+
+ // dialong is sized for 2 digit pay amounts - larger pay values need to be scaled
+ const S32 threshold = 100000;
+ if ( max_pay_amount >= threshold )
+ {
+ S32 num_digits_threshold = (S32)log10((double)threshold) + 1;
+ S32 num_digits_max = (S32)log10((double)max_pay_amount) + 1;
+
+ // calculate the extra width required by 2 buttons with max amount and some commas
+ padding_required = ( num_digits_max - num_digits_threshold + ( num_digits_max / 3 ) ) * font->getWidth( std::string("0") );
+ };
+
+ // change in button width
+ S32 button_delta = new_button_width - FASTPAY_BUTTON_WIDTH;
+ if ( button_delta < 0 )
+ button_delta = 0;
+
+ // now we know the maximum amount, we can resize all the buttons to be
+ for (i=0;i<num_blocks;++i)
+ {
+ LLRect r;
+ r = self->mQuickPayButton[i]->getRect();
+
+ // RHS button colum needs to move further because LHS changed too
+ if ( i % 2 )
+ {
+ r.setCenterAndSize( r.getCenterX() + ( button_delta * 3 ) / 2 ,
+ r.getCenterY(),
+ r.getWidth() + button_delta,
+ r.getHeight() );
+ }
+ else
+ {
+ r.setCenterAndSize( r.getCenterX() + button_delta / 2,
+ r.getCenterY(),
+ r.getWidth() + button_delta,
+ r.getHeight() );
+ }
+ self->mQuickPayButton[i]->setRect( r );
+ }
+
+ for (i=num_blocks;i<MAX_PAY_BUTTONS;++i)
+ {
+ self->mQuickPayButton[i]->setVisible(FALSE);
+ }
+
+ self->reshape( self->getRect().getWidth() + padding_required, self->getRect().getHeight(), FALSE );
+ }
+ msg->setHandlerFunc("PayPriceReply",NULL,NULL);
+}
+
+// static
+void LLFloaterPay::payViaObject(money_callback callback, LLSafeHandle<LLObjectSelection> selection)
+{
+ // Object that lead to the selection, may be child
+ LLViewerObject* object = selection->getPrimaryObject();
+ if (!object)
+ return;
+
+ LLFloaterPay *floater = LLFloaterReg::showTypedInstance<LLFloaterPay>("pay_object", LLSD(object->getID()));
+ if (!floater)
+ return;
+
+ floater->setCallback(callback);
+ // Hold onto the selection until we close
+ floater->mObjectSelection = selection;
+
+ LLSelectNode* node = selection->getFirstRootNode();
+ if (!node)
+ {
+ //FIXME: notify user object no longer exists
+ floater->closeFloater();
+ return;
+ }
+
+ LLHost target_region = object->getRegion()->getHost();
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RequestPayPrice);
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
+ msg->sendReliable(target_region);
+ msg->setHandlerFuncFast(_PREHASH_PayPriceReply, processPayPriceReply,(void **)floater);
+
+ LLUUID owner_id;
+ BOOL is_group = FALSE;
+ node->mPermissions->getOwnership(owner_id, is_group);
+
+ floater->childSetText("object_name_text",node->mName);
+
+ floater->finishPayUI(owner_id, is_group);
+}
+
+void LLFloaterPay::payDirectly(money_callback callback,
+ const LLUUID& target_id,
+ bool is_group)
+{
+ LLFloaterPay *floater = LLFloaterReg::showTypedInstance<LLFloaterPay>("pay_resident", LLSD(target_id));
+ if (!floater)
+ return;
+
+ floater->setCallback(callback);
+ floater->mObjectSelection = NULL;
+
+ floater->childSetVisible("amount", TRUE);
+ floater->childSetVisible("pay btn", TRUE);
+ floater->childSetVisible("amount text", TRUE);
+
+ floater->childSetVisible("fastpay text",TRUE);
+ for(S32 i=0;i<MAX_PAY_BUTTONS;++i)
+ {
+ floater->mQuickPayButton[i]->setVisible(TRUE);
+ }
+
+ floater->finishPayUI(target_id, is_group);
+}
+
+void LLFloaterPay::finishPayUI(const LLUUID& target_id, BOOL is_group)
+{
+ gCacheName->get(target_id, is_group, boost::bind(&LLFloaterPay::onCacheOwnerName, this, _1, _2, _3, _4));
+
+ // Make sure the amount field has focus
+
+ childSetFocus("amount", TRUE);
+
+ LLLineEditor* amount = getChild<LLLineEditor>("amount");
+ amount->selectAll();
+ mTargetIsGroup = is_group;
+}
+
+void LLFloaterPay::onCacheOwnerName(const LLUUID& owner_id,
+ const std::string& firstname,
+ const std::string& lastname,
+ BOOL is_group)
+{
+ if (is_group)
+ {
+ setTitle(getString("payee_group"));
+ }
+ else
+ {
+ setTitle(getString("payee_resident"));
+ }
+
+ childSetTextArg("payee_name", "[FIRST]", firstname);
+ childSetTextArg("payee_name", "[LAST]", lastname);
+}
+
+// static
+void LLFloaterPay::onCancel(void* data)
+{
+ LLFloaterPay* self = reinterpret_cast<LLFloaterPay*>(data);
+ if(self)
+ {
+ self->closeFloater();
+ }
+}
+
+// static
+void LLFloaterPay::onKeystroke(LLLineEditor*, void* data)
+{
+ LLFloaterPay* self = reinterpret_cast<LLFloaterPay*>(data);
+ if(self)
+ {
+ // enable the Pay button when amount is non-empty and positive, disable otherwise
+ std::string amtstr = self->childGetText("amount");
+ self->childSetEnabled("pay btn", !amtstr.empty() && atoi(amtstr.c_str()) > 0);
+ }
+}
+
+// static
+void LLFloaterPay::onGive(void* data)
+{
+ LLGiveMoneyInfo* info = reinterpret_cast<LLGiveMoneyInfo*>(data);
+ if(info && info->mFloater)
+ {
+ info->mFloater->give(info->mAmount);
+ info->mFloater->closeFloater();
+ }
+}
+
+void LLFloaterPay::give(S32 amount)
+{
+ if(mCallback)
+ {
+ // if the amount is 0, that menas that we should use the
+ // text field.
+ if(amount == 0)
+ {
+ amount = atoi(childGetText("amount").c_str());
+ }
+ sLastAmount = amount;
+
+ // Try to pay an object.
+ if (mObjectSelection.notNull())
+ {
+ LLViewerObject* dest_object = gObjectList.findObject(mTargetUUID);
+ if(dest_object)
+ {
+ LLViewerRegion* region = dest_object->getRegion();
+ if (region)
+ {
+ // Find the name of the root object
+ LLSelectNode* node = mObjectSelection->getFirstRootNode();
+ std::string object_name;
+ if (node)
+ {
+ object_name = node->mName;
+ }
+ S32 tx_type = TRANS_PAY_OBJECT;
+ if(dest_object->isAvatar()) tx_type = TRANS_GIFT;
+ mCallback(mTargetUUID, region, amount, FALSE, tx_type, object_name);
+ mObjectSelection = NULL;
+
+ // request the object owner in order to check if the owner needs to be unmuted
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RequestObjectPropertiesFamily);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addU32Fast(_PREHASH_RequestFlags, OBJECT_PAY_REQUEST );
+ msg->addUUIDFast(_PREHASH_ObjectID, mTargetUUID);
+ msg->sendReliable( region->getHost() );
+ }
+ }
+ }
+ else
+ {
+ // just transfer the L$
+ mCallback(mTargetUUID, gAgent.getRegion(), amount, mTargetIsGroup, TRANS_GIFT, LLStringUtil::null);
+
+ // check if the payee needs to be unmuted
+ LLMuteList::getInstance()->autoRemove(mTargetUUID, LLMuteList::AR_MONEY);
+ }
+ }
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Namespace LLFloaterPayUtil
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+void LLFloaterPayUtil::registerFloater()
+{
+ // Sneaky, use same code but different XML for dialogs
+ LLFloaterReg::add("pay_resident", "floater_pay.xml",
+ &LLFloaterReg::build<LLFloaterPay>);
+ LLFloaterReg::add("pay_object", "floater_pay_object.xml",
+ &LLFloaterReg::build<LLFloaterPay>);
+}
+
+void LLFloaterPayUtil::payViaObject(money_callback callback,
+ LLSafeHandle<LLObjectSelection> selection)
+{
+ LLFloaterPay::payViaObject(callback, selection);
+}
+
+void LLFloaterPayUtil::payDirectly(money_callback callback,
+ const LLUUID& target_id,
+ bool is_group)
+{
+ LLFloaterPay::payDirectly(callback, target_id, is_group);
+}