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+/**
+ * @file llfloaterpathfindingsetup.h
+ * @author William Todd Stinson
+ * @brief "Pathfinding console" floater, allowing manipulation of the Havok AI pathfinding settings.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLFLOATERPATHFINDINGSETUP_H
+#define LL_LLFLOATERPATHFINDINGSETUP_H
+
+#include "llfloater.h"
+#include "llnavmeshstation.h"
+#include "LLPathingLib.h"
+
+class LLSD;
+class LLRadioGroup;
+class LLSliderCtrl;
+class LLLineEditor;
+class LLTextBase;
+class LLCheckBoxCtrl;
+
+class LLFloaterPathfindingSetup
+: public LLFloater
+{
+ friend class LLFloaterReg;
+
+public:
+ typedef enum
+ {
+ kRenderOverlayOnFixedPhysicsGeometry = 0,
+ kRenderOverlayOnAllRenderableGeometry = 1
+ } ERegionOverlayDisplay;
+
+ typedef enum
+ {
+ kPathSelectNone = 0,
+ kPathSelectStartPoint = 1,
+ kPathSelectEndPoint = 2
+ } EPathSelectionState;
+
+ typedef enum
+ {
+ kCharacterTypeA = 0,
+ kCharacterTypeB = 1,
+ kCharacterTypeC = 2,
+ kCharacterTypeD = 3
+ } ECharacterType;
+
+ virtual BOOL postBuild();
+ //Populates a data packet that is forwarded onto the LLPathingSystem
+ void providePathingData( const LLVector3& point1, const LLVector3& point2 );
+
+ ERegionOverlayDisplay getRegionOverlayDisplay() const;
+ void setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay);
+
+ EPathSelectionState getPathSelectionState() const;
+ void setPathSelectionState(EPathSelectionState pPathSelectionState);
+
+ F32 getCharacterWidth() const;
+ void setCharacterWidth(F32 pCharacterWidth);
+
+ ECharacterType getCharacterType() const;
+ void setCharacterType(ECharacterType pCharacterType);
+
+ F32 getTerrainMaterialA() const;
+ void setTerrainMaterialA(F32 pTerrainMaterial);
+
+ F32 getTerrainMaterialB() const;
+ void setTerrainMaterialB(F32 pTerrainMaterial);
+
+ F32 getTerrainMaterialC() const;
+ void setTerrainMaterialC(F32 pTerrainMaterial);
+
+ F32 getTerrainMaterialD() const;
+ void setTerrainMaterialD(F32 pTerrainMaterial);
+
+ void setHasNavMeshReceived();
+ void setHasNoNavMesh();
+
+protected:
+
+private:
+ // Does its own instance management, so clients not allowed
+ // to allocate or destroy.
+ LLFloaterPathfindingSetup(const LLSD& pSeed);
+ virtual ~LLFloaterPathfindingSetup();
+
+ virtual void onOpen(const LLSD& pKey);
+
+ void onShowNavMeshToggle();
+ void onShowExcludeVolumesToggle();
+ void onShowPathToggle();
+ void onShowWaterPlaneToggle();
+ void onRegionOverlayDisplaySwitch();
+ void onPathSelectionSwitch();
+ void onCharacterWidthSet();
+ void onCharacterTypeSwitch();
+ void onViewEditLinksetClicked();
+ void onRebuildNavMeshClicked();
+ void onRefreshNavMeshClicked();
+ void onTerrainMaterialASet();
+ void onTerrainMaterialBSet();
+ void onTerrainMaterialCSet();
+ void onTerrainMaterialDSet();
+ void generatePath();
+
+ LLCheckBoxCtrl *mShowNavMeshCheckBox;
+ LLCheckBoxCtrl *mShowExcludeVolumesCheckBox;
+ LLCheckBoxCtrl *mShowPathCheckBox;
+ LLCheckBoxCtrl *mShowWaterPlaneCheckBox;
+ LLRadioGroup *mRegionOverlayDisplayRadioGroup;
+ LLRadioGroup *mPathSelectionRadioGroup;
+ LLSliderCtrl *mCharacterWidthSlider;
+ LLRadioGroup *mCharacterTypeRadioGroup;
+ LLTextBase *mPathfindingStatus;
+ LLLineEditor *mTerrainMaterialA;
+ LLLineEditor *mTerrainMaterialB;
+ LLLineEditor *mTerrainMaterialC;
+ LLLineEditor *mTerrainMaterialD;
+
+ LLNavMeshDownloadObserver mNavMeshDownloadObserver[10];
+ int mCurrentMDO;
+ int mNavMeshCnt;
+
+ //Container that is populated and subsequently submitted to the LLPathingSystem for processing
+ LLPathingLib::PathingPacket mPathData;
+ bool mHasStartPoint;
+ bool mHasEndPoint;
+};
+
+#endif // LL_LLFLOATERPATHFINDINGSETUP_H