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diff --git a/indra/newview/llfloaterpathfindingcharacters.cpp b/indra/newview/llfloaterpathfindingcharacters.cpp
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+/**
+ * @file llfloaterpathfindingcharacters.cpp
+ * @author William Todd Stinson
+ * @brief "Pathfinding characters" floater, allowing for identification of pathfinding characters and their cpu usage.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterpathfindingcharacters.h"
+
+#include "llcheckboxctrl.h"
+#include "llfloaterreg.h"
+#include "llfloaterpathfindingobjects.h"
+#include "llhandle.h"
+#include "llpathfindingcharacter.h"
+#include "llpathfindingcharacterlist.h"
+#include "llpathfindingmanager.h"
+#include "llpathfindingobjectlist.h"
+#include "llsd.h"
+#include "lluicolortable.h"
+#include "llviewerobject.h"
+#include "llviewerobjectlist.h"
+#include "pipeline.h"
+
+LLHandle<LLFloaterPathfindingCharacters> LLFloaterPathfindingCharacters::sInstanceHandle;
+
+//---------------------------------------------------------------------------
+// LLFloaterPathfindingCharacters
+//---------------------------------------------------------------------------
+
+void LLFloaterPathfindingCharacters::onClose(bool pIsAppQuitting)
+{
+ // Hide any capsule that might be showing on floater close
+ hideCapsule();
+ LLFloaterPathfindingObjects::onClose( pIsAppQuitting );
+}
+
+BOOL LLFloaterPathfindingCharacters::isShowPhysicsCapsule() const
+{
+#ifndef SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
+ return mHasCharacterShapeData && mShowPhysicsCapsuleCheckBox->get();
+#else // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
+ return mShowPhysicsCapsuleCheckBox->get();
+#endif // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
+}
+
+void LLFloaterPathfindingCharacters::setShowPhysicsCapsule(BOOL pIsShowPhysicsCapsule)
+{
+#ifndef SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
+ mShowPhysicsCapsuleCheckBox->set(mHasCharacterShapeData && pIsShowPhysicsCapsule);
+#else // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
+ mShowPhysicsCapsuleCheckBox->set(pIsShowPhysicsCapsule);
+#endif // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
+}
+
+BOOL LLFloaterPathfindingCharacters::isPhysicsCapsuleEnabled(LLUUID& id, LLVector3& pos, LLQuaternion& rot) const
+{
+ id = mSelectedCharacterId;
+ // Physics capsule is enable if the checkbox is enabled and if we can get the required render
+ // parameters for any selected object
+ return (isShowPhysicsCapsule() && getCapsuleRenderData(pos, rot ));
+}
+
+void LLFloaterPathfindingCharacters::openCharactersViewer()
+{
+ LLFloaterReg::toggleInstanceOrBringToFront("pathfinding_characters");
+}
+
+LLHandle<LLFloaterPathfindingCharacters> LLFloaterPathfindingCharacters::getInstanceHandle()
+{
+ if ( sInstanceHandle.isDead() )
+ {
+ LLFloaterPathfindingCharacters *floaterInstance = LLFloaterReg::getTypedInstance<LLFloaterPathfindingCharacters>("pathfinding_characters");
+ if (floaterInstance != NULL)
+ {
+ sInstanceHandle = floaterInstance->mSelfHandle;
+ }
+ }
+
+ return sInstanceHandle;
+}
+
+LLFloaterPathfindingCharacters::LLFloaterPathfindingCharacters(const LLSD& pSeed)
+ : LLFloaterPathfindingObjects(pSeed),
+ mShowPhysicsCapsuleCheckBox(NULL),
+#ifndef SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
+ mHasCharacterShapeData(false),
+#endif // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
+ mSelectedCharacterId(),
+ mBeaconColor(),
+ mSelfHandle()
+{
+ mSelfHandle.bind(this);
+}
+
+LLFloaterPathfindingCharacters::~LLFloaterPathfindingCharacters()
+{
+}
+
+BOOL LLFloaterPathfindingCharacters::postBuild()
+{
+ mBeaconColor = LLUIColorTable::getInstance()->getColor("PathfindingCharacterBeaconColor");
+
+ mShowPhysicsCapsuleCheckBox = findChild<LLCheckBoxCtrl>("show_physics_capsule");
+ llassert(mShowPhysicsCapsuleCheckBox != NULL);
+ mShowPhysicsCapsuleCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingCharacters::onShowPhysicsCapsuleClicked, this));
+
+ return LLFloaterPathfindingObjects::postBuild();
+}
+
+void LLFloaterPathfindingCharacters::requestGetObjects()
+{
+ LLPathfindingManager::getInstance()->requestGetCharacters(getNewRequestId(), boost::bind(&LLFloaterPathfindingCharacters::handleNewObjectList, this, _1, _2, _3));
+}
+
+LLSD LLFloaterPathfindingCharacters::convertObjectsIntoScrollListData(const LLPathfindingObjectListPtr pObjectListPtr)
+{
+ llassert(pObjectListPtr != NULL);
+ llassert(!pObjectListPtr->isEmpty());
+
+ LLSD scrollListData = LLSD::emptyArray();
+
+ for (LLPathfindingObjectList::const_iterator objectIter = pObjectListPtr->begin(); objectIter != pObjectListPtr->end(); ++objectIter)
+ {
+ const LLPathfindingCharacter *characterPtr = dynamic_cast<const LLPathfindingCharacter *>(objectIter->second.get());
+ LLSD element = buildCharacterScrollListData(characterPtr);
+ scrollListData.append(element);
+
+#ifndef SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
+ mHasCharacterShapeData = characterPtr->hasShapeData();
+#endif // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
+
+ if (characterPtr->hasOwner() && !characterPtr->hasOwnerName())
+ {
+ rebuildScrollListAfterAvatarNameLoads(characterPtr->getUUID());
+ }
+ }
+
+ return scrollListData;
+}
+
+void LLFloaterPathfindingCharacters::updateControls()
+{
+ LLFloaterPathfindingObjects::updateControls();
+ updateOnScrollListChange();
+ updateStateOnActionFields();
+}
+
+S32 LLFloaterPathfindingCharacters::getNameColumnIndex() const
+{
+ return 0;
+}
+
+const LLColor4 &LLFloaterPathfindingCharacters::getBeaconColor() const
+{
+ return mBeaconColor;
+}
+
+LLPathfindingObjectListPtr LLFloaterPathfindingCharacters::getEmptyObjectList() const
+{
+ LLPathfindingObjectListPtr objectListPtr(new LLPathfindingCharacterList());
+ return objectListPtr;
+}
+
+void LLFloaterPathfindingCharacters::onShowPhysicsCapsuleClicked()
+{
+ if (mSelectedCharacterId.notNull() && isShowPhysicsCapsule())
+ {
+ showCapsule();
+ }
+ else
+ {
+ hideCapsule();
+ }
+}
+
+LLSD LLFloaterPathfindingCharacters::buildCharacterScrollListData(const LLPathfindingCharacter *pCharacterPtr) const
+{
+ LLSD columns;
+
+ columns[0]["column"] = "name";
+ columns[0]["value"] = pCharacterPtr->getName();
+ columns[0]["font"] = "SANSSERIF";
+
+ columns[1]["column"] = "description";
+ columns[1]["value"] = pCharacterPtr->getDescription();
+ columns[1]["font"] = "SANSSERIF";
+
+ columns[2]["column"] = "owner";
+ columns[2]["value"] = (pCharacterPtr->hasOwner() ?
+ (pCharacterPtr->hasOwnerName() ? pCharacterPtr->getOwnerName() : getString("character_owner_loading")) :
+ getString("character_owner_unknown"));
+ columns[2]["font"] = "SANSSERIF";
+
+ S32 cpuTime = llround(pCharacterPtr->getCPUTime());
+ std::string cpuTimeString = llformat("%d", cpuTime);
+ LLStringUtil::format_map_t string_args;
+ string_args["[CPU_TIME]"] = cpuTimeString;
+
+ columns[3]["column"] = "cpu_time";
+ columns[3]["value"] = getString("character_cpu_time", string_args);
+ columns[3]["font"] = "SANSSERIF";
+
+ columns[4]["column"] = "altitude";
+ columns[4]["value"] = llformat("%1.0f m", pCharacterPtr->getLocation()[2]);
+ columns[4]["font"] = "SANSSERIF";
+
+ LLSD element;
+ element["id"] = pCharacterPtr->getUUID().asString();
+ element["column"] = columns;
+
+ return element;
+}
+
+void LLFloaterPathfindingCharacters::updateStateOnActionFields()
+{
+ int numSelectedItems = getNumSelectedObjects();;
+#ifndef SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
+ bool isEditEnabled = mHasCharacterShapeData && (numSelectedItems == 1);
+#else // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
+ bool isEditEnabled = (numSelectedItems == 1);
+#endif // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
+
+ mShowPhysicsCapsuleCheckBox->setEnabled(isEditEnabled);
+ if (!isEditEnabled)
+ {
+ setShowPhysicsCapsule(FALSE);
+ }
+}
+
+void LLFloaterPathfindingCharacters::updateOnScrollListChange()
+{
+ // Hide any previous capsule
+ hideCapsule();
+
+ // Get the only selected object, or set the selected object to null if we do not have exactly
+ // one object selected
+ if (getNumSelectedObjects() == 1)
+ {
+ LLPathfindingObjectPtr selectedObjectPtr = getFirstSelectedObject();
+ mSelectedCharacterId = selectedObjectPtr->getUUID();
+ }
+ else
+ {
+ mSelectedCharacterId.setNull();
+ }
+
+ // Show any capsule if enabled
+ showCapsule();
+}
+
+void LLFloaterPathfindingCharacters::showCapsule() const
+{
+ if (mSelectedCharacterId.notNull() && isShowPhysicsCapsule())
+ {
+ gPipeline.hideObject(mSelectedCharacterId);
+ }
+}
+
+void LLFloaterPathfindingCharacters::hideCapsule() const
+{
+ if (mSelectedCharacterId.notNull())
+ {
+ gPipeline.restoreHiddenObject(mSelectedCharacterId);
+ }
+}
+
+bool LLFloaterPathfindingCharacters::getCapsuleRenderData(LLVector3& pPosition, LLQuaternion& rot) const
+{
+ bool result = false;
+
+ // If we have a selected object, find the object on the viewer object list and return its
+ // position. Else, return false indicating that we either do not have a selected object
+ // or we cannot find the selected object on the viewer object list
+ if (mSelectedCharacterId.notNull())
+ {
+ LLViewerObject *viewerObject = gObjectList.findObject(mSelectedCharacterId);
+ if ( viewerObject != NULL )
+ {
+ rot = viewerObject->getRotation() ;
+ pPosition = viewerObject->getRenderPosition();
+ result = true;
+ }
+ }
+
+ return result;
+}