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+/**
+ * @file llfloateroutfitsnapshot.h
+ * @brief Snapshot preview window for saving as an outfit thumbnail in visual outfit gallery
+ *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2016, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLFLOATEROUTFITSNAPSHOT_H
+#define LL_LLFLOATEROUTFITSNAPSHOT_H
+
+#include "llfloater.h"
+#include "llfloatersnapshot.h"
+#include "lloutfitgallery.h"
+
+class LLSpinCtrl;
+
+class LLFloaterOutfitSnapshot : public LLFloaterSnapshotBase
+{
+ LOG_CLASS(LLFloaterOutfitSnapshot);
+
+public:
+ //typedef enum e_snapshot_format
+ //{
+ // SNAPSHOT_FORMAT_PNG,
+ // SNAPSHOT_FORMAT_JPEG,
+ // SNAPSHOT_FORMAT_BMP
+ //} ESnapshotFormat;
+
+ LLFloaterOutfitSnapshot(const LLSD& key);
+ virtual ~LLFloaterOutfitSnapshot();
+
+ /*virtual*/ BOOL postBuild();
+ /*virtual*/ void draw();
+ /*virtual*/ void onOpen(const LLSD& key);
+ /*virtual*/ void onClose(bool app_quitting);
+ /*virtual*/ S32 notify(const LLSD& info);
+
+ static void update();
+
+ // TODO: create a snapshot model instead
+ static LLFloaterOutfitSnapshot* getInstance();
+ static LLFloaterOutfitSnapshot* findInstance();
+ static void saveTexture();
+ static BOOL saveLocal();
+ static void postSave();
+ static void postPanelSwitch();
+ static LLPointer<LLImageFormatted> getImageData();
+ static const LLVector3d& getPosTakenGlobal();
+ static void setAgentEmail(const std::string& email);
+
+ static const LLRect& getThumbnailPlaceholderRect() { return sThumbnailPlaceholder->getRect(); }
+
+ void setOutfitID(LLUUID id) { mOutfitID = id; }
+ LLUUID getOutfitID() { return mOutfitID; }
+ void setGallery(LLOutfitGallery* gallery) { mOutfitGallery = gallery; }
+private:
+ static LLUICtrl* sThumbnailPlaceholder;
+ LLUICtrl *mRefreshBtn, *mRefreshLabel;
+ LLUICtrl *mSucceessLblPanel, *mFailureLblPanel;
+
+ class Impl;
+ Impl& impl;
+
+ LLUUID mOutfitID;
+ LLOutfitGallery* mOutfitGallery;
+};
+
+class LLOutfitSnapshotFloaterView : public LLFloaterView
+{
+public:
+ struct Params
+ : public LLInitParam::Block<Params, LLFloaterView::Params>
+ {
+ };
+
+protected:
+ LLOutfitSnapshotFloaterView (const Params& p);
+ friend class LLUICtrlFactory;
+
+public:
+ virtual ~LLOutfitSnapshotFloaterView();
+
+ /*virtual*/ BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent);
+ /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask);
+ /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
+ /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask);
+};
+
+extern LLOutfitSnapshotFloaterView* gOutfitSnapshotFloaterView;
+
+#endif // LL_LLFLOATEROUTFITSNAPSHOT_H