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+/**
+ * @file llfloateroutfitsnapshot.cpp
+ * @brief Snapshot preview window for saving as an outfit thumbnail in visual outfit gallery
+ *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2016, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloatersnapshot.h"
+#include "llfloateroutfitsnapshot.h"
+
+#include "llagent.h"
+#include "llfacebookconnect.h"
+#include "llfloaterreg.h"
+#include "llfloaterfacebook.h"
+#include "llfloaterflickr.h"
+#include "llfloatertwitter.h"
+#include "llimagefiltersmanager.h"
+#include "llcheckboxctrl.h"
+#include "llcombobox.h"
+#include "llpostcard.h"
+#include "llresmgr.h" // LLLocale
+#include "llsdserialize.h"
+#include "llsidetraypanelcontainer.h"
+#include "llspinctrl.h"
+#include "llviewercontrol.h"
+#include "lltoolfocus.h"
+#include "lltoolmgr.h"
+#include "llwebprofile.h"
+
+///----------------------------------------------------------------------------
+/// Local function declarations, constants, enums, and typedefs
+///----------------------------------------------------------------------------
+LLOutfitSnapshotFloaterView* gOutfitSnapshotFloaterView = NULL;
+
+const S32 OUTFIT_SNAPSHOT_WIDTH = 256;
+const S32 OUTFIT_SNAPSHOT_HEIGHT = 256;
+
+static LLDefaultChildRegistry::Register<LLOutfitSnapshotFloaterView> r("snapshot_outfit_floater_view");
+
+///----------------------------------------------------------------------------
+/// Class LLFloaterOutfitSnapshot::Impl
+///----------------------------------------------------------------------------
+
+// virtual
+LLPanelSnapshot* LLFloaterOutfitSnapshot::Impl::getActivePanel(LLFloaterSnapshotBase* floater, bool ok_if_not_found)
+{
+ LLPanel* panel = floater->getChild<LLPanel>("panel_outfit_snapshot_inventory");
+ LLPanelSnapshot* active_panel = dynamic_cast<LLPanelSnapshot*>(panel);
+ if (!ok_if_not_found)
+ {
+ llassert_always(active_panel != NULL);
+ }
+ return active_panel;
+}
+
+// virtual
+LLSnapshotModel::ESnapshotFormat LLFloaterOutfitSnapshot::Impl::getImageFormat(LLFloaterSnapshotBase* floater)
+{
+ return LLSnapshotModel::SNAPSHOT_FORMAT_PNG;
+}
+
+// virtual
+LLSnapshotModel::ESnapshotLayerType LLFloaterOutfitSnapshot::Impl::getLayerType(LLFloaterSnapshotBase* floater)
+{
+ return LLSnapshotModel::SNAPSHOT_TYPE_COLOR;
+}
+
+// This is the main function that keeps all the GUI controls in sync with the saved settings.
+// It should be called anytime a setting is changed that could affect the controls.
+// No other methods should be changing any of the controls directly except for helpers called by this method.
+// The basic pattern for programmatically changing the GUI settings is to first set the
+// appropriate saved settings and then call this method to sync the GUI with them.
+// FIXME: The above comment seems obsolete now.
+// virtual
+void LLFloaterOutfitSnapshot::Impl::updateControls(LLFloaterSnapshotBase* floater)
+{
+ LLSnapshotModel::ESnapshotType shot_type = getActiveSnapshotType(floater);
+ LLSnapshotModel::ESnapshotFormat shot_format = (LLSnapshotModel::ESnapshotFormat)gSavedSettings.getS32("SnapshotFormat");
+ LLSnapshotModel::ESnapshotLayerType layer_type = getLayerType(floater);
+
+ LLSnapshotLivePreview* previewp = getPreviewView();
+ BOOL got_snap = previewp && previewp->getSnapshotUpToDate();
+
+ // *TODO: Separate maximum size for Web images from postcards
+ LL_DEBUGS() << "Is snapshot up-to-date? " << got_snap << LL_ENDL;
+
+ LLLocale locale(LLLocale::USER_LOCALE);
+ std::string bytes_string;
+ if (got_snap)
+ {
+ LLResMgr::getInstance()->getIntegerString(bytes_string, (previewp->getDataSize()) >> 10);
+ }
+
+ // Update displayed image resolution.
+ LLTextBox* image_res_tb = floater->getChild<LLTextBox>("image_res_text");
+ image_res_tb->setVisible(got_snap);
+ if (got_snap)
+ {
+ image_res_tb->setTextArg("[WIDTH]", llformat("%d", previewp->getEncodedImageWidth()));
+ image_res_tb->setTextArg("[HEIGHT]", llformat("%d", previewp->getEncodedImageHeight()));
+ }
+
+ floater->getChild<LLUICtrl>("file_size_label")->setTextArg("[SIZE]", got_snap ? bytes_string : floater->getString("unknown"));
+ floater->getChild<LLUICtrl>("file_size_label")->setColor(LLUIColorTable::instance().getColor("LabelTextColor"));
+
+ updateResolution(floater);
+
+ if (previewp)
+ {
+ previewp->setSnapshotType(shot_type);
+ previewp->setSnapshotFormat(shot_format);
+ previewp->setSnapshotBufferType(layer_type);
+ }
+
+ LLPanelSnapshot* current_panel = Impl::getActivePanel(floater);
+ if (current_panel)
+ {
+ LLSD info;
+ info["have-snapshot"] = got_snap;
+ current_panel->updateControls(info);
+ }
+ LL_DEBUGS() << "finished updating controls" << LL_ENDL;
+}
+
+// virtual
+std::string LLFloaterOutfitSnapshot::Impl::getSnapshotPanelPrefix()
+{
+ return "panel_outfit_snapshot_";
+}
+
+// Show/hide upload status message.
+// virtual
+void LLFloaterOutfitSnapshot::Impl::setFinished(bool finished, bool ok, const std::string& msg)
+{
+ mFloater->setSuccessLabelPanelVisible(finished && ok);
+ mFloater->setFailureLabelPanelVisible(finished && !ok);
+
+ if (finished)
+ {
+ LLUICtrl* finished_lbl = mFloater->getChild<LLUICtrl>(ok ? "succeeded_lbl" : "failed_lbl");
+ std::string result_text = mFloater->getString(msg + "_" + (ok ? "succeeded_str" : "failed_str"));
+ finished_lbl->setValue(result_text);
+
+ LLPanel* snapshot_panel = mFloater->getChild<LLPanel>("panel_outfit_snapshot_inventory");
+ snapshot_panel->onOpen(LLSD());
+ }
+}
+
+void LLFloaterOutfitSnapshot::Impl::updateResolution(void* data)
+{
+ LLFloaterOutfitSnapshot *view = (LLFloaterOutfitSnapshot *)data;
+
+ if (!view)
+ {
+ llassert(view);
+ return;
+ }
+
+ S32 width = OUTFIT_SNAPSHOT_WIDTH;
+ S32 height = OUTFIT_SNAPSHOT_HEIGHT;
+
+ LLSnapshotLivePreview* previewp = getPreviewView();
+ if (previewp)
+ {
+ S32 original_width = 0, original_height = 0;
+ previewp->getSize(original_width, original_height);
+
+ if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot"))
+ { //clamp snapshot resolution to window size when showing UI or HUD in snapshot
+ width = llmin(width, gViewerWindow->getWindowWidthRaw());
+ height = llmin(height, gViewerWindow->getWindowHeightRaw());
+ }
+
+
+ llassert(width > 0 && height > 0);
+
+ // use the resolution from the selected pre-canned drop-down choice
+ LL_DEBUGS() << "Setting preview res selected from combo: " << width << "x" << height << LL_ENDL;
+ previewp->setSize(width, height);
+
+ if (original_width != width || original_height != height)
+ {
+ // hide old preview as the aspect ratio could be wrong
+ checkAutoSnapshot(previewp, FALSE);
+ LL_DEBUGS() << "updating thumbnail" << LL_ENDL;
+ previewp->updateSnapshot(TRUE);
+ }
+ }
+}
+
+///----------------------------------------------------------------------------
+/// Class LLFloaterOutfitSnapshot
+///----------------------------------------------------------------------------
+
+// Default constructor
+LLFloaterOutfitSnapshot::LLFloaterOutfitSnapshot(const LLSD& key)
+: LLFloaterSnapshotBase(key),
+mOutfitGallery(NULL)
+{
+ impl = new Impl(this);
+}
+
+LLFloaterOutfitSnapshot::~LLFloaterOutfitSnapshot()
+{
+}
+
+// virtual
+BOOL LLFloaterOutfitSnapshot::postBuild()
+{
+ mRefreshBtn = getChild<LLUICtrl>("new_snapshot_btn");
+ childSetAction("new_snapshot_btn", ImplBase::onClickNewSnapshot, this);
+ mRefreshLabel = getChild<LLUICtrl>("refresh_lbl");
+ mSucceessLblPanel = getChild<LLUICtrl>("succeeded_panel");
+ mFailureLblPanel = getChild<LLUICtrl>("failed_panel");
+
+ childSetCommitCallback("ui_check", ImplBase::onClickUICheck, this);
+ getChild<LLUICtrl>("ui_check")->setValue(gSavedSettings.getBOOL("RenderUIInSnapshot"));
+
+ childSetCommitCallback("hud_check", ImplBase::onClickHUDCheck, this);
+ getChild<LLUICtrl>("hud_check")->setValue(gSavedSettings.getBOOL("RenderHUDInSnapshot"));
+
+ getChild<LLUICtrl>("freeze_frame_check")->setValue(gSavedSettings.getBOOL("UseFreezeFrame"));
+ childSetCommitCallback("freeze_frame_check", ImplBase::onCommitFreezeFrame, this);
+
+ getChild<LLUICtrl>("auto_snapshot_check")->setValue(gSavedSettings.getBOOL("AutoSnapshot"));
+ childSetCommitCallback("auto_snapshot_check", ImplBase::onClickAutoSnap, this);
+
+ getChild<LLButton>("retract_btn")->setCommitCallback(boost::bind(&LLFloaterOutfitSnapshot::onExtendFloater, this));
+ getChild<LLButton>("extend_btn")->setCommitCallback(boost::bind(&LLFloaterOutfitSnapshot::onExtendFloater, this));
+
+ // Filters
+ LLComboBox* filterbox = getChild<LLComboBox>("filters_combobox");
+ std::vector<std::string> filter_list = LLImageFiltersManager::getInstance()->getFiltersList();
+ for (U32 i = 0; i < filter_list.size(); i++)
+ {
+ filterbox->add(filter_list[i]);
+ }
+ childSetCommitCallback("filters_combobox", ImplBase::onClickFilter, this);
+
+ mThumbnailPlaceholder = getChild<LLUICtrl>("thumbnail_placeholder");
+
+ // create preview window
+ LLRect full_screen_rect = getRootView()->getRect();
+ LLSnapshotLivePreview::Params p;
+ p.rect(full_screen_rect);
+ LLSnapshotLivePreview* previewp = new LLSnapshotLivePreview(p);
+ LLView* parent_view = gSnapshotFloaterView->getParent();
+
+ parent_view->removeChild(gSnapshotFloaterView);
+ // make sure preview is below snapshot floater
+ parent_view->addChild(previewp);
+ parent_view->addChild(gSnapshotFloaterView);
+
+ //move snapshot floater to special purpose snapshotfloaterview
+ gFloaterView->removeChild(this);
+ gSnapshotFloaterView->addChild(this);
+
+ impl->mPreviewHandle = previewp->getHandle();
+ previewp->setContainer(this);
+ impl->updateControls(this);
+ impl->setAdvanced(gSavedSettings.getBOOL("AdvanceOutfitSnapshot"));
+ impl->updateLayout(this);
+
+ previewp->mKeepAspectRatio = FALSE;
+ previewp->setThumbnailPlaceholderRect(getThumbnailPlaceholderRect());
+
+ return TRUE;
+}
+
+// virtual
+void LLFloaterOutfitSnapshot::onOpen(const LLSD& key)
+{
+ LLSnapshotLivePreview* preview = getPreviewView();
+ if (preview)
+ {
+ LL_DEBUGS() << "opened, updating snapshot" << LL_ENDL;
+ preview->updateSnapshot(TRUE);
+ }
+ focusFirstItem(FALSE);
+ gSnapshotFloaterView->setEnabled(TRUE);
+ gSnapshotFloaterView->setVisible(TRUE);
+ gSnapshotFloaterView->adjustToFitScreen(this, FALSE);
+
+ impl->updateControls(this);
+ impl->setAdvanced(gSavedSettings.getBOOL("AdvanceOutfitSnapshot"));
+ impl->updateLayout(this);
+
+ LLPanel* snapshot_panel = getChild<LLPanel>("panel_outfit_snapshot_inventory");
+ snapshot_panel->onOpen(LLSD());
+ postPanelSwitch();
+
+}
+
+void LLFloaterOutfitSnapshot::onExtendFloater()
+{
+ impl->setAdvanced(gSavedSettings.getBOOL("AdvanceOutfitSnapshot"));
+}
+
+// static
+void LLFloaterOutfitSnapshot::update()
+{
+ LLFloaterOutfitSnapshot* inst = findInstance();
+ if (inst != NULL)
+ {
+ inst->impl->updateLivePreview();
+ }
+}
+
+
+// static
+LLFloaterOutfitSnapshot* LLFloaterOutfitSnapshot::findInstance()
+{
+ return LLFloaterReg::findTypedInstance<LLFloaterOutfitSnapshot>("outfit_snapshot");
+}
+
+// static
+LLFloaterOutfitSnapshot* LLFloaterOutfitSnapshot::getInstance()
+{
+ return LLFloaterReg::getTypedInstance<LLFloaterOutfitSnapshot>("outfit_snapshot");
+}
+
+// virtual
+void LLFloaterOutfitSnapshot::saveTexture()
+{
+ LL_DEBUGS() << "saveTexture" << LL_ENDL;
+
+ LLSnapshotLivePreview* previewp = getPreviewView();
+ if (!previewp)
+ {
+ llassert(previewp != NULL);
+ return;
+ }
+
+ if (mOutfitGallery)
+ {
+ mOutfitGallery->onBeforeOutfitSnapshotSave();
+ }
+ previewp->saveTexture(TRUE, getOutfitID().asString());
+ if (mOutfitGallery)
+ {
+ mOutfitGallery->onAfterOutfitSnapshotSave();
+ }
+ closeFloater();
+}
+
+///----------------------------------------------------------------------------
+/// Class LLOutfitSnapshotFloaterView
+///----------------------------------------------------------------------------
+
+LLOutfitSnapshotFloaterView::LLOutfitSnapshotFloaterView(const Params& p) : LLFloaterView(p)
+{
+}
+
+LLOutfitSnapshotFloaterView::~LLOutfitSnapshotFloaterView()
+{
+}