diff options
Diffstat (limited to 'indra/newview/llfloateropenobject.cpp')
-rw-r--r-- | indra/newview/llfloateropenobject.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/indra/newview/llfloateropenobject.cpp b/indra/newview/llfloateropenobject.cpp index a4bf65d578..afd77ebd50 100644 --- a/indra/newview/llfloateropenobject.cpp +++ b/indra/newview/llfloateropenobject.cpp @@ -53,7 +53,7 @@ LLFloaterOpenObject::LLFloaterOpenObject(const LLSD& key) : LLFloater(key), mPanelInventoryObject(NULL), - mDirty(TRUE) + mDirty(true) { mCommitCallbackRegistrar.add("OpenObject.MoveToInventory", { boost::bind(&LLFloaterOpenObject::onClickMoveToInventory, this), cb_info::UNTRUSTED_THROTTLE }); mCommitCallbackRegistrar.add("OpenObject.Cancel", { boost::bind(&LLFloaterOpenObject::onClickCancel, this) }); @@ -65,13 +65,13 @@ LLFloaterOpenObject::~LLFloaterOpenObject() } // virtual -BOOL LLFloaterOpenObject::postBuild() +bool LLFloaterOpenObject::postBuild() { getChild<LLUICtrl>("object_name")->setTextArg("[DESC]", std::string("Object") ); // *Note: probably do not want to translate this mPanelInventoryObject = getChild<LLPanelObjectInventory>("object_contents"); refresh(); - return TRUE; + return true; } void LLFloaterOpenObject::onOpen(const LLSD& key) @@ -97,18 +97,18 @@ void LLFloaterOpenObject::refresh() mPanelInventoryObject->refresh(); std::string name = ""; - BOOL enabled = FALSE; + bool enabled = false; LLSelectNode* node = mObjectSelection->getFirstRootNode(); if (node) { name = node->mName; - enabled = TRUE; + enabled = true; } else { name = ""; - enabled = FALSE; + enabled = false; } getChild<LLUICtrl>("object_name")->setTextArg("[DESC]", name); @@ -123,14 +123,14 @@ void LLFloaterOpenObject::draw() if (mDirty) { refresh(); - mDirty = FALSE; + mDirty = false; } LLFloater::draw(); } void LLFloaterOpenObject::dirty() { - mDirty = TRUE; + mDirty = true; } @@ -184,9 +184,9 @@ void LLFloaterOpenObject::callbackCreateInventoryCategory(const LLUUID& category // Copy and/or move the items into the newly created folder. // Ignore any "you're going to break this item" messages. - BOOL success = move_inv_category_world_to_agent(object_id, + bool success = move_inv_category_world_to_agent(object_id, category_id, - TRUE, + true, [](S32 result, void* data, const LLMoveInv*) { callbackMoveInventory(result, data); |