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Diffstat (limited to 'indra/newview/llfloatermodelwizard.cpp')
-rw-r--r-- | indra/newview/llfloatermodelwizard.cpp | 536 |
1 files changed, 536 insertions, 0 deletions
diff --git a/indra/newview/llfloatermodelwizard.cpp b/indra/newview/llfloatermodelwizard.cpp new file mode 100644 index 0000000000..fe53eafa40 --- /dev/null +++ b/indra/newview/llfloatermodelwizard.cpp @@ -0,0 +1,536 @@ +/** + * @file llfloatermodelwizard.cpp + * @author Leyla Farazha + * @brief Implementation of the LLFloaterModelWizard class. + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +#include "llviewerprecompiledheaders.h" + +#include "llbutton.h" +#include "lldrawable.h" +#include "llcombobox.h" +#include "llfloater.h" +#include "llfloatermodelwizard.h" +#include "llfloatermodelpreview.h" +#include "llfloaterreg.h" +#include "llsliderctrl.h" +#include "lltoolmgr.h" +#include "llviewerwindow.h" + +LLFloaterModelWizard* LLFloaterModelWizard::sInstance = NULL; + +static const std::string stateNames[]={ + "choose_file", + "optimize", + "physics", + "review", + "upload"}; + +LLFloaterModelWizard::LLFloaterModelWizard(const LLSD& key) + : LLFloater(key) +{ + sInstance = this; +} +LLFloaterModelWizard::~LLFloaterModelWizard() +{ + sInstance = NULL; +} +void LLFloaterModelWizard::setState(int state) +{ + mState = state; + setButtons(state); + + for(size_t t=0; t<LL_ARRAY_SIZE(stateNames); ++t) + { + LLView *view = getChild<LLView>(stateNames[t]+"_panel"); + if (view) + { + view->setVisible(state == (int) t ? TRUE : FALSE); + } + } + + if (state == OPTIMIZE) + { + mModelPreview->genLODs(-1); + mModelPreview->mViewOption["show_physics"] = false; + } + + if (state == PHYSICS) + { + mModelPreview->setPhysicsFromLOD(1); + mModelPreview->mViewOption["show_physics"] = true; + + getChild<LLView>("next")->setVisible(true); + getChild<LLView>("upload")->setVisible(false); + } + + if (state == REVIEW) + { + executePhysicsStage("Decompose"); + getChild<LLView>("close")->setVisible(false); + getChild<LLView>("next")->setVisible(false); + getChild<LLView>("back")->setVisible(true); + getChild<LLView>("upload")->setVisible(true); + getChild<LLView>("cancel")->setVisible(true); + } + + if (state == UPLOAD) + { + getChild<LLView>("close")->setVisible(true); + getChild<LLView>("back")->setVisible(false); + getChild<LLView>("upload")->setVisible(false); + getChild<LLView>("cancel")->setVisible(false); + } +} + +void LLFloaterModelWizard::setButtons(int state) +{ + for(size_t i=0; i<LL_ARRAY_SIZE(stateNames); ++i) + { + LLButton *button = getChild<LLButton>(stateNames[i]+"_btn"); + + if (i < state) + { + button->setEnabled(TRUE); + button->setToggleState(FALSE); + } + else if (i == state) + { + button->setEnabled(TRUE); + button->setToggleState(TRUE); + } + else + { + button->setEnabled(FALSE); + } + } +} + +void LLFloaterModelWizard::loadModel() +{ + mModelPreview->mLoading = TRUE; + + (new LLMeshFilePicker(mModelPreview, 3))->getFile(); +} + +void LLFloaterModelWizard::onClickCancel() +{ + closeFloater(); +} + +void LLFloaterModelWizard::onClickBack() +{ + setState(llmax((int) CHOOSE_FILE, mState-1)); +} + +void LLFloaterModelWizard::onClickNext() +{ + setState(llmin((int) UPLOAD, mState+1)); +} + +bool LLFloaterModelWizard::onEnableNext() +{ + return true; +} + +bool LLFloaterModelWizard::onEnableBack() +{ + return true; +} + + +//----------------------------------------------------------------------------- +// handleMouseDown() +//----------------------------------------------------------------------------- +BOOL LLFloaterModelWizard::handleMouseDown(S32 x, S32 y, MASK mask) +{ + if (mPreviewRect.pointInRect(x, y)) + { + bringToFront( x, y ); + gFocusMgr.setMouseCapture(this); + gViewerWindow->hideCursor(); + mLastMouseX = x; + mLastMouseY = y; + return TRUE; + } + + return LLFloater::handleMouseDown(x, y, mask); +} + +//----------------------------------------------------------------------------- +// handleMouseUp() +//----------------------------------------------------------------------------- +BOOL LLFloaterModelWizard::handleMouseUp(S32 x, S32 y, MASK mask) +{ + gFocusMgr.setMouseCapture(FALSE); + gViewerWindow->showCursor(); + return LLFloater::handleMouseUp(x, y, mask); +} + +//----------------------------------------------------------------------------- +// handleHover() +//----------------------------------------------------------------------------- +BOOL LLFloaterModelWizard::handleHover (S32 x, S32 y, MASK mask) +{ + MASK local_mask = mask & ~MASK_ALT; + + if (mModelPreview && hasMouseCapture()) + { + if (local_mask == MASK_PAN) + { + // pan here + mModelPreview->pan((F32)(x - mLastMouseX) * -0.005f, (F32)(y - mLastMouseY) * -0.005f); + } + else if (local_mask == MASK_ORBIT) + { + F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f; + F32 pitch_radians = (F32)(y - mLastMouseY) * 0.02f; + + mModelPreview->rotate(yaw_radians, pitch_radians); + } + else + { + + F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f; + F32 zoom_amt = (F32)(y - mLastMouseY) * 0.02f; + + mModelPreview->rotate(yaw_radians, 0.f); + mModelPreview->zoom(zoom_amt); + } + + + mModelPreview->refresh(); + + LLUI::setMousePositionLocal(this, mLastMouseX, mLastMouseY); + } + + if (!mPreviewRect.pointInRect(x, y) || !mModelPreview) + { + return LLFloater::handleHover(x, y, mask); + } + else if (local_mask == MASK_ORBIT) + { + gViewerWindow->setCursor(UI_CURSOR_TOOLCAMERA); + } + else if (local_mask == MASK_PAN) + { + gViewerWindow->setCursor(UI_CURSOR_TOOLPAN); + } + else + { + gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN); + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// handleScrollWheel() +//----------------------------------------------------------------------------- +BOOL LLFloaterModelWizard::handleScrollWheel(S32 x, S32 y, S32 clicks) +{ + if (mPreviewRect.pointInRect(x, y) && mModelPreview) + { + mModelPreview->zoom((F32)clicks * -0.2f); + mModelPreview->refresh(); + } + + return TRUE; +} + +void LLFloaterModelWizard::initDecompControls() +{ + LLSD key; + + static const LLCDStageData* stage = NULL; + static S32 stage_count = 0; + + if (!stage && LLConvexDecomposition::getInstance() != NULL) + { + stage_count = LLConvexDecomposition::getInstance()->getStages(&stage); + } + + static const LLCDParam* param = NULL; + static S32 param_count = 0; + if (!param && LLConvexDecomposition::getInstance() != NULL) + { + param_count = LLConvexDecomposition::getInstance()->getParameters(¶m); + } + + for (S32 j = stage_count-1; j >= 0; --j) + { + gMeshRepo.mDecompThread->mStageID[stage[j].mName] = j; + // protected against stub by stage_count being 0 for stub above + LLConvexDecomposition::getInstance()->registerCallback(j, LLPhysicsDecomp::llcdCallback); + + for (S32 i = 0; i < param_count; ++i) + { + if (param[i].mStage != j) + { + continue; + } + + std::string name(param[i].mName ? param[i].mName : ""); + std::string description(param[i].mDescription ? param[i].mDescription : ""); + + if (param[i].mType == LLCDParam::LLCD_FLOAT) + { + mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mFloat); + } + else if (param[i].mType == LLCDParam::LLCD_INTEGER) + { + mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mIntOrEnumValue); + } + else if (param[i].mType == LLCDParam::LLCD_BOOLEAN) + { + mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mBool); + } + else if (param[i].mType == LLCDParam::LLCD_ENUM) + { + mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mIntOrEnumValue); + } + } + } + + mDecompParams["Simplify Method"] = 0; // set it to retain % +} + +//static +void LLFloaterModelWizard::executePhysicsStage(std::string stage_name) +{ + if (sInstance) + { + F64 physics_accuracy = sInstance->getChild<LLSliderCtrl>("physics_slider")->getValue().asReal(); + + sInstance->mDecompParams["Retain%"] = physics_accuracy; + + if (!sInstance->mCurRequest.empty()) + { + llinfos << "Decomposition request still pending." << llendl; + return; + } + + if (sInstance->mModelPreview) + { + for (S32 i = 0; i < sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS].size(); ++i) + { + LLModel* mdl = sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS][i]; + DecompRequest* request = new DecompRequest(stage_name, mdl); + sInstance->mCurRequest.insert(request); + gMeshRepo.mDecompThread->submitRequest(request); + } + } + } +} + +LLFloaterModelWizard::DecompRequest::DecompRequest(const std::string& stage, LLModel* mdl) +{ + mStage = stage; + mContinue = 1; + mModel = mdl; + mDecompID = &mdl->mDecompID; + mParams = sInstance->mDecompParams; + + //copy out positions and indices + if (mdl) + { + U16 index_offset = 0; + + mPositions.clear(); + mIndices.clear(); + + //queue up vertex positions and indices + for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) + { + const LLVolumeFace& face = mdl->getVolumeFace(i); + if (mPositions.size() + face.mNumVertices > 65535) + { + continue; + } + + for (U32 j = 0; j < face.mNumVertices; ++j) + { + mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr())); + } + + for (U32 j = 0; j < face.mNumIndices; ++j) + { + mIndices.push_back(face.mIndices[j]+index_offset); + } + + index_offset += face.mNumVertices; + } + } +} + + +S32 LLFloaterModelWizard::DecompRequest::statusCallback(const char* status, S32 p1, S32 p2) +{ + setStatusMessage(llformat("%s: %d/%d", status, p1, p2)); + + return mContinue; +} + +void LLFloaterModelWizard::DecompRequest::completed() +{ //called from the main thread + mModel->setConvexHullDecomposition(mHull); + + if (sInstance) + { + if (sInstance->mModelPreview) + { + sInstance->mModelPreview->mPhysicsMesh[mModel] = mHullMesh; + sInstance->mModelPreview->mDirty = true; + LLFloaterModelWizard::sInstance->mModelPreview->refresh(); + } + + sInstance->mCurRequest.erase(this); + } + + if (mStage == "Decompose") + { + executePhysicsStage("Simplify"); + } +} + + +BOOL LLFloaterModelWizard::postBuild() +{ + LLView* preview_panel = getChild<LLView>("preview_panel"); + + childSetValue("import_scale", (F32) 0.67335826); + + getChild<LLUICtrl>("browse")->setCommitCallback(boost::bind(&LLFloaterModelWizard::loadModel, this)); + getChild<LLUICtrl>("cancel")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onClickCancel, this)); + getChild<LLUICtrl>("close")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onClickCancel, this)); + getChild<LLUICtrl>("back")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onClickBack, this)); + getChild<LLUICtrl>("next")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onClickNext, this)); + getChild<LLUICtrl>("preview_lod_combo")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onPreviewLODCommit, this, _1)); + getChild<LLUICtrl>("accuracy_slider")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onAccuracyPerformance, this, _2)); + getChild<LLUICtrl>("upload")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onUpload, this)); + + LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar; + + enable_registrar.add("Next.OnEnable", boost::bind(&LLFloaterModelWizard::onEnableNext, this)); + enable_registrar.add("Back.OnEnable", boost::bind(&LLFloaterModelWizard::onEnableBack, this)); + + + mPreviewRect = preview_panel->getRect(); + + mModelPreview = new LLModelPreview(512, 512, this); + mModelPreview->setPreviewTarget(16.f); + + center(); + + setState(CHOOSE_FILE); + + childSetTextArg("import_dimensions", "[X]", LLStringUtil::null); + childSetTextArg("import_dimensions", "[Y]", LLStringUtil::null); + childSetTextArg("import_dimensions", "[Z]", LLStringUtil::null); + + initDecompControls(); + + return TRUE; +} + +void LLFloaterModelWizard::onUpload() +{ + mModelPreview->rebuildUploadData(); + + gMeshRepo.uploadModel(mModelPreview->mUploadData, mModelPreview->mPreviewScale, + childGetValue("upload_textures").asBoolean(), childGetValue("upload_skin"), childGetValue("upload_joints")); + + setState(UPLOAD); + +} + + +void LLFloaterModelWizard::onAccuracyPerformance(const LLSD& data) +{ + int val = (int) data.asInteger(); + + mModelPreview->genLODs(-1, NUM_LOD-val); + + mModelPreview->refresh(); +} + +void LLFloaterModelWizard::onPreviewLODCommit(LLUICtrl* ctrl) +{ + if (!mModelPreview) + { + return; + } + + S32 which_mode = 0; + + LLComboBox* combo = (LLComboBox*) ctrl; + + which_mode = (NUM_LOD-1)-combo->getFirstSelectedIndex(); // combo box list of lods is in reverse order + + mModelPreview->setPreviewLOD(which_mode); +} + +void LLFloaterModelWizard::draw() +{ + LLFloater::draw(); + LLRect r = getRect(); + + mModelPreview->update(); + + if (mModelPreview) + { + gGL.color3f(1.f, 1.f, 1.f); + + gGL.getTexUnit(0)->bind(mModelPreview); + + LLView *view = getChild<LLView>(stateNames[mState]+"_panel"); + LLView* preview_panel = view->getChild<LLView>("preview_panel"); + + LLRect rect = preview_panel->getRect(); + if (rect != mPreviewRect) + { + mModelPreview->refresh(); + mPreviewRect = preview_panel->getRect(); + } + + LLRect item_rect; + preview_panel->localRectToOtherView(preview_panel->getLocalRect(), &item_rect, this); + + gGL.begin( LLRender::QUADS ); + { + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2i(item_rect.mLeft, item_rect.mTop); + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2i(item_rect.mLeft, item_rect.mBottom); + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2i(item_rect.mRight, item_rect.mBottom); + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2i(item_rect.mRight, item_rect.mTop); + } + gGL.end(); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } +} |