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Diffstat (limited to 'indra/newview/llfloatermodelpreview.h')
-rw-r--r--indra/newview/llfloatermodelpreview.h18
1 files changed, 14 insertions, 4 deletions
diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h
index f6d4a08d1f..d4f6b4d293 100644
--- a/indra/newview/llfloatermodelpreview.h
+++ b/indra/newview/llfloatermodelpreview.h
@@ -50,6 +50,7 @@ class domProfile_COMMON;
class domInstance_geometry;
class domNode;
class domTranslate;
+class domController;
class LLMenuButton;
class LLToggleableMenu;
@@ -107,7 +108,7 @@ public:
void loadModelCallback();
void loadTextures() ; //called in the main thread.
- void processElement(daeElement* element);
+ void processElement(daeElement* element, bool& badElement);
std::vector<LLImportMaterial> getMaterials(LLModel* model, domInstance_geometry* instance_geo);
LLImportMaterial profileToMaterial(domProfile_COMMON* material);
std::string getElementLabel(daeElement *element);
@@ -131,6 +132,9 @@ public:
JointTransformMap& mJointList;
std::deque<std::string>& mJointsFromNode;
+ S32 mNumOfFetchingTextures ; //updated in the main thread
+ bool areTexturesReady() { return !mNumOfFetchingTextures; } //called in the main thread.
+
private:
static std::list<LLModelLoader*> sActiveLoaderList;
static bool isAlive(LLModelLoader* loader) ;
@@ -199,6 +203,8 @@ protected:
static void onUploadJointsCommit(LLUICtrl*,void*);
static void onUploadSkinCommit(LLUICtrl*,void*);
+ static void onPhysicsLoadRadioCommit(LLUICtrl*,void *data);
+
static void onPreviewLODCommit(LLUICtrl*,void*);
static void onGenerateNormalsCommit(LLUICtrl*,void*);
@@ -309,9 +315,6 @@ public:
void setHasPivot( bool val ) { mHasPivot = val; }
void setModelPivot( const LLVector3& pivot ) { mModelPivot = pivot; }
- //Sets the current avatars joints to new positions
- //Makes in world go to shit, however
- void changeAvatarsJointPositions( LLModel* pModel );
//Determines the viability of an asset to be used as an avatar rig (w or w/o joint upload caps)
void critiqueRigForUploadApplicability( const std::vector<std::string> &jointListFromAsset );
void critiqueJointToNodeMappingFromScene( void );
@@ -325,6 +328,8 @@ public:
//Accessors for the legacy rigs
const bool isLegacyRigValid( void ) const { return mLegacyRigValid; }
void setLegacyRigValid( bool rigValid ) { mLegacyRigValid = rigValid; }
+ //Verify that a controller matches vertex counts
+ bool verifyController( domController* pController );
static void textureLoadedCallback( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata );
@@ -341,7 +346,12 @@ public:
LLVector3 getTranslationForJointOffset( std::string joint );
+private:
+ //Utility function for controller vertex compare
+ bool verifyCount( int expected, int result );
+ //Creates the dummy avatar for the preview window
void createPreviewAvatar( void );
+ //Accessor for the dummy avatar
LLVOAvatar* getPreviewAvatar( void ) { return mPreviewAvatar; }
protected: