diff options
Diffstat (limited to 'indra/newview/llfloatermodelpreview.h')
-rw-r--r-- | indra/newview/llfloatermodelpreview.h | 83 |
1 files changed, 58 insertions, 25 deletions
diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index d4f6b4d293..47de99ce25 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -109,7 +109,7 @@ public: void loadTextures() ; //called in the main thread. void processElement(daeElement* element, bool& badElement); - std::vector<LLImportMaterial> getMaterials(LLModel* model, domInstance_geometry* instance_geo); + std::map<std::string, LLImportMaterial> getMaterials(LLModel* model, domInstance_geometry* instance_geo); LLImportMaterial profileToMaterial(domProfile_COMMON* material); std::string getElementLabel(daeElement *element); LLColor4 getDaeColor(daeElement* element); @@ -120,12 +120,13 @@ public: void processJointNode( domNode* pNode, std::map<std::string,LLMatrix4>& jointTransforms ); void extractTranslation( domTranslate* pTranslate, LLMatrix4& transform ); void extractTranslationViaElement( daeElement* pTranslateElement, LLMatrix4& transform ); - + void extractTranslationViaSID( daeElement* pElement, LLMatrix4& transform ); + void setLoadState(U32 state); void buildJointToNodeMappingFromScene( daeElement* pRoot ); void processJointToNodeMapping( domNode* pNode ); - + void processChildJoints( domNode* pParentNode ); //map of avatar joints as named in COLLADA assets to internal joint names std::map<std::string, std::string> mJointMap; @@ -140,7 +141,7 @@ private: static bool isAlive(LLModelLoader* loader) ; }; -class LLFloaterModelPreview : public LLFloater +class LLFloaterModelPreview : public LLFloaterModelUploadBase { public: @@ -162,37 +163,52 @@ public: virtual BOOL postBuild(); + void initModelPreview(); + BOOL handleMouseDown(S32 x, S32 y, MASK mask); BOOL handleMouseUp(S32 x, S32 y, MASK mask); BOOL handleHover(S32 x, S32 y, MASK mask); BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); + /*virtual*/ void onOpen(const LLSD& key); + static void onMouseCaptureLostModelPreview(LLMouseHandler*); static void setUploadAmount(S32 amount) { sUploadAmount = amount; } void setDetails(F32 x, F32 y, F32 z, F32 streaming_cost, F32 physics_cost); - static void onBrowseLOD(void* data); + void onBrowseLOD(S32 lod); static void onReset(void* data); static void onUpload(void* data); - static void onClearMaterials(void* data); - - static void refresh(LLUICtrl* ctrl, void* data); - - void updateResourceCost(); + void refresh(); void loadModel(S32 lod); + void loadModel(S32 lod, const std::string& file_name, bool force_disable_slm = false); - void onViewOptionChecked(const LLSD& userdata); + void onViewOptionChecked(LLUICtrl* ctrl); bool isViewOptionChecked(const LLSD& userdata); bool isViewOptionEnabled(const LLSD& userdata); void setViewOptionEnabled(const std::string& option, bool enabled); void enableViewOption(const std::string& option); void disableViewOption(const std::string& option); + // shows warning message if agent has no permissions to upload model + /*virtual*/ void onPermissionsReceived(const LLSD& result); + + // called when error occurs during permissions request + /*virtual*/ void setPermissonsErrorStatus(U32 status, const std::string& reason); + + /*virtual*/ void onModelPhysicsFeeReceived(const LLSD& result, std::string upload_url); + void handleModelPhysicsFeeReceived(); + /*virtual*/ void setModelPhysicsFeeErrorStatus(U32 status, const std::string& reason); + + /*virtual*/ void onModelUploadSuccess(); + + /*virtual*/ void onModelUploadFailure(); + protected: friend class LLModelPreview; friend class LLMeshFilePicker; @@ -202,17 +218,17 @@ protected: static void onPelvisOffsetCommit(LLUICtrl*, void*); static void onUploadJointsCommit(LLUICtrl*,void*); static void onUploadSkinCommit(LLUICtrl*,void*); - - static void onPhysicsLoadRadioCommit(LLUICtrl*,void *data); static void onPreviewLODCommit(LLUICtrl*,void*); static void onGenerateNormalsCommit(LLUICtrl*,void*); + void toggleGenarateNormals(); + static void onAutoFillCommit(LLUICtrl*,void*); - static void onLODParamCommit(LLUICtrl*,void*); - static void onLODParamCommitTriangleLimit(LLUICtrl*,void*); + void onLODParamCommit(S32 lod, bool enforce_tri_limit); + static void onExplodeCommit(LLUICtrl*, void*); static void onPhysicsParamCommit(LLUICtrl* ctrl, void* userdata); @@ -251,13 +267,29 @@ protected: //store which lod mode each LOD is using // 0 - load from file // 1 - auto generate - // 2 - None + // 2 - use LoD above S32 mLODMode[4]; - LLMenuButton* mViewOptionMenuButton; - LLToggleableMenu* mViewOptionMenu; LLMutex* mStatusLock; + LLSD mModelPhysicsFee; + +private: + void onClickCalculateBtn(); + void toggleCalculateButton(); + + void onLoDSourceCommit(S32 lod); + + // Toggles between "Calculate weights & fee" and "Upload" buttons. + void toggleCalculateButton(bool visible); + + // resets display options of model preview to their defaults. + void resetDisplayOptions(); + + void createSmoothComboBox(LLComboBox* combo_box, float min, float max); + + LLButton* mUploadBtn; + LLButton* mCalculateBtn; }; class LLMeshFilePicker : public LLFilePickerThread @@ -276,6 +308,7 @@ class LLModelPreview : public LLViewerDynamicTexture, public LLMutex { typedef boost::signals2::signal<void (F32 x, F32 y, F32 z, F32 streaming_cost, F32 physics_cost)> details_signal_t; typedef boost::signals2::signal<void (void)> model_loaded_signal_t; + typedef boost::signals2::signal<void (bool)> model_updated_signal_t; public: LLModelPreview(S32 width, S32 height, LLFloater* fmp); @@ -297,20 +330,21 @@ public: virtual BOOL needsRender() { return mNeedsUpdate; } void setPreviewLOD(S32 lod); void clearModel(S32 lod); - void loadModel(std::string filename, S32 lod); + void loadModel(std::string filename, S32 lod, bool force_disable_slm = false); void loadModelCallback(S32 lod); void genLODs(S32 which_lod = -1, U32 decimation = 3, bool enforce_tri_limit = false); void generateNormals(); - void clearMaterials(); U32 calcResourceCost(); void rebuildUploadData(); void saveUploadData(bool save_skinweights, bool save_joint_poisitions); void saveUploadData(const std::string& filename, bool save_skinweights, bool save_joint_poisitions); void clearIncompatible(S32 lod); void updateStatusMessages(); + void updateLodControls(S32 lod); void clearGLODGroup(); - void onLODParamCommit(bool enforce_tri_limit); - + void onLODParamCommit(S32 lod, bool enforce_tri_limit); + void addEmptyFace( LLModel* pTarget ); + const bool getModelPivot( void ) const { return mHasPivot; } void setHasPivot( bool val ) { mHasPivot = val; } void setModelPivot( const LLVector3& pivot ) { mModelPivot = pivot; } @@ -335,12 +369,10 @@ public: boost::signals2::connection setDetailsCallback( const details_signal_t::slot_type& cb ){ return mDetailsSignal.connect(cb); } boost::signals2::connection setModelLoadedCallback( const model_loaded_signal_t::slot_type& cb ){ return mModelLoadedSignal.connect(cb); } + boost::signals2::connection setModelUpdatedCallback( const model_updated_signal_t::slot_type& cb ){ return mModelUpdatedSignal.connect(cb); } void setLoadState( U32 state ) { mLoadState = state; } U32 getLoadState() { return mLoadState; } - //setRestJointFlag: If an asset comes through that changes the joints, we want the reset to persist - void setResetJointFlag( bool state ) { if ( !mResetJoints ) mResetJoints = state; } - const bool getResetJointFlag( void ) const { return mResetJoints; } void setRigWithSceneParity( bool state ) { mRigParityWithScene = state; } const bool getRigWithSceneParity( void ) const { return mRigParityWithScene; } @@ -420,6 +452,7 @@ private: details_signal_t mDetailsSignal; model_loaded_signal_t mModelLoadedSignal; + model_updated_signal_t mModelUpdatedSignal; LLVector3 mModelPivot; bool mHasPivot; |