diff options
Diffstat (limited to 'indra/newview/llfloatermodelpreview.h')
-rw-r--r-- | indra/newview/llfloatermodelpreview.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index 3a5f7602fe..723e8c48b8 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -125,7 +125,7 @@ public: void buildJointToNodeMappingFromScene( daeElement* pRoot ); void processJointToNodeMapping( domNode* pNode ); - + void processChildJoints( domNode* pParentNode ); //map of avatar joints as named in COLLADA assets to internal joint names std::map<std::string, std::string> mJointMap; @@ -336,7 +336,8 @@ public: void updateStatusMessages(); void clearGLODGroup(); void onLODParamCommit(bool enforce_tri_limit); - + void addEmptyFace( LLModel* pTarget ); + const bool getModelPivot( void ) const { return mHasPivot; } void setHasPivot( bool val ) { mHasPivot = val; } void setModelPivot( const LLVector3& pivot ) { mModelPivot = pivot; } @@ -365,9 +366,6 @@ public: void setLoadState( U32 state ) { mLoadState = state; } U32 getLoadState() { return mLoadState; } - //setRestJointFlag: If an asset comes through that changes the joints, we want the reset to persist - void setResetJointFlag( bool state ) { if ( !mResetJoints ) mResetJoints = state; } - const bool getResetJointFlag( void ) const { return mResetJoints; } void setRigWithSceneParity( bool state ) { mRigParityWithScene = state; } const bool getRigWithSceneParity( void ) const { return mRigParityWithScene; } |